summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/shadowDynamicPointInst.vs
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2023-02-16 23:56:10 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-02-16 23:56:10 +0000
commit88d5b474f3ab1c021612b0730f1b8d327a7a32db (patch)
tree9d7178f03f130f7107ef4d278a1e34a0cc0dae06 /gfx/gl/shaders/shadowDynamicPointInst.vs
parentRefactor so ModelFactoryMesh can define the smooth property on faces (diff)
downloadilt-88d5b474f3ab1c021612b0730f1b8d327a7a32db.tar.bz2
ilt-88d5b474f3ab1c021612b0730f1b8d327a7a32db.tar.xz
ilt-88d5b474f3ab1c021612b0730f1b8d327a7a32db.zip
Add support for smooth faces
Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPointInst.vs')
0 files changed, 0 insertions, 0 deletions