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authorDan Goodliffe <dan@randomdan.homeip.net>2025-05-12 04:08:09 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2025-05-12 04:08:09 +0100
commit64a40f462001e56ab4cee2a29ecc5cef322b5688 (patch)
tree1464ea053ffba4a64373f02fea8f42cc65690567 /game/network/rail.h
parentUpdate test link creation code to use new interface(s) (diff)
downloadilt-better-network.tar.bz2
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ilt-better-network.zip
Remove all the old network link creation codebetter-network
Diffstat (limited to 'game/network/rail.h')
-rw-r--r--game/network/rail.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/game/network/rail.h b/game/network/rail.h
index 4aef9e3..15b9ae4 100644
--- a/game/network/rail.h
+++ b/game/network/rail.h
@@ -74,7 +74,6 @@ class RailLinks : public NetworkOf<RailLink, RailLinkStraight, RailLinkCurve>, p
public:
RailLinks();
- std::shared_ptr<RailLink> addLinksBetween(GlobalPosition3D start, GlobalPosition3D end);
void render(const SceneShader &, const Frustum &) const override;
[[nodiscard]] const Surface * getBaseSurface() const override;