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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-15 01:46:22 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-15 01:46:22 +0000 |
commit | 14aa604389110f5da25e0c06ca4c6a753c497248 (patch) | |
tree | bda3fb51760e28a4de582126cc6e5392ace74e6b | |
parent | Support setting framebuffer texture format (diff) | |
download | ilt-14aa604389110f5da25e0c06ca4c6a753c497248.tar.bz2 ilt-14aa604389110f5da25e0c06ca4c6a753c497248.tar.xz ilt-14aa604389110f5da25e0c06ca4c6a753c497248.zip |
Basic support for saving integer position buffer
-rw-r--r-- | gfx/models/texture.cpp | 6 | ||||
-rw-r--r-- | gfx/models/texture.h | 1 |
2 files changed, 7 insertions, 0 deletions
diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp index 1685d34..35f8d35 100644 --- a/gfx/models/texture.cpp +++ b/gfx/models/texture.cpp @@ -104,6 +104,12 @@ Texture::save(const glTexture & texture, const char * path) } void +Texture::savePosition(const glTexture & texture, const char * path) +{ + save(texture, GL_BGR_INTEGER, GL_UNSIGNED_BYTE, 3, path, 2); +} + +void Texture::saveDepth(const glTexture & texture, const char * path) { save(texture, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 1, path, 3); diff --git a/gfx/models/texture.h b/gfx/models/texture.h index 5e1b440..5d40b39 100644 --- a/gfx/models/texture.h +++ b/gfx/models/texture.h @@ -40,6 +40,7 @@ public: static void save(const glTexture &, const char * path); static void saveDepth(const glTexture &, const char * path); static void saveNormal(const glTexture &, const char * path); + static void savePosition(const glTexture &, const char * path); protected: static void save(const glTexture &, GLenum, GLenum, uint8_t channels, const char * path, uint8_t tgaFormat); |