From ba69d51cc372197ef55feb87a33ed03afd1b0ca3 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 6 Mar 2025 02:41:09 +0000 Subject: Create AxisAlignedBoundingBox Used to define the extents of GeoData mesh --- game/water.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game/water.cpp') diff --git a/game/water.cpp b/game/water.cpp index 94a8596..527e85a 100644 --- a/game/water.cpp +++ b/game/water.cpp @@ -82,7 +82,7 @@ Water::generateMeshes() const auto pos = (p * TILE_SIZE) + GlobalPosition2D {x, y}; const auto v = vertexIndex.emplace(pos, vertices.size()); if (v.second) { - const auto cpos = glm::clamp(pos, std::get<0>(extents).xy(), std::get<1>(extents).xy()); + const auto cpos = glm::clamp(pos, extents.min.xy(), extents.max.xy()); vertices.emplace_back(geoData->positionAt(cpos)); } *out++ = static_cast(v.first->second); -- cgit v1.2.3