summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/networkCurve.vs
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-20 20:10:12 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-20 20:10:12 +0000
commita19011b730ac6d770e3b42cde3a10961495a417d (patch)
treea3d1e4de3c709167d226725ddd768a9ecd662ff5 /gfx/gl/shaders/networkCurve.vs
parentCommon code between straight/curve network geometry shaders (diff)
downloadilt-a19011b730ac6d770e3b42cde3a10961495a417d.tar.bz2
ilt-a19011b730ac6d770e3b42cde3a10961495a417d.tar.xz
ilt-a19011b730ac6d770e3b42cde3a10961495a417d.zip
Implement basic network curve part shader
Diffstat (limited to 'gfx/gl/shaders/networkCurve.vs')
-rw-r--r--gfx/gl/shaders/networkCurve.vs6
1 files changed, 6 insertions, 0 deletions
diff --git a/gfx/gl/shaders/networkCurve.vs b/gfx/gl/shaders/networkCurve.vs
index d083765..6c56e93 100644
--- a/gfx/gl/shaders/networkCurve.vs
+++ b/gfx/gl/shaders/networkCurve.vs
@@ -4,11 +4,15 @@ layout(location = 0) in ivec3 v_apos;
layout(location = 1) in ivec3 v_bpos;
layout(location = 2) in ivec3 v_centre;
layout(location = 3) in float v_reps;
+layout(location = 4) in float v_aangle;
+layout(location = 5) in float v_bangle;
flat out ivec3 apos;
flat out ivec3 bpos;
flat out ivec3 cpos;
flat out float reps;
+flat out float aangle;
+flat out float bangle;
void
main()
@@ -17,4 +21,6 @@ main()
bpos = v_bpos;
cpos = v_centre;
reps = v_reps;
+ aangle = v_aangle;
+ bangle = v_bangle;
}