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authorDan Goodliffe <dan.goodliffe@octal.co.uk>2026-03-06 14:22:28 +0000
committerDan Goodliffe <dan.goodliffe@octal.co.uk>2026-03-06 14:22:28 +0000
commitcf0ecc35ed114c6bf54fce9c6228d60dbba1a3b5 (patch)
tree7ad39a785511e5137859dbef6c940124182b8447 /gfx/models/vertex.cpp
parentExtend glVertexArray with VertexArrayConfigurator (diff)
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Replace use of VertexArrayObject with glVertexArray/glBuffer DSA versions
Diffstat (limited to 'gfx/models/vertex.cpp')
-rw-r--r--gfx/models/vertex.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/gfx/models/vertex.cpp b/gfx/models/vertex.cpp
index c144db3..dc32f72 100644
--- a/gfx/models/vertex.cpp
+++ b/gfx/models/vertex.cpp
@@ -1,10 +1,10 @@
#include "vertex.h"
-#include "gfx/gl/vertexArrayObject.h"
+#include "gfx/gl/glVertexArray.h"
template<>
-VertexArrayObject &
-VertexArrayObject::addAttribsFor<Vertex>(const GLuint arrayBuffer, const GLuint divisor)
+Impl::VertexArrayConfigurator &
+Impl::VertexArrayConfigurator::addAttribsFor<Vertex>(const GLuint divisor, const glBuffer & buffer)
{
return addAttribs<Vertex, &Vertex::pos, &Vertex::texCoord, &Vertex::normal, &Vertex::colour, &Vertex::material>(
- arrayBuffer, divisor);
+ divisor, buffer);
}