diff options
| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
| commit | 5126582accd4af607184946200f5a937ff8d6b69 (patch) | |
| tree | 4418890fee58c4ae2a7ada8e41bdfa46df897157 /gfx/gl/shaders/commonShadowPoint.glsl | |
| parent | Refactor glMappedBufferWriter into a DSA wrapper for std::span (diff) | |
| download | ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.bz2 ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.xz ilt-5126582accd4af607184946200f5a937ff8d6b69.zip | |
Replace hacky m4 shader preprocessing with proper glslang version
Diffstat (limited to 'gfx/gl/shaders/commonShadowPoint.glsl')
| -rw-r--r-- | gfx/gl/shaders/commonShadowPoint.glsl | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/gfx/gl/shaders/commonShadowPoint.glsl b/gfx/gl/shaders/commonShadowPoint.glsl index 9910d46..e0b71a8 100644 --- a/gfx/gl/shaders/commonShadowPoint.glsl +++ b/gfx/gl/shaders/commonShadowPoint.glsl @@ -1,3 +1,6 @@ +#ifndef COMMON_SHADOW_POINT_INCLUDED +#define COMMON_SHADOW_POINT_INCLUDED + out vec4 vworldPos; void @@ -5,6 +8,10 @@ main() { vec3 worldPos = model * position; vworldPos = vec4(worldPos - viewPoint + modelPos, 1); - ifdef(`TEXTURES', TexCoords = texCoord;); - ifdef(`TEXTURES', Material = getMaterialDetail(material);); +#ifdef TEXTURES + TexCoords = texCoord; + Material = getMaterialDetail(material); +#endif } + +#endif |
