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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 22:03:10 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 22:03:10 +0000 |
commit | 423328de708ffa93961c329de13445ce2da6e328 (patch) | |
tree | 6b4500d0d6af5ee5bff967233d82bfae078b279c /game/vehicles/train.cpp | |
parent | Remove more use of legacy types from camera controller (diff) | |
download | ilt-423328de708ffa93961c329de13445ce2da6e328.tar.bz2 ilt-423328de708ffa93961c329de13445ce2da6e328.tar.xz ilt-423328de708ffa93961c329de13445ce2da6e328.zip |
Remove more use of legacy types and unnecessary pointers from selectable interface
Diffstat (limited to 'game/vehicles/train.cpp')
-rw-r--r-- | game/vehicles/train.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/vehicles/train.cpp b/game/vehicles/train.cpp index 13905a3..05b2d8a 100644 --- a/game/vehicles/train.cpp +++ b/game/vehicles/train.cpp @@ -20,7 +20,7 @@ Train::getBogiePosition(float linkDist, float dist) const } bool -Train::intersectRay(const Ray & ray, BaryPosition * baryPos, float * distance) const +Train::intersectRay(const Ray & ray, BaryPosition & baryPos, RelativeDistance & distance) const { return applyOne(&RailVehicle::intersectRay, ray, baryPos, distance) != end(); } |