diff options
Diffstat (limited to 'cpp/demo/Freeze/customEvictor')
4 files changed, 28 insertions, 28 deletions
diff --git a/cpp/demo/Freeze/customEvictor/.depend b/cpp/demo/Freeze/customEvictor/.depend index be42e17b63f..d439f2a44d6 100644 --- a/cpp/demo/Freeze/customEvictor/.depend +++ b/cpp/demo/Freeze/customEvictor/.depend @@ -1,7 +1,7 @@ Item$(OBJEXT): Item.cpp ./Item.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Item.h ItemInfo$(OBJEXT): ItemInfo.cpp ./ItemInfo.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Object.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h -Database$(OBJEXT): Database.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h ./Database.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./ItemInfo.h +Database$(OBJEXT): Database.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./Database.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./ItemInfo.h CurrentDatabase$(OBJEXT): CurrentDatabase.cpp $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./CurrentDatabase.h ./Database.h ./ItemInfo.h ItemI$(OBJEXT): ItemI.cpp ./ItemI.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h ./Item.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h ./ItemInfo.h ./CurrentDatabase.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Database.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h Evictor$(OBJEXT): Evictor.cpp ./Evictor.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./CurrentDatabase.h ./Database.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./ItemInfo.h ./ItemI.h ./Item.h diff --git a/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp b/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp index fa355bae0ab..e836fa0e38d 100644 --- a/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp +++ b/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp @@ -1,10 +1,10 @@ -# Microsoft Developer Studio Project File - Name="Freeze.customEvictor.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.customEvictor.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.customEvictor.client - Win32 Debug
+CFG=Freeze.customEvictor.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.customEvictor.client - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.customEvictor.client.mak" CFG="Freeze.customEvictor.client - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.customEvictor.client.mak" CFG="Freeze.customEvictor.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.customEvictor.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.customEvictor.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.customEvictor.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.customEvictor.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.customEvictor.client - Win32 Debug CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.customEvictor.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe # ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe # Begin Target
-# Name "Freeze.customEvictor.client - Win32 Release"
-# Name "Freeze.customEvictor.client - Win32 Debug"
+# Name "Freeze.customEvictor.client.exe - Win32 Release"
+# Name "Freeze.customEvictor.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Item.h SOURCE=.\Item.ice
-!IF "$(CFG)" == "Freeze.customEvictor.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.client.exe - Win32 Release"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \ $(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.client.exe - Win32 Debug"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp b/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp index fb703f1e2c4..0200c94e726 100644 --- a/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp +++ b/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp @@ -1,10 +1,10 @@ -# Microsoft Developer Studio Project File - Name="Freeze.customEvictor.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.customEvictor.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.customEvictor.server - Win32 Debug
+CFG=Freeze.customEvictor.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.customEvictor.server - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.customEvictor.server.mak" CFG="Freeze.customEvictor.server - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.customEvictor.server.mak" CFG="Freeze.customEvictor.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.customEvictor.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.customEvictor.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.customEvictor.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.customEvictor.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.customEvictor.server - Win32 Debug CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.customEvictor.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe # ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe # Begin Target
-# Name "Freeze.customEvictor.server - Win32 Release"
-# Name "Freeze.customEvictor.server - Win32 Debug"
+# Name "Freeze.customEvictor.server.exe - Win32 Release"
+# Name "Freeze.customEvictor.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -165,7 +165,7 @@ SOURCE=.\SimpleEvictor.h SOURCE=.\Item.ice
-!IF "$(CFG)" == "Freeze.customEvictor.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Release"
USERDEP__ITEM_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -181,7 +181,7 @@ BuildCmds= \ $(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Debug"
USERDEP__ITEM_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
@@ -204,7 +204,7 @@ BuildCmds= \ SOURCE=.\ItemInfo.ice
-!IF "$(CFG)" == "Freeze.customEvictor.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Release"
# Begin Custom Build
InputPath=.\ItemInfo.ice
@@ -227,7 +227,7 @@ BuildCmds= \ $(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\ItemInfo.ice
diff --git a/cpp/demo/Freeze/customEvictor/expect.py b/cpp/demo/Freeze/customEvictor/expect.py index 94d36642321..9de339b4ed0 100755 --- a/cpp/demo/Freeze/customEvictor/expect.py +++ b/cpp/demo/Freeze/customEvictor/expect.py @@ -30,7 +30,7 @@ sys.stdout.flush() Util.cleanDbDir("db") print "ok" -print "testing IceUtl::Cache evictor" +print "testing IceUtil::Cache evictor" server = Util.spawn('./server --Ice.PrintAdapterReady') server.expect(".* ready", timeout=120) |