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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-04-04 20:06:27 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-04-04 20:06:27 +0100 |
commit | 1fd3c4baf8b8acf97e343a0cd01455d23f2e9daf (patch) | |
tree | bf1f424ee3c92516d652934cf502ee06f60c57e5 | |
parent | Don't garbage collect the terrain mesh (diff) | |
download | ilt-1fd3c4baf8b8acf97e343a0cd01455d23f2e9daf.tar.bz2 ilt-1fd3c4baf8b8acf97e343a0cd01455d23f2e9daf.tar.xz ilt-1fd3c4baf8b8acf97e343a0cd01455d23f2e9daf.zip |
Remove wireframe mode from test renders
-rw-r--r-- | test/test-geoData.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/test/test-geoData.cpp b/test/test-geoData.cpp index 0a2de8d..fb9aba0 100644 --- a/test/test-geoData.cpp +++ b/test/test-geoData.cpp @@ -244,9 +244,7 @@ BOOST_DATA_TEST_CASE(deform, loadFixtureJson<DeformTerrainData>("geoData/deform/ void content(const SceneShader & shader) const override { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); terrain.render(shader); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } void |