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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-12 15:33:09 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-12 15:48:47 +0000 |
commit | dcdff7828e1dc3b5cbfc10a30ee10c2ffec07987 (patch) | |
tree | f2d0e52661d38f389c8686b7b6fcd5afe4efafe8 /gfx/gl/glSource.h | |
parent | Move generic constexpr_strlen to lib (diff) | |
download | ilt-dcdff7828e1dc3b5cbfc10a30ee10c2ffec07987.tar.bz2 ilt-dcdff7828e1dc3b5cbfc10a30ee10c2ffec07987.tar.xz ilt-dcdff7828e1dc3b5cbfc10a30ee10c2ffec07987.zip |
Move GL shared source into it's own class/file
Diffstat (limited to 'gfx/gl/glSource.h')
-rw-r--r-- | gfx/gl/glSource.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/gfx/gl/glSource.h b/gfx/gl/glSource.h new file mode 100644 index 0000000..53c221b --- /dev/null +++ b/gfx/gl/glSource.h @@ -0,0 +1,18 @@ +#ifndef SHADER_SOURCE_H +#define SHADER_SOURCE_H + +#include <GL/glew.h> +#include <glRef.hpp> + +struct GLsource { + using ShaderRef = glRef<GLuint, __glewCreateShader, __glewDeleteShader>; + + const GLchar * text; + GLint len; + GLuint type; + + [[nodiscard]] ShaderRef compile() const; + static void CheckShaderError(GLuint shader, GLuint flag, bool isProgram, std::string_view errorMessage); +}; + +#endif |