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authorDan Goodliffe <dan@randomdan.homeip.net>2024-10-22 01:01:02 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2024-10-22 01:01:02 +0100
commit9edf8711471db08427c5441ed37b6dfe3dd7f3b4 (patch)
tree4356058e9fd85e44c4404c5db8d5d3322a64aa29 /gfx/gl/sceneRenderer.h
parentBump to CTRE to v3.9.0-1-gacb2f4d to fix compilation with clang 19 (diff)
parentFurther template maths functions (diff)
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Merge branch 'billboard-shadows'
Diffstat (limited to 'gfx/gl/sceneRenderer.h')
-rw-r--r--gfx/gl/sceneRenderer.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h
index 4195bcf..93470f5 100644
--- a/gfx/gl/sceneRenderer.h
+++ b/gfx/gl/sceneRenderer.h
@@ -1,6 +1,7 @@
#pragma once
#include "camera.h"
+#include "gfx/lightDirection.h"
#include "glArrays.h"
#include "program.h"
#include "sceneProvider.h"
@@ -14,7 +15,7 @@ public:
void render(const SceneProvider &) const;
void setAmbientLight(const RGB & colour) const;
- void setDirectionalLight(const RGB & colour, const Direction3D & direction, const SceneProvider &) const;
+ void setDirectionalLight(const RGB & colour, const LightDirection & direction, const SceneProvider &) const;
Camera camera;