// ********************************************************************** // // Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ********************************************************************** #include #include #include #include #include #ifdef __BCPLUSPLUS__ # include #endif MyDerivedClassI::MyDerivedClassI() { } void MyDerivedClassI::shutdown(const Ice::Current& c) { c.adapter->getCommunicator()->shutdown(); } void MyDerivedClassI::opSleep(int duration, const Ice::Current&) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(duration)); } Ice::Context MyDerivedClassI::getContext(const Ice::Current& c) { return _ctx; } bool MyDerivedClassI::ice_isA(const std::string& s, const Ice::Current& current) const { _ctx = current.ctx; #ifdef __BCPLUSPLUS__ return Test::MyDerivedClass::ice_isA(s, current); #else return MyDerivedClass::ice_isA(s, current); #endif }