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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <IceUtil/IceUtil.h>
#include <TestI.h>
#include <TestCommon.h>
#include <functional>
#ifdef __BCPLUSPLUS__
# include <iterator>
#endif
MyDerivedClassI::MyDerivedClassI()
{
}
void
MyDerivedClassI::shutdown(const Ice::Current& c)
{
c.adapter->getCommunicator()->shutdown();
}
void
MyDerivedClassI::opSleep(int duration, const Ice::Current&)
{
IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(duration));
}
Ice::Context
MyDerivedClassI::getContext(const Ice::Current& c)
{
return _ctx;
}
bool
MyDerivedClassI::ice_isA(const std::string& s, const Ice::Current& current) const
{
_ctx = current.ctx;
#ifdef __BCPLUSPLUS__
return Test::MyDerivedClass::ice_isA(s, current);
#else
return MyDerivedClass::ice_isA(s, current);
#endif
}
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