summaryrefslogtreecommitdiff
path: root/game/vehicles/train.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-07 13:23:27 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-07 13:23:27 +0000
commit108bf5b2424da06aa2e1735ffd10a2b713834db8 (patch)
treeaf0918a6a266aa7e6ee1d8129df6d5ef9fc4f8ab /game/vehicles/train.cpp
parentRemove more use of legacy types and unnecessary pointers from selectable inte... (diff)
parentRemove Position3D from RailVehicle (diff)
downloadilt-108bf5b2424da06aa2e1735ffd10a2b713834db8.tar.bz2
ilt-108bf5b2424da06aa2e1735ffd10a2b713834db8.tar.xz
ilt-108bf5b2424da06aa2e1735ffd10a2b713834db8.zip
Merge branch 'template-types'
Diffstat (limited to 'game/vehicles/train.cpp')
-rw-r--r--game/vehicles/train.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/vehicles/train.cpp b/game/vehicles/train.cpp
index 05b2d8a..5bddd61 100644
--- a/game/vehicles/train.cpp
+++ b/game/vehicles/train.cpp
@@ -9,7 +9,7 @@
#include <optional>
#include <utility>
-class Ray;
+template<typename> class Ray;
Location
Train::getBogiePosition(float linkDist, float dist) const
@@ -20,7 +20,7 @@ Train::getBogiePosition(float linkDist, float dist) const
}
bool
-Train::intersectRay(const Ray & ray, BaryPosition & baryPos, RelativeDistance & distance) const
+Train::intersectRay(const Ray<GlobalPosition3D> & ray, BaryPosition & baryPos, RelativeDistance & distance) const
{
return applyOne(&RailVehicle::intersectRay, ray, baryPos, distance) != end();
}