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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
| commit | 5126582accd4af607184946200f5a937ff8d6b69 (patch) | |
| tree | 4418890fee58c4ae2a7ada8e41bdfa46df897157 /gfx/gl/shaders/landmass.frag | |
| parent | Refactor glMappedBufferWriter into a DSA wrapper for std::span (diff) | |
| download | ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.bz2 ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.xz ilt-5126582accd4af607184946200f5a937ff8d6b69.zip | |
Replace hacky m4 shader preprocessing with proper glslang version
Diffstat (limited to 'gfx/gl/shaders/landmass.frag')
| -rw-r--r-- | gfx/gl/shaders/landmass.frag | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/gfx/gl/shaders/landmass.frag b/gfx/gl/shaders/landmass.frag index d641ecd..d0a2ce3 100644 --- a/gfx/gl/shaders/landmass.frag +++ b/gfx/gl/shaders/landmass.frag @@ -1,6 +1,8 @@ #version 460 core +#extension GL_ARB_shading_language_include : enable + +#include "materialOut.glsl" -include(`materialOut.glsl') in vec3 FragPos; in vec3 Normal; |
