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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-15 19:28:44 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-15 19:28:44 +0000 |
commit | 0f488d57dc05e31194cf129bf754bb2adf0a5b6e (patch) | |
tree | 47b45a4cb3049a2d665921205616051e94670983 | |
parent | Increase length of Brush47 (diff) | |
download | ilt-0f488d57dc05e31194cf129bf754bb2adf0a5b6e.tar.bz2 ilt-0f488d57dc05e31194cf129bf754bb2adf0a5b6e.tar.xz ilt-0f488d57dc05e31194cf129bf754bb2adf0a5b6e.zip |
Define a vehicle weak ptr
-rw-r--r-- | game/vehicles/vehicle.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/vehicles/vehicle.h b/game/vehicles/vehicle.h index 8a85a28..15d401b 100644 --- a/game/vehicles/vehicle.h +++ b/game/vehicles/vehicle.h @@ -4,6 +4,7 @@ #include "game/physical.h" #include <game/network/link.h> #include <game/worldobject.h> +#include <memory> #include <string> #include <utility> #include <vector> @@ -30,5 +31,6 @@ public: protected: LinkHistory linkHist; }; +using VehicleWPtr = std::weak_ptr<Vehicle>; #endif |