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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-11 14:07:02 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-11 14:07:02 +0000 |
commit | 56d0787bf26c64f83a2616a5eff0b15f2e3066e0 (patch) | |
tree | 94d3255948ad374dc864aa2abe1defa3aaefa8b4 | |
parent | Support saving a normals texture (diff) | |
download | ilt-56d0787bf26c64f83a2616a5eff0b15f2e3066e0.tar.bz2 ilt-56d0787bf26c64f83a2616a5eff0b15f2e3066e0.tar.xz ilt-56d0787bf26c64f83a2616a5eff0b15f2e3066e0.zip |
Fix case of GetViewProjection
-rw-r--r-- | gfx/gl/camera.cpp | 2 | ||||
-rw-r--r-- | gfx/gl/camera.h | 2 | ||||
-rw-r--r-- | gfx/gl/sceneRenderer.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/gfx/gl/camera.cpp b/gfx/gl/camera.cpp index c751ba8..7438739 100644 --- a/gfx/gl/camera.cpp +++ b/gfx/gl/camera.cpp @@ -9,7 +9,7 @@ Camera::Camera(glm::vec3 pos, float fov, float aspect, float zNear, float zFar) } glm::mat4 -Camera::GetViewProjection() const +Camera::getViewProjection() const { return projection * glm::lookAt(pos, pos + forward, up); } diff --git a/gfx/gl/camera.h b/gfx/gl/camera.h index b4dd0d5..e22d23f 100644 --- a/gfx/gl/camera.h +++ b/gfx/gl/camera.h @@ -7,7 +7,7 @@ class Camera { public:
Camera(glm::vec3 pos, float fov, float aspect, float zNear, float zFar);
- [[nodiscard]] glm::mat4 GetViewProjection() const;
+ [[nodiscard]] glm::mat4 getViewProjection() const;
[[nodiscard]] Ray unProject(const glm::vec2 &) const;
glm::vec3 pos;
diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index ecf83a0..b3f2c47 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -55,7 +55,7 @@ SceneRenderer::SceneRenderer(glm::ivec2 s, GLuint o) : void SceneRenderer::render(const SceneProvider & scene) const { - shader.setViewProjection(camera.GetViewProjection()); + shader.setViewProjection(camera.getViewProjection()); glViewport(0, 0, size.x, size.y); // Geometry pass |