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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
commit | 5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch) | |
tree | 4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /gfx/gl/shadowMapper.cpp | |
parent | Dunno how, but some DOS new lines got in here! (diff) | |
download | ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.bz2 ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.xz ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.zip |
Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'gfx/gl/shadowMapper.cpp')
-rw-r--r-- | gfx/gl/shadowMapper.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/gfx/gl/shadowMapper.cpp b/gfx/gl/shadowMapper.cpp index 9f1e420..55d986c 100644 --- a/gfx/gl/shadowMapper.cpp +++ b/gfx/gl/shadowMapper.cpp @@ -1,14 +1,14 @@ #include "shadowMapper.h" #include "camera.h" -#include "collections.hpp" +#include "collections.h" #include "gfx/gl/shaders/vs-shadowDynamicPoint.h" #include "gfx/gl/shaders/vs-shadowDynamicPointInst.h" #include "gfx/gl/shaders/vs-shadowFixedPoint.h" -#include "location.hpp" +#include "location.h" #include "maths.h" #include "sceneProvider.h" #include "sceneShader.h" -#include "sorting.hpp" +#include "sorting.h" #include <glm/gtc/type_ptr.hpp> #include <glm/gtx/transform.hpp> #include <glm/matrix.hpp> |