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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-05-12 04:08:09 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-05-12 04:08:09 +0100 |
commit | 64a40f462001e56ab4cee2a29ecc5cef322b5688 (patch) | |
tree | 1464ea053ffba4a64373f02fea8f42cc65690567 /game/network/rail.h | |
parent | Update test link creation code to use new interface(s) (diff) | |
download | ilt-better-network.tar.bz2 ilt-better-network.tar.xz ilt-better-network.zip |
Remove all the old network link creation codebetter-network
Diffstat (limited to 'game/network/rail.h')
-rw-r--r-- | game/network/rail.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/game/network/rail.h b/game/network/rail.h index 4aef9e3..15b9ae4 100644 --- a/game/network/rail.h +++ b/game/network/rail.h @@ -74,7 +74,6 @@ class RailLinks : public NetworkOf<RailLink, RailLinkStraight, RailLinkCurve>, p public: RailLinks(); - std::shared_ptr<RailLink> addLinksBetween(GlobalPosition3D start, GlobalPosition3D end); void render(const SceneShader &, const Frustum &) const override; [[nodiscard]] const Surface * getBaseSurface() const override; |