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authorDan Goodliffe <dan@randomdan.homeip.net>2023-01-02 16:51:30 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-01-02 16:51:30 +0000
commit9f45c23f47a8935c08059498ac1be72507585471 (patch)
tree1355881db4cd594f631b3e3efa18d5f137854137
parentAdd helper for configuring vertex array objects/buffers of arbitrary things (diff)
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Should use value_type, not element_type
Works with std::array then too.
-rw-r--r--gfx/gl/vertexArrayObject.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/vertexArrayObject.hpp b/gfx/gl/vertexArrayObject.hpp
index d90cc59..e0c6d76 100644
--- a/gfx/gl/vertexArrayObject.hpp
+++ b/gfx/gl/vertexArrayObject.hpp
@@ -50,7 +50,7 @@ private:
static void
data(const Data & data, const GLuint arrayBuffer, GLenum target)
{
- using Value = typename Data::element_type;
+ using Value = typename Data::value_type;
glBindBuffer(target, arrayBuffer);
glBufferData(target, static_cast<GLsizeiptr>(sizeof(Value) * data.size()), data.data(), GL_STATIC_DRAW);
}