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authorDan Goodliffe <dan@randomdan.homeip.net>2022-11-13 14:18:21 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-11-14 23:46:14 +0000
commitfa5fcfb4baa03ff2866c5aebd96a7e68555a502f (patch)
tree74bff4c187209aed0fc71f29b2d76eb03a7779ab
parentRefactor for per window context and more setup to the right places (diff)
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Remove useless GeoData default constructor
-rw-r--r--game/geoData.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/game/geoData.h b/game/geoData.h
index b16aed7..f433a5c 100644
--- a/game/geoData.h
+++ b/game/geoData.h
@@ -19,7 +19,6 @@ public:
using Limits = std::pair<glm::ivec2, glm::ivec2>;
- GeoData() = default;
explicit GeoData(Limits limit, float scale = 10.F);
void generateRandom();