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authorDan Goodliffe <dan@randomdan.homeip.net>2021-01-26 21:16:46 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-01-26 21:16:46 +0000
commit539a7a4a394891e60a289adadc10fbc737c31971 (patch)
treebfc90954a689d161c5db39ac09c57f3ae771bd2b /gfx/models/mesh.cpp
parentRemove magic number and float flags from texture loader (diff)
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Use vector sizes when passing terrain to opengl
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