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authorDan Goodliffe <dan@randomdan.homeip.net>2025-03-06 02:41:09 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-03-11 01:13:52 +0000
commitba69d51cc372197ef55feb87a33ed03afd1b0ca3 (patch)
treece50ac42a8d30d5246ca767107d76886d7237e69 /game/water.cpp
parentPass frustum into render functions (diff)
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Create AxisAlignedBoundingBox
Used to define the extents of GeoData mesh
Diffstat (limited to 'game/water.cpp')
-rw-r--r--game/water.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/water.cpp b/game/water.cpp
index 94a8596..527e85a 100644
--- a/game/water.cpp
+++ b/game/water.cpp
@@ -82,7 +82,7 @@ Water::generateMeshes()
const auto pos = (p * TILE_SIZE) + GlobalPosition2D {x, y};
const auto v = vertexIndex.emplace(pos, vertices.size());
if (v.second) {
- const auto cpos = glm::clamp(pos, std::get<0>(extents).xy(), std::get<1>(extents).xy());
+ const auto cpos = glm::clamp(pos, extents.min.xy(), extents.max.xy());
vertices.emplace_back(geoData->positionAt(cpos));
}
*out++ = static_cast<unsigned int>(v.first->second);