From 5126582accd4af607184946200f5a937ff8d6b69 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 10 Mar 2026 21:52:38 +0000 Subject: Replace hacky m4 shader preprocessing with proper glslang version --- gfx/gl/shaders/landmass.frag | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'gfx/gl/shaders/landmass.frag') diff --git a/gfx/gl/shaders/landmass.frag b/gfx/gl/shaders/landmass.frag index d641ecd..d0a2ce3 100644 --- a/gfx/gl/shaders/landmass.frag +++ b/gfx/gl/shaders/landmass.frag @@ -1,6 +1,8 @@ #version 460 core +#extension GL_ARB_shading_language_include : enable + +#include "materialOut.glsl" -include(`materialOut.glsl') in vec3 FragPos; in vec3 Normal; -- cgit v1.3