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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-03-08 01:19:22 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-03-08 01:19:22 +0000 |
commit | e7e30f489171a8f3a019f8ca35d691938e546e7b (patch) | |
tree | 00fff4588b32ab777ac987f25bf60d07c557efc8 | |
parent | Rework stream support to work with any collection (diff) | |
download | ilt-e7e30f489171a8f3a019f8ca35d691938e546e7b.tar.bz2 ilt-e7e30f489171a8f3a019f8ca35d691938e546e7b.tar.xz ilt-e7e30f489171a8f3a019f8ca35d691938e546e7b.zip |
Bail out early if the input does not define an area
-rw-r--r-- | game/geoData.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/game/geoData.cpp b/game/geoData.cpp index 8c635a0..9a08a89 100644 --- a/game/geoData.cpp +++ b/game/geoData.cpp @@ -381,6 +381,10 @@ GeoData::triangleContainsTriangle(const Triangle<2> & a, const Triangle<2> & b) void GeoData::setHeights(const std::span<const GlobalPosition3D> triangleStrip) { + if (triangleStrip.size() < 3) { + return; + } + // Create new vertices std::vector<VertexHandle> newVerts; newVerts.reserve(newVerts.size()); |