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authorDan Goodliffe <dan@randomdan.homeip.net>2025-03-07 00:11:07 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-03-11 01:13:59 +0000
commitc310240881e9d1b474db6ef8f8f2891ce1646795 (patch)
tree4529b28457ef805015242f4579299cc39240ddde
parentCreate AxisAlignedBoundingBox (diff)
downloadilt-c310240881e9d1b474db6ef8f8f2891ce1646795.tar.bz2
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Position is moved to Frustum
-rw-r--r--gfx/camera.cpp2
-rw-r--r--gfx/camera.h7
-rw-r--r--gfx/frustum.cpp4
-rw-r--r--gfx/frustum.h10
4 files changed, 12 insertions, 11 deletions
diff --git a/gfx/camera.cpp b/gfx/camera.cpp
index cc6a2dd..f01054a 100644
--- a/gfx/camera.cpp
+++ b/gfx/camera.cpp
@@ -12,7 +12,7 @@ Camera::Camera(GlobalPosition3D pos, Angle fov, Angle aspect, GlobalDistance nea
Camera::Camera(GlobalPosition3D pos, GlobalDistance near, GlobalDistance far, const glm::mat4 & view,
const glm::mat4 & projection) :
- Frustum {view, projection}, position {pos}, forward {::north}, up {::up}, near {near}, far {far}
+ Frustum {pos, view, projection}, forward {::north}, up {::up}, near {near}, far {far}
{
}
diff --git a/gfx/camera.h b/gfx/camera.h
index a52ec8b..d1bfc82 100644
--- a/gfx/camera.h
+++ b/gfx/camera.h
@@ -59,12 +59,6 @@ public:
return forward;
}
- [[nodiscard]] auto
- getPosition() const
- {
- return position;
- }
-
[[nodiscard]] std::array<GlobalPosition4D, 4> extentsAtDist(GlobalDistance) const;
[[nodiscard]] static Direction3D upFromForward(const Direction3D & forward);
@@ -74,7 +68,6 @@ private:
const glm::mat4 & projection);
void updateView();
- GlobalPosition3D position;
Direction3D forward;
Direction3D up;
GlobalDistance near, far;
diff --git a/gfx/frustum.cpp b/gfx/frustum.cpp
index 9e046f6..a9dbdf0 100644
--- a/gfx/frustum.cpp
+++ b/gfx/frustum.cpp
@@ -5,8 +5,8 @@
static constexpr auto PLANES = std::array {0, 1, 2} * std::array {1.F, -1.F};
-Frustum::Frustum(const glm::mat4 & view, const glm::mat4 & projection) :
- view {view}, projection {projection}, viewProjection {}, inverseViewProjection {}, planes {}
+Frustum::Frustum(const GlobalPosition3D & pos, const glm::mat4 & view, const glm::mat4 & projection) :
+ position {pos}, view {view}, projection {projection}, viewProjection {}, inverseViewProjection {}, planes {}
{
updateCache();
}
diff --git a/gfx/frustum.h b/gfx/frustum.h
index 25dcc18..46f4108 100644
--- a/gfx/frustum.h
+++ b/gfx/frustum.h
@@ -1,11 +1,12 @@
#pragma once
+#include "config/types.h"
#include <array>
#include <glm/mat4x4.hpp>
class Frustum {
public:
- Frustum(const glm::mat4 & view, const glm::mat4 & projection);
+ Frustum(const GlobalPosition3D & pos, const glm::mat4 & view, const glm::mat4 & projection);
[[nodiscard]] auto &
getFrustumPlanes() const
@@ -19,12 +20,19 @@ public:
return viewProjection;
}
+ [[nodiscard]] auto
+ getPosition() const
+ {
+ return position;
+ }
+
void updateView(const glm::mat4 & view);
protected:
static constexpr size_t FACES = 6;
void updateCache();
+ GlobalPosition3D position;
glm::mat4 view, projection;
glm::mat4 viewProjection, inverseViewProjection;
std::array<glm::vec4, FACES> planes;