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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
commitd5cdbbf38380239524e351cb69aec94090884ca5 (patch)
tree5d7dff2f2775701069806eceb4eaef23b22eba3f /gfx/gl/shaders/spotLight.gs
parentReformat with new clang-format (diff)
parentRemove more use of legacy types (diff)
downloadilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.bz2
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Merge remote-tracking branch 'origin/terrain'
Diffstat (limited to 'gfx/gl/shaders/spotLight.gs')
-rw-r--r--gfx/gl/shaders/spotLight.gs1
1 files changed, 1 insertions, 0 deletions
diff --git a/gfx/gl/shaders/spotLight.gs b/gfx/gl/shaders/spotLight.gs
index ad65675..b58c169 100644
--- a/gfx/gl/shaders/spotLight.gs
+++ b/gfx/gl/shaders/spotLight.gs
@@ -10,6 +10,7 @@ const vec3[] pyramid = vec3[]( // four-sided
vec3(1, -1, 1) // Front-right
);
uniform mat4 viewProjection;
+uniform ivec3 viewPoint;
uniform float arc;
in vec3 position[];