summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/materialInterface.glsl
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-11 22:54:44 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-11 22:54:44 +0100
commitd0186d81127056ac2647807dcf05b454e234a7cb (patch)
treec479dfcf588927ebc87d95c4a8e1d01c28205799 /gfx/gl/shaders/materialInterface.glsl
parentMove lots of common glsl interface to include files (diff)
downloadilt-d0186d81127056ac2647807dcf05b454e234a7cb.tar.bz2
ilt-d0186d81127056ac2647807dcf05b454e234a7cb.tar.xz
ilt-d0186d81127056ac2647807dcf05b454e234a7cb.zip
Move the vertex/fragment shader interface for materials into an include
Diffstat (limited to 'gfx/gl/shaders/materialInterface.glsl')
-rw-r--r--gfx/gl/shaders/materialInterface.glsl4
1 files changed, 4 insertions, 0 deletions
diff --git a/gfx/gl/shaders/materialInterface.glsl b/gfx/gl/shaders/materialInterface.glsl
new file mode 100644
index 0000000..3e09c85
--- /dev/null
+++ b/gfx/gl/shaders/materialInterface.glsl
@@ -0,0 +1,4 @@
+ifelse(TYPE, .fs, in, out) vec3 FragPos;
+ifelse(TYPE, .fs, in, out) vec2 TexCoords;
+ifelse(TYPE, .fs, in, out) vec3 Normal;
+ifelse(TYPE, .fs, in, out) vec4 Colour;