diff options
Diffstat (limited to 'cpp/include/IceUtil')
-rw-r--r-- | cpp/include/IceUtil/Base64.h | 76 | ||||
-rw-r--r-- | cpp/include/IceUtil/Cond.h | 668 | ||||
-rw-r--r-- | cpp/include/IceUtil/Config.h | 288 | ||||
-rw-r--r-- | cpp/include/IceUtil/Exception.h | 106 | ||||
-rw-r--r-- | cpp/include/IceUtil/Functional.h | 906 | ||||
-rw-r--r-- | cpp/include/IceUtil/Handle.h | 462 | ||||
-rw-r--r-- | cpp/include/IceUtil/IceUtil.h | 64 | ||||
-rw-r--r-- | cpp/include/IceUtil/InputUtil.h | 130 | ||||
-rw-r--r-- | cpp/include/IceUtil/Lock.h | 144 | ||||
-rw-r--r-- | cpp/include/IceUtil/Monitor.h | 470 | ||||
-rw-r--r-- | cpp/include/IceUtil/Mutex.h | 500 | ||||
-rw-r--r-- | cpp/include/IceUtil/OutputUtil.h | 650 | ||||
-rw-r--r-- | cpp/include/IceUtil/RWRecMutex.h | 512 | ||||
-rw-r--r-- | cpp/include/IceUtil/RecMutex.h | 224 | ||||
-rw-r--r-- | cpp/include/IceUtil/Shared.h | 728 | ||||
-rw-r--r-- | cpp/include/IceUtil/Thread.h | 234 | ||||
-rw-r--r-- | cpp/include/IceUtil/ThreadException.h | 94 | ||||
-rw-r--r-- | cpp/include/IceUtil/Time.h | 126 | ||||
-rw-r--r-- | cpp/include/IceUtil/UUID.h | 46 | ||||
-rw-r--r-- | cpp/include/IceUtil/Unicode.h | 48 |
20 files changed, 3238 insertions, 3238 deletions
diff --git a/cpp/include/IceUtil/Base64.h b/cpp/include/IceUtil/Base64.h index 3e1dc03e8ee..a4563e4cb8e 100644 --- a/cpp/include/IceUtil/Base64.h +++ b/cpp/include/IceUtil/Base64.h @@ -1,38 +1,38 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_BASE_64_H
-#define ICE_UTIL_BASE_64_H
-
-#include <IceUtil/Config.h>
-#include <string>
-#include <vector>
-
-namespace IceUtil
-{
-
-class ICE_UTIL_API Base64
-{
-public:
-
- static std::string encode(const std::vector<char>&);
- static std::vector<char> decode(const std::string&);
-
-
-private:
-
- static char encode(unsigned char);
- static unsigned char decode(char);
- static bool isBase64(char);
-};
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_BASE_64_H +#define ICE_UTIL_BASE_64_H + +#include <IceUtil/Config.h> +#include <string> +#include <vector> + +namespace IceUtil +{ + +class ICE_UTIL_API Base64 +{ +public: + + static std::string encode(const std::vector<char>&); + static std::vector<char> decode(const std::string&); + + +private: + + static char encode(unsigned char); + static unsigned char decode(char); + static bool isBase64(char); +}; + +} + +#endif diff --git a/cpp/include/IceUtil/Cond.h b/cpp/include/IceUtil/Cond.h index c9ad5036ae3..88647bc4d3d 100644 --- a/cpp/include/IceUtil/Cond.h +++ b/cpp/include/IceUtil/Cond.h @@ -1,334 +1,334 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_COND_H
-#define ICE_UTIL_COND_H
-
-#include <IceUtil/Config.h>
-#include <IceUtil/Time.h>
-#include <IceUtil/ThreadException.h>
-
-#ifdef _WIN32
-//
-// Needed for implementation under WIN32.
-//
-# include <IceUtil/Mutex.h>
-//
-// See member-template note for waitImpl & timedWaitImpl.
-//
-# include <IceUtil/RecMutex.h>
-#endif
-
-namespace IceUtil
-{
-
-//
-// Forward declaration (for friend declarations).
-//
-template <class T> class Monitor;
-class RecMutex;
-class Mutex;
-
-#ifdef _WIN32
-//
-// Needed for implementation.
-//
-class Semaphore
-{
-public:
-
- Semaphore(long = 0);
- ~Semaphore();
-
- void wait() const;
- bool timedWait(const Time&) const;
- void post(int = 1) const;
-
-private:
-
- mutable HANDLE _sem;
-};
-#endif
-
-//
-// Condition variable implementation. Conforms to the same semantics
-// as a POSIX threads condition variable.
-//
-class ICE_UTIL_API Cond : public noncopyable
-{
-public:
-
- Cond();
- ~Cond();
-
- //
- // signal restarts one of the threads that are waiting on the
- // condition variable cond. If no threads are waiting on cond,
- // nothing happens. If several threads are waiting on cond,
- // exactly one is restarted, but it is not specified which.
- //
- void signal();
-
- //
- // broadcast restarts all the threads that are waiting on the
- // condition variable cond. Nothing happens if no threads are
- // waiting on cond.
- //
- void broadcast();
-
- //
- // MSVC doesn't support out-of-class definitions of member
- // templates. See KB Article Q241949 for details.
- //
-
- //
- // wait atomically unlocks the mutex and waits for the condition
- // variable to be signaled. Before returning to the calling thread
- // the mutex is reaquired.
- //
- template <typename Lock> inline void
- wait(const Lock& lock) const
- {
- waitImpl(lock._mutex);
- }
-
- //
- // wait atomically unlocks the mutex and waits for the condition
- // variable to be signaled for up to the given timeout. Before
- // returning to the calling thread the mutex is reaquired. Returns
- // true if the condition variable was signaled, false on a
- // timeout.
- //
- template <typename Lock> inline bool
- timedWait(const Lock& lock, const Time& timeout) const
- {
- return timedWaitImpl(lock._mutex, timeout);
- }
-
-private:
-
- friend class Monitor<Mutex>;
- friend class Monitor<RecMutex>;
-
- //
- // The Monitor implementation uses waitImpl & timedWaitImpl.
- //
-#ifdef _WIN32
-
- //
- // For some reason under WIN32 with VC6 using a member-template
- // for waitImpl & timedWaitImpl results in a link error for
- // RecMutex.
- //
-/*
- template <typename M> void
- waitImpl(const M& mutex) const
- {
- preWait();
-
- typedef typename M::LockState LockState;
-
- LockState state;
- mutex.unlock(state);
-
- try
- {
- dowait(-1);
- mutex.lock(state);
- }
- catch(...)
- {
- mutex.lock(state);
- throw;
- }
- }
- template <typename M> bool
- timedWaitImpl(const M& mutex, const Time& timeout) const
- {
- preWait();
-
- typedef typename M::LockState LockState;
-
- LockState state;
- mutex.unlock(state);
-
- try
- {
- bool rc = dowait(timeout);
- mutex.lock(state);
- return rc;
- }
- catch(...)
- {
- mutex.lock(state);
- throw;
- }
- }
- */
-
- void
- waitImpl(const RecMutex& mutex) const
- {
- preWait();
-
- RecMutex::LockState state;
- mutex.unlock(state);
-
- try
- {
- dowait();
- mutex.lock(state);
- }
- catch(...)
- {
- mutex.lock(state);
- throw;
- }
- }
-
- void
- waitImpl(const Mutex& mutex) const
- {
- preWait();
-
- Mutex::LockState state;
- mutex.unlock(state);
-
- try
- {
- dowait();
- mutex.lock(state);
- }
- catch(...)
- {
- mutex.lock(state);
- throw;
- }
- }
-
- bool
- timedWaitImpl(const RecMutex& mutex, const Time& timeout) const
- {
- preWait();
-
- RecMutex::LockState state;
- mutex.unlock(state);
-
- try
- {
- bool rc = timedDowait(timeout);
- mutex.lock(state);
- return rc;
- }
- catch(...)
- {
- mutex.lock(state);
- throw;
- }
- }
-
- bool
- timedWaitImpl(const Mutex& mutex, const Time& timeout) const
- {
- preWait();
-
- Mutex::LockState state;
- mutex.unlock(state);
-
- try
- {
- bool rc = timedDowait(timeout);
- mutex.lock(state);
- return rc;
- }
- catch(...)
- {
- mutex.lock(state);
- throw;
- }
- }
-
-#else
-
- template <typename M> void waitImpl(const M&) const;
- template <typename M> bool timedWaitImpl(const M&, const Time&) const;
-
-#endif
-
-#ifdef _WIN32
- void wake(bool);
- void preWait() const;
- void postWait(bool) const;
- bool timedDowait(const Time&) const;
- void dowait() const;
-
- Mutex _internal;
- Semaphore _gate;
- Semaphore _queue;
- mutable long _blocked;
- mutable long _unblocked;
- mutable long _toUnblock;
-#else
- mutable pthread_cond_t _cond;
-#endif
-
-};
-
-#ifndef _WIN32
-template <typename M> inline void
-Cond::waitImpl(const M& mutex) const
-{
- typedef typename M::LockState LockState;
-
- LockState state;
- mutex.unlock(state);
- int rc = pthread_cond_wait(&_cond, state.mutex);
- mutex.lock(state);
-
- if(rc != 0)
- {
- throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
- }
-}
-
-template <typename M> inline bool
-Cond::timedWaitImpl(const M& mutex, const Time& timeout) const
-{
- typedef typename M::LockState LockState;
-
- LockState state;
- mutex.unlock(state);
-
- timeval tv = Time::now() + timeout;
- timespec ts;
- ts.tv_sec = tv.tv_sec;
- ts.tv_nsec = tv.tv_usec*1000;
- int rc = pthread_cond_timedwait(&_cond, state.mutex, &ts);
- mutex.lock(state);
-
- if(rc != 0)
- {
- //
- // pthread_cond_timedwait returns ETIMEOUT in the event of a
- // timeout.
- //
- if(rc != ETIMEDOUT)
- {
- throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
- }
- return false;
- }
- return true;
-}
-#endif
-
-} // End namespace IceUtil
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_COND_H +#define ICE_UTIL_COND_H + +#include <IceUtil/Config.h> +#include <IceUtil/Time.h> +#include <IceUtil/ThreadException.h> + +#ifdef _WIN32 +// +// Needed for implementation under WIN32. +// +# include <IceUtil/Mutex.h> +// +// See member-template note for waitImpl & timedWaitImpl. +// +# include <IceUtil/RecMutex.h> +#endif + +namespace IceUtil +{ + +// +// Forward declaration (for friend declarations). +// +template <class T> class Monitor; +class RecMutex; +class Mutex; + +#ifdef _WIN32 +// +// Needed for implementation. +// +class Semaphore +{ +public: + + Semaphore(long = 0); + ~Semaphore(); + + void wait() const; + bool timedWait(const Time&) const; + void post(int = 1) const; + +private: + + mutable HANDLE _sem; +}; +#endif + +// +// Condition variable implementation. Conforms to the same semantics +// as a POSIX threads condition variable. +// +class ICE_UTIL_API Cond : public noncopyable +{ +public: + + Cond(); + ~Cond(); + + // + // signal restarts one of the threads that are waiting on the + // condition variable cond. If no threads are waiting on cond, + // nothing happens. If several threads are waiting on cond, + // exactly one is restarted, but it is not specified which. + // + void signal(); + + // + // broadcast restarts all the threads that are waiting on the + // condition variable cond. Nothing happens if no threads are + // waiting on cond. + // + void broadcast(); + + // + // MSVC doesn't support out-of-class definitions of member + // templates. See KB Article Q241949 for details. + // + + // + // wait atomically unlocks the mutex and waits for the condition + // variable to be signaled. Before returning to the calling thread + // the mutex is reaquired. + // + template <typename Lock> inline void + wait(const Lock& lock) const + { + waitImpl(lock._mutex); + } + + // + // wait atomically unlocks the mutex and waits for the condition + // variable to be signaled for up to the given timeout. Before + // returning to the calling thread the mutex is reaquired. Returns + // true if the condition variable was signaled, false on a + // timeout. + // + template <typename Lock> inline bool + timedWait(const Lock& lock, const Time& timeout) const + { + return timedWaitImpl(lock._mutex, timeout); + } + +private: + + friend class Monitor<Mutex>; + friend class Monitor<RecMutex>; + + // + // The Monitor implementation uses waitImpl & timedWaitImpl. + // +#ifdef _WIN32 + + // + // For some reason under WIN32 with VC6 using a member-template + // for waitImpl & timedWaitImpl results in a link error for + // RecMutex. + // +/* + template <typename M> void + waitImpl(const M& mutex) const + { + preWait(); + + typedef typename M::LockState LockState; + + LockState state; + mutex.unlock(state); + + try + { + dowait(-1); + mutex.lock(state); + } + catch(...) + { + mutex.lock(state); + throw; + } + } + template <typename M> bool + timedWaitImpl(const M& mutex, const Time& timeout) const + { + preWait(); + + typedef typename M::LockState LockState; + + LockState state; + mutex.unlock(state); + + try + { + bool rc = dowait(timeout); + mutex.lock(state); + return rc; + } + catch(...) + { + mutex.lock(state); + throw; + } + } + */ + + void + waitImpl(const RecMutex& mutex) const + { + preWait(); + + RecMutex::LockState state; + mutex.unlock(state); + + try + { + dowait(); + mutex.lock(state); + } + catch(...) + { + mutex.lock(state); + throw; + } + } + + void + waitImpl(const Mutex& mutex) const + { + preWait(); + + Mutex::LockState state; + mutex.unlock(state); + + try + { + dowait(); + mutex.lock(state); + } + catch(...) + { + mutex.lock(state); + throw; + } + } + + bool + timedWaitImpl(const RecMutex& mutex, const Time& timeout) const + { + preWait(); + + RecMutex::LockState state; + mutex.unlock(state); + + try + { + bool rc = timedDowait(timeout); + mutex.lock(state); + return rc; + } + catch(...) + { + mutex.lock(state); + throw; + } + } + + bool + timedWaitImpl(const Mutex& mutex, const Time& timeout) const + { + preWait(); + + Mutex::LockState state; + mutex.unlock(state); + + try + { + bool rc = timedDowait(timeout); + mutex.lock(state); + return rc; + } + catch(...) + { + mutex.lock(state); + throw; + } + } + +#else + + template <typename M> void waitImpl(const M&) const; + template <typename M> bool timedWaitImpl(const M&, const Time&) const; + +#endif + +#ifdef _WIN32 + void wake(bool); + void preWait() const; + void postWait(bool) const; + bool timedDowait(const Time&) const; + void dowait() const; + + Mutex _internal; + Semaphore _gate; + Semaphore _queue; + mutable long _blocked; + mutable long _unblocked; + mutable long _toUnblock; +#else + mutable pthread_cond_t _cond; +#endif + +}; + +#ifndef _WIN32 +template <typename M> inline void +Cond::waitImpl(const M& mutex) const +{ + typedef typename M::LockState LockState; + + LockState state; + mutex.unlock(state); + int rc = pthread_cond_wait(&_cond, state.mutex); + mutex.lock(state); + + if(rc != 0) + { + throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__); + } +} + +template <typename M> inline bool +Cond::timedWaitImpl(const M& mutex, const Time& timeout) const +{ + typedef typename M::LockState LockState; + + LockState state; + mutex.unlock(state); + + timeval tv = Time::now() + timeout; + timespec ts; + ts.tv_sec = tv.tv_sec; + ts.tv_nsec = tv.tv_usec*1000; + int rc = pthread_cond_timedwait(&_cond, state.mutex, &ts); + mutex.lock(state); + + if(rc != 0) + { + // + // pthread_cond_timedwait returns ETIMEOUT in the event of a + // timeout. + // + if(rc != ETIMEDOUT) + { + throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__); + } + return false; + } + return true; +} +#endif + +} // End namespace IceUtil + +#endif diff --git a/cpp/include/IceUtil/Config.h b/cpp/include/IceUtil/Config.h index 81c63eb07a6..d555854f10c 100644 --- a/cpp/include/IceUtil/Config.h +++ b/cpp/include/IceUtil/Config.h @@ -1,144 +1,144 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_CONFIG_H
-#define ICE_UTIL_CONFIG_H
-
-//
-// For STLport. If we compile in debug mode, we want to use the debug
-// STLport library. This is done by setting _STLP_DEBUG before any
-// STLport header files are included.
-//
-# if !defined(NDEBUG) && !defined(_STLP_DEBUG)
-# define _STLP_DEBUG
-# endif
-
-//
-// For STLport. If we compile in debug mode, we want to use the debug
-// memory allocation, so that purify doesn't report bogus memory
-// leaks. This is done by setting _STLP_USE_MALLOC before any STLport
-// header files are included.
-//
-# if !defined(NDEBUG) && !defined(_STLP_USE_MALLOC)
-# define _STLP_USE_MALLOC
-# endif
-
-#if defined(_WIN32)
-
-// Necessary for TryEnterCriticalSection.
-# define _WIN32_WINNT 0x0400
-
-# if !defined(_UNICODE)
-# error "Only unicode libraries can be used with Ice!"
-# endif
-
-# if !defined(_DLL) || !defined(_MT)
-# error "Only multi-threaded DLL libraries can be used with Ice!"
-# endif
-
-# ifdef ICE_UTIL_API_EXPORTS
-# define ICE_UTIL_API __declspec(dllexport)
-# else
-# define ICE_UTIL_API __declspec(dllimport)
-# endif
-
-# include <windows.h>
-
-// '...' : forcing value to bool 'true' or 'false' (performance warning)
-# pragma warning( disable : 4800 )
-// ... identifier was truncated to '255' characters in the debug information
-# pragma warning( disable : 4786 )
-// 'this' : used in base member initializer list
-# pragma warning( disable : 4355 )
-// class ... needs to have dll-interface to be used by clients of class ...
-# pragma warning( disable : 4251 )
-// ... : inherits ... via dominance
-# pragma warning( disable : 4250 )
-// non dll-interface class ... used as base for dll-interface class ...
-# pragma warning( disable : 4275 )
-// ...: decorated name length exceeded, name was truncated
-# pragma warning( disable : 4503 )
-
-# define SIZEOF_WCHAR_T 2
-
-#elif defined(__linux__) && defined(i386)
-
-# define ICE_UTIL_API /**/
-# define HAVE_READLINE
-# define SIZEOF_WCHAR_T 4
-
-#else
-
-# error "unsupported operating system or platform"
-
-#endif
-
-//
-// Some include files we need almost everywhere
-//
-#include <cassert>
-#include <iostream>
-#include <sstream>
-
-#ifndef _WIN32
-# ifndef _REENTRANT
-# define _REENTRANT 1
-# endif
-# include <pthread.h>
-# include <errno.h>
-#endif
-
-//
-// By deriving from this class, other classes are made non-copyable
-//
-namespace IceUtil
-{
-
-//
-// TODO: Constructor and destructor should not be inlined, as they are
-// not performance critical.
-//
-// TODO: Naming conventions?
-//
-class noncopyable
-{
-protected:
-
- noncopyable() { }
- ~noncopyable() { } // May not be virtual! Classes without virtual operations also derive from noncopyable.
-
-private:
-
- noncopyable(const noncopyable&);
- const noncopyable& operator=(const noncopyable&);
-};
-//
-//
-// Some definitions for 64-bit integers
-//
-#if defined(_WIN32)
- typedef __int64 Int64;
- const Int64 Int64Min = -9223372036854775808i64;
- const Int64 Int64Max = 9223372036854775807i64;
-#elif defined(__linux__) && defined(i386)
- typedef long long Int64;
- const Int64 Int64Min = LONGLONG_MIN;
- const Int64 Int64Max = LONGLONG_MAX;
-#endif
-
-}
-
-//
-// The Ice version
-//
-#define ICE_STRING_VERSION "0.0.1"
-#define ICE_INT_VERSION 0x00000001
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_CONFIG_H +#define ICE_UTIL_CONFIG_H + +// +// For STLport. If we compile in debug mode, we want to use the debug +// STLport library. This is done by setting _STLP_DEBUG before any +// STLport header files are included. +// +# if !defined(NDEBUG) && !defined(_STLP_DEBUG) +# define _STLP_DEBUG +# endif + +// +// For STLport. If we compile in debug mode, we want to use the debug +// memory allocation, so that purify doesn't report bogus memory +// leaks. This is done by setting _STLP_USE_MALLOC before any STLport +// header files are included. +// +# if !defined(NDEBUG) && !defined(_STLP_USE_MALLOC) +# define _STLP_USE_MALLOC +# endif + +#if defined(_WIN32) + +// Necessary for TryEnterCriticalSection. +# define _WIN32_WINNT 0x0400 + +# if !defined(_UNICODE) +# error "Only unicode libraries can be used with Ice!" +# endif + +# if !defined(_DLL) || !defined(_MT) +# error "Only multi-threaded DLL libraries can be used with Ice!" +# endif + +# ifdef ICE_UTIL_API_EXPORTS +# define ICE_UTIL_API __declspec(dllexport) +# else +# define ICE_UTIL_API __declspec(dllimport) +# endif + +# include <windows.h> + +// '...' : forcing value to bool 'true' or 'false' (performance warning) +# pragma warning( disable : 4800 ) +// ... identifier was truncated to '255' characters in the debug information +# pragma warning( disable : 4786 ) +// 'this' : used in base member initializer list +# pragma warning( disable : 4355 ) +// class ... needs to have dll-interface to be used by clients of class ... +# pragma warning( disable : 4251 ) +// ... : inherits ... via dominance +# pragma warning( disable : 4250 ) +// non dll-interface class ... used as base for dll-interface class ... +# pragma warning( disable : 4275 ) +// ...: decorated name length exceeded, name was truncated +# pragma warning( disable : 4503 ) + +# define SIZEOF_WCHAR_T 2 + +#elif defined(__linux__) && defined(i386) + +# define ICE_UTIL_API /**/ +# define HAVE_READLINE +# define SIZEOF_WCHAR_T 4 + +#else + +# error "unsupported operating system or platform" + +#endif + +// +// Some include files we need almost everywhere +// +#include <cassert> +#include <iostream> +#include <sstream> + +#ifndef _WIN32 +# ifndef _REENTRANT +# define _REENTRANT 1 +# endif +# include <pthread.h> +# include <errno.h> +#endif + +// +// By deriving from this class, other classes are made non-copyable +// +namespace IceUtil +{ + +// +// TODO: Constructor and destructor should not be inlined, as they are +// not performance critical. +// +// TODO: Naming conventions? +// +class noncopyable +{ +protected: + + noncopyable() { } + ~noncopyable() { } // May not be virtual! Classes without virtual operations also derive from noncopyable. + +private: + + noncopyable(const noncopyable&); + const noncopyable& operator=(const noncopyable&); +}; +// +// +// Some definitions for 64-bit integers +// +#if defined(_WIN32) + typedef __int64 Int64; + const Int64 Int64Min = -9223372036854775808i64; + const Int64 Int64Max = 9223372036854775807i64; +#elif defined(__linux__) && defined(i386) + typedef long long Int64; + const Int64 Int64Min = LONGLONG_MIN; + const Int64 Int64Max = LONGLONG_MAX; +#endif + +} + +// +// The Ice version +// +#define ICE_STRING_VERSION "0.0.1" +#define ICE_INT_VERSION 0x00000001 + +#endif diff --git a/cpp/include/IceUtil/Exception.h b/cpp/include/IceUtil/Exception.h index c694cceea23..ee544ec4138 100644 --- a/cpp/include/IceUtil/Exception.h +++ b/cpp/include/IceUtil/Exception.h @@ -1,53 +1,53 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_EXCEPTION_H
-#define ICE_UTIL_EXCEPTION_H
-
-#include <IceUtil/Config.h>
-
-namespace IceUtil
-{
-
-class ICE_UTIL_API Exception
-{
-public:
-
- Exception();
- Exception(const char*, int);
- virtual ~Exception();
- virtual std::string ice_name() const;
- virtual void ice_print(std::ostream&) const;
- virtual Exception* ice_clone() const;
- virtual void ice_throw() const;
- const char* ice_file() const;
- int ice_line() const;
-
-private:
-
- const char* _file;
- int _line;
-};
-
-ICE_UTIL_API std::ostream& operator<<(std::ostream&, const Exception&);
-
-class ICE_UTIL_API NullHandleException : public Exception
-{
-public:
-
- NullHandleException(const char*, int);
- virtual std::string ice_name() const;
- virtual Exception* ice_clone() const;
- virtual void ice_throw() const;
-};
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_EXCEPTION_H +#define ICE_UTIL_EXCEPTION_H + +#include <IceUtil/Config.h> + +namespace IceUtil +{ + +class ICE_UTIL_API Exception +{ +public: + + Exception(); + Exception(const char*, int); + virtual ~Exception(); + virtual std::string ice_name() const; + virtual void ice_print(std::ostream&) const; + virtual Exception* ice_clone() const; + virtual void ice_throw() const; + const char* ice_file() const; + int ice_line() const; + +private: + + const char* _file; + int _line; +}; + +ICE_UTIL_API std::ostream& operator<<(std::ostream&, const Exception&); + +class ICE_UTIL_API NullHandleException : public Exception +{ +public: + + NullHandleException(const char*, int); + virtual std::string ice_name() const; + virtual Exception* ice_clone() const; + virtual void ice_throw() const; +}; + +} + +#endif diff --git a/cpp/include/IceUtil/Functional.h b/cpp/include/IceUtil/Functional.h index 57b0df17243..bf8b4ceac65 100644 --- a/cpp/include/IceUtil/Functional.h +++ b/cpp/include/IceUtil/Functional.h @@ -1,453 +1,453 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_FUNCTIONAL_H
-#define ICE_UTIL_FUNCTIONAL_H
-
-#include <IceUtil/Handle.h>
-#include <functional>
-
-namespace IceUtilInternal
-{
-
-// ----------------------------------------------------------------------
-// Various function objects that work with handles instead of plain
-// pointers.
-// ----------------------------------------------------------------------
-
-template<class R, class T, class H>
-class MemFun : public std::unary_function<H, R>
-{
- typedef R (T::*MemberFN)(void);
- MemberFN _mfn;
-
-public:
-
- explicit MemFun(MemberFN p) : _mfn(p) { }
- R operator()(H handle) const
- {
- return (handle.get() ->* _mfn)();
- }
-};
-
-template<class R, class T, class H, class A>
-class MemFun1 : public std::binary_function<H, A, R>
-{
- typedef R (T::*MemberFN)(A);
- MemberFN _mfn;
-
-public:
-
- explicit MemFun1(MemberFN p) : _mfn(p) { }
- R operator()(H handle, A arg) const
- {
- return (handle.get() ->* _mfn)(arg);
- }
-};
-
-template<class T, class H>
-class VoidMemFun : public std::unary_function<H, void>
-{
- typedef void (T::*MemberFN)(void);
- MemberFN _mfn;
-
-public:
-
- explicit VoidMemFun(MemberFN p) : _mfn(p) { }
- void operator()(H handle) const
- {
- (handle.get() ->* _mfn)();
- }
-};
-
-template<class T, class H, class A>
-class VoidMemFun1 : public std::binary_function<H, A, void>
-{
- typedef void (T::*MemberFN)(A);
- MemberFN _mfn;
-
-public:
-
- explicit VoidMemFun1(MemberFN p) : _mfn(p) { }
- void operator()(H handle, A arg) const
- {
- (handle.get() ->* _mfn)(arg);
- }
-};
-
-template<class R, class K, class T, class H>
-class SecondMemFun : public std::unary_function<std::pair<K, H>, R>
-{
- typedef R (T::*MemberFN)(void);
- MemberFN _mfn;
-
-public:
-
- explicit SecondMemFun(MemberFN p) : _mfn(p) { }
- R operator()(std::pair<K, H> pair) const
- {
- return (pair.second.get() ->* _mfn)();
- }
-};
-
-template<class R, class K, class T, class H, class A>
-class SecondMemFun1 : public std::binary_function<std::pair<K, H>, A, R>
-{
- typedef R (T::*MemberFN)(A);
- MemberFN _mfn;
-
-public:
-
- explicit SecondMemFun1(MemberFN p) : _mfn(p) { }
- R operator()(std::pair<K, H> pair, A arg) const
- {
- return (pair.second.get() ->* _mfn)(arg);
- }
-};
-
-template<class K, class T, class H>
-class SecondVoidMemFun : public std::unary_function<std::pair<K, H>, void>
-{
- typedef void (T::*MemberFN)(void);
- MemberFN _mfn;
-
-public:
-
- explicit SecondVoidMemFun(MemberFN p) : _mfn(p) { }
- void operator()(std::pair<K, H> pair) const
- {
- (pair.second.get() ->* _mfn)();
- }
-};
-
-template<class K, class T, class H, class A>
-class SecondVoidMemFun1 : public std::binary_function<std::pair<K, H>, A, void>
-{
- typedef void (T::*MemberFN)(A);
- MemberFN _mfn;
-
-public:
-
- explicit SecondVoidMemFun1(MemberFN p) : _mfn(p) { }
- void operator()(std::pair<K, H> pair, A arg) const
- {
- (pair.second.get() ->* _mfn)(arg);
- }
-};
-
-template<class R, class T, class H>
-class ConstMemFun : public std::unary_function<H, R>
-{
- typedef R (T::*MemberFN)(void) const;
- MemberFN _mfn;
-
-public:
-
- explicit ConstMemFun(MemberFN p) : _mfn(p) { }
- R operator()(H handle) const
- {
- return (handle.get() ->* _mfn)();
- }
-};
-
-template<class R, class T, class H, class A>
-class ConstMemFun1 : public std::binary_function<H, A, R>
-{
- typedef R (T::*MemberFN)(A) const;
- MemberFN _mfn;
-
-public:
-
- explicit ConstMemFun1(MemberFN p) : _mfn(p) { }
- R operator()(H handle, A arg) const
- {
- return (handle.get() ->* _mfn)(arg);
- }
-};
-
-template<class T, class H>
-class ConstVoidMemFun : public std::unary_function<H, void>
-{
- typedef void (T::*MemberFN)(void) const;
- MemberFN _mfn;
-
-public:
-
- explicit ConstVoidMemFun(MemberFN p) : _mfn(p) { }
- void operator()(H handle) const
- {
- (handle.get() ->* _mfn)();
- }
-};
-
-template<class T, class H, class A>
-class ConstVoidMemFun1 : public std::binary_function<H, A, void>
-{
- typedef void (T::*MemberFN)(A) const;
- MemberFN _mfn;
-
-public:
-
- explicit ConstVoidMemFun1(MemberFN p) : _mfn(p) { }
- void operator()(H handle, A arg) const
- {
- (handle.get() ->* _mfn)(arg);
- }
-};
-
-template<class R, class K, class T, class H>
-class SecondConstMemFun : public std::unary_function<std::pair<K, H>, R>
-{
- typedef R (T::*MemberFN)(void) const;
- MemberFN _mfn;
-
-public:
-
- explicit SecondConstMemFun(MemberFN p) : _mfn(p) { }
- R operator()(std::pair<K, H> pair) const
- {
- return (pair.second.get() ->* _mfn)();
- }
-};
-
-template<class R, class K, class T, class H, class A>
-class SecondConstMemFun1 : public std::binary_function<std::pair<K, H>, A, R>
-{
- typedef R (T::*MemberFN)(A) const;
- MemberFN _mfn;
-
-public:
-
- explicit SecondConstMemFun1(MemberFN p) : _mfn(p) { }
- R operator()(std::pair<K, H> pair, A arg) const
- {
- return (pair.second.get() ->* _mfn)(arg);
- }
-};
-
-template<class K, class T, class H>
-class SecondConstVoidMemFun : public std::unary_function<std::pair<K, H>, void>
-{
- typedef void (T::*MemberFN)(void) const;
- MemberFN _mfn;
-
-public:
-
- explicit SecondConstVoidMemFun(MemberFN p) : _mfn(p) { }
- void operator()(std::pair<K, H> pair) const
- {
- (pair.second.get() ->* _mfn)();
- }
-};
-
-template<class K, class T, class H, class A>
-class SecondConstVoidMemFun1 : public std::binary_function<std::pair<K, H>, A, void>
-{
- typedef void (T::*MemberFN)(A) const;
- MemberFN _mfn;
-
-public:
-
- explicit SecondConstVoidMemFun1(MemberFN p) : _mfn(p) { }
- void operator()(std::pair<K, H> pair, A arg) const
- {
- (pair.second.get() ->* _mfn)(arg);
- }
-};
-
-}
-
-// ----------------------------------------------------------------------
-// Inline functions that return function objects that work with
-// IceUtil::Handle
-// ----------------------------------------------------------------------
-
-namespace IceUtil
-{
-
-template<class R, class T>
-inline ::IceUtilInternal::MemFun<R, T, Handle<T> >
-memFun(R (T::*p)(void))
-{
- return ::IceUtilInternal::MemFun<R, T, Handle<T> >(p);
-}
-
-template<class R, class T, class A>
-inline ::IceUtilInternal::MemFun1<R, T, Handle<T>, A>
-memFun1(R (T::*p)(A))
-{
- return ::IceUtilInternal::MemFun1<R, T, Handle<T>, A>(p);
-}
-
-template<class T>
-inline ::IceUtilInternal::VoidMemFun<T, Handle<T> >
-voidMemFun(void (T::*p)(void))
-{
- return ::IceUtilInternal::VoidMemFun<T, Handle<T> >(p);
-}
-
-template<class T, class A>
-inline ::IceUtilInternal::VoidMemFun1<T, Handle<T>, A>
-voidMemFun1(void (T::*p)(A))
-{
- return ::IceUtilInternal::VoidMemFun1<T, Handle<T>, A>(p);
-}
-
-template<class R, class K, class T>
-inline ::IceUtilInternal::SecondMemFun<R, K, T, Handle<T> >
-secondMemFun(R (T::*p)(void))
-{
- return ::IceUtilInternal::SecondMemFun<R, K, T, Handle<T> >(p);
-}
-
-template<class R, class K, class T, class A>
-inline ::IceUtilInternal::SecondMemFun1<R, K, T, Handle<T>, A>
-secondMemFun1(R (T::*p)(A))
-{
- return ::IceUtilInternal::SecondMemFun1<R, K, T, Handle<T>, A>(p);
-}
-
-template<class K, class T>
-inline ::IceUtilInternal::SecondVoidMemFun<K, T, Handle<T> >
-secondVoidMemFun(void (T::*p)(void))
-{
- return ::IceUtilInternal::SecondVoidMemFun<K, T, Handle<T> >(p);
-}
-
-template<class K, class T, class A>
-inline ::IceUtilInternal::SecondVoidMemFun1<K, T, Handle<T>, A>
-secondVoidMemFun1(void (T::*p)(A))
-{
- return ::IceUtilInternal::SecondVoidMemFun1<K, T, Handle<T>, A>(p);
-}
-
-template<class R, class T>
-inline ::IceUtilInternal::ConstMemFun<R, T, Handle<T> >
-constMemFun(R (T::*p)(void) const)
-{
- return ::IceUtilInternal::ConstMemFun<R, T, Handle<T> >(p);
-}
-
-template<class R, class T, class A>
-inline ::IceUtilInternal::ConstMemFun1<R, T, Handle<T>, A>
-constMemFun1(R (T::*p)(A) const)
-{
- return ::IceUtilInternal::ConstMemFun1<R, T, Handle<T>, A>(p);
-}
-
-template<class T>
-inline ::IceUtilInternal::ConstVoidMemFun<T, Handle<T> >
-constVoidMemFun(void (T::*p)(void) const)
-{
- return ::IceUtilInternal::ConstVoidMemFun<T, Handle<T> >(p);
-}
-
-template<class T, class A>
-inline ::IceUtilInternal::ConstVoidMemFun1<T, Handle<T>, A>
-constVoidMemFun1(void (T::*p)(A) const)
-{
- return ::IceUtilInternal::ConstVoidMemFun1<T, Handle<T>, A>(p);
-}
-
-template<class R, class K, class T>
-inline ::IceUtilInternal::SecondConstMemFun<R, K, T, Handle<T> >
-secondConstMemFun(R (T::*p)(void) const)
-{
- return ::IceUtilInternal::SecondConstMemFun<R, K, T, Handle<T> >(p);
-}
-
-template<class R, class K, class T, class A>
-inline ::IceUtilInternal::SecondConstMemFun1<R, K, T, Handle<T>, A>
-secondConstMemFun1(R (T::*p)(A) const)
-{
- return ::IceUtilInternal::SecondConstMemFun1<R, K, T, Handle<T>, A>(p);
-}
-
-template<class K, class T>
-inline ::IceUtilInternal::SecondConstVoidMemFun<K, T, Handle<T> >
-secondConstVoidMemFun(void (T::*p)(void) const)
-{
- return ::IceUtilInternal::SecondConstVoidMemFun<K, T, Handle<T> >(p);
-}
-
-template<class K, class T, class A>
-inline ::IceUtilInternal::SecondConstVoidMemFun1<K, T, Handle<T>, A>
-secondConstVoidMemFun1(void (T::*p)(A) const)
-{
- return ::IceUtilInternal::SecondConstVoidMemFun1<K, T, Handle<T>, A>(p);
-}
-
-}
-
-// ----------------------------------------------------------------------
-// Extension for STLport: Special versions for bind1st and bind2nd for
-// operations that do not return anything (i.e., return void). Needed
-// for broken compilers, such as Visual C++
-// ----------------------------------------------------------------------
-
-#ifdef _STLP_BEGIN_NAMESPACE
-
-_STLP_BEGIN_NAMESPACE
-
-template <class _Operation>
-class voidbinder1st :
- public unary_function<typename __BINARY_ARG(_Operation,second_argument_type),
- typename __BINARY_ARG(_Operation,result_type) > {
-protected:
- _Operation _M_op;
- typename _Operation::first_argument_type _M_value;
-public:
- voidbinder1st(const _Operation& __x,
- const typename _Operation::first_argument_type& __y)
- : _M_op(__x), _M_value(__y) {}
- typename _Operation::result_type
- operator()(const typename _Operation::second_argument_type& __x) const {
- _M_op(_M_value, __x);
- }
-};
-
-template <class _Operation, class _Tp>
-inline voidbinder1st<_Operation>
-voidbind1st(const _Operation& __fn, const _Tp& __x)
-{
- typedef typename _Operation::first_argument_type _Arg1_type;
- return voidbinder1st<_Operation>(__fn, _Arg1_type(__x));
-}
-
-template <class _Operation>
-class voidbinder2nd
- : public unary_function<typename __BINARY_ARG(_Operation,first_argument_type),
- typename __BINARY_ARG(_Operation,result_type)> {
-protected:
- _Operation _M_op;
- typename _Operation::second_argument_type value;
-public:
- voidbinder2nd(const _Operation& __x,
- const typename _Operation::second_argument_type& __y)
- : _M_op(__x), value(__y) {}
- typename _Operation::result_type
- operator()(const typename _Operation::first_argument_type& __x) const {
- _M_op(__x, value);
- }
-};
-
-template <class _Operation, class _Tp>
-inline voidbinder2nd<_Operation>
-voidbind2nd(const _Operation& __fn, const _Tp& __x)
-{
- typedef typename _Operation::second_argument_type _Arg2_type;
- return voidbinder2nd<_Operation>(__fn, _Arg2_type(__x));
-}
-
-_STLP_END_NAMESPACE
-
-#endif
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_FUNCTIONAL_H +#define ICE_UTIL_FUNCTIONAL_H + +#include <IceUtil/Handle.h> +#include <functional> + +namespace IceUtilInternal +{ + +// ---------------------------------------------------------------------- +// Various function objects that work with handles instead of plain +// pointers. +// ---------------------------------------------------------------------- + +template<class R, class T, class H> +class MemFun : public std::unary_function<H, R> +{ + typedef R (T::*MemberFN)(void); + MemberFN _mfn; + +public: + + explicit MemFun(MemberFN p) : _mfn(p) { } + R operator()(H handle) const + { + return (handle.get() ->* _mfn)(); + } +}; + +template<class R, class T, class H, class A> +class MemFun1 : public std::binary_function<H, A, R> +{ + typedef R (T::*MemberFN)(A); + MemberFN _mfn; + +public: + + explicit MemFun1(MemberFN p) : _mfn(p) { } + R operator()(H handle, A arg) const + { + return (handle.get() ->* _mfn)(arg); + } +}; + +template<class T, class H> +class VoidMemFun : public std::unary_function<H, void> +{ + typedef void (T::*MemberFN)(void); + MemberFN _mfn; + +public: + + explicit VoidMemFun(MemberFN p) : _mfn(p) { } + void operator()(H handle) const + { + (handle.get() ->* _mfn)(); + } +}; + +template<class T, class H, class A> +class VoidMemFun1 : public std::binary_function<H, A, void> +{ + typedef void (T::*MemberFN)(A); + MemberFN _mfn; + +public: + + explicit VoidMemFun1(MemberFN p) : _mfn(p) { } + void operator()(H handle, A arg) const + { + (handle.get() ->* _mfn)(arg); + } +}; + +template<class R, class K, class T, class H> +class SecondMemFun : public std::unary_function<std::pair<K, H>, R> +{ + typedef R (T::*MemberFN)(void); + MemberFN _mfn; + +public: + + explicit SecondMemFun(MemberFN p) : _mfn(p) { } + R operator()(std::pair<K, H> pair) const + { + return (pair.second.get() ->* _mfn)(); + } +}; + +template<class R, class K, class T, class H, class A> +class SecondMemFun1 : public std::binary_function<std::pair<K, H>, A, R> +{ + typedef R (T::*MemberFN)(A); + MemberFN _mfn; + +public: + + explicit SecondMemFun1(MemberFN p) : _mfn(p) { } + R operator()(std::pair<K, H> pair, A arg) const + { + return (pair.second.get() ->* _mfn)(arg); + } +}; + +template<class K, class T, class H> +class SecondVoidMemFun : public std::unary_function<std::pair<K, H>, void> +{ + typedef void (T::*MemberFN)(void); + MemberFN _mfn; + +public: + + explicit SecondVoidMemFun(MemberFN p) : _mfn(p) { } + void operator()(std::pair<K, H> pair) const + { + (pair.second.get() ->* _mfn)(); + } +}; + +template<class K, class T, class H, class A> +class SecondVoidMemFun1 : public std::binary_function<std::pair<K, H>, A, void> +{ + typedef void (T::*MemberFN)(A); + MemberFN _mfn; + +public: + + explicit SecondVoidMemFun1(MemberFN p) : _mfn(p) { } + void operator()(std::pair<K, H> pair, A arg) const + { + (pair.second.get() ->* _mfn)(arg); + } +}; + +template<class R, class T, class H> +class ConstMemFun : public std::unary_function<H, R> +{ + typedef R (T::*MemberFN)(void) const; + MemberFN _mfn; + +public: + + explicit ConstMemFun(MemberFN p) : _mfn(p) { } + R operator()(H handle) const + { + return (handle.get() ->* _mfn)(); + } +}; + +template<class R, class T, class H, class A> +class ConstMemFun1 : public std::binary_function<H, A, R> +{ + typedef R (T::*MemberFN)(A) const; + MemberFN _mfn; + +public: + + explicit ConstMemFun1(MemberFN p) : _mfn(p) { } + R operator()(H handle, A arg) const + { + return (handle.get() ->* _mfn)(arg); + } +}; + +template<class T, class H> +class ConstVoidMemFun : public std::unary_function<H, void> +{ + typedef void (T::*MemberFN)(void) const; + MemberFN _mfn; + +public: + + explicit ConstVoidMemFun(MemberFN p) : _mfn(p) { } + void operator()(H handle) const + { + (handle.get() ->* _mfn)(); + } +}; + +template<class T, class H, class A> +class ConstVoidMemFun1 : public std::binary_function<H, A, void> +{ + typedef void (T::*MemberFN)(A) const; + MemberFN _mfn; + +public: + + explicit ConstVoidMemFun1(MemberFN p) : _mfn(p) { } + void operator()(H handle, A arg) const + { + (handle.get() ->* _mfn)(arg); + } +}; + +template<class R, class K, class T, class H> +class SecondConstMemFun : public std::unary_function<std::pair<K, H>, R> +{ + typedef R (T::*MemberFN)(void) const; + MemberFN _mfn; + +public: + + explicit SecondConstMemFun(MemberFN p) : _mfn(p) { } + R operator()(std::pair<K, H> pair) const + { + return (pair.second.get() ->* _mfn)(); + } +}; + +template<class R, class K, class T, class H, class A> +class SecondConstMemFun1 : public std::binary_function<std::pair<K, H>, A, R> +{ + typedef R (T::*MemberFN)(A) const; + MemberFN _mfn; + +public: + + explicit SecondConstMemFun1(MemberFN p) : _mfn(p) { } + R operator()(std::pair<K, H> pair, A arg) const + { + return (pair.second.get() ->* _mfn)(arg); + } +}; + +template<class K, class T, class H> +class SecondConstVoidMemFun : public std::unary_function<std::pair<K, H>, void> +{ + typedef void (T::*MemberFN)(void) const; + MemberFN _mfn; + +public: + + explicit SecondConstVoidMemFun(MemberFN p) : _mfn(p) { } + void operator()(std::pair<K, H> pair) const + { + (pair.second.get() ->* _mfn)(); + } +}; + +template<class K, class T, class H, class A> +class SecondConstVoidMemFun1 : public std::binary_function<std::pair<K, H>, A, void> +{ + typedef void (T::*MemberFN)(A) const; + MemberFN _mfn; + +public: + + explicit SecondConstVoidMemFun1(MemberFN p) : _mfn(p) { } + void operator()(std::pair<K, H> pair, A arg) const + { + (pair.second.get() ->* _mfn)(arg); + } +}; + +} + +// ---------------------------------------------------------------------- +// Inline functions that return function objects that work with +// IceUtil::Handle +// ---------------------------------------------------------------------- + +namespace IceUtil +{ + +template<class R, class T> +inline ::IceUtilInternal::MemFun<R, T, Handle<T> > +memFun(R (T::*p)(void)) +{ + return ::IceUtilInternal::MemFun<R, T, Handle<T> >(p); +} + +template<class R, class T, class A> +inline ::IceUtilInternal::MemFun1<R, T, Handle<T>, A> +memFun1(R (T::*p)(A)) +{ + return ::IceUtilInternal::MemFun1<R, T, Handle<T>, A>(p); +} + +template<class T> +inline ::IceUtilInternal::VoidMemFun<T, Handle<T> > +voidMemFun(void (T::*p)(void)) +{ + return ::IceUtilInternal::VoidMemFun<T, Handle<T> >(p); +} + +template<class T, class A> +inline ::IceUtilInternal::VoidMemFun1<T, Handle<T>, A> +voidMemFun1(void (T::*p)(A)) +{ + return ::IceUtilInternal::VoidMemFun1<T, Handle<T>, A>(p); +} + +template<class R, class K, class T> +inline ::IceUtilInternal::SecondMemFun<R, K, T, Handle<T> > +secondMemFun(R (T::*p)(void)) +{ + return ::IceUtilInternal::SecondMemFun<R, K, T, Handle<T> >(p); +} + +template<class R, class K, class T, class A> +inline ::IceUtilInternal::SecondMemFun1<R, K, T, Handle<T>, A> +secondMemFun1(R (T::*p)(A)) +{ + return ::IceUtilInternal::SecondMemFun1<R, K, T, Handle<T>, A>(p); +} + +template<class K, class T> +inline ::IceUtilInternal::SecondVoidMemFun<K, T, Handle<T> > +secondVoidMemFun(void (T::*p)(void)) +{ + return ::IceUtilInternal::SecondVoidMemFun<K, T, Handle<T> >(p); +} + +template<class K, class T, class A> +inline ::IceUtilInternal::SecondVoidMemFun1<K, T, Handle<T>, A> +secondVoidMemFun1(void (T::*p)(A)) +{ + return ::IceUtilInternal::SecondVoidMemFun1<K, T, Handle<T>, A>(p); +} + +template<class R, class T> +inline ::IceUtilInternal::ConstMemFun<R, T, Handle<T> > +constMemFun(R (T::*p)(void) const) +{ + return ::IceUtilInternal::ConstMemFun<R, T, Handle<T> >(p); +} + +template<class R, class T, class A> +inline ::IceUtilInternal::ConstMemFun1<R, T, Handle<T>, A> +constMemFun1(R (T::*p)(A) const) +{ + return ::IceUtilInternal::ConstMemFun1<R, T, Handle<T>, A>(p); +} + +template<class T> +inline ::IceUtilInternal::ConstVoidMemFun<T, Handle<T> > +constVoidMemFun(void (T::*p)(void) const) +{ + return ::IceUtilInternal::ConstVoidMemFun<T, Handle<T> >(p); +} + +template<class T, class A> +inline ::IceUtilInternal::ConstVoidMemFun1<T, Handle<T>, A> +constVoidMemFun1(void (T::*p)(A) const) +{ + return ::IceUtilInternal::ConstVoidMemFun1<T, Handle<T>, A>(p); +} + +template<class R, class K, class T> +inline ::IceUtilInternal::SecondConstMemFun<R, K, T, Handle<T> > +secondConstMemFun(R (T::*p)(void) const) +{ + return ::IceUtilInternal::SecondConstMemFun<R, K, T, Handle<T> >(p); +} + +template<class R, class K, class T, class A> +inline ::IceUtilInternal::SecondConstMemFun1<R, K, T, Handle<T>, A> +secondConstMemFun1(R (T::*p)(A) const) +{ + return ::IceUtilInternal::SecondConstMemFun1<R, K, T, Handle<T>, A>(p); +} + +template<class K, class T> +inline ::IceUtilInternal::SecondConstVoidMemFun<K, T, Handle<T> > +secondConstVoidMemFun(void (T::*p)(void) const) +{ + return ::IceUtilInternal::SecondConstVoidMemFun<K, T, Handle<T> >(p); +} + +template<class K, class T, class A> +inline ::IceUtilInternal::SecondConstVoidMemFun1<K, T, Handle<T>, A> +secondConstVoidMemFun1(void (T::*p)(A) const) +{ + return ::IceUtilInternal::SecondConstVoidMemFun1<K, T, Handle<T>, A>(p); +} + +} + +// ---------------------------------------------------------------------- +// Extension for STLport: Special versions for bind1st and bind2nd for +// operations that do not return anything (i.e., return void). Needed +// for broken compilers, such as Visual C++ +// ---------------------------------------------------------------------- + +#ifdef _STLP_BEGIN_NAMESPACE + +_STLP_BEGIN_NAMESPACE + +template <class _Operation> +class voidbinder1st : + public unary_function<typename __BINARY_ARG(_Operation,second_argument_type), + typename __BINARY_ARG(_Operation,result_type) > { +protected: + _Operation _M_op; + typename _Operation::first_argument_type _M_value; +public: + voidbinder1st(const _Operation& __x, + const typename _Operation::first_argument_type& __y) + : _M_op(__x), _M_value(__y) {} + typename _Operation::result_type + operator()(const typename _Operation::second_argument_type& __x) const { + _M_op(_M_value, __x); + } +}; + +template <class _Operation, class _Tp> +inline voidbinder1st<_Operation> +voidbind1st(const _Operation& __fn, const _Tp& __x) +{ + typedef typename _Operation::first_argument_type _Arg1_type; + return voidbinder1st<_Operation>(__fn, _Arg1_type(__x)); +} + +template <class _Operation> +class voidbinder2nd + : public unary_function<typename __BINARY_ARG(_Operation,first_argument_type), + typename __BINARY_ARG(_Operation,result_type)> { +protected: + _Operation _M_op; + typename _Operation::second_argument_type value; +public: + voidbinder2nd(const _Operation& __x, + const typename _Operation::second_argument_type& __y) + : _M_op(__x), value(__y) {} + typename _Operation::result_type + operator()(const typename _Operation::first_argument_type& __x) const { + _M_op(__x, value); + } +}; + +template <class _Operation, class _Tp> +inline voidbinder2nd<_Operation> +voidbind2nd(const _Operation& __fn, const _Tp& __x) +{ + typedef typename _Operation::second_argument_type _Arg2_type; + return voidbinder2nd<_Operation>(__fn, _Arg2_type(__x)); +} + +_STLP_END_NAMESPACE + +#endif + +#endif diff --git a/cpp/include/IceUtil/Handle.h b/cpp/include/IceUtil/Handle.h index de901a65835..b9b625ac1bd 100644 --- a/cpp/include/IceUtil/Handle.h +++ b/cpp/include/IceUtil/Handle.h @@ -1,231 +1,231 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_HANDLE_H
-#define ICE_UTIL_HANDLE_H
-
-#include <IceUtil/Exception.h>
-#include <algorithm>
-
-//
-// "Handle" or "smart pointer" class for classes derived from
-// IceUtil::Shared or IceUtil::SimpleShared.
-//
-namespace IceUtil
-{
-
-template<typename T>
-class HandleBase
-{
-public:
-
- typedef T element_type;
-
- T* get() const
- {
- return _ptr;
- }
-
- T* operator->() const
- {
- if(!_ptr)
- {
- throw NullHandleException(__FILE__, __LINE__);
- }
-
- return _ptr;
- }
-
- operator bool() const
- {
- return _ptr ? true : false;
- }
-
- void swap(HandleBase& other)
- {
- std::swap(_ptr, other._ptr);
- }
-
- T* _ptr;
-};
-
-template<typename T, typename U>
-inline bool operator==(const HandleBase<T>& lhs, const HandleBase<U>& rhs)
-{
- T* l = lhs.get();
- U* r = rhs.get();
- if(l && r)
- {
- return *l == *r;
- }
- else
- {
- return !l && !r;
- }
-}
-
-template<typename T, typename U>
-inline bool operator!=(const HandleBase<T>& lhs, const HandleBase<U>& rhs)
-{
- T* l = lhs.get();
- U* r = rhs.get();
- if(l && r)
- {
- return *l != *r;
- }
- else
- {
- return l || r;
- }
-}
-
-template<typename T, typename U>
-inline bool operator<(const HandleBase<T>& lhs, const HandleBase<U>& rhs)
-{
- T* l = lhs.get();
- U* r = rhs.get();
- if(l && r)
- {
- return *l < *r;
- }
- else
- {
- return !l && r;
- }
-}
-
-template<typename T>
-class Handle : public HandleBase<T>
-{
-public:
-
- Handle(T* p = 0)
- {
- _ptr = p;
-
- if(_ptr)
- {
- _ptr->__incRef();
- }
- }
-
- template<typename Y>
- Handle(const Handle<Y>& r)
- {
- _ptr = r._ptr;
-
- if(_ptr)
- {
- _ptr->__incRef();
- }
- }
-
-#ifdef _WIN32 // COMPILERBUG: Is VC++ or GNU C++ right here???
- template<>
- Handle(const Handle<T>& r)
-#else
- Handle(const Handle& r)
-#endif
- {
- _ptr = r._ptr;
-
- if(_ptr)
- {
- _ptr->__incRef();
- }
- }
-
- ~Handle()
- {
- if(_ptr)
- {
- _ptr->__decRef();
- }
- }
-
- Handle& operator=(T* p)
- {
- if(_ptr != p)
- {
- if(p)
- {
- p->__incRef();
- }
-
- if(_ptr)
- {
- _ptr->__decRef();
- }
-
- _ptr = p;
- }
- return *this;
- }
-
- template<typename Y>
- Handle& operator=(const Handle<Y>& r)
- {
- if(_ptr != r._ptr)
- {
- if(r._ptr)
- {
- r._ptr->__incRef();
- }
-
- if(_ptr)
- {
- _ptr->__decRef();
- }
-
- _ptr = r._ptr;
- }
- return *this;
- }
-
-#ifdef _WIN32 // COMPILERBUG: Is VC++ or GNU C++ right here???
- template<>
- Handle& operator=(const Handle<T>& r)
-#else
- Handle& operator=(const Handle& r)
-#endif
- {
- if(_ptr != r._ptr)
- {
- if(r._ptr)
- {
- r._ptr->__incRef();
- }
-
- if(_ptr)
- {
- _ptr->__decRef();
- }
-
- _ptr = r._ptr;
- }
- return *this;
- }
-
- template<class Y>
- static Handle dynamicCast(const HandleBase<Y>& r)
- {
- return Handle(dynamic_cast<T*>(r._ptr));
- }
-
- template<class Y>
- static Handle dynamicCast(Y* p)
- {
- return Handle(dynamic_cast<T*>(p));
- }
-};
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_HANDLE_H +#define ICE_UTIL_HANDLE_H + +#include <IceUtil/Exception.h> +#include <algorithm> + +// +// "Handle" or "smart pointer" class for classes derived from +// IceUtil::Shared or IceUtil::SimpleShared. +// +namespace IceUtil +{ + +template<typename T> +class HandleBase +{ +public: + + typedef T element_type; + + T* get() const + { + return _ptr; + } + + T* operator->() const + { + if(!_ptr) + { + throw NullHandleException(__FILE__, __LINE__); + } + + return _ptr; + } + + operator bool() const + { + return _ptr ? true : false; + } + + void swap(HandleBase& other) + { + std::swap(_ptr, other._ptr); + } + + T* _ptr; +}; + +template<typename T, typename U> +inline bool operator==(const HandleBase<T>& lhs, const HandleBase<U>& rhs) +{ + T* l = lhs.get(); + U* r = rhs.get(); + if(l && r) + { + return *l == *r; + } + else + { + return !l && !r; + } +} + +template<typename T, typename U> +inline bool operator!=(const HandleBase<T>& lhs, const HandleBase<U>& rhs) +{ + T* l = lhs.get(); + U* r = rhs.get(); + if(l && r) + { + return *l != *r; + } + else + { + return l || r; + } +} + +template<typename T, typename U> +inline bool operator<(const HandleBase<T>& lhs, const HandleBase<U>& rhs) +{ + T* l = lhs.get(); + U* r = rhs.get(); + if(l && r) + { + return *l < *r; + } + else + { + return !l && r; + } +} + +template<typename T> +class Handle : public HandleBase<T> +{ +public: + + Handle(T* p = 0) + { + _ptr = p; + + if(_ptr) + { + _ptr->__incRef(); + } + } + + template<typename Y> + Handle(const Handle<Y>& r) + { + _ptr = r._ptr; + + if(_ptr) + { + _ptr->__incRef(); + } + } + +#ifdef _WIN32 // COMPILERBUG: Is VC++ or GNU C++ right here??? + template<> + Handle(const Handle<T>& r) +#else + Handle(const Handle& r) +#endif + { + _ptr = r._ptr; + + if(_ptr) + { + _ptr->__incRef(); + } + } + + ~Handle() + { + if(_ptr) + { + _ptr->__decRef(); + } + } + + Handle& operator=(T* p) + { + if(_ptr != p) + { + if(p) + { + p->__incRef(); + } + + if(_ptr) + { + _ptr->__decRef(); + } + + _ptr = p; + } + return *this; + } + + template<typename Y> + Handle& operator=(const Handle<Y>& r) + { + if(_ptr != r._ptr) + { + if(r._ptr) + { + r._ptr->__incRef(); + } + + if(_ptr) + { + _ptr->__decRef(); + } + + _ptr = r._ptr; + } + return *this; + } + +#ifdef _WIN32 // COMPILERBUG: Is VC++ or GNU C++ right here??? + template<> + Handle& operator=(const Handle<T>& r) +#else + Handle& operator=(const Handle& r) +#endif + { + if(_ptr != r._ptr) + { + if(r._ptr) + { + r._ptr->__incRef(); + } + + if(_ptr) + { + _ptr->__decRef(); + } + + _ptr = r._ptr; + } + return *this; + } + + template<class Y> + static Handle dynamicCast(const HandleBase<Y>& r) + { + return Handle(dynamic_cast<T*>(r._ptr)); + } + + template<class Y> + static Handle dynamicCast(Y* p) + { + return Handle(dynamic_cast<T*>(p)); + } +}; + +} + +#endif diff --git a/cpp/include/IceUtil/IceUtil.h b/cpp/include/IceUtil/IceUtil.h index 5821455d840..64497d6a393 100644 --- a/cpp/include/IceUtil/IceUtil.h +++ b/cpp/include/IceUtil/IceUtil.h @@ -1,32 +1,32 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_ICE_UTIL_H
-#define ICE_UTIL_ICE_UTIL_H
-
-//
-// This file must include *all* other headers of IceUtil.
-//
-
-#include <IceUtil/Functional.h>
-#include <IceUtil/Shared.h>
-#include <IceUtil/Unicode.h>
-#include <IceUtil/UUID.h>
-#include <IceUtil/Mutex.h>
-#include <IceUtil/RecMutex.h>
-#include <IceUtil/RWRecMutex.h>
-#include <IceUtil/Monitor.h>
-#include <IceUtil/Thread.h>
-#include <IceUtil/Base64.h>
-#include <IceUtil/Time.h>
-#include <IceUtil/InputUtil.h>
-#include <IceUtil/OutputUtil.h>
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_ICE_UTIL_H +#define ICE_UTIL_ICE_UTIL_H + +// +// This file must include *all* other headers of IceUtil. +// + +#include <IceUtil/Functional.h> +#include <IceUtil/Shared.h> +#include <IceUtil/Unicode.h> +#include <IceUtil/UUID.h> +#include <IceUtil/Mutex.h> +#include <IceUtil/RecMutex.h> +#include <IceUtil/RWRecMutex.h> +#include <IceUtil/Monitor.h> +#include <IceUtil/Thread.h> +#include <IceUtil/Base64.h> +#include <IceUtil/Time.h> +#include <IceUtil/InputUtil.h> +#include <IceUtil/OutputUtil.h> + +#endif diff --git a/cpp/include/IceUtil/InputUtil.h b/cpp/include/IceUtil/InputUtil.h index ed95e84bbfe..6de10f0d966 100644 --- a/cpp/include/IceUtil/InputUtil.h +++ b/cpp/include/IceUtil/InputUtil.h @@ -1,65 +1,65 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_INPUT_UTIL_H
-#define ICE_UTIL_INPUT_UTIL_H
-
-#include <IceUtil/Config.h>
-#include <string>
-#include <limits.h>
-
-namespace IceUtil
-{
-
-//
-// strToInt64() is drop-in replacement for UNIX strtoll()
-//
-ICE_UTIL_API Int64 strToInt64(const char*, char**, int);
-
-//
-// stringToInt64 converts a string into a signed 64-bit integer.
-//
-// bool stringToInt64(const std::string& stringToParse, Int64& result, std::string::size_type& pos);
-//
-// Semantics:
-//
-// - Ignore leading and trailing whitespace
-//
-// - If the string starts with '0', parse as octal
-//
-// - If the string starts with "0x" or "0X", parse as hexadecimal
-//
-// - Otherwise, parse as decimal
-//
-// - return value == true indicates a successful conversion and result contains the converted value
-//
-// - if pos == string::npos, there are no trailing non-whitespace characters following the converted string
-//
-// - if pos != string::npos, there are trailing non-whitespace characters following the converted string;
-// pos indicates the first such character
-//
-// - return value == false indicates an unsuccessful conversion:
-//
-// - result == 0 indicates that no digits were available for conversion
-//
-// - result == INT64MIN or result == INT64MAX indicate underflow or overflow.
-//
-// - if pos == string::npos, the string did not contain trailing non-whitespace characters
-//
-// - if pos != string::npos, the string contained trailing non-whitespace characters following the
-// digits and pos indicates the first such character. (Note that all digits up to the first
-// non-digit, non-whitespace character are consumed, regardless of how far into the digit string
-// an overflow is detected.)
-//
-ICE_UTIL_API bool stringToInt64(const std::string&, Int64&, std::string::size_type&);
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_INPUT_UTIL_H +#define ICE_UTIL_INPUT_UTIL_H + +#include <IceUtil/Config.h> +#include <string> +#include <limits.h> + +namespace IceUtil +{ + +// +// strToInt64() is drop-in replacement for UNIX strtoll() +// +ICE_UTIL_API Int64 strToInt64(const char*, char**, int); + +// +// stringToInt64 converts a string into a signed 64-bit integer. +// +// bool stringToInt64(const std::string& stringToParse, Int64& result, std::string::size_type& pos); +// +// Semantics: +// +// - Ignore leading and trailing whitespace +// +// - If the string starts with '0', parse as octal +// +// - If the string starts with "0x" or "0X", parse as hexadecimal +// +// - Otherwise, parse as decimal +// +// - return value == true indicates a successful conversion and result contains the converted value +// +// - if pos == string::npos, there are no trailing non-whitespace characters following the converted string +// +// - if pos != string::npos, there are trailing non-whitespace characters following the converted string; +// pos indicates the first such character +// +// - return value == false indicates an unsuccessful conversion: +// +// - result == 0 indicates that no digits were available for conversion +// +// - result == INT64MIN or result == INT64MAX indicate underflow or overflow. +// +// - if pos == string::npos, the string did not contain trailing non-whitespace characters +// +// - if pos != string::npos, the string contained trailing non-whitespace characters following the +// digits and pos indicates the first such character. (Note that all digits up to the first +// non-digit, non-whitespace character are consumed, regardless of how far into the digit string +// an overflow is detected.) +// +ICE_UTIL_API bool stringToInt64(const std::string&, Int64&, std::string::size_type&); + +} + +#endif diff --git a/cpp/include/IceUtil/Lock.h b/cpp/include/IceUtil/Lock.h index 13f8d5fa2c7..c22d08d3f62 100644 --- a/cpp/include/IceUtil/Lock.h +++ b/cpp/include/IceUtil/Lock.h @@ -1,72 +1,72 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_LOCK_H
-#define ICE_UTIL_LOCK_H
-
-#include <IceUtil/Config.h>
-
-namespace IceUtil
-{
-
-//
-// Forward declarations.
-//
-class Cond;
-
-template <typename T>
-class Lock
-{
-public:
-
- Lock(const T& mutex) :
- _mutex(mutex)
- {
- _mutex.lock();
- }
-
- ~Lock()
- {
- _mutex.unlock();
- }
-
-private:
-
- const T& _mutex;
-
- friend class Cond;
-};
-
-template <typename T>
-class TryLock
-{
-public:
-
- TryLock(const T& mutex) :
- _mutex(mutex)
- {
- _mutex.trylock();
- }
-
- ~TryLock()
- {
- _mutex.unlock();
- }
-
-private:
-
- const T& _mutex;
-
- friend class Cond;
-};
-
-} // End namespace IceUtil
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_LOCK_H +#define ICE_UTIL_LOCK_H + +#include <IceUtil/Config.h> + +namespace IceUtil +{ + +// +// Forward declarations. +// +class Cond; + +template <typename T> +class Lock +{ +public: + + Lock(const T& mutex) : + _mutex(mutex) + { + _mutex.lock(); + } + + ~Lock() + { + _mutex.unlock(); + } + +private: + + const T& _mutex; + + friend class Cond; +}; + +template <typename T> +class TryLock +{ +public: + + TryLock(const T& mutex) : + _mutex(mutex) + { + _mutex.trylock(); + } + + ~TryLock() + { + _mutex.unlock(); + } + +private: + + const T& _mutex; + + friend class Cond; +}; + +} // End namespace IceUtil + +#endif diff --git a/cpp/include/IceUtil/Monitor.h b/cpp/include/IceUtil/Monitor.h index 3fe6e76d943..429b595889b 100644 --- a/cpp/include/IceUtil/Monitor.h +++ b/cpp/include/IceUtil/Monitor.h @@ -1,235 +1,235 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_MONITOR_H
-#define ICE_UTIL_MONITOR_H
-
-#include <IceUtil/Config.h>
-#include <IceUtil/Lock.h>
-#include <IceUtil/Cond.h>
-
-namespace IceUtil
-{
-
-//
-// This monitor implements the Mesa monitor semantics. That is any
-// calls to notify() or notifyAll() are delayed until the monitor is
-// unlocked.
-//
-template <class T>
-class ICE_UTIL_API Monitor
-{
-public:
-
- typedef Lock<Monitor<T> > Lock;
- typedef TryLock<Monitor<T> > TryLock;
-
- Monitor();
- ~Monitor();
-
- //
- // Note that lock/trylock & unlock in general should not be used
- // directly. Instead use Lock & TryLock.
- //
- void lock() const;
- void unlock() const;
- void trylock() const;
-
- void wait() const;
- bool timedWait(const Time&) const;
- void notify();
- void notifyAll();
-
-private:
-
- // noncopyable
- Monitor(const Monitor&);
- void operator=(const Monitor&);
-
- void notifyImpl(int) const;
-
- mutable Cond _cond;
- T _mutex;
- mutable int _nnotify;
-};
-
-} // End namespace IceUtil
-
-//
-// Since this monitor implements the Mesa monitor semantics calls to
-// notify() or notifyAll() are delayed until the monitor is
-// unlocked. This can happen either due to a call to unlock(), or a
-// call to wait(). The _nnotify flag keeps track of the number of
-// pending notification calls. -1 indicates a broadcast, a positive
-// number indicates <n> calls to notify(). The _nnotify flag is reset
-// upon initial acquisition of the monitor lock (either through a call
-// to lock(), or a return from wait().
-//
-
-template <class T> inline
-IceUtil::Monitor<T>::Monitor() :
- _nnotify(0)
-{
-}
-
-template <class T> inline
-IceUtil::Monitor<T>::~Monitor()
-{
-}
-
-template <class T> inline void
-IceUtil::Monitor<T>::lock() const
-{
- if(_mutex.lock())
- {
- //
- // On the first mutex acquisition reset the number pending
- // notifications.
- //
- _nnotify = 0;
- }
-}
-
-template <class T> inline void
-IceUtil::Monitor<T>::unlock() const
-{
- int nnotify = _nnotify;
- if(_mutex.unlock())
- {
- //
- // Perform any pending notifications.
- //
- notifyImpl(nnotify);
- }
-}
-
-template <class T> inline void
-IceUtil::Monitor<T>::trylock() const
-{
- if(_mutex.trylock())
- {
- //
- // On the first mutex acquisition reset the number pending
- // notifications.
- //
- _nnotify = 0;
- }
-}
-
-template <class T> inline void
-IceUtil::Monitor<T>::wait() const
-{
- //
- // Perform any pending notifies
- //
- notifyImpl(_nnotify);
-
- //
- // Wait for a notification
- //
- try
- {
- _cond.waitImpl(_mutex);
- //
- // Reset the nnotify count once wait() returns.
- //
- }
- catch(...)
- {
- _nnotify = 0;
- throw;
- }
- _nnotify = 0;
-}
-
-template <class T> inline bool
-IceUtil::Monitor<T>::timedWait(const Time& timeout) const
-{
- //
- // Perform any pending notifies.
- //
- notifyImpl(_nnotify);
-
- bool rc;
- //
- // Wait for a notification.
- //
- try
- {
- rc = _cond.timedWaitImpl(_mutex, timeout);
-
- //
- // Reset the nnotify count once wait() returns.
- //
- }
- catch(...)
- {
- _nnotify = 0;
- throw;
- }
-
- _nnotify = 0;
- return rc;
-}
-
-template <class T> inline void
-IceUtil::Monitor<T>::notify()
-{
- //
- // Increment the _nnotify flag, unless a broadcast has already
- // been requested.
- //
- if(_nnotify != -1)
- {
- ++_nnotify;
- }
-}
-
-template <class T> inline void
-IceUtil::Monitor<T>::notifyAll()
-{
- //
- // -1 (indicates broadcast)
- //
- _nnotify = -1;
-}
-
-
-template <class T> inline void
-IceUtil::Monitor<T>::notifyImpl(int nnotify) const
-{
- //
- // Zero indicates no notifies.
- //
- if(nnotify != 0)
- {
- //
- // -1 means notifyAll.
- //
- if(nnotify == -1)
- {
- _cond.broadcast();
- return;
- }
- else
- {
- //
- // Otherwise notify n times.
- //
- while(nnotify > 0)
- {
- _cond.signal();
- --nnotify;
- }
- }
- }
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_MONITOR_H +#define ICE_UTIL_MONITOR_H + +#include <IceUtil/Config.h> +#include <IceUtil/Lock.h> +#include <IceUtil/Cond.h> + +namespace IceUtil +{ + +// +// This monitor implements the Mesa monitor semantics. That is any +// calls to notify() or notifyAll() are delayed until the monitor is +// unlocked. +// +template <class T> +class ICE_UTIL_API Monitor +{ +public: + + typedef Lock<Monitor<T> > Lock; + typedef TryLock<Monitor<T> > TryLock; + + Monitor(); + ~Monitor(); + + // + // Note that lock/trylock & unlock in general should not be used + // directly. Instead use Lock & TryLock. + // + void lock() const; + void unlock() const; + void trylock() const; + + void wait() const; + bool timedWait(const Time&) const; + void notify(); + void notifyAll(); + +private: + + // noncopyable + Monitor(const Monitor&); + void operator=(const Monitor&); + + void notifyImpl(int) const; + + mutable Cond _cond; + T _mutex; + mutable int _nnotify; +}; + +} // End namespace IceUtil + +// +// Since this monitor implements the Mesa monitor semantics calls to +// notify() or notifyAll() are delayed until the monitor is +// unlocked. This can happen either due to a call to unlock(), or a +// call to wait(). The _nnotify flag keeps track of the number of +// pending notification calls. -1 indicates a broadcast, a positive +// number indicates <n> calls to notify(). The _nnotify flag is reset +// upon initial acquisition of the monitor lock (either through a call +// to lock(), or a return from wait(). +// + +template <class T> inline +IceUtil::Monitor<T>::Monitor() : + _nnotify(0) +{ +} + +template <class T> inline +IceUtil::Monitor<T>::~Monitor() +{ +} + +template <class T> inline void +IceUtil::Monitor<T>::lock() const +{ + if(_mutex.lock()) + { + // + // On the first mutex acquisition reset the number pending + // notifications. + // + _nnotify = 0; + } +} + +template <class T> inline void +IceUtil::Monitor<T>::unlock() const +{ + int nnotify = _nnotify; + if(_mutex.unlock()) + { + // + // Perform any pending notifications. + // + notifyImpl(nnotify); + } +} + +template <class T> inline void +IceUtil::Monitor<T>::trylock() const +{ + if(_mutex.trylock()) + { + // + // On the first mutex acquisition reset the number pending + // notifications. + // + _nnotify = 0; + } +} + +template <class T> inline void +IceUtil::Monitor<T>::wait() const +{ + // + // Perform any pending notifies + // + notifyImpl(_nnotify); + + // + // Wait for a notification + // + try + { + _cond.waitImpl(_mutex); + // + // Reset the nnotify count once wait() returns. + // + } + catch(...) + { + _nnotify = 0; + throw; + } + _nnotify = 0; +} + +template <class T> inline bool +IceUtil::Monitor<T>::timedWait(const Time& timeout) const +{ + // + // Perform any pending notifies. + // + notifyImpl(_nnotify); + + bool rc; + // + // Wait for a notification. + // + try + { + rc = _cond.timedWaitImpl(_mutex, timeout); + + // + // Reset the nnotify count once wait() returns. + // + } + catch(...) + { + _nnotify = 0; + throw; + } + + _nnotify = 0; + return rc; +} + +template <class T> inline void +IceUtil::Monitor<T>::notify() +{ + // + // Increment the _nnotify flag, unless a broadcast has already + // been requested. + // + if(_nnotify != -1) + { + ++_nnotify; + } +} + +template <class T> inline void +IceUtil::Monitor<T>::notifyAll() +{ + // + // -1 (indicates broadcast) + // + _nnotify = -1; +} + + +template <class T> inline void +IceUtil::Monitor<T>::notifyImpl(int nnotify) const +{ + // + // Zero indicates no notifies. + // + if(nnotify != 0) + { + // + // -1 means notifyAll. + // + if(nnotify == -1) + { + _cond.broadcast(); + return; + } + else + { + // + // Otherwise notify n times. + // + while(nnotify > 0) + { + _cond.signal(); + --nnotify; + } + } + } +} + +#endif diff --git a/cpp/include/IceUtil/Mutex.h b/cpp/include/IceUtil/Mutex.h index e6ce737d4e3..44e8e682365 100644 --- a/cpp/include/IceUtil/Mutex.h +++ b/cpp/include/IceUtil/Mutex.h @@ -1,250 +1,250 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_MUTEX_H
-#define ICE_UTIL_MUTEX_H
-
-#include <IceUtil/Config.h>
-#include <IceUtil/Lock.h>
-#include <IceUtil/ThreadException.h>
-
-namespace IceUtil
-{
-
-//
-// Forward declaration for friend.
-//
-class Cond;
-
-//
-// Simple non-recursive Mutex implementation.
-//
-// Don't use noncopyable otherwise you end up with warnings like this:
-//
-// In file included from Connection.cpp:20:
-// ../../include/Ice/Outgoing.h:88: warning: direct base
-// `IceUtil::noncopyable' inaccessible in `IceInternal::Outgoing' due
-// to ambiguity
-//
-class ICE_UTIL_API Mutex
-{
-public:
-
- //
- // Lock & TryLock typedefs.
- //
- typedef Lock<Mutex> Lock;
- typedef TryLock<Mutex> TryLock;
-
- Mutex();
- ~Mutex();
-
- //
- // Note that lock/trylock & unlock in general should not be used
- // directly. Instead use Lock & TryLock.
- //
-
- //
- // The boolean values are for the Monitor implementation which
- // needs to know whether the Mutex has been locked for the first
- // time, or unlocked for the last time (that is another thread is
- // able to acquire the mutex).
- //
-
- //
- // Return true if the mutex has been locked for the first time.
- //
- bool lock() const;
-
- //
- // Throw ThreadLockedException in the case that the lock call would
- // block (that is the mutex is already owned by some other
- // thread). Returns true if the mutex has been locked for the
- // first time.
- //
- bool trylock() const;
-
- //
- // Returns true if the mutex has been unlocked for the last time
- // (false otherwise).
- //
- bool unlock() const;
-
-private:
-
- // noncopyable
- Mutex(const Mutex&);
- void operator=(const Mutex&);
-
- //
- // LockState and the lock/unlock variations are for use by the
- // Condition variable implementation.
- //
-#ifdef _WIN32
- struct LockState
- {
- };
-#else
- struct LockState
- {
- pthread_mutex_t* mutex;
- };
-#endif
-
- void unlock(LockState&) const;
- void lock(LockState&) const;
-
- friend class Cond;
-
-#ifdef _WIN32
- mutable CRITICAL_SECTION _mutex;
-#else
- mutable pthread_mutex_t _mutex;
-#endif
-};
-
-//
-// For performance reasons the following functions are inlined.
-//
-
-#ifdef _WIN32
-
-inline
-Mutex::Mutex()
-{
- InitializeCriticalSection(&_mutex);
-}
-
-inline
-Mutex::~Mutex()
-{
- DeleteCriticalSection(&_mutex);
-}
-
-inline bool
-Mutex::lock() const
-{
- EnterCriticalSection(&_mutex);
- //
- // If necessary this can be removed and replaced with a _count
- // member (like the UNIX implementation of RecMutex).
- //
- assert(_mutex.RecursionCount == 1);
- return true;
-}
-
-inline bool
-Mutex::trylock() const
-{
- if(!TryEnterCriticalSection(&_mutex))
- {
- throw ThreadLockedException(__FILE__, __LINE__);
- }
- if(_mutex.RecursionCount > 1)
- {
- LeaveCriticalSection(&_mutex);
- throw ThreadLockedException(__FILE__, __LINE__);
- }
- return true;
-}
-
-inline bool
-Mutex::unlock() const
-{
- assert(_mutex.RecursionCount == 1);
- LeaveCriticalSection(&_mutex);
- return true;
-}
-
-inline void
-Mutex::unlock(LockState& state) const
-{
- LeaveCriticalSection(&_mutex);
-}
-
-inline void
-Mutex::lock(LockState&) const
-{
- EnterCriticalSection(&_mutex);
-}
-
-#else
-
-inline
-Mutex::Mutex()
-{
- int rc = pthread_mutex_init(&_mutex, 0);
- if(rc != 0)
- {
- throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
- }
-}
-
-inline
-Mutex::~Mutex()
-{
- int rc = 0;
- rc = pthread_mutex_destroy(&_mutex);
- assert(rc == 0);
-}
-
-inline bool
-Mutex::lock() const
-{
- int rc = pthread_mutex_lock(&_mutex);
- if(rc != 0)
- {
- throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
- }
- return true;
-}
-
-inline bool
-Mutex::trylock() const
-{
- int rc = pthread_mutex_trylock(&_mutex);
- if(rc != 0)
- {
- if(rc == EBUSY)
- {
- throw ThreadLockedException(__FILE__, __LINE__);
- }
- throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
- }
- return true;
-}
-
-inline bool
-Mutex::unlock() const
-{
- int rc = pthread_mutex_unlock(&_mutex);
- if(rc != 0)
- {
- throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__);
- }
- return true;
-}
-
-inline void
-Mutex::unlock(LockState& state) const
-{
- state.mutex = &_mutex;
-}
-
-inline void
-Mutex::lock(LockState&) const
-{
-}
-
-#endif
-
-} // End namespace IceUtil
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_MUTEX_H +#define ICE_UTIL_MUTEX_H + +#include <IceUtil/Config.h> +#include <IceUtil/Lock.h> +#include <IceUtil/ThreadException.h> + +namespace IceUtil +{ + +// +// Forward declaration for friend. +// +class Cond; + +// +// Simple non-recursive Mutex implementation. +// +// Don't use noncopyable otherwise you end up with warnings like this: +// +// In file included from Connection.cpp:20: +// ../../include/Ice/Outgoing.h:88: warning: direct base +// `IceUtil::noncopyable' inaccessible in `IceInternal::Outgoing' due +// to ambiguity +// +class ICE_UTIL_API Mutex +{ +public: + + // + // Lock & TryLock typedefs. + // + typedef Lock<Mutex> Lock; + typedef TryLock<Mutex> TryLock; + + Mutex(); + ~Mutex(); + + // + // Note that lock/trylock & unlock in general should not be used + // directly. Instead use Lock & TryLock. + // + + // + // The boolean values are for the Monitor implementation which + // needs to know whether the Mutex has been locked for the first + // time, or unlocked for the last time (that is another thread is + // able to acquire the mutex). + // + + // + // Return true if the mutex has been locked for the first time. + // + bool lock() const; + + // + // Throw ThreadLockedException in the case that the lock call would + // block (that is the mutex is already owned by some other + // thread). Returns true if the mutex has been locked for the + // first time. + // + bool trylock() const; + + // + // Returns true if the mutex has been unlocked for the last time + // (false otherwise). + // + bool unlock() const; + +private: + + // noncopyable + Mutex(const Mutex&); + void operator=(const Mutex&); + + // + // LockState and the lock/unlock variations are for use by the + // Condition variable implementation. + // +#ifdef _WIN32 + struct LockState + { + }; +#else + struct LockState + { + pthread_mutex_t* mutex; + }; +#endif + + void unlock(LockState&) const; + void lock(LockState&) const; + + friend class Cond; + +#ifdef _WIN32 + mutable CRITICAL_SECTION _mutex; +#else + mutable pthread_mutex_t _mutex; +#endif +}; + +// +// For performance reasons the following functions are inlined. +// + +#ifdef _WIN32 + +inline +Mutex::Mutex() +{ + InitializeCriticalSection(&_mutex); +} + +inline +Mutex::~Mutex() +{ + DeleteCriticalSection(&_mutex); +} + +inline bool +Mutex::lock() const +{ + EnterCriticalSection(&_mutex); + // + // If necessary this can be removed and replaced with a _count + // member (like the UNIX implementation of RecMutex). + // + assert(_mutex.RecursionCount == 1); + return true; +} + +inline bool +Mutex::trylock() const +{ + if(!TryEnterCriticalSection(&_mutex)) + { + throw ThreadLockedException(__FILE__, __LINE__); + } + if(_mutex.RecursionCount > 1) + { + LeaveCriticalSection(&_mutex); + throw ThreadLockedException(__FILE__, __LINE__); + } + return true; +} + +inline bool +Mutex::unlock() const +{ + assert(_mutex.RecursionCount == 1); + LeaveCriticalSection(&_mutex); + return true; +} + +inline void +Mutex::unlock(LockState& state) const +{ + LeaveCriticalSection(&_mutex); +} + +inline void +Mutex::lock(LockState&) const +{ + EnterCriticalSection(&_mutex); +} + +#else + +inline +Mutex::Mutex() +{ + int rc = pthread_mutex_init(&_mutex, 0); + if(rc != 0) + { + throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__); + } +} + +inline +Mutex::~Mutex() +{ + int rc = 0; + rc = pthread_mutex_destroy(&_mutex); + assert(rc == 0); +} + +inline bool +Mutex::lock() const +{ + int rc = pthread_mutex_lock(&_mutex); + if(rc != 0) + { + throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__); + } + return true; +} + +inline bool +Mutex::trylock() const +{ + int rc = pthread_mutex_trylock(&_mutex); + if(rc != 0) + { + if(rc == EBUSY) + { + throw ThreadLockedException(__FILE__, __LINE__); + } + throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__); + } + return true; +} + +inline bool +Mutex::unlock() const +{ + int rc = pthread_mutex_unlock(&_mutex); + if(rc != 0) + { + throw ThreadSyscallException(strerror(rc), __FILE__, __LINE__); + } + return true; +} + +inline void +Mutex::unlock(LockState& state) const +{ + state.mutex = &_mutex; +} + +inline void +Mutex::lock(LockState&) const +{ +} + +#endif + +} // End namespace IceUtil + +#endif diff --git a/cpp/include/IceUtil/OutputUtil.h b/cpp/include/IceUtil/OutputUtil.h index 8b2ed0996bd..4b0e321b64b 100644 --- a/cpp/include/IceUtil/OutputUtil.h +++ b/cpp/include/IceUtil/OutputUtil.h @@ -1,325 +1,325 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_OUTPUT_UTIL_H
-#define ICE_UTIL_OUTPUT_UTIL_H
-
-#include <IceUtil/Config.h>
-#include <fstream>
-#include <stack>
-
-namespace IceUtil
-{
-
-// ----------------------------------------------------------------------
-// OutputBase
-// ----------------------------------------------------------------------
-
-//
-// Technically it's not necessary to have print() & nl() as virtual
-// since the opeator<< functions are specific to each OutputBase
-// derivative. However, since it's possible to call print() & nl()
-// manually I've decided to leave them as virtual.
-//
-
-class ICE_UTIL_API OutputBase : public ::IceUtil::noncopyable
-{
-public:
-
- OutputBase();
- OutputBase(std::ostream&);
- OutputBase(const char*);
- virtual ~OutputBase();
-
- void setIndent(int); // What is the indent level?
- void setUseTab(bool); // Should we output tabs?
-
- void open(const char*); // Open output stream.
-
- virtual void print(const char*); // Print a string.
-
- void inc(); // Increment indentation level.
- void dec(); // Decrement indentation level.
-
- void useCurrentPosAsIndent(); // Save the current position as indentation.
- void zeroIndent(); // Use zero identation.
- void restoreIndent(); // Restore indentation.
-
- virtual void nl(); // Print newline.
- void sp(); // Print separator.
-
- bool operator!() const; // Check whether the output state is ok.
-
- std::streamsize width() const;
- std::streamsize width(std::streamsize newWidth);
-
- std::ios_base::fmtflags flags() const;
- std::ios_base::fmtflags flags(std::ios_base::fmtflags newFlags);
-
- std::ostream::char_type fill() const;
- std::ostream::char_type fill(std::ostream::char_type newFill);
-
-protected:
-
- std::ofstream _fout;
- std::ostream& _out;
- int _pos;
- int _indent;
- int _indentSize;
- std::stack<int> _indentSave;
- bool _useTab;
- bool _separator;
-};
-
-class ICE_UTIL_API NextLine
-{
-};
-extern ICE_UTIL_API NextLine nl;
-
-class ICE_UTIL_API Separator
-{
-};
-extern ICE_UTIL_API Separator sp;
-
-// ----------------------------------------------------------------------
-// Output
-// ----------------------------------------------------------------------
-
-class ICE_UTIL_API Output : public OutputBase
-{
-public:
-
- Output();
- Output(std::ostream&);
- Output(const char*);
-
- void setBeginBlock(const char *); // what do we use at block starts?
- void setEndBlock(const char *); // what do we use the block end?
-
- void sb(); // Start a block.
- void eb(); // End a block.
-
-private:
-
- std::string _blockStart;
- std::string _blockEnd;
-};
-
-template<typename T>
-Output&
-operator<<(Output& out, const T& val)
-{
- std::ostringstream s;
- s << val;
- out.print(s.str().c_str());
- return out;
-}
-
-template<>
-inline Output&
-operator<<(Output& o, const NextLine&)
-{
- o.nl();
- return o;
-}
-
-template<>
-inline Output&
-operator<<(Output& o, const Separator&)
-{
- o.sp();
- return o;
-}
-
-class ICE_UTIL_API StartBlock
-{
-};
-extern ICE_UTIL_API StartBlock sb;
-
-template<>
-inline Output&
-operator<<(Output& o, const StartBlock&)
-{
- o.sb();
- return o;
-}
-
-class ICE_UTIL_API EndBlock
-{
-};
-extern ICE_UTIL_API EndBlock eb;
-
-template<>
-inline Output&
-operator<<(Output& o, const EndBlock&)
-{
- o.eb();
- return o;
-}
-
-ICE_UTIL_API Output& operator<<(Output&, std::ios_base& (*)(std::ios_base&));
-
-// ----------------------------------------------------------------------
-// XMLOutput
-// ----------------------------------------------------------------------
-
-class ICE_UTIL_API XMLOutput : public OutputBase
-{
-public:
-
- XMLOutput();
- XMLOutput(std::ostream&);
- XMLOutput(const char*);
-
- void setSGML(bool);
- virtual void print(const char*); // Print a string.
-
- virtual void nl(); // Print newline.
-
- void se(const std::string&); // Start an element.
- void ee(); // End an element.
- void attr(const std::string&, const std::string&); // Add an attribute to an element.
-
- void startEscapes();
- void endEscapes();
-
- std::string currentElement() const;
-
-private:
-
- ::std::string escape(const ::std::string&) const;
-
- std::stack<std::string> _elementStack;
-
- bool _se;
- bool _text;
-
- bool _sgml;
- bool _escape;
-};
-
-template<typename T>
-XMLOutput&
-operator<<(XMLOutput& out, const T& val)
-{
- std::ostringstream s;
- s << val;
- out.print(s.str().c_str());
- return out;
-}
-
-template<>
-inline XMLOutput&
-operator<<(XMLOutput& o, const NextLine&)
-{
- o.nl();
- return o;
-}
-
-template<>
-inline XMLOutput&
-operator<<(XMLOutput& o, const Separator&)
-{
- o.sp();
- return o;
-}
-
-class ICE_UTIL_API EndElement
-{
-};
-extern ICE_UTIL_API EndElement ee;
-
-template<>
-inline XMLOutput&
-operator<<(XMLOutput& o, const EndElement&)
-{
- o.ee();
- return o;
-}
-
-class ICE_UTIL_API StartElement
-{
-public:
-
- StartElement(const std::string&);
-
- const std::string& getName() const;
-
-private:
-
- const std::string _name;
-};
-
-typedef StartElement se;
-
-template<>
-inline XMLOutput&
-operator<<(XMLOutput& o, const StartElement& e)
-{
- o.se(e.getName());
- return o;
-}
-
-class ICE_UTIL_API Attribute
-{
-public:
-
- Attribute(const ::std::string&, const ::std::string&);
-
- const ::std::string& getName() const;
- const ::std::string& getValue() const;
-
-private:
-
- const ::std::string _name;
- const ::std::string _value;
-};
-
-typedef Attribute attr;
-
-template<>
-inline XMLOutput&
-operator<<(XMLOutput& o, const Attribute& e)
-{
- o.attr(e.getName(), e.getValue());
- return o;
-}
-
-class ICE_UTIL_API StartEscapes
-{
-};
-extern ICE_UTIL_API StartEscapes startEscapes;
-
-class ICE_UTIL_API EndEscapes
-{
-};
-extern ICE_UTIL_API EndEscapes endEscapes;
-
-template<>
-inline XMLOutput&
-operator<<(XMLOutput& o, const StartEscapes&)
-{
- o.startEscapes();
- return o;
-}
-
-template<>
-inline XMLOutput&
-operator<<(XMLOutput& o, const EndEscapes&)
-{
- o.endEscapes();
- return o;
-}
-
-ICE_UTIL_API XMLOutput& operator<<(XMLOutput&, std::ios_base& (*)(std::ios_base&));
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_OUTPUT_UTIL_H +#define ICE_UTIL_OUTPUT_UTIL_H + +#include <IceUtil/Config.h> +#include <fstream> +#include <stack> + +namespace IceUtil +{ + +// ---------------------------------------------------------------------- +// OutputBase +// ---------------------------------------------------------------------- + +// +// Technically it's not necessary to have print() & nl() as virtual +// since the opeator<< functions are specific to each OutputBase +// derivative. However, since it's possible to call print() & nl() +// manually I've decided to leave them as virtual. +// + +class ICE_UTIL_API OutputBase : public ::IceUtil::noncopyable +{ +public: + + OutputBase(); + OutputBase(std::ostream&); + OutputBase(const char*); + virtual ~OutputBase(); + + void setIndent(int); // What is the indent level? + void setUseTab(bool); // Should we output tabs? + + void open(const char*); // Open output stream. + + virtual void print(const char*); // Print a string. + + void inc(); // Increment indentation level. + void dec(); // Decrement indentation level. + + void useCurrentPosAsIndent(); // Save the current position as indentation. + void zeroIndent(); // Use zero identation. + void restoreIndent(); // Restore indentation. + + virtual void nl(); // Print newline. + void sp(); // Print separator. + + bool operator!() const; // Check whether the output state is ok. + + std::streamsize width() const; + std::streamsize width(std::streamsize newWidth); + + std::ios_base::fmtflags flags() const; + std::ios_base::fmtflags flags(std::ios_base::fmtflags newFlags); + + std::ostream::char_type fill() const; + std::ostream::char_type fill(std::ostream::char_type newFill); + +protected: + + std::ofstream _fout; + std::ostream& _out; + int _pos; + int _indent; + int _indentSize; + std::stack<int> _indentSave; + bool _useTab; + bool _separator; +}; + +class ICE_UTIL_API NextLine +{ +}; +extern ICE_UTIL_API NextLine nl; + +class ICE_UTIL_API Separator +{ +}; +extern ICE_UTIL_API Separator sp; + +// ---------------------------------------------------------------------- +// Output +// ---------------------------------------------------------------------- + +class ICE_UTIL_API Output : public OutputBase +{ +public: + + Output(); + Output(std::ostream&); + Output(const char*); + + void setBeginBlock(const char *); // what do we use at block starts? + void setEndBlock(const char *); // what do we use the block end? + + void sb(); // Start a block. + void eb(); // End a block. + +private: + + std::string _blockStart; + std::string _blockEnd; +}; + +template<typename T> +Output& +operator<<(Output& out, const T& val) +{ + std::ostringstream s; + s << val; + out.print(s.str().c_str()); + return out; +} + +template<> +inline Output& +operator<<(Output& o, const NextLine&) +{ + o.nl(); + return o; +} + +template<> +inline Output& +operator<<(Output& o, const Separator&) +{ + o.sp(); + return o; +} + +class ICE_UTIL_API StartBlock +{ +}; +extern ICE_UTIL_API StartBlock sb; + +template<> +inline Output& +operator<<(Output& o, const StartBlock&) +{ + o.sb(); + return o; +} + +class ICE_UTIL_API EndBlock +{ +}; +extern ICE_UTIL_API EndBlock eb; + +template<> +inline Output& +operator<<(Output& o, const EndBlock&) +{ + o.eb(); + return o; +} + +ICE_UTIL_API Output& operator<<(Output&, std::ios_base& (*)(std::ios_base&)); + +// ---------------------------------------------------------------------- +// XMLOutput +// ---------------------------------------------------------------------- + +class ICE_UTIL_API XMLOutput : public OutputBase +{ +public: + + XMLOutput(); + XMLOutput(std::ostream&); + XMLOutput(const char*); + + void setSGML(bool); + virtual void print(const char*); // Print a string. + + virtual void nl(); // Print newline. + + void se(const std::string&); // Start an element. + void ee(); // End an element. + void attr(const std::string&, const std::string&); // Add an attribute to an element. + + void startEscapes(); + void endEscapes(); + + std::string currentElement() const; + +private: + + ::std::string escape(const ::std::string&) const; + + std::stack<std::string> _elementStack; + + bool _se; + bool _text; + + bool _sgml; + bool _escape; +}; + +template<typename T> +XMLOutput& +operator<<(XMLOutput& out, const T& val) +{ + std::ostringstream s; + s << val; + out.print(s.str().c_str()); + return out; +} + +template<> +inline XMLOutput& +operator<<(XMLOutput& o, const NextLine&) +{ + o.nl(); + return o; +} + +template<> +inline XMLOutput& +operator<<(XMLOutput& o, const Separator&) +{ + o.sp(); + return o; +} + +class ICE_UTIL_API EndElement +{ +}; +extern ICE_UTIL_API EndElement ee; + +template<> +inline XMLOutput& +operator<<(XMLOutput& o, const EndElement&) +{ + o.ee(); + return o; +} + +class ICE_UTIL_API StartElement +{ +public: + + StartElement(const std::string&); + + const std::string& getName() const; + +private: + + const std::string _name; +}; + +typedef StartElement se; + +template<> +inline XMLOutput& +operator<<(XMLOutput& o, const StartElement& e) +{ + o.se(e.getName()); + return o; +} + +class ICE_UTIL_API Attribute +{ +public: + + Attribute(const ::std::string&, const ::std::string&); + + const ::std::string& getName() const; + const ::std::string& getValue() const; + +private: + + const ::std::string _name; + const ::std::string _value; +}; + +typedef Attribute attr; + +template<> +inline XMLOutput& +operator<<(XMLOutput& o, const Attribute& e) +{ + o.attr(e.getName(), e.getValue()); + return o; +} + +class ICE_UTIL_API StartEscapes +{ +}; +extern ICE_UTIL_API StartEscapes startEscapes; + +class ICE_UTIL_API EndEscapes +{ +}; +extern ICE_UTIL_API EndEscapes endEscapes; + +template<> +inline XMLOutput& +operator<<(XMLOutput& o, const StartEscapes&) +{ + o.startEscapes(); + return o; +} + +template<> +inline XMLOutput& +operator<<(XMLOutput& o, const EndEscapes&) +{ + o.endEscapes(); + return o; +} + +ICE_UTIL_API XMLOutput& operator<<(XMLOutput&, std::ios_base& (*)(std::ios_base&)); + +} + +#endif diff --git a/cpp/include/IceUtil/RWRecMutex.h b/cpp/include/IceUtil/RWRecMutex.h index cc09ab4113e..23eba24b62d 100644 --- a/cpp/include/IceUtil/RWRecMutex.h +++ b/cpp/include/IceUtil/RWRecMutex.h @@ -1,256 +1,256 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_RW_REC_MUTEX_H
-#define ICE_UTIL_RW_REC_MUTEX_H
-
-#include <IceUtil/Mutex.h>
-#include <IceUtil/Cond.h>
-#include <IceUtil/Thread.h>
-
-namespace IceUtil
-{
-
-template <typename T>
-class RLock
-{
-public:
-
- RLock(const T& mutex) :
- _mutex(mutex)
- {
- _mutex.readlock();
- }
-
- ~RLock()
- {
- _mutex.unlock();
- }
-
- void
- upgrade()
- {
- _mutex.upgrade();
- }
-
- void
- timedUpgrade(const Time& timeout)
- {
- _mutex.timedUpgrade(timeout);
- }
-
-private:
-
- const T& _mutex;
-};
-
-template <typename T>
-class TryRLock
-{
-public:
-
- TryRLock(const T& mutex) :
- _mutex(mutex)
- {
- _mutex.tryReadlock();
- }
-
- TryRLock(const T& mutex, const Time& timeout) :
- _mutex(mutex)
- {
- _mutex.timedTryReadlock(timeout);
- }
-
- ~TryRLock()
- {
- _mutex.unlock();
- }
-
- void
- upgrade()
- {
- _mutex.upgrade();
- }
-
- void
- timedUpgrade(const Time& timeout)
- {
- _mutex.timedUpgrade(timeout);
- }
-
-private:
-
- const T& _mutex;
-};
-
-template <typename T>
-class WLock
-{
-public:
-
- WLock(const T& mutex) :
- _mutex(mutex)
- {
- _mutex.writelock();
- }
-
- ~WLock()
- {
- _mutex.unlock();
- }
-
-private:
-
- const T& _mutex;
-};
-
-template <typename T>
-class TryWLock
-{
-public:
-
- TryWLock(const T& mutex) :
- _mutex(mutex)
- {
- _mutex.tryWritelock();
- }
-
- TryWLock(const T& mutex, const Time& timeout) :
- _mutex(mutex)
- {
- _mutex.timedTryWritelock(timeout);
- }
-
- ~TryWLock()
- {
- _mutex.unlock();
- }
-
-private:
-
- const T& _mutex;
-};
-
-//
-// Concurrency primitive that allows many readers & one writer access
-// to a data structure. Writers have priority over readers. The
-// structure is not strictly fair in that there is no absolute queue
-// of waiting writers - that is managed by a condition variable.
-//
-// Both Reader & Writer mutexes can be recursively locked. Calling
-// WLock (or TryWLock) while holding a read lock promotes the reader
-// to a writer lock.
-//
-class ICE_UTIL_API RWRecMutex
-{
-public:
-
- //
- // RLock (reader) & WLock (writer) typedefs.
- //
- typedef RLock<RWRecMutex> RLock;
- typedef TryRLock<RWRecMutex> TryRLock;
- typedef WLock<RWRecMutex> WLock;
- typedef TryWLock<RWRecMutex> TryWLock;
-
- RWRecMutex();
- ~RWRecMutex();
-
- //
- // Note that readlock/writelock & unlock in general should not be
- // used directly. Instead use RLock & WLock.
- //
-
- //
- // Acquire a read lock.
- //
- void readlock() const;
-
- //
- // Try to acquire a read lock.
- //
- void tryReadlock() const;
-
- //
- // Try to acquire a read lock for upto the given timeout.
- //
- void timedTryReadlock(const Time&) const;
-
- //
- // Acquire a write lock.
- //
- void writelock() const;
-
- //
- // Acquire a write lock.
- //
- void tryWritelock() const;
-
- //
- // Acquire a write lock for up to the given timeout.
- //
- void timedTryWritelock(const Time&) const;
-
- //
- // Unlock the reader/writer lock.
- //
- void unlock() const;
-
- //
- // Upgrade the read lock to a writer lock. Note that this method
- // can only be called if the reader lock is not held recursively.
- //
- void upgrade() const;
-
- //
- // Upgrade the read lock to a writer lock for up to the given
- // timeout Note that this method can only be called if the reader
- // lock is not held recursively.
- //
- void timedUpgrade(const Time&) const;
-
-private:
-
- // noncopyable
- RWRecMutex(const RWRecMutex&);
- void operator=(const RWRecMutex&);
-
- //
- // Number of readers holding the lock. A positive number indicates
- // readers are active. A negative number means that a writer is
- // active.
- //
- mutable int _count;
-
- //
- // If there is an active writer this is a control for thread.
- //
- mutable ThreadControl _writerControl;
-
- //
- // Number of waiting writers.
- //
- mutable unsigned int _waitingWriters;
-
- //
- // Internal mutex.
- //
- Mutex _mutex;
-
- //
- // Two condition variables for waiting readers & writers.
- //
- mutable Cond _readers;
- mutable Cond _writers;
-};
-
-} // End namespace IceUtil
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_RW_REC_MUTEX_H +#define ICE_UTIL_RW_REC_MUTEX_H + +#include <IceUtil/Mutex.h> +#include <IceUtil/Cond.h> +#include <IceUtil/Thread.h> + +namespace IceUtil +{ + +template <typename T> +class RLock +{ +public: + + RLock(const T& mutex) : + _mutex(mutex) + { + _mutex.readlock(); + } + + ~RLock() + { + _mutex.unlock(); + } + + void + upgrade() + { + _mutex.upgrade(); + } + + void + timedUpgrade(const Time& timeout) + { + _mutex.timedUpgrade(timeout); + } + +private: + + const T& _mutex; +}; + +template <typename T> +class TryRLock +{ +public: + + TryRLock(const T& mutex) : + _mutex(mutex) + { + _mutex.tryReadlock(); + } + + TryRLock(const T& mutex, const Time& timeout) : + _mutex(mutex) + { + _mutex.timedTryReadlock(timeout); + } + + ~TryRLock() + { + _mutex.unlock(); + } + + void + upgrade() + { + _mutex.upgrade(); + } + + void + timedUpgrade(const Time& timeout) + { + _mutex.timedUpgrade(timeout); + } + +private: + + const T& _mutex; +}; + +template <typename T> +class WLock +{ +public: + + WLock(const T& mutex) : + _mutex(mutex) + { + _mutex.writelock(); + } + + ~WLock() + { + _mutex.unlock(); + } + +private: + + const T& _mutex; +}; + +template <typename T> +class TryWLock +{ +public: + + TryWLock(const T& mutex) : + _mutex(mutex) + { + _mutex.tryWritelock(); + } + + TryWLock(const T& mutex, const Time& timeout) : + _mutex(mutex) + { + _mutex.timedTryWritelock(timeout); + } + + ~TryWLock() + { + _mutex.unlock(); + } + +private: + + const T& _mutex; +}; + +// +// Concurrency primitive that allows many readers & one writer access +// to a data structure. Writers have priority over readers. The +// structure is not strictly fair in that there is no absolute queue +// of waiting writers - that is managed by a condition variable. +// +// Both Reader & Writer mutexes can be recursively locked. Calling +// WLock (or TryWLock) while holding a read lock promotes the reader +// to a writer lock. +// +class ICE_UTIL_API RWRecMutex +{ +public: + + // + // RLock (reader) & WLock (writer) typedefs. + // + typedef RLock<RWRecMutex> RLock; + typedef TryRLock<RWRecMutex> TryRLock; + typedef WLock<RWRecMutex> WLock; + typedef TryWLock<RWRecMutex> TryWLock; + + RWRecMutex(); + ~RWRecMutex(); + + // + // Note that readlock/writelock & unlock in general should not be + // used directly. Instead use RLock & WLock. + // + + // + // Acquire a read lock. + // + void readlock() const; + + // + // Try to acquire a read lock. + // + void tryReadlock() const; + + // + // Try to acquire a read lock for upto the given timeout. + // + void timedTryReadlock(const Time&) const; + + // + // Acquire a write lock. + // + void writelock() const; + + // + // Acquire a write lock. + // + void tryWritelock() const; + + // + // Acquire a write lock for up to the given timeout. + // + void timedTryWritelock(const Time&) const; + + // + // Unlock the reader/writer lock. + // + void unlock() const; + + // + // Upgrade the read lock to a writer lock. Note that this method + // can only be called if the reader lock is not held recursively. + // + void upgrade() const; + + // + // Upgrade the read lock to a writer lock for up to the given + // timeout Note that this method can only be called if the reader + // lock is not held recursively. + // + void timedUpgrade(const Time&) const; + +private: + + // noncopyable + RWRecMutex(const RWRecMutex&); + void operator=(const RWRecMutex&); + + // + // Number of readers holding the lock. A positive number indicates + // readers are active. A negative number means that a writer is + // active. + // + mutable int _count; + + // + // If there is an active writer this is a control for thread. + // + mutable ThreadControl _writerControl; + + // + // Number of waiting writers. + // + mutable unsigned int _waitingWriters; + + // + // Internal mutex. + // + Mutex _mutex; + + // + // Two condition variables for waiting readers & writers. + // + mutable Cond _readers; + mutable Cond _writers; +}; + +} // End namespace IceUtil + +#endif diff --git a/cpp/include/IceUtil/RecMutex.h b/cpp/include/IceUtil/RecMutex.h index 8aab8c48a21..eec4dca2796 100644 --- a/cpp/include/IceUtil/RecMutex.h +++ b/cpp/include/IceUtil/RecMutex.h @@ -1,112 +1,112 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_RMUTEX_H
-#define ICE_UTIL_RMUTEX_H
-
-#include <IceUtil/Config.h>
-#include <IceUtil/Lock.h>
-#include <IceUtil/ThreadException.h>
-
-namespace IceUtil
-{
-
-//
-// Forward declarations for friend.
-//
-class Cond;
-
-//
-// Recursive Mutex implementation.
-//
-class ICE_UTIL_API RecMutex
-{
-public:
-
- //
- // Lock & TryLock typedefs.
- //
- typedef Lock<RecMutex> Lock;
- typedef TryLock<RecMutex> TryLock;
-
- RecMutex();
- ~RecMutex();
-
- //
- // Note that lock/trylock & unlock in general should not be used
- // directly. Instead use Lock & TryLock.
- //
-
- //
- // The boolean values are for the Monitor implementation which
- // needs to know whether the Mutex has been locked for the first
- // time, or unlocked for the last time (that is another thread is
- // able to acquire the mutex).
- //
-
- //
- // Return true if the mutex has been locked for the first time.
- //
- bool lock() const;
-
- //
- // Throw ThreadLockedException in the case that the lock call would
- // block (that is the mutex is already owned by some other
- // thread). Returns true if the mutex has been locked for the
- // first time.
- //
- bool trylock() const;
-
- //
- // Returns true if the mutex has been unlocked for the last time
- // (false otherwise).
- //
- bool unlock() const;
-
-private:
-
- // noncopyable
- RecMutex(const RecMutex&);
- void operator=(const RecMutex&);
-
- //
- // LockState and the lock/unlock variations are for use by the
- // Condition variable implementation.
- //
-#ifdef _WIN32
- struct LockState
- {
- int count;
- };
-#else
- struct LockState
- {
- pthread_mutex_t* mutex;
- int count;
- };
-#endif
-
- void unlock(LockState&) const;
- void lock(LockState&) const;
-
- friend class Cond;
-
-#ifdef _WIN32
- mutable CRITICAL_SECTION _mutex;
-#else
- mutable pthread_mutex_t _mutex;
-#endif
-
- mutable int _count;
-};
-
-} // End namespace IceUtil
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_RMUTEX_H +#define ICE_UTIL_RMUTEX_H + +#include <IceUtil/Config.h> +#include <IceUtil/Lock.h> +#include <IceUtil/ThreadException.h> + +namespace IceUtil +{ + +// +// Forward declarations for friend. +// +class Cond; + +// +// Recursive Mutex implementation. +// +class ICE_UTIL_API RecMutex +{ +public: + + // + // Lock & TryLock typedefs. + // + typedef Lock<RecMutex> Lock; + typedef TryLock<RecMutex> TryLock; + + RecMutex(); + ~RecMutex(); + + // + // Note that lock/trylock & unlock in general should not be used + // directly. Instead use Lock & TryLock. + // + + // + // The boolean values are for the Monitor implementation which + // needs to know whether the Mutex has been locked for the first + // time, or unlocked for the last time (that is another thread is + // able to acquire the mutex). + // + + // + // Return true if the mutex has been locked for the first time. + // + bool lock() const; + + // + // Throw ThreadLockedException in the case that the lock call would + // block (that is the mutex is already owned by some other + // thread). Returns true if the mutex has been locked for the + // first time. + // + bool trylock() const; + + // + // Returns true if the mutex has been unlocked for the last time + // (false otherwise). + // + bool unlock() const; + +private: + + // noncopyable + RecMutex(const RecMutex&); + void operator=(const RecMutex&); + + // + // LockState and the lock/unlock variations are for use by the + // Condition variable implementation. + // +#ifdef _WIN32 + struct LockState + { + int count; + }; +#else + struct LockState + { + pthread_mutex_t* mutex; + int count; + }; +#endif + + void unlock(LockState&) const; + void lock(LockState&) const; + + friend class Cond; + +#ifdef _WIN32 + mutable CRITICAL_SECTION _mutex; +#else + mutable pthread_mutex_t _mutex; +#endif + + mutable int _count; +}; + +} // End namespace IceUtil + +#endif diff --git a/cpp/include/IceUtil/Shared.h b/cpp/include/IceUtil/Shared.h index 38c72dd343b..b9cc3c3d265 100644 --- a/cpp/include/IceUtil/Shared.h +++ b/cpp/include/IceUtil/Shared.h @@ -1,364 +1,364 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_SHARED_H
-#define ICE_UTIL_SHARED_H
-
-#include <IceUtil/Config.h>
-
-//
-// The inline assembler causes problems with shared libraries.
-//
-#if defined(__ICC) && !defined(_WIN32)
-# define ICE_USE_MUTEX_SHARED
-#endif
-
-#ifdef ICE_USE_MUTEX_SHARED
-# include <IceUtil/Mutex.h>
-#endif
-
-#if !defined(_WIN32) && !defined(ICE_USE_MUTEX_SHARED)
-
-//
-// Linux only. Unfortunately, asm/atomic.h builds non-SMP safe code
-// with non-SMP kernels. This means that executables compiled with a
-// non-SMP kernel would fail randomly due to concurrency errors with
-// reference counting on SMP hosts. Therefore the relevent pieces of
-// atomic.h are more-or-less duplicated.
-//
-
-/*
- * Make sure gcc doesn't try to be clever and move things around
- * on us. We need to use _exactly_ the address the user gave us,
- * not some alias that contains the same information.
- */
-struct ice_atomic_t
-{
- volatile int counter;
-};
-
-/*
- * ice_atomic_set - set ice_atomic variable
- * @v: pointer of type ice_atomic_t
- * @i: required value
- *
- * Atomically sets the value of @v to @i. Note that the guaranteed
- * useful range of an ice_atomic_t is only 24 bits.
- */
-inline void ice_atomic_set(ice_atomic_t* v, int i)
-{
- v->counter = i;
-}
-
-/*
- * ice_atomic_inc - increment ice_atomic variable
- * @v: pointer of type ice_atomic_t
- *
- * Atomically increments @v by 1. Note that the guaranteed useful
- * range of an ice_atomic_t is only 24 bits.
- *
- * Inlined because this operation is performance critical.
- */
-inline void ice_atomic_inc(ice_atomic_t *v)
-{
- __asm__ __volatile__(
- "lock ; incl %0"
- :"=m" (v->counter)
- :"m" (v->counter));
-}
-
-/**
- * ice_atomic_dec_and_test - decrement and test
- * @v: pointer of type ice_atomic_t
- *
- * Atomically decrements @v by 1 and returns true if the result is 0,
- * or false for all other cases. Note that the guaranteed useful
- * range of an ice_atomic_t is only 24 bits.
- *
- * Inlined because this operation is performance critical.
- */
-inline int ice_atomic_dec_and_test(ice_atomic_t *v)
-{
- unsigned char c;
- __asm__ __volatile__(
- "lock ; decl %0; sete %1"
- :"=m" (v->counter), "=qm" (c)
- :"m" (v->counter) : "memory");
- return c != 0;
-}
-
-/**
- * ice_atomic_exchange_add - same as InterlockedExchangeAdd. This
- * didn't come from atomic.h (the code was derived from similar code
- * in /usr/include/asm/rwsem.h)
- *
- * Inlined because this operation is performance critical.
- */
-inline int ice_atomic_exchange_add(int i, ice_atomic_t* v)
-{
- int tmp = i;
- __asm__ __volatile__(
- "lock ; xadd %0,(%2)"
- :"+r"(tmp), "=m"(v->counter)
- :"r"(v), "m"(v->counter)
- : "memory");
- return tmp + i;
-}
-
-#endif
-
-//
-// Base classes for reference counted types. The IceUtil::Handle
-// template can be used for smart pointers to types derived from these
-// bases.
-//
-// IceUtil::SimpleShared
-// =====================
-//
-// A non thread-safe base class for reference-counted types.
-//
-// IceUtil::Shared
-// ===============
-//
-// A thread-safe base class for reference-counted types.
-//
-namespace IceUtil
-{
-
-//
-// TODO: Not all operations in this class are performance critical,
-// thus not all of them should be inlined.
-//
-
-class SimpleShared : public noncopyable
-{
-public:
-
- SimpleShared() :
- _ref(0),
- _noDelete(false)
- {
- }
-
- virtual ~SimpleShared()
- {
- }
-
- void __incRef()
- {
- assert(_ref >= 0);
- ++_ref;
- }
-
- void __decRef()
- {
- assert(_ref > 0);
- if(--_ref == 0)
- {
- if(!_noDelete)
- {
- delete this;
- }
- }
- }
-
- int __getRef() const
- {
- return _ref;
- }
-
- void __setNoDelete(bool b)
- {
- _noDelete = b;
- }
-
-private:
-
- int _ref;
- bool _noDelete;
-};
-
-class Shared : public noncopyable
-{
-public:
-
- Shared();
- virtual ~Shared();
- void __incRef();
- void __decRef();
- int __getRef() const;
- void __setNoDelete(bool);
-
-private:
-
-#ifdef ICE_USE_MUTEX_SHARED
- int _ref;
- Mutex _mutex;
-#elif defined(_WIN32)
- LONG _ref;
-#else
- ice_atomic_t _ref;
-#endif
- bool _noDelete;
-};
-
-//
-// TODO: Not all operations below are performance critical, thus not
-// all of them should be inlined.
-//
-
-#ifdef ICE_USE_MUTEX_SHARED
-
-inline
-Shared::Shared() :
- _ref(0),
- _noDelete(false)
-{
-}
-
-inline
-Shared::~Shared()
-{
-}
-
-inline void
-Shared::__incRef()
-{
- _mutex.lock();
- assert(_ref >= 0);
- ++_ref;
- _mutex.unlock();
-}
-
-inline void
-Shared::__decRef()
-{
- _mutex.lock();
- bool doDelete = false;
- assert(_ref > 0);
- if(--_ref == 0)
- {
- doDelete = !_noDelete;
- }
- _mutex.unlock();
- if(doDelete)
- {
- delete this;
- }
-}
-
-inline int
-Shared::__getRef() const
-{
- _mutex.lock();
- int ref = _ref;
- _mutex.unlock();
- return ref;
-}
-
-inline void
-Shared::__setNoDelete(bool b)
-{
- _mutex.lock();
- _noDelete = b;
- _mutex.unlock();
-}
-
-#elif defined(_WIN32)
-
-inline
-Shared::Shared() :
- _ref(0),
- _noDelete(false)
-{
-}
-
-inline
-Shared::~Shared()
-{
-}
-
-inline void
-Shared::__incRef()
-{
- assert(InterlockedExchangeAdd(&_ref, 0) >= 0);
- InterlockedIncrement(&_ref);
-}
-
-inline void
-Shared::__decRef()
-{
- assert(InterlockedExchangeAdd(&_ref, 0) > 0);
- if(InterlockedDecrement(&_ref) == 0 && !_noDelete)
- {
- delete this;
- }
-}
-
-inline int
-Shared::__getRef() const
-{
- return InterlockedExchangeAdd(const_cast<LONG*>(&_ref), 0);
-}
-
-inline void
-Shared::__setNoDelete(bool b)
-{
- _noDelete = b;
-}
-
-#else
-
-inline
-Shared::Shared() :
- _noDelete(false)
-{
- ice_atomic_set(&_ref, 0);
-}
-
-inline
-Shared::~Shared()
-{
-}
-
-inline void
-Shared::__incRef()
-{
- assert(ice_atomic_exchange_add(0, &_ref) >= 0);
- ice_atomic_inc(&_ref);
-}
-
-inline void
-Shared::__decRef()
-{
- assert(ice_atomic_exchange_add(0, &_ref) > 0);
- if(ice_atomic_dec_and_test(&_ref) && !_noDelete)
- {
- delete this;
- }
-}
-
-inline int
-Shared::__getRef() const
-{
- return ice_atomic_exchange_add(0, const_cast<ice_atomic_t*>(&_ref));
-}
-
-inline void
-Shared::__setNoDelete(bool b)
-{
- _noDelete = b;
-}
-
-#endif
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_SHARED_H +#define ICE_UTIL_SHARED_H + +#include <IceUtil/Config.h> + +// +// The inline assembler causes problems with shared libraries. +// +#if defined(__ICC) && !defined(_WIN32) +# define ICE_USE_MUTEX_SHARED +#endif + +#ifdef ICE_USE_MUTEX_SHARED +# include <IceUtil/Mutex.h> +#endif + +#if !defined(_WIN32) && !defined(ICE_USE_MUTEX_SHARED) + +// +// Linux only. Unfortunately, asm/atomic.h builds non-SMP safe code +// with non-SMP kernels. This means that executables compiled with a +// non-SMP kernel would fail randomly due to concurrency errors with +// reference counting on SMP hosts. Therefore the relevent pieces of +// atomic.h are more-or-less duplicated. +// + +/* + * Make sure gcc doesn't try to be clever and move things around + * on us. We need to use _exactly_ the address the user gave us, + * not some alias that contains the same information. + */ +struct ice_atomic_t +{ + volatile int counter; +}; + +/* + * ice_atomic_set - set ice_atomic variable + * @v: pointer of type ice_atomic_t + * @i: required value + * + * Atomically sets the value of @v to @i. Note that the guaranteed + * useful range of an ice_atomic_t is only 24 bits. + */ +inline void ice_atomic_set(ice_atomic_t* v, int i) +{ + v->counter = i; +} + +/* + * ice_atomic_inc - increment ice_atomic variable + * @v: pointer of type ice_atomic_t + * + * Atomically increments @v by 1. Note that the guaranteed useful + * range of an ice_atomic_t is only 24 bits. + * + * Inlined because this operation is performance critical. + */ +inline void ice_atomic_inc(ice_atomic_t *v) +{ + __asm__ __volatile__( + "lock ; incl %0" + :"=m" (v->counter) + :"m" (v->counter)); +} + +/** + * ice_atomic_dec_and_test - decrement and test + * @v: pointer of type ice_atomic_t + * + * Atomically decrements @v by 1 and returns true if the result is 0, + * or false for all other cases. Note that the guaranteed useful + * range of an ice_atomic_t is only 24 bits. + * + * Inlined because this operation is performance critical. + */ +inline int ice_atomic_dec_and_test(ice_atomic_t *v) +{ + unsigned char c; + __asm__ __volatile__( + "lock ; decl %0; sete %1" + :"=m" (v->counter), "=qm" (c) + :"m" (v->counter) : "memory"); + return c != 0; +} + +/** + * ice_atomic_exchange_add - same as InterlockedExchangeAdd. This + * didn't come from atomic.h (the code was derived from similar code + * in /usr/include/asm/rwsem.h) + * + * Inlined because this operation is performance critical. + */ +inline int ice_atomic_exchange_add(int i, ice_atomic_t* v) +{ + int tmp = i; + __asm__ __volatile__( + "lock ; xadd %0,(%2)" + :"+r"(tmp), "=m"(v->counter) + :"r"(v), "m"(v->counter) + : "memory"); + return tmp + i; +} + +#endif + +// +// Base classes for reference counted types. The IceUtil::Handle +// template can be used for smart pointers to types derived from these +// bases. +// +// IceUtil::SimpleShared +// ===================== +// +// A non thread-safe base class for reference-counted types. +// +// IceUtil::Shared +// =============== +// +// A thread-safe base class for reference-counted types. +// +namespace IceUtil +{ + +// +// TODO: Not all operations in this class are performance critical, +// thus not all of them should be inlined. +// + +class SimpleShared : public noncopyable +{ +public: + + SimpleShared() : + _ref(0), + _noDelete(false) + { + } + + virtual ~SimpleShared() + { + } + + void __incRef() + { + assert(_ref >= 0); + ++_ref; + } + + void __decRef() + { + assert(_ref > 0); + if(--_ref == 0) + { + if(!_noDelete) + { + delete this; + } + } + } + + int __getRef() const + { + return _ref; + } + + void __setNoDelete(bool b) + { + _noDelete = b; + } + +private: + + int _ref; + bool _noDelete; +}; + +class Shared : public noncopyable +{ +public: + + Shared(); + virtual ~Shared(); + void __incRef(); + void __decRef(); + int __getRef() const; + void __setNoDelete(bool); + +private: + +#ifdef ICE_USE_MUTEX_SHARED + int _ref; + Mutex _mutex; +#elif defined(_WIN32) + LONG _ref; +#else + ice_atomic_t _ref; +#endif + bool _noDelete; +}; + +// +// TODO: Not all operations below are performance critical, thus not +// all of them should be inlined. +// + +#ifdef ICE_USE_MUTEX_SHARED + +inline +Shared::Shared() : + _ref(0), + _noDelete(false) +{ +} + +inline +Shared::~Shared() +{ +} + +inline void +Shared::__incRef() +{ + _mutex.lock(); + assert(_ref >= 0); + ++_ref; + _mutex.unlock(); +} + +inline void +Shared::__decRef() +{ + _mutex.lock(); + bool doDelete = false; + assert(_ref > 0); + if(--_ref == 0) + { + doDelete = !_noDelete; + } + _mutex.unlock(); + if(doDelete) + { + delete this; + } +} + +inline int +Shared::__getRef() const +{ + _mutex.lock(); + int ref = _ref; + _mutex.unlock(); + return ref; +} + +inline void +Shared::__setNoDelete(bool b) +{ + _mutex.lock(); + _noDelete = b; + _mutex.unlock(); +} + +#elif defined(_WIN32) + +inline +Shared::Shared() : + _ref(0), + _noDelete(false) +{ +} + +inline +Shared::~Shared() +{ +} + +inline void +Shared::__incRef() +{ + assert(InterlockedExchangeAdd(&_ref, 0) >= 0); + InterlockedIncrement(&_ref); +} + +inline void +Shared::__decRef() +{ + assert(InterlockedExchangeAdd(&_ref, 0) > 0); + if(InterlockedDecrement(&_ref) == 0 && !_noDelete) + { + delete this; + } +} + +inline int +Shared::__getRef() const +{ + return InterlockedExchangeAdd(const_cast<LONG*>(&_ref), 0); +} + +inline void +Shared::__setNoDelete(bool b) +{ + _noDelete = b; +} + +#else + +inline +Shared::Shared() : + _noDelete(false) +{ + ice_atomic_set(&_ref, 0); +} + +inline +Shared::~Shared() +{ +} + +inline void +Shared::__incRef() +{ + assert(ice_atomic_exchange_add(0, &_ref) >= 0); + ice_atomic_inc(&_ref); +} + +inline void +Shared::__decRef() +{ + assert(ice_atomic_exchange_add(0, &_ref) > 0); + if(ice_atomic_dec_and_test(&_ref) && !_noDelete) + { + delete this; + } +} + +inline int +Shared::__getRef() const +{ + return ice_atomic_exchange_add(0, const_cast<ice_atomic_t*>(&_ref)); +} + +inline void +Shared::__setNoDelete(bool b) +{ + _noDelete = b; +} + +#endif + +} + +#endif diff --git a/cpp/include/IceUtil/Thread.h b/cpp/include/IceUtil/Thread.h index 172c411c18c..2d96293bd23 100644 --- a/cpp/include/IceUtil/Thread.h +++ b/cpp/include/IceUtil/Thread.h @@ -1,117 +1,117 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_THREAD_H
-#define ICE_UTIL_THREAD_H
-
-#include <IceUtil/Shared.h>
-#include <IceUtil/Handle.h>
-
-namespace IceUtil
-{
-
-class Time;
-
-#ifdef _WIN32
-struct HandleWrapper : public Shared
-{
- // Inline for performance reasons.
- HandleWrapper(HANDLE h) :
- handle(h)
- {
- }
-
- // Inline for performance reasons.
- virtual ~HandleWrapper()
- {
- if(handle)
- {
- CloseHandle(handle);
- }
- }
-
- HANDLE handle;
-};
-
-typedef Handle<HandleWrapper> HandleWrapperPtr;
-#endif
-
-class ICE_UTIL_API ThreadControl
-{
-public:
-
- ThreadControl();
-
-#ifdef _WIN32
- ThreadControl(const HandleWrapperPtr&, unsigned);
-#else
- ThreadControl(pthread_t);
-#endif
-
- bool operator==(const ThreadControl&) const;
- bool operator!=(const ThreadControl&) const;
- bool operator<(const ThreadControl&) const;
-
- //
- // Wait until the controlled thread terminates. The call has POSIX
- // semantics.
- //
- // At most one thread can wait for the termination of a given
- // thread.C alling join on a thread on which another thread is
- // already waiting for termination results in undefined behaviour.
- //
- void join();
-
- static void sleep(const Time&);
- static void yield();
-
-private:
-
-#ifdef _WIN32
- HandleWrapperPtr _handle;
- unsigned _id;
-#else
- pthread_t _id;
-#endif
-};
-
-class ICE_UTIL_API Thread : virtual public IceUtil::Shared
-{
-public:
-
- Thread();
- virtual ~Thread();
-
- virtual void run() = 0;
-
- ThreadControl start();
-
- ThreadControl getThreadControl();
-
- bool operator==(const Thread&) const;
- bool operator!=(const Thread&) const;
- bool operator<(const Thread&) const;
-
-private:
-
-#ifdef _WIN32
- unsigned _id;
- HandleWrapperPtr _handle;
-#else
- pthread_t _id;
-#endif
-};
-
-typedef Handle<Thread> ThreadPtr;
-
-}
-
-#endif
-
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_THREAD_H +#define ICE_UTIL_THREAD_H + +#include <IceUtil/Shared.h> +#include <IceUtil/Handle.h> + +namespace IceUtil +{ + +class Time; + +#ifdef _WIN32 +struct HandleWrapper : public Shared +{ + // Inline for performance reasons. + HandleWrapper(HANDLE h) : + handle(h) + { + } + + // Inline for performance reasons. + virtual ~HandleWrapper() + { + if(handle) + { + CloseHandle(handle); + } + } + + HANDLE handle; +}; + +typedef Handle<HandleWrapper> HandleWrapperPtr; +#endif + +class ICE_UTIL_API ThreadControl +{ +public: + + ThreadControl(); + +#ifdef _WIN32 + ThreadControl(const HandleWrapperPtr&, unsigned); +#else + ThreadControl(pthread_t); +#endif + + bool operator==(const ThreadControl&) const; + bool operator!=(const ThreadControl&) const; + bool operator<(const ThreadControl&) const; + + // + // Wait until the controlled thread terminates. The call has POSIX + // semantics. + // + // At most one thread can wait for the termination of a given + // thread.C alling join on a thread on which another thread is + // already waiting for termination results in undefined behaviour. + // + void join(); + + static void sleep(const Time&); + static void yield(); + +private: + +#ifdef _WIN32 + HandleWrapperPtr _handle; + unsigned _id; +#else + pthread_t _id; +#endif +}; + +class ICE_UTIL_API Thread : virtual public IceUtil::Shared +{ +public: + + Thread(); + virtual ~Thread(); + + virtual void run() = 0; + + ThreadControl start(); + + ThreadControl getThreadControl(); + + bool operator==(const Thread&) const; + bool operator!=(const Thread&) const; + bool operator<(const Thread&) const; + +private: + +#ifdef _WIN32 + unsigned _id; + HandleWrapperPtr _handle; +#else + pthread_t _id; +#endif +}; + +typedef Handle<Thread> ThreadPtr; + +} + +#endif + diff --git a/cpp/include/IceUtil/ThreadException.h b/cpp/include/IceUtil/ThreadException.h index 9d4cdc9ad6d..5e9b409f556 100644 --- a/cpp/include/IceUtil/ThreadException.h +++ b/cpp/include/IceUtil/ThreadException.h @@ -1,47 +1,47 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_THREAD_EXCEPTION_H
-#define ICE_UTIL_THREAD_EXCEPTION_H
-
-#include <IceUtil/Exception.h>
-
-namespace IceUtil
-{
-
-class ICE_UTIL_API ThreadSyscallException : public Exception
-{
-public:
-
- ThreadSyscallException(const char*, int);
- virtual std::string ice_name() const;
- virtual void ice_print(std::ostream&) const;
- virtual Exception* ice_clone() const;
- virtual void ice_throw() const;
-
-private:
-
- const int _error;
-};
-
-class ICE_UTIL_API ThreadLockedException : public Exception
-{
-public:
-
- ThreadLockedException(const char*, int);
- virtual std::string ice_name() const;
- virtual Exception* ice_clone() const;
- virtual void ice_throw() const;
-};
-
-}
-
-#endif
-
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_THREAD_EXCEPTION_H +#define ICE_UTIL_THREAD_EXCEPTION_H + +#include <IceUtil/Exception.h> + +namespace IceUtil +{ + +class ICE_UTIL_API ThreadSyscallException : public Exception +{ +public: + + ThreadSyscallException(const char*, int); + virtual std::string ice_name() const; + virtual void ice_print(std::ostream&) const; + virtual Exception* ice_clone() const; + virtual void ice_throw() const; + +private: + + const int _error; +}; + +class ICE_UTIL_API ThreadLockedException : public Exception +{ +public: + + ThreadLockedException(const char*, int); + virtual std::string ice_name() const; + virtual Exception* ice_clone() const; + virtual void ice_throw() const; +}; + +} + +#endif + diff --git a/cpp/include/IceUtil/Time.h b/cpp/include/IceUtil/Time.h index 241919dbb8a..ad59dd847b6 100644 --- a/cpp/include/IceUtil/Time.h +++ b/cpp/include/IceUtil/Time.h @@ -1,63 +1,63 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_TIME_H
-#define ICE_UTIL_TIME_H
-
-#include <IceUtil/Config.h>
-
-namespace IceUtil
-{
-
-class ICE_UTIL_API Time
-{
-public:
-
- Time();
-
- // No copy constructor and assignment operator necessary. The
- // automatically generated copy constructor and assignment
- // operator do the right thing.
-
- static Time now();
- static Time seconds(long);
- static Time milliSeconds(long);
-#ifdef _WIN32
- static Time microSeconds(__int64);
-#else
- static Time microSeconds(long long);
-#endif
-
- Time operator-() const;
- Time operator-(const Time&) const;
- Time operator+(const Time&) const;
- Time& operator+=(const Time&);
- Time& operator-=(const Time&);
-
- bool operator<(const Time&) const;
- bool operator<=(const Time&) const;
- bool operator>(const Time&) const;
- bool operator>=(const Time&) const;
- bool operator==(const Time&) const;
- bool operator!=(const Time&) const;
-
- operator timeval() const;
- operator double() const;
-
-private:
-
- Time(Int64);
-
- Int64 _usec;
-};
-
-} // End namespace IceUtil
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_TIME_H +#define ICE_UTIL_TIME_H + +#include <IceUtil/Config.h> + +namespace IceUtil +{ + +class ICE_UTIL_API Time +{ +public: + + Time(); + + // No copy constructor and assignment operator necessary. The + // automatically generated copy constructor and assignment + // operator do the right thing. + + static Time now(); + static Time seconds(long); + static Time milliSeconds(long); +#ifdef _WIN32 + static Time microSeconds(__int64); +#else + static Time microSeconds(long long); +#endif + + Time operator-() const; + Time operator-(const Time&) const; + Time operator+(const Time&) const; + Time& operator+=(const Time&); + Time& operator-=(const Time&); + + bool operator<(const Time&) const; + bool operator<=(const Time&) const; + bool operator>(const Time&) const; + bool operator>=(const Time&) const; + bool operator==(const Time&) const; + bool operator!=(const Time&) const; + + operator timeval() const; + operator double() const; + +private: + + Time(Int64); + + Int64 _usec; +}; + +} // End namespace IceUtil + +#endif diff --git a/cpp/include/IceUtil/UUID.h b/cpp/include/IceUtil/UUID.h index 0c6ee035c08..2de0c61718f 100644 --- a/cpp/include/IceUtil/UUID.h +++ b/cpp/include/IceUtil/UUID.h @@ -1,23 +1,23 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_UUID_H
-#define ICE_UTIL_UUID_H
-
-#include <IceUtil/Config.h>
-
-namespace IceUtil
-{
-
-ICE_UTIL_API std::string generateUUID();
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_UUID_H +#define ICE_UTIL_UUID_H + +#include <IceUtil/Config.h> + +namespace IceUtil +{ + +ICE_UTIL_API std::string generateUUID(); + +} + +#endif diff --git a/cpp/include/IceUtil/Unicode.h b/cpp/include/IceUtil/Unicode.h index 6fb8e6304cd..ca4cd774750 100644 --- a/cpp/include/IceUtil/Unicode.h +++ b/cpp/include/IceUtil/Unicode.h @@ -1,24 +1,24 @@ -// **********************************************************************
-//
-// Copyright (c) 2001
-// Mutable Realms, Inc.
-// Huntsville, AL, USA
-//
-// All Rights Reserved
-//
-// **********************************************************************
-
-#ifndef ICE_UTIL_UNICODE_H
-#define ICE_UTIL_UNICODE_H
-
-#include <IceUtil/Config.h>
-
-namespace IceUtil
-{
-
-ICE_UTIL_API std::string wstringToString(const std::wstring&);
-ICE_UTIL_API std::wstring stringToWstring(const std::string&);
-
-}
-
-#endif
+// ********************************************************************** +// +// Copyright (c) 2001 +// Mutable Realms, Inc. +// Huntsville, AL, USA +// +// All Rights Reserved +// +// ********************************************************************** + +#ifndef ICE_UTIL_UNICODE_H +#define ICE_UTIL_UNICODE_H + +#include <IceUtil/Config.h> + +namespace IceUtil +{ + +ICE_UTIL_API std::string wstringToString(const std::wstring&); +ICE_UTIL_API std::wstring stringToWstring(const std::string&); + +} + +#endif |