diff options
| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
| commit | 5126582accd4af607184946200f5a937ff8d6b69 (patch) | |
| tree | 4418890fee58c4ae2a7ada8e41bdfa46df897157 /gfx/gl/shaders/billboard.frag | |
| parent | Refactor glMappedBufferWriter into a DSA wrapper for std::span (diff) | |
| download | ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.bz2 ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.xz ilt-5126582accd4af607184946200f5a937ff8d6b69.zip | |
Replace hacky m4 shader preprocessing with proper glslang version
Diffstat (limited to 'gfx/gl/shaders/billboard.frag')
| -rw-r--r-- | gfx/gl/shaders/billboard.frag | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/gfx/gl/shaders/billboard.frag b/gfx/gl/shaders/billboard.frag index 7864c79..d5610de 100644 --- a/gfx/gl/shaders/billboard.frag +++ b/gfx/gl/shaders/billboard.frag @@ -1,4 +1,5 @@ #version 460 core +#extension GL_ARB_shading_language_include : enable const float tau = 6.28318531; @@ -8,7 +9,7 @@ layout(binding = 2) uniform sampler2DArray billboardAlbedo; uniform mat4 viewProjection; uniform float size; -include(`materialOut.glsl') +#include "materialOut.glsl" flat in vec3 ModelPos; flat in float Yaw; |
