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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-02-16 23:54:22 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-02-16 23:54:22 +0000 |
commit | c22c676dfee583bd48e1f962378f580f8310838b (patch) | |
tree | a060664c21934da0c54d54ac42f0a5ded5813498 /gfx/gl/shaders/shadowDynamicPointInst.vs | |
parent | First cut of the model factory and the hardcoded Brush 47 model (diff) | |
download | ilt-c22c676dfee583bd48e1f962378f580f8310838b.tar.bz2 ilt-c22c676dfee583bd48e1f962378f580f8310838b.tar.xz ilt-c22c676dfee583bd48e1f962378f580f8310838b.zip |
Refactor so ModelFactoryMesh can define the smooth property on faces
Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPointInst.vs')
0 files changed, 0 insertions, 0 deletions