diff options
| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
| commit | 5126582accd4af607184946200f5a937ff8d6b69 (patch) | |
| tree | 4418890fee58c4ae2a7ada8e41bdfa46df897157 /gfx/gl/shaders/networkCurve.tese | |
| parent | Refactor glMappedBufferWriter into a DSA wrapper for std::span (diff) | |
| download | ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.bz2 ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.xz ilt-5126582accd4af607184946200f5a937ff8d6b69.zip | |
Replace hacky m4 shader preprocessing with proper glslang version
Diffstat (limited to 'gfx/gl/shaders/networkCurve.tese')
| -rw-r--r-- | gfx/gl/shaders/networkCurve.tese | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/gfx/gl/shaders/networkCurve.tese b/gfx/gl/shaders/networkCurve.tese index 9cc31e2..1331776 100644 --- a/gfx/gl/shaders/networkCurve.tese +++ b/gfx/gl/shaders/networkCurve.tese @@ -1,4 +1,5 @@ #version 460 core +#extension GL_ARB_shading_language_include : enable layout(isolines, equal_spacing, cw) in; @@ -16,7 +17,7 @@ flat out float dist; const float startTolerance = 1. / 200.; const float endTolerance = 1. - startTolerance; -include(`networkCommon.glsl') +#include "networkCommon.glsl" mat2 getRot(float angle) |
