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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
| commit | 5126582accd4af607184946200f5a937ff8d6b69 (patch) | |
| tree | 4418890fee58c4ae2a7ada8e41bdfa46df897157 /gfx/gl/shaders/materialInterface.glsl | |
| parent | Refactor glMappedBufferWriter into a DSA wrapper for std::span (diff) | |
| download | ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.bz2 ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.xz ilt-5126582accd4af607184946200f5a937ff8d6b69.zip | |
Replace hacky m4 shader preprocessing with proper glslang version
Diffstat (limited to 'gfx/gl/shaders/materialInterface.glsl')
| -rw-r--r-- | gfx/gl/shaders/materialInterface.glsl | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/gfx/gl/shaders/materialInterface.glsl b/gfx/gl/shaders/materialInterface.glsl index bf78290..926bd6c 100644 --- a/gfx/gl/shaders/materialInterface.glsl +++ b/gfx/gl/shaders/materialInterface.glsl @@ -1,9 +1,18 @@ -include(`materialDetail.glsl') +#ifndef MATERIAL_INTERFACE_INCLUDED +#define MATERIAL_INTERFACE_INCLUDED -define(INOUT, ifelse(TYPE, .frag, in, out)) +#include "materialDetail.glsl" + +#ifdef GL_FRAGMENT_SHADER +# define INOUT in +#else +# define INOUT out +#endif INOUT vec3 FragPos; INOUT vec2 TexCoords; INOUT vec3 Normal; INOUT vec4 Colour; flat INOUT MaterialDetail Material; + +#endif |
