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authorDan Goodliffe <dan@randomdan.homeip.net>2021-01-30 20:36:42 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-04 19:29:49 +0000
commitbde4a9f40bb4af39270a124d5ef9571a83305d0a (patch)
tree536719df20d8f18d4c40e893c2f93b4fa45fb2d5
parentAdd some tests over collection (diff)
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Restructure to allow a resource path and testing
-rw-r--r--game/terrain.cpp26
-rw-r--r--gfx/image.cpp20
-rw-r--r--gfx/image.h21
-rw-r--r--gfx/models/obj_loader.cpp7
-rw-r--r--gfx/models/obj_loader.h3
-rw-r--r--gfx/models/texture.cpp15
-rw-r--r--gfx/models/texture.h4
-rw-r--r--lib/resource.cpp16
-rw-r--r--lib/resource.h23
-rw-r--r--test/Jamfile.jam5
-rw-r--r--test/fixtures/height/V0txo.jpgbin0 -> 38235 bytes
11 files changed, 108 insertions, 32 deletions
diff --git a/game/terrain.cpp b/game/terrain.cpp
index 3e5c187..092374c 100644
--- a/game/terrain.cpp
+++ b/game/terrain.cpp
@@ -6,14 +6,14 @@
#include <cstddef>
#include <gfx/gl/shader.h>
#include <gfx/gl/transform.h>
+#include <gfx/image.h>
#include <gfx/models/vertex.hpp>
#include <glm/glm.hpp>
#include <random>
#include <stb_image.h>
-#include <stdexcept>
Terrain::Terrain() :
- m_vertexArrayObject {}, m_vertexArrayBuffers {}, texture {Texture::cachedTexture.get("res/terrain.png")}
+ m_vertexArrayObject {}, m_vertexArrayBuffers {}, texture {Texture::cachedTexture.get("terrain.png")}
{
constexpr auto size {241}; // Vertices
constexpr auto offset {(size - 1) / 2};
@@ -65,33 +65,27 @@ Terrain::Terrain() :
}
Terrain::Terrain(const std::string & fileName) :
- m_vertexArrayObject {}, m_vertexArrayBuffers {}, texture {Texture::cachedTexture.get("res/terrain.png")}
+ m_vertexArrayObject {}, m_vertexArrayBuffers {}, texture {Texture::cachedTexture.get("terrain.png")}
{
constexpr auto resolution {100};
- int width, height, numComponents;
- unsigned char * data = stbi_load((fileName).c_str(), &width, &height, &numComponents, STBI_grey);
-
- if (!data) {
- throw std::runtime_error {"Unable to load heightmap: " + fileName};
- }
+ const Image map {fileName.c_str(), STBI_grey};
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- vertices.reserve((width * height) + 4);
+ vertices.reserve((map.width * map.height) + 4);
- for (auto z = 0; z < height; z += 1) {
- for (auto x = 0; x < width; x += 1) {
+ for (auto z = 0; z < map.height; z += 1) {
+ for (auto x = 0; x < map.width; x += 1) {
vertices.emplace_back(
- glm::vec3 {resolution * (x - (width / 2)), ((float)data[x + (z * width)] * 0.1F) - 1.5F,
- resolution * (z - (height / 2))},
+ glm::vec3 {resolution * (x - (map.width / 2)), ((float)map.data[x + (z * map.width)] * 0.1F) - 1.5F,
+ resolution * (z - (map.height / 2))},
glm::vec2 {(x % 2) / 2.01, (z % 2) / 2.01}, glm::vec3 {0, 1, 0});
}
}
- stbi_image_free(data);
- finish(width, height, resolution);
+ finish(map.width, map.height, resolution);
}
void
diff --git a/gfx/image.cpp b/gfx/image.cpp
new file mode 100644
index 0000000..20c862f
--- /dev/null
+++ b/gfx/image.cpp
@@ -0,0 +1,20 @@
+#include "image.h"
+#include <cstddef>
+#include <stb_image.h>
+#include <stdexcept>
+
+Image::Image(const char * fileName, int flags) : width {}, height {}, numComponents {}
+{
+ unsigned char * bytes = stbi_load(fileName, &width, &height, &numComponents, flags);
+
+ if (!bytes) {
+ throw std::runtime_error {std::string {"Unable to load image: "} + fileName};
+ }
+
+ data = {bytes, static_cast<size_t>(width * height * numComponents)};
+}
+
+Image::~Image()
+{
+ stbi_image_free(data.data());
+}
diff --git a/gfx/image.h b/gfx/image.h
new file mode 100644
index 0000000..d43737f
--- /dev/null
+++ b/gfx/image.h
@@ -0,0 +1,21 @@
+#ifndef IMAGE_H
+#define IMAGE_H
+
+#include <span> // IWYU pragma: export
+#include <special_members.hpp>
+#include <string>
+
+class Image {
+public:
+ Image(const char * fileName, int flags);
+ Image(const std::string & fileName, int flags) : Image(fileName.c_str(), flags) { }
+ ~Image();
+
+ NO_COPY(Image);
+ NO_MOVE(Image);
+
+ int width, height, numComponents;
+ std::span<unsigned char> data;
+};
+
+#endif
diff --git a/gfx/models/obj_loader.cpp b/gfx/models/obj_loader.cpp
index 7611a2c..75ab251 100644
--- a/gfx/models/obj_loader.cpp
+++ b/gfx/models/obj_loader.cpp
@@ -3,6 +3,7 @@
#include <fstream>
#include <map>
#include <memory>
+#include <resource.h>
#include <stdexcept>
#include <utility>
@@ -12,12 +13,12 @@ static inline unsigned int ParseOBJIndexValue(const std::string & token, unsigne
static inline float ParseOBJFloatValue(const std::string & token, unsigned int start, unsigned int end);
static inline std::vector<std::string> SplitString(const std::string & s, char delim);
-OBJModel::OBJModel(const std::string & fileName)
+OBJModel::OBJModel(const std::filesystem::path & fileName)
{
hasUVs = false;
hasNormals = false;
std::ifstream file;
- file.open(fileName.c_str());
+ file.open(Resource::mapPath(fileName).c_str());
std::string line;
if (file.is_open()) {
@@ -55,7 +56,7 @@ OBJModel::OBJModel(const std::string & fileName)
}
}
else {
- throw std::runtime_error {"Unable to load mesh: " + fileName};
+ throw std::runtime_error {"Unable to load mesh: " + fileName.string()};
}
}
diff --git a/gfx/models/obj_loader.h b/gfx/models/obj_loader.h
index 0523a95..2fe3d35 100644
--- a/gfx/models/obj_loader.h
+++ b/gfx/models/obj_loader.h
@@ -1,6 +1,7 @@
#ifndef OBJ_LOADER_H_INCLUDED
#define OBJ_LOADER_H_INCLUDED
+#include <filesystem>
#include <glm/glm.hpp>
#include <string>
#include <vector>
@@ -36,7 +37,7 @@ public:
bool hasUVs;
bool hasNormals;
- explicit OBJModel(const std::string & fileName);
+ explicit OBJModel(const std::filesystem::path & fileName);
IndexedModel ToIndexedModel();
diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp
index bc80a1c..342f890 100644
--- a/gfx/models/texture.cpp
+++ b/gfx/models/texture.cpp
@@ -1,18 +1,14 @@
#include "texture.h"
#include "stb_image.h"
#include <cache.h>
-#include <stdexcept>
+#include <gfx/image.h>
+#include <resource.h>
Cache<Texture> Texture::cachedTexture;
-Texture::Texture(const std::string & fileName) : m_texture {}
+Texture::Texture(const std::filesystem::path & fileName) : m_texture {}
{
- int width, height, numComponents;
- unsigned char * data = stbi_load((fileName).c_str(), &width, &height, &numComponents, STBI_rgb_alpha);
-
- if (!data) {
- throw std::runtime_error {"Unable to load texture: " + fileName};
- }
+ const Image tex {Resource::mapPath(fileName).c_str(), STBI_rgb_alpha};
glGenTextures(1, &m_texture);
glBindTexture(GL_TEXTURE_2D, m_texture);
@@ -22,8 +18,7 @@ Texture::Texture(const std::string & fileName) : m_texture {}
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
- stbi_image_free(data);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex.width, tex.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, tex.data.data());
}
Texture::~Texture()
diff --git a/gfx/models/texture.h b/gfx/models/texture.h
index 30ba953..8bbba85 100644
--- a/gfx/models/texture.h
+++ b/gfx/models/texture.h
@@ -2,14 +2,14 @@
#define TEXTURE_H
#include <GL/glew.h>
+#include <filesystem>
#include <special_members.hpp>
-#include <string>
template<typename Obj> class Cache;
class Texture {
public:
- explicit Texture(const std::string & fileName);
+ explicit Texture(const std::filesystem::path & fileName);
virtual ~Texture();
diff --git a/lib/resource.cpp b/lib/resource.cpp
new file mode 100644
index 0000000..b9aa4fa
--- /dev/null
+++ b/lib/resource.cpp
@@ -0,0 +1,16 @@
+#include "resource.h"
+#include <utility>
+
+std::filesystem::path base {std::filesystem::current_path() / "res"};
+
+void
+Resource::setBasePath(std::filesystem::path newbase)
+{
+ base = std::move(newbase);
+}
+
+std::filesystem::path
+Resource::mapPath(const std::filesystem::path & rel)
+{
+ return std::filesystem::canonical(base / rel);
+}
diff --git a/lib/resource.h b/lib/resource.h
new file mode 100644
index 0000000..958c49d
--- /dev/null
+++ b/lib/resource.h
@@ -0,0 +1,23 @@
+#ifndef RESOURCE_H
+#define RESOURCE_H
+
+#include <filesystem>
+
+class Resource {
+public:
+ static void setBasePath(std::filesystem::path);
+ static std::filesystem::path mapPath(const std::filesystem::path &);
+};
+
+#if defined(RESDIR) && defined(BOOST_TEST_MODULE)
+class SetResourcePath {
+public:
+ SetResourcePath()
+ {
+ Resource::setBasePath(RESDIR);
+ }
+};
+BOOST_GLOBAL_FIXTURE(SetResourcePath);
+#endif
+
+#endif
diff --git a/test/Jamfile.jam b/test/Jamfile.jam
index 0dbbc4e..f5d56eb 100644
--- a/test/Jamfile.jam
+++ b/test/Jamfile.jam
@@ -2,8 +2,13 @@ import testing ;
lib boost_unit_test_framework ;
+path-constant res : ../res ;
+path-constant fixtures : fixtures ;
+
project : requirements
<define>BOOST_TEST_DYN_LINK
+ <define>RESDIR=\\\"$(res)/\\\"
+ <define>FIXTURESDIR=\\\"$(fixtures)/\\\"
<library>boost_unit_test_framework
<library>..//ilt
<toolset>tidy:<xcheckxx>hicpp-vararg
diff --git a/test/fixtures/height/V0txo.jpg b/test/fixtures/height/V0txo.jpg
new file mode 100644
index 0000000..cb4b045
--- /dev/null
+++ b/test/fixtures/height/V0txo.jpg
Binary files differ