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-rw-r--r--cpp/demo/Freeze/backup/.depend2
-rw-r--r--cpp/demo/Freeze/backup/Freeze.backup.client.dsp (renamed from cpp/demo/Freeze/backup/Freeze.backup.dsp)26
-rw-r--r--cpp/demo/Freeze/backup/config6
-rw-r--r--cpp/demo/Freeze/bench/.depend2
-rw-r--r--cpp/demo/Freeze/bench/Client.cpp10
-rw-r--r--cpp/demo/Freeze/bench/Freeze.bench.client.dsp (renamed from cpp/demo/Freeze/bench/Freeze.bench.dsp)26
-rw-r--r--cpp/demo/Freeze/casino/Client.cpp16
-rw-r--r--cpp/demo/Freeze/casino/Freeze.casino.client.dsp24
-rw-r--r--cpp/demo/Freeze/casino/Freeze.casino.server.dsp28
-rw-r--r--cpp/demo/Freeze/customEvictor/.depend2
-rw-r--r--cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp24
-rw-r--r--cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp28
-rwxr-xr-xcpp/demo/Freeze/customEvictor/expect.py2
-rw-r--r--cpp/demo/Freeze/library/.depend8
-rw-r--r--cpp/demo/Freeze/library/Collocated.cpp2
-rwxr-xr-x[-rw-r--r--]cpp/demo/Freeze/library/Freeze.library.client.dsp98
-rwxr-xr-x[-rw-r--r--]cpp/demo/Freeze/library/Freeze.library.collocated.dsp98
-rw-r--r--cpp/demo/Freeze/library/Freeze.library.server.dsp24
-rw-r--r--cpp/demo/Freeze/library/Grammar.cpp1029
-rw-r--r--cpp/demo/Freeze/library/Grammar.h33
-rw-r--r--cpp/demo/Freeze/library/Parser.cpp3
-rwxr-xr-x[-rw-r--r--]cpp/demo/Freeze/library/Scanner.cpp46
-rw-r--r--cpp/demo/Freeze/library/Server.cpp2
-rw-r--r--cpp/demo/Freeze/phonebook/.depend8
-rw-r--r--cpp/demo/Freeze/phonebook/Collocated.cpp2
-rwxr-xr-x[-rw-r--r--]cpp/demo/Freeze/phonebook/Freeze.phonebook.client.dsp98
-rwxr-xr-x[-rw-r--r--]cpp/demo/Freeze/phonebook/Freeze.phonebook.collocated.dsp98
-rw-r--r--cpp/demo/Freeze/phonebook/Freeze.phonebook.server.dsp24
-rw-r--r--cpp/demo/Freeze/phonebook/Grammar.cpp1031
-rw-r--r--cpp/demo/Freeze/phonebook/Grammar.h33
-rwxr-xr-x[-rw-r--r--]cpp/demo/Freeze/phonebook/Scanner.cpp46
-rw-r--r--cpp/demo/Freeze/phonebook/Server.cpp2
-rw-r--r--cpp/demo/Freeze/transform/.depend8
-rw-r--r--cpp/demo/Freeze/transform/Freeze.transform.create.dsp24
-rw-r--r--cpp/demo/Freeze/transform/Freeze.transform.read.dsp24
-rw-r--r--cpp/demo/Freeze/transform/Freeze.transform.readnew.dsp24
-rw-r--r--cpp/demo/Freeze/transform/Freeze.transform.recreate.dsp24
-rw-r--r--cpp/demo/Glacier2/callback/CallbackI.cpp2
-rw-r--r--cpp/demo/Glacier2/callback/Client.cpp3
-rw-r--r--cpp/demo/Glacier2/callback/Glacier2.callback.client.dsp24
-rw-r--r--cpp/demo/Glacier2/callback/Glacier2.callback.server.dsp24
-rw-r--r--cpp/demo/Glacier2/callback/Glacier2.callback.sessionserver.dsp20
-rw-r--r--cpp/demo/Glacier2/chat/Client.cpp3
-rw-r--r--cpp/demo/Glacier2/chat/Glacier2.chat.client.dsp24
-rw-r--r--cpp/demo/Glacier2/chat/Glacier2.chat.server.dsp24
-rw-r--r--cpp/demo/Ice/MFC/client/Ice.MFC.client.dsp24
-rw-r--r--cpp/demo/Ice/MFC/server/Ice.MFC.server.dsp24
-rw-r--r--cpp/demo/Ice/Makefile.mak2
-rw-r--r--cpp/demo/Ice/README5
-rw-r--r--cpp/demo/Ice/async/Ice.async.client.dsp24
-rw-r--r--cpp/demo/Ice/async/Ice.async.server.dsp24
-rw-r--r--cpp/demo/Ice/bidir/Ice.bidir.client.dsp24
-rw-r--r--cpp/demo/Ice/bidir/Ice.bidir.server.dsp24
-rw-r--r--cpp/demo/Ice/callback/CallbackSenderI.cpp2
-rw-r--r--cpp/demo/Ice/callback/Ice.callback.client.dsp24
-rw-r--r--cpp/demo/Ice/callback/Ice.callback.server.dsp24
-rw-r--r--cpp/demo/Ice/converter/Ice.converter.client.dsp24
-rw-r--r--cpp/demo/Ice/converter/Ice.converter.server.dsp24
-rw-r--r--cpp/demo/Ice/hello/Ice.hello.client.dsp24
-rw-r--r--cpp/demo/Ice/hello/Ice.hello.server.dsp24
-rw-r--r--cpp/demo/Ice/invoke/Ice.invoke.client.dsp24
-rw-r--r--cpp/demo/Ice/invoke/Ice.invoke.server.dsp24
-rw-r--r--cpp/demo/Ice/latency/Ice.latency.client.dsp24
-rw-r--r--cpp/demo/Ice/latency/Ice.latency.server.dsp24
-rw-r--r--cpp/demo/Ice/minimal/Ice.minimal.client.dsp24
-rw-r--r--cpp/demo/Ice/minimal/Ice.minimal.server.dsp24
-rw-r--r--cpp/demo/Ice/multicast/Ice.multicast.client.dsp28
-rw-r--r--cpp/demo/Ice/multicast/Ice.multicast.server.dsp28
-rw-r--r--cpp/demo/Ice/nested/Ice.nested.client.dsp24
-rw-r--r--cpp/demo/Ice/nested/Ice.nested.server.dsp24
-rw-r--r--cpp/demo/Ice/nested/NestedI.cpp2
-rw-r--r--cpp/demo/Ice/nrvo/.depend1
-rw-r--r--cpp/demo/Ice/nrvo/Client.cpp123
-rwxr-xr-xcpp/demo/Ice/nrvo/Ice.nrvo.client.dsp165
-rwxr-xr-xcpp/demo/Ice/nrvo/Ice.nrvo.server.dsp169
-rw-r--r--cpp/demo/Ice/nrvo/Makefile3
-rw-r--r--cpp/demo/Ice/nrvo/Makefile.mak3
-rw-r--r--cpp/demo/Ice/nrvo/MyStringSeq.cpp34
-rw-r--r--cpp/demo/Ice/nrvo/MyStringSeq.h31
-rw-r--r--cpp/demo/Ice/nrvo/Nrvo.ice4
-rw-r--r--cpp/demo/Ice/nrvo/NrvoI.cpp32
-rw-r--r--cpp/demo/Ice/nrvo/NrvoI.h2
-rw-r--r--cpp/demo/Ice/nrvo/README67
-rw-r--r--cpp/demo/Ice/nrvo/Server.cpp3
-rw-r--r--cpp/demo/Ice/nrvo/config.client9
-rw-r--r--cpp/demo/Ice/nrvo/config.server4
-rw-r--r--cpp/demo/Ice/protobuf/.depend0
-rw-r--r--cpp/demo/Ice/protobuf/.gitignore9
-rw-r--r--cpp/demo/Ice/protobuf/Client.cpp116
-rw-r--r--cpp/demo/Ice/protobuf/Hello.ice29
-rw-r--r--cpp/demo/Ice/protobuf/HelloI.cpp27
-rw-r--r--cpp/demo/Ice/protobuf/HelloI.h23
-rwxr-xr-xcpp/demo/Ice/protobuf/Ice.protobuf.client.vcproj267
-rwxr-xr-xcpp/demo/Ice/protobuf/Ice.protobuf.server.vcproj271
-rwxr-xr-xcpp/demo/Ice/protobuf/Ice.protobuf.sln29
-rw-r--r--cpp/demo/Ice/protobuf/Makefile66
-rw-r--r--cpp/demo/Ice/protobuf/Makefile.mak74
-rw-r--r--cpp/demo/Ice/protobuf/Person.proto16
-rw-r--r--cpp/demo/Ice/protobuf/README103
-rw-r--r--cpp/demo/Ice/protobuf/Server.cpp44
-rw-r--r--cpp/demo/Ice/protobuf/config.client23
-rw-r--r--cpp/demo/Ice/protobuf/config.server24
-rwxr-xr-xcpp/demo/Ice/protobuf/expect.py30
-rw-r--r--cpp/demo/Ice/session/Ice.session.client.dsp24
-rw-r--r--cpp/demo/Ice/session/Ice.session.server.dsp24
-rw-r--r--cpp/demo/Ice/throughput/Ice.throughput.client.dsp24
-rw-r--r--cpp/demo/Ice/throughput/Ice.throughput.server.dsp24
-rw-r--r--cpp/demo/Ice/value/Client.cpp6
-rw-r--r--cpp/demo/Ice/value/Ice.value.client.dsp24
-rw-r--r--cpp/demo/Ice/value/Ice.value.server.dsp24
-rw-r--r--cpp/demo/Ice/value/ObjectFactory.cpp4
-rw-r--r--cpp/demo/IceBox/hello/IceBox.hello.client.dsp24
-rw-r--r--cpp/demo/IceBox/hello/IceBox.hello.server.dsp24
-rw-r--r--cpp/demo/IceGrid/allocate/Client.cpp6
-rw-r--r--cpp/demo/IceGrid/allocate/IceGrid.allocate.client.dsp24
-rw-r--r--cpp/demo/IceGrid/allocate/IceGrid.allocate.server.dsp24
-rw-r--r--cpp/demo/IceGrid/icebox/IceGrid.icebox.client.dsp24
-rw-r--r--cpp/demo/IceGrid/icebox/IceGrid.icebox.server.dsp24
-rw-r--r--cpp/demo/IceGrid/replication/IceGrid.replication.client.dsp24
-rw-r--r--cpp/demo/IceGrid/replication/IceGrid.replication.server.dsp24
-rw-r--r--cpp/demo/IceGrid/secure/Client.cpp3
-rw-r--r--cpp/demo/IceGrid/secure/IceGrid.secure.client.dsp24
-rw-r--r--cpp/demo/IceGrid/secure/IceGrid.secure.server.dsp24
-rwxr-xr-xcpp/demo/IceGrid/secure/expect.py2
-rwxr-xr-xcpp/demo/IceGrid/secure/makecerts.py18
-rw-r--r--cpp/demo/IceGrid/sessionActivation/Client.cpp5
-rw-r--r--cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.client.dsp24
-rw-r--r--cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.server.dsp24
-rw-r--r--cpp/demo/IceGrid/simple/Client.cpp3
-rw-r--r--cpp/demo/IceGrid/simple/IceGrid.simple.client.dsp24
-rw-r--r--cpp/demo/IceGrid/simple/IceGrid.simple.server.dsp24
-rw-r--r--cpp/demo/IcePatch2/MFC/IcePatch2.MFC.client.dsp20
-rw-r--r--cpp/demo/IceStorm/clock/IceStorm.clock.publisher.dsp24
-rw-r--r--cpp/demo/IceStorm/clock/IceStorm.clock.subscriber.dsp24
-rw-r--r--cpp/demo/IceStorm/clock/Publisher.cpp6
-rw-r--r--cpp/demo/IceStorm/clock/Subscriber.cpp8
-rw-r--r--cpp/demo/IceStorm/counter/IceStorm.counter.client.dsp24
-rw-r--r--cpp/demo/IceStorm/counter/IceStorm.counter.server.dsp24
-rw-r--r--cpp/demo/IceStorm/counter/Server.cpp3
-rw-r--r--cpp/demo/IceStorm/replicated/IceStorm.replicated.publisher.dsp24
-rw-r--r--cpp/demo/IceStorm/replicated/IceStorm.replicated.subscriber.dsp24
-rw-r--r--cpp/demo/IceStorm/replicated/Publisher.cpp6
-rw-r--r--cpp/demo/IceStorm/replicated/Subscriber.cpp6
-rw-r--r--cpp/demo/IceStorm/replicated2/IceStorm.replicated2.publisher.dsp24
-rw-r--r--cpp/demo/IceStorm/replicated2/IceStorm.replicated2.subscriber.dsp24
-rw-r--r--cpp/demo/IceStorm/replicated2/Subscriber.cpp3
-rw-r--r--cpp/demo/IceUtil/workqueue/IceUtil.workqueue.dsp20
-rw-r--r--cpp/demo/Makefile.mak2
-rw-r--r--cpp/demo/book/README18
-rw-r--r--cpp/demo/book/freeze_filesystem/Client.cpp30
-rw-r--r--cpp/demo/book/freeze_filesystem/PersistentFilesystemI.cpp70
-rw-r--r--cpp/demo/book/freeze_filesystem/PersistentFilesystemI.h5
-rw-r--r--cpp/demo/book/freeze_filesystem/Server.cpp3
-rwxr-xr-xcpp/demo/book/freeze_filesystem/book.freeze_filesystem.client.dsp28
-rwxr-xr-xcpp/demo/book/freeze_filesystem/book.freeze_filesystem.server.dsp28
-rw-r--r--cpp/demo/book/lifecycle/.depend2
-rw-r--r--cpp/demo/book/lifecycle/FilesystemI.cpp154
-rw-r--r--cpp/demo/book/lifecycle/FilesystemI.h11
-rw-r--r--cpp/demo/book/lifecycle/Grammar.cpp1031
-rw-r--r--cpp/demo/book/lifecycle/Grammar.h33
-rw-r--r--cpp/demo/book/lifecycle/Parser.cpp3
-rwxr-xr-x[-rw-r--r--]cpp/demo/book/lifecycle/Scanner.cpp46
-rw-r--r--cpp/demo/book/lifecycle/Server.cpp4
-rwxr-xr-x[-rw-r--r--]cpp/demo/book/lifecycle/book.lifecycle.client.dsp98
-rw-r--r--cpp/demo/book/lifecycle/book.lifecycle.server.dsp24
-rw-r--r--cpp/demo/book/printer/book.printer.client.dsp24
-rw-r--r--cpp/demo/book/printer/book.printer.server.dsp24
-rw-r--r--cpp/demo/book/simple_filesystem/FilesystemI.cpp13
-rw-r--r--cpp/demo/book/simple_filesystem/book.simple_filesystem.client.dsp24
-rw-r--r--cpp/demo/book/simple_filesystem/book.simple_filesystem.server.dsp24
-rwxr-xr-xcpp/demo/demo.dsw672
171 files changed, 5318 insertions, 3301 deletions
diff --git a/cpp/demo/Freeze/backup/.depend b/cpp/demo/Freeze/backup/.depend
index 43fb53a8bcc..d6aef2fb28a 100644
--- a/cpp/demo/Freeze/backup/.depend
+++ b/cpp/demo/Freeze/backup/.depend
@@ -1,2 +1,2 @@
Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./IntLongMap.h
-IntLongMap$(OBJEXT): IntLongMap.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h ./IntLongMap.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h
+IntLongMap$(OBJEXT): IntLongMap.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./IntLongMap.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h
diff --git a/cpp/demo/Freeze/backup/Freeze.backup.dsp b/cpp/demo/Freeze/backup/Freeze.backup.client.dsp
index a0317d8f13a..8b310ff707c 100644
--- a/cpp/demo/Freeze/backup/Freeze.backup.dsp
+++ b/cpp/demo/Freeze/backup/Freeze.backup.client.dsp
@@ -1,24 +1,24 @@
-# Microsoft Developer Studio Project File - Name="Freeze.backup" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.backup.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.backup - Win32 Debug
+CFG=Freeze.backup.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.backup.mak".
+!MESSAGE NMAKE /f "Freeze.backup.client.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.backup.mak" CFG="Freeze.backup - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.backup.client.mak" CFG="Freeze.backup.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.backup - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.backup - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.backup.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.backup.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.backup - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.backup - Win32 Release"
+!IF "$(CFG)" == "Freeze.backup.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.backup - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.backup.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.backup - Win32 Release"
-# Name "Freeze.backup - Win32 Debug"
+# Name "Freeze.backup.client.exe - Win32 Release"
+# Name "Freeze.backup.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\IntLongMap.h
SOURCE=.\dummy.ice
-!IF "$(CFG)" == "Freeze.backup - Win32 Release"
+!IF "$(CFG)" == "Freeze.backup.client.exe - Win32 Release"
USERDEP__DUMMY="..\..\..\bin\slice2freeze.exe"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.backup - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.backup.client.exe - Win32 Debug"
USERDEP__DUMMY="..\..\..\bin\slice2freeze.exe"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/backup/config b/cpp/demo/Freeze/backup/config
index 548be23560c..31033a069f5 100644
--- a/cpp/demo/Freeze/backup/config
+++ b/cpp/demo/Freeze/backup/config
@@ -14,15 +14,9 @@ Freeze.DbEnv.backup.OldLogsAutoDelete=0
Freeze.DbEnv.backup.DbPrivate=0
#
-# Disable checkpoints
-#
-Freeze.DbEnv.backup.CheckpointPeriod=-1
-
-#
# "Fatal" recovery
#
#Freeze.DbEnv.backup.DbRecoverFatal=1
-
diff --git a/cpp/demo/Freeze/bench/.depend b/cpp/demo/Freeze/bench/.depend
index 4daf616c613..438a692a50e 100644
--- a/cpp/demo/Freeze/bench/.depend
+++ b/cpp/demo/Freeze/bench/.depend
@@ -1,5 +1,5 @@
Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./BenchTypes.h ./Test.h
-BenchTypes$(OBJEXT): BenchTypes.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h ./BenchTypes.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./Test.h
+BenchTypes$(OBJEXT): BenchTypes.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./BenchTypes.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./Test.h
Test$(OBJEXT): Test.cpp ./Test.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
Test.cpp: Test.ice
Test.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/Freeze/bench/Client.cpp b/cpp/demo/Freeze/bench/Client.cpp
index ee7672032df..bb96e43edee 100644
--- a/cpp/demo/Freeze/bench/Client.cpp
+++ b/cpp/demo/Freeze/bench/Client.cpp
@@ -705,13 +705,6 @@ public:
destroy()
{
}
-
- void
- install(const Ice::CommunicatorPtr& communicator)
- {
- communicator->addObjectFactory(this, "::Class1");
- communicator->addObjectFactory(this, "::Class2");
- }
};
typedef IceUtil::Handle<MyFactory> MyFactoryPtr;
@@ -787,8 +780,7 @@ TestApp::run(int argc, char* argv[])
#endif
MyFactoryPtr factory = new MyFactory();
- factory->install(communicator());
-
+
cout <<"Struct1ObjectMap" << endl;
Struct1ObjectMapTest();
diff --git a/cpp/demo/Freeze/bench/Freeze.bench.dsp b/cpp/demo/Freeze/bench/Freeze.bench.client.dsp
index cb9f6f37bf5..e4b908b5703 100644
--- a/cpp/demo/Freeze/bench/Freeze.bench.dsp
+++ b/cpp/demo/Freeze/bench/Freeze.bench.client.dsp
@@ -1,24 +1,24 @@
-# Microsoft Developer Studio Project File - Name="Freeze.bench" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.bench.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.bench - Win32 Debug
+CFG=Freeze.bench.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.bench.mak".
+!MESSAGE NMAKE /f "Freeze.bench.client.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.bench.mak" CFG="Freeze.bench - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.bench.client.mak" CFG="Freeze.bench.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.bench - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.bench - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.bench.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.bench.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.bench - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.bench - Win32 Release"
+!IF "$(CFG)" == "Freeze.bench.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.bench - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.bench.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.bench - Win32 Release"
-# Name "Freeze.bench - Win32 Debug"
+# Name "Freeze.bench.client.exe - Win32 Release"
+# Name "Freeze.bench.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\Test.h
SOURCE=.\Test.ice
-!IF "$(CFG)" == "Freeze.bench - Win32 Release"
+!IF "$(CFG)" == "Freeze.bench.client.exe - Win32 Release"
USERDEP__TEST_="..\..\..\bin\slice2freeze.exe" "..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -145,7 +145,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.bench - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.bench.client.exe - Win32 Debug"
USERDEP__TEST_="..\..\..\bin\slice2freeze.exe" "..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/casino/Client.cpp b/cpp/demo/Freeze/casino/Client.cpp
index bc8efa043a8..3d6fdf68333 100644
--- a/cpp/demo/Freeze/casino/Client.cpp
+++ b/cpp/demo/Freeze/casino/Client.cpp
@@ -12,6 +12,14 @@
#include <Casino.h>
#include <stdlib.h>
+//
+// Number of bets placed by each player
+// You can (should) increase these values by a factor of 5 or more
+// on a fast system
+//
+const int betCount1 = 100;
+const int betCount2 = 20;
+
using namespace std;
class CasinoClient : public Ice::Application
@@ -76,10 +84,10 @@ CasinoClient::run(int argc, char* argv[])
cout << "All chips accounted for? " << (bank->checkAllChips() ? "yes" : "no") << endl;
- cout << "Create 500 10-chips bets... " << flush;
+ cout << "Create " << betCount1 << " 10-chips bets... " << flush;
int b;
- for(b = 0; b < 500; ++b)
+ for(b = 0; b < betCount1; ++b)
{
Casino::BetPrx bet = bank->createBet(10, 200 + rand() % 4000);
for(size_t i = 0; i < players.size(); ++i)
@@ -138,9 +146,9 @@ CasinoClient::run(int argc, char* argv[])
cout << "Live bets: " << bank->getLiveBetCount() << endl;
- cout << "Create 100 10-chips bets... " << flush;
+ cout << "Create " << betCount2 << " 10-chips bets... " << flush;
- for(b = 0; b < 100; ++b)
+ for(b = 0; b < betCount2; ++b)
{
Casino::BetPrx bet = bank->createBet(10, 200 + rand() % 4000);
for(size_t i = 0; i < players.size(); ++i)
diff --git a/cpp/demo/Freeze/casino/Freeze.casino.client.dsp b/cpp/demo/Freeze/casino/Freeze.casino.client.dsp
index de414f1def4..b6fbb779b8c 100644
--- a/cpp/demo/Freeze/casino/Freeze.casino.client.dsp
+++ b/cpp/demo/Freeze/casino/Freeze.casino.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.casino.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.casino.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.casino.client - Win32 Debug
+CFG=Freeze.casino.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.casino.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.casino.client.mak" CFG="Freeze.casino.client - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.casino.client.mak" CFG="Freeze.casino.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.casino.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.casino.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.casino.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.casino.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.casino.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.casino.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.casino.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.casino.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.casino.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.casino.client - Win32 Release"
-# Name "Freeze.casino.client - Win32 Debug"
+# Name "Freeze.casino.client.exe - Win32 Release"
+# Name "Freeze.casino.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Casino.h
SOURCE=.\Casino.ice
-!IF "$(CFG)" == "Freeze.casino.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.casino.client.exe - Win32 Release"
USERDEP__CASIN="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.casino.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.casino.client.exe - Win32 Debug"
USERDEP__CASIN="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/casino/Freeze.casino.server.dsp b/cpp/demo/Freeze/casino/Freeze.casino.server.dsp
index 2ec75487513..7350e4edb6e 100644
--- a/cpp/demo/Freeze/casino/Freeze.casino.server.dsp
+++ b/cpp/demo/Freeze/casino/Freeze.casino.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.casino.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.casino.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.casino.server - Win32 Debug
+CFG=Freeze.casino.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.casino.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.casino.server.mak" CFG="Freeze.casino.server - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.casino.server.mak" CFG="Freeze.casino.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.casino.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.casino.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.casino.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.casino.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.casino.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.casino.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.casino.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.casino.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.casino.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.casino.server - Win32 Release"
-# Name "Freeze.casino.server - Win32 Debug"
+# Name "Freeze.casino.server.exe - Win32 Release"
+# Name "Freeze.casino.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -153,7 +153,7 @@ SOURCE=.\PlayerI.h
SOURCE=.\Casino.ice
-!IF "$(CFG)" == "Freeze.casino.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.casino.server.exe - Win32 Release"
USERDEP__CASIN="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -169,7 +169,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.casino.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.casino.server.exe - Win32 Debug"
USERDEP__CASIN="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
@@ -192,7 +192,7 @@ BuildCmds= \
SOURCE=.\CasinoStore.ice
-!IF "$(CFG)" == "Freeze.casino.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.casino.server.exe - Win32 Release"
# Begin Custom Build
InputPath=.\CasinoStore.ice
@@ -209,7 +209,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.casino.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.casino.server.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\CasinoStore.ice
diff --git a/cpp/demo/Freeze/customEvictor/.depend b/cpp/demo/Freeze/customEvictor/.depend
index be42e17b63f..d439f2a44d6 100644
--- a/cpp/demo/Freeze/customEvictor/.depend
+++ b/cpp/demo/Freeze/customEvictor/.depend
@@ -1,7 +1,7 @@
Item$(OBJEXT): Item.cpp ./Item.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
Client$(OBJEXT): Client.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Item.h
ItemInfo$(OBJEXT): ItemInfo.cpp ./ItemInfo.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Object.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Database$(OBJEXT): Database.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h ./Database.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./ItemInfo.h
+Database$(OBJEXT): Database.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./Database.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./ItemInfo.h
CurrentDatabase$(OBJEXT): CurrentDatabase.cpp $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./CurrentDatabase.h ./Database.h ./ItemInfo.h
ItemI$(OBJEXT): ItemI.cpp ./ItemI.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h ./Item.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h ./ItemInfo.h ./CurrentDatabase.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Database.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h
Evictor$(OBJEXT): Evictor.cpp ./Evictor.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./CurrentDatabase.h ./Database.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./ItemInfo.h ./ItemI.h ./Item.h
diff --git a/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp b/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp
index fa355bae0ab..e836fa0e38d 100644
--- a/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp
+++ b/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.customEvictor.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.customEvictor.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.customEvictor.client - Win32 Debug
+CFG=Freeze.customEvictor.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.customEvictor.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.customEvictor.client.mak" CFG="Freeze.customEvictor.client - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.customEvictor.client.mak" CFG="Freeze.customEvictor.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.customEvictor.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.customEvictor.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.customEvictor.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.customEvictor.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.customEvictor.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.customEvictor.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.customEvictor.client - Win32 Release"
-# Name "Freeze.customEvictor.client - Win32 Debug"
+# Name "Freeze.customEvictor.client.exe - Win32 Release"
+# Name "Freeze.customEvictor.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Item.h
SOURCE=.\Item.ice
-!IF "$(CFG)" == "Freeze.customEvictor.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.client.exe - Win32 Release"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.client.exe - Win32 Debug"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp b/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp
index fb703f1e2c4..0200c94e726 100644
--- a/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp
+++ b/cpp/demo/Freeze/customEvictor/Freeze.customEvictor.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.customEvictor.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.customEvictor.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.customEvictor.server - Win32 Debug
+CFG=Freeze.customEvictor.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.customEvictor.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.customEvictor.server.mak" CFG="Freeze.customEvictor.server - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.customEvictor.server.mak" CFG="Freeze.customEvictor.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.customEvictor.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.customEvictor.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.customEvictor.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.customEvictor.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.customEvictor.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.customEvictor.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.customEvictor.server - Win32 Release"
-# Name "Freeze.customEvictor.server - Win32 Debug"
+# Name "Freeze.customEvictor.server.exe - Win32 Release"
+# Name "Freeze.customEvictor.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -165,7 +165,7 @@ SOURCE=.\SimpleEvictor.h
SOURCE=.\Item.ice
-!IF "$(CFG)" == "Freeze.customEvictor.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Release"
USERDEP__ITEM_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -181,7 +181,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Debug"
USERDEP__ITEM_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
@@ -204,7 +204,7 @@ BuildCmds= \
SOURCE=.\ItemInfo.ice
-!IF "$(CFG)" == "Freeze.customEvictor.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Release"
# Begin Custom Build
InputPath=.\ItemInfo.ice
@@ -227,7 +227,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.customEvictor.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.customEvictor.server.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\ItemInfo.ice
diff --git a/cpp/demo/Freeze/customEvictor/expect.py b/cpp/demo/Freeze/customEvictor/expect.py
index 94d36642321..9de339b4ed0 100755
--- a/cpp/demo/Freeze/customEvictor/expect.py
+++ b/cpp/demo/Freeze/customEvictor/expect.py
@@ -30,7 +30,7 @@ sys.stdout.flush()
Util.cleanDbDir("db")
print "ok"
-print "testing IceUtl::Cache evictor"
+print "testing IceUtil::Cache evictor"
server = Util.spawn('./server --Ice.PrintAdapterReady')
server.expect(".* ready", timeout=120)
diff --git a/cpp/demo/Freeze/library/.depend b/cpp/demo/Freeze/library/.depend
index d870ff33964..ed75fd615ac 100644
--- a/cpp/demo/Freeze/library/.depend
+++ b/cpp/demo/Freeze/library/.depend
@@ -1,19 +1,19 @@
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-LibraryTypes$(OBJEXT): LibraryTypes.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h ./LibraryTypes.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./Library.h
+LibraryTypes$(OBJEXT): LibraryTypes.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./LibraryTypes.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./Library.h
BookFactory$(OBJEXT): BookFactory.cpp ./BookFactory.h ./LibraryI.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h $(includedir)/Freeze/Evictor.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/ServantLocator.h $(includedir)/Freeze/Exception.h ./Library.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h ./LibraryTypes.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h
Collocated$(OBJEXT): Collocated.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./BookFactory.h ./LibraryI.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/UUID.h ./Library.h ./LibraryTypes.h ./Parser.h
Library.cpp: Library.ice
diff --git a/cpp/demo/Freeze/library/Collocated.cpp b/cpp/demo/Freeze/library/Collocated.cpp
index ec8c21f82ac..285560e954d 100644
--- a/cpp/demo/Freeze/library/Collocated.cpp
+++ b/cpp/demo/Freeze/library/Collocated.cpp
@@ -79,7 +79,7 @@ LibraryCollocated::run(int argc, char* argv[])
// Create and install a factory for books.
//
Ice::ObjectFactoryPtr bookFactory = new BookFactory(library);
- communicator()->addObjectFactory(bookFactory, "::Demo::Book");
+ communicator()->addObjectFactory(bookFactory, Demo::Book::ice_staticId());
//
// Everything ok, let's go.
diff --git a/cpp/demo/Freeze/library/Freeze.library.client.dsp b/cpp/demo/Freeze/library/Freeze.library.client.dsp
index 302f1a92465..72bfe550900 100644..100755
--- a/cpp/demo/Freeze/library/Freeze.library.client.dsp
+++ b/cpp/demo/Freeze/library/Freeze.library.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.library.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.library.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.library.client - Win32 Debug
+CFG=Freeze.library.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.library.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.library.client.mak" CFG="Freeze.library.client - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.library.client.mak" CFG="Freeze.library.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.library.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.library.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.library.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.library.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.library.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.library.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.library.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.library.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.library.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.library.client - Win32 Release"
-# Name "Freeze.library.client - Win32 Debug"
+# Name "Freeze.library.client.exe - Win32 Release"
+# Name "Freeze.library.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -135,52 +135,9 @@ SOURCE=.\Parser.h
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
-SOURCE=.\Grammar.y
-
-!IF "$(CFG)" == "Freeze.library.client - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "Freeze.library.client - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
SOURCE=.\Library.ice
-!IF "$(CFG)" == "Freeze.library.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.library.client.exe - Win32 Release"
USERDEP__LIBRA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -205,7 +162,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.library.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.library.client.exe - Win32 Debug"
USERDEP__LIBRA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
@@ -233,37 +190,6 @@ BuildCmds= \
!ENDIF
# End Source File
-# Begin Source File
-
-SOURCE=.\Scanner.l
-
-!IF "$(CFG)" == "Freeze.library.client - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "Freeze.library.client - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
# End Group
# Begin Source File
diff --git a/cpp/demo/Freeze/library/Freeze.library.collocated.dsp b/cpp/demo/Freeze/library/Freeze.library.collocated.dsp
index 844ec0d4c2f..f30bddd00dd 100644..100755
--- a/cpp/demo/Freeze/library/Freeze.library.collocated.dsp
+++ b/cpp/demo/Freeze/library/Freeze.library.collocated.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.library.collocated" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.library.collocated.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.library.collocated - Win32 Debug
+CFG=Freeze.library.collocated.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.library.collocated - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.library.collocated.mak" CFG="Freeze.library.collocated - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.library.collocated.mak" CFG="Freeze.library.collocated.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.library.collocated - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.library.collocated - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.library.collocated.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.library.collocated.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.library.collocated - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.library.collocated - Win32 Release"
+!IF "$(CFG)" == "Freeze.library.collocated.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"collocated.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"collocated.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.library.collocated - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.library.collocated.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.library.collocated - Win32 Release"
-# Name "Freeze.library.collocated - Win32 Debug"
+# Name "Freeze.library.collocated.exe - Win32 Release"
+# Name "Freeze.library.collocated.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -159,52 +159,9 @@ SOURCE=.\Parser.h
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
-SOURCE=.\Grammar.y
-
-!IF "$(CFG)" == "Freeze.library.collocated - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "Freeze.library.collocated - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
SOURCE=.\Library.ice
-!IF "$(CFG)" == "Freeze.library.collocated - Win32 Release"
+!IF "$(CFG)" == "Freeze.library.collocated.exe - Win32 Release"
USERDEP__LIBRA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -229,7 +186,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.library.collocated - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.library.collocated.exe - Win32 Debug"
USERDEP__LIBRA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
@@ -257,37 +214,6 @@ BuildCmds= \
!ENDIF
# End Source File
-# Begin Source File
-
-SOURCE=.\Scanner.l
-
-!IF "$(CFG)" == "Freeze.library.collocated - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "Freeze.library.collocated - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
# End Group
# Begin Source File
diff --git a/cpp/demo/Freeze/library/Freeze.library.server.dsp b/cpp/demo/Freeze/library/Freeze.library.server.dsp
index bd954ad9076..0f0385306e7 100644
--- a/cpp/demo/Freeze/library/Freeze.library.server.dsp
+++ b/cpp/demo/Freeze/library/Freeze.library.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.library.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.library.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.library.server - Win32 Debug
+CFG=Freeze.library.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.library.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.library.server.mak" CFG="Freeze.library.server - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.library.server.mak" CFG="Freeze.library.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.library.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.library.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.library.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.library.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.library.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.library.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.library.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.library.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.library.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.library.server - Win32 Release"
-# Name "Freeze.library.server - Win32 Debug"
+# Name "Freeze.library.server.exe - Win32 Release"
+# Name "Freeze.library.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -137,7 +137,7 @@ SOURCE=.\LibraryTypes.h
SOURCE=.\Library.ice
-!IF "$(CFG)" == "Freeze.library.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.library.server.exe - Win32 Release"
USERDEP__LIBRA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -162,7 +162,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.library.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.library.server.exe - Win32 Debug"
USERDEP__LIBRA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/library/Grammar.cpp b/cpp/demo/Freeze/library/Grammar.cpp
index 87f243e55fe..28fc709dfc5 100644
--- a/cpp/demo/Freeze/library/Grammar.cpp
+++ b/cpp/demo/Freeze/library/Grammar.cpp
@@ -1,7 +1,9 @@
-/* A Bison parser, made by GNU Bison 1.875c. */
+/* A Bison parser, made by GNU Bison 2.3. */
-/* Skeleton parser for Yacc-like parsing with Bison,
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+/* Skeleton implementation for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -15,16 +17,24 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
-/* As a special exception, when this file is copied by Bison into a
- Bison output file, you may use that output file without restriction.
- This special exception was added by the Free Software Foundation
- in version 1.24 of Bison. */
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
-/* Written by Richard Stallman by simplifying the original so called
- ``semantic'' parser. */
+/* C LALR(1) parser skeleton written by Richard Stallman, by
+ simplifying the original so-called "semantic" parser. */
/* All symbols defined below should begin with yy or YY, to avoid
infringing on user name space. This should be done even for local
@@ -36,6 +46,9 @@
/* Identify Bison output. */
#define YYBISON 1
+/* Bison version. */
+#define YYBISON_VERSION "2.3"
+
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -68,6 +81,7 @@
TOK_STRING = 270
};
#endif
+/* Tokens. */
#define TOK_HELP 258
#define TOK_EXIT 259
#define TOK_ADD_BOOK 260
@@ -131,7 +145,12 @@ yyerror(const char* s)
# define YYERROR_VERBOSE 0
#endif
-#if ! defined (YYSTYPE) && ! defined (YYSTYPE_IS_DECLARED)
+/* Enabling the token table. */
+#ifndef YYTOKEN_TABLE
+# define YYTOKEN_TABLE 0
+#endif
+
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef int YYSTYPE;
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
@@ -143,56 +162,171 @@ typedef int YYSTYPE;
/* Copy the second part of user declarations. */
-/* Line 214 of yacc.c. */
-#line 148 "Grammar.tab.c"
+/* Line 216 of yacc.c. */
+#line 167 "Grammar.tab.c"
+
+#ifdef short
+# undef short
+#endif
+
+#ifdef YYTYPE_UINT8
+typedef YYTYPE_UINT8 yytype_uint8;
+#else
+typedef unsigned char yytype_uint8;
+#endif
+
+#ifdef YYTYPE_INT8
+typedef YYTYPE_INT8 yytype_int8;
+#elif (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+typedef signed char yytype_int8;
+#else
+typedef short int yytype_int8;
+#endif
-#if ! defined (yyoverflow) || YYERROR_VERBOSE
+#ifdef YYTYPE_UINT16
+typedef YYTYPE_UINT16 yytype_uint16;
+#else
+typedef unsigned short int yytype_uint16;
+#endif
-# ifndef YYFREE
-# define YYFREE free
+#ifdef YYTYPE_INT16
+typedef YYTYPE_INT16 yytype_int16;
+#else
+typedef short int yytype_int16;
+#endif
+
+#ifndef YYSIZE_T
+# ifdef __SIZE_TYPE__
+# define YYSIZE_T __SIZE_TYPE__
+# elif defined size_t
+# define YYSIZE_T size_t
+# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
+# define YYSIZE_T size_t
+# else
+# define YYSIZE_T unsigned int
# endif
-# ifndef YYMALLOC
-# define YYMALLOC malloc
+#endif
+
+#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
+
+#ifndef YY_
+# if YYENABLE_NLS
+# if ENABLE_NLS
+# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
+# define YY_(msgid) dgettext ("bison-runtime", msgid)
+# endif
+# endif
+# ifndef YY_
+# define YY_(msgid) msgid
# endif
+#endif
+
+/* Suppress unused-variable warnings by "using" E. */
+#if ! defined lint || defined __GNUC__
+# define YYUSE(e) ((void) (e))
+#else
+# define YYUSE(e) /* empty */
+#endif
+
+/* Identity function, used to suppress warnings about constant conditions. */
+#ifndef lint
+# define YYID(n) (n)
+#else
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static int
+YYID (int i)
+#else
+static int
+YYID (i)
+ int i;
+#endif
+{
+ return i;
+}
+#endif
+
+#if ! defined yyoverflow || YYERROR_VERBOSE
/* The parser invokes alloca or malloc; define the necessary symbols. */
# ifdef YYSTACK_USE_ALLOCA
# if YYSTACK_USE_ALLOCA
-# define YYSTACK_ALLOC alloca
-# endif
-# else
-# if defined (alloca) || defined (_ALLOCA_H)
-# define YYSTACK_ALLOC alloca
-# else
# ifdef __GNUC__
# define YYSTACK_ALLOC __builtin_alloca
+# elif defined __BUILTIN_VA_ARG_INCR
+# include <alloca.h> /* INFRINGES ON USER NAME SPACE */
+# elif defined _AIX
+# define YYSTACK_ALLOC __alloca
+# elif defined _MSC_VER
+# include <malloc.h> /* INFRINGES ON USER NAME SPACE */
+# define alloca _alloca
+# else
+# define YYSTACK_ALLOC alloca
+# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
# endif
# endif
# endif
# ifdef YYSTACK_ALLOC
- /* Pacify GCC's `empty if-body' warning. */
-# define YYSTACK_FREE(Ptr) do { /* empty */; } while (0)
-# else
-# if defined (__STDC__) || defined (__cplusplus)
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
+ /* Pacify GCC's `empty if-body' warning. */
+# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0))
+# ifndef YYSTACK_ALLOC_MAXIMUM
+ /* The OS might guarantee only one guard page at the bottom of the stack,
+ and a page size can be as small as 4096 bytes. So we cannot safely
+ invoke alloca (N) if N exceeds 4096. Use a slightly smaller number
+ to allow for a few compiler-allocated temporary stack slots. */
+# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */
# endif
+# else
# define YYSTACK_ALLOC YYMALLOC
# define YYSTACK_FREE YYFREE
+# ifndef YYSTACK_ALLOC_MAXIMUM
+# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM
+# endif
+# if (defined __cplusplus && ! defined _STDLIB_H \
+ && ! ((defined YYMALLOC || defined malloc) \
+ && (defined YYFREE || defined free)))
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
+# ifndef YYMALLOC
+# define YYMALLOC malloc
+# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
+# ifndef YYFREE
+# define YYFREE free
+# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void free (void *); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
# endif
-#endif /* ! defined (yyoverflow) || YYERROR_VERBOSE */
+#endif /* ! defined yyoverflow || YYERROR_VERBOSE */
-#if (! defined (yyoverflow) \
- && (! defined (__cplusplus) \
- || (defined (YYSTYPE_IS_TRIVIAL) && YYSTYPE_IS_TRIVIAL)))
+#if (! defined yyoverflow \
+ && (! defined __cplusplus \
+ || (defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL)))
/* A type that is properly aligned for any stack member. */
union yyalloc
{
- short yyss;
+ yytype_int16 yyss;
YYSTYPE yyvs;
};
@@ -202,24 +336,24 @@ union yyalloc
/* The size of an array large to enough to hold all stacks, each with
N elements. */
# define YYSTACK_BYTES(N) \
- ((N) * (sizeof (short) + sizeof (YYSTYPE)) \
+ ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE)) \
+ YYSTACK_GAP_MAXIMUM)
/* Copy COUNT objects from FROM to TO. The source and destination do
not overlap. */
# ifndef YYCOPY
-# if defined (__GNUC__) && 1 < __GNUC__
+# if defined __GNUC__ && 1 < __GNUC__
# define YYCOPY(To, From, Count) \
__builtin_memcpy (To, From, (Count) * sizeof (*(From)))
# else
# define YYCOPY(To, From, Count) \
do \
{ \
- register YYSIZE_T yyi; \
+ YYSIZE_T yyi; \
for (yyi = 0; yyi < (Count); yyi++) \
(To)[yyi] = (From)[yyi]; \
} \
- while (0)
+ while (YYID (0))
# endif
# endif
@@ -237,39 +371,33 @@ union yyalloc
yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
yyptr += yynewbytes / sizeof (*yyptr); \
} \
- while (0)
-
-#endif
+ while (YYID (0))
-#if defined (__STDC__) || defined (__cplusplus)
- typedef signed char yysigned_char;
-#else
- typedef short yysigned_char;
#endif
-/* YYFINAL -- State number of the termination state. */
+/* YYFINAL -- State number of the termination state. */
#define YYFINAL 32
/* YYLAST -- Last index in YYTABLE. */
#define YYLAST 51
-/* YYNTOKENS -- Number of terminals. */
+/* YYNTOKENS -- Number of terminals. */
#define YYNTOKENS 17
-/* YYNNTS -- Number of nonterminals. */
+/* YYNNTS -- Number of nonterminals. */
#define YYNNTS 5
-/* YYNRULES -- Number of rules. */
+/* YYNRULES -- Number of rules. */
#define YYNRULES 21
-/* YYNRULES -- Number of states. */
+/* YYNRULES -- Number of states. */
#define YYNSTATES 40
/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
#define YYUNDEFTOK 2
#define YYMAXUTOK 270
-#define YYTRANSLATE(YYX) \
+#define YYTRANSLATE(YYX) \
((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */
-static const unsigned char yytranslate[] =
+static const yytype_uint8 yytranslate[] =
{
0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -304,15 +432,15 @@ static const unsigned char yytranslate[] =
#if YYDEBUG
/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
YYRHS. */
-static const unsigned char yyprhs[] =
+static const yytype_uint8 yyprhs[] =
{
0, 0, 3, 5, 6, 9, 11, 14, 17, 21,
25, 29, 32, 35, 39, 42, 45, 49, 52, 55,
57, 60
};
-/* YYRHS -- A `-1'-separated list of the rules' RHS. */
-static const yysigned_char yyrhs[] =
+/* YYRHS -- A `-1'-separated list of the rules' RHS. */
+static const yytype_int8 yyrhs[] =
{
18, 0, -1, 19, -1, -1, 19, 20, -1, 20,
-1, 3, 16, -1, 4, 16, -1, 5, 21, 16,
@@ -324,7 +452,7 @@ static const yysigned_char yyrhs[] =
};
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
-static const unsigned char yyrline[] =
+static const yytype_uint8 yyrline[] =
{
0, 53, 53, 57, 64, 67, 75, 79, 83, 87,
91, 95, 99, 103, 107, 111, 115, 119, 123, 127,
@@ -332,9 +460,9 @@ static const unsigned char yyrline[] =
};
#endif
-#if YYDEBUG || YYERROR_VERBOSE
-/* YYTNME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
- First, the terminals, then, starting at YYNTOKENS, nonterminals. */
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
+ First, the terminals, then, starting at YYNTOKENS, nonterminals. */
static const char *const yytname[] =
{
"$end", "error", "$undefined", "TOK_HELP", "TOK_EXIT", "TOK_ADD_BOOK",
@@ -349,7 +477,7 @@ static const char *const yytname[] =
# ifdef YYPRINT
/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to
token YYLEX-NUM. */
-static const unsigned short yytoknum[] =
+static const yytype_uint16 yytoknum[] =
{
0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
265, 266, 267, 268, 269, 270, 59
@@ -357,7 +485,7 @@ static const unsigned short yytoknum[] =
# endif
/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
-static const unsigned char yyr1[] =
+static const yytype_uint8 yyr1[] =
{
0, 17, 18, 18, 19, 19, 20, 20, 20, 20,
20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
@@ -365,7 +493,7 @@ static const unsigned char yyr1[] =
};
/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
-static const unsigned char yyr2[] =
+static const yytype_uint8 yyr2[] =
{
0, 2, 1, 0, 2, 1, 2, 2, 3, 3,
3, 2, 2, 3, 2, 2, 3, 2, 2, 1,
@@ -375,7 +503,7 @@ static const unsigned char yyr2[] =
/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state
STATE-NUM when YYTABLE doesn't specify something else to do. Zero
means the default is an error. */
-static const unsigned char yydefact[] =
+static const yytype_uint8 yydefact[] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 19, 0, 0, 5, 18, 6,
@@ -383,8 +511,8 @@ static const unsigned char yydefact[] =
0, 17, 1, 4, 20, 8, 9, 10, 13, 16
};
-/* YYDEFGOTO[NTERM-NUM]. */
-static const yysigned_char yydefgoto[] =
+/* YYDEFGOTO[NTERM-NUM]. */
+static const yytype_int8 yydefgoto[] =
{
-1, 15, 16, 17, 22
};
@@ -392,7 +520,7 @@ static const yysigned_char yydefgoto[] =
/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
STATE-NUM. */
#define YYPACT_NINF -15
-static const yysigned_char yypact[] =
+static const yytype_int8 yypact[] =
{
0, -14, -1, 3, 21, 21, 21, 16, 23, 21,
24, 26, 21, 27, -15, 37, 17, -15, -15, -15,
@@ -401,7 +529,7 @@ static const yysigned_char yypact[] =
};
/* YYPGOTO[NTERM-NUM]. */
-static const yysigned_char yypgoto[] =
+static const yytype_int8 yypgoto[] =
{
-15, -15, -15, 35, 29
};
@@ -411,7 +539,7 @@ static const yysigned_char yypgoto[] =
number is the opposite. If zero, do what YYDEFACT says.
If YYTABLE_NINF, syntax error. */
#define YYTABLE_NINF -4
-static const yysigned_char yytable[] =
+static const yytype_int8 yytable[] =
{
-3, 1, 18, 2, 3, 4, 5, 6, 7, 8,
9, 10, 11, 12, 13, 19, 14, -2, 1, 20,
@@ -421,7 +549,7 @@ static const yysigned_char yytable[] =
34, 33
};
-static const yysigned_char yycheck[] =
+static const yytype_int8 yycheck[] =
{
0, 1, 16, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14, 16, 16, 0, 1, 16,
@@ -433,7 +561,7 @@ static const yysigned_char yycheck[] =
/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
symbol of state STATE-NUM. */
-static const unsigned char yystos[] =
+static const yytype_uint8 yystos[] =
{
0, 1, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 16, 18, 19, 20, 16, 16,
@@ -441,22 +569,6 @@ static const unsigned char yystos[] =
21, 16, 0, 20, 21, 16, 16, 16, 16, 16
};
-#if ! defined (YYSIZE_T) && defined (__SIZE_TYPE__)
-# define YYSIZE_T __SIZE_TYPE__
-#endif
-#if ! defined (YYSIZE_T) && defined (size_t)
-# define YYSIZE_T size_t
-#endif
-#if ! defined (YYSIZE_T)
-# if defined (__STDC__) || defined (__cplusplus)
-# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
-# endif
-#endif
-#if ! defined (YYSIZE_T)
-# define YYSIZE_T unsigned int
-#endif
-
#define yyerrok (yyerrstatus = 0)
#define yyclearin (yychar = YYEMPTY)
#define YYEMPTY (-2)
@@ -482,30 +594,63 @@ do \
yychar = (Token); \
yylval = (Value); \
yytoken = YYTRANSLATE (yychar); \
- YYPOPSTACK; \
+ YYPOPSTACK (1); \
goto yybackup; \
} \
else \
- { \
- yyerror ("syntax error: cannot back up");\
+ { \
+ yyerror (YY_("syntax error: cannot back up")); \
YYERROR; \
} \
-while (0)
+while (YYID (0))
+
#define YYTERROR 1
#define YYERRCODE 256
-/* YYLLOC_DEFAULT -- Compute the default location (before the actions
- are run). */
+/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
+ If N is 0, then set CURRENT to the empty location which ends
+ the previous symbol: RHS[0] (always defined). */
+
+#define YYRHSLOC(Rhs, K) ((Rhs)[K])
#ifndef YYLLOC_DEFAULT
-# define YYLLOC_DEFAULT(Current, Rhs, N) \
- ((Current).first_line = (Rhs)[1].first_line, \
- (Current).first_column = (Rhs)[1].first_column, \
- (Current).last_line = (Rhs)[N].last_line, \
- (Current).last_column = (Rhs)[N].last_column)
+# define YYLLOC_DEFAULT(Current, Rhs, N) \
+ do \
+ if (YYID (N)) \
+ { \
+ (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \
+ (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \
+ (Current).last_line = YYRHSLOC (Rhs, N).last_line; \
+ (Current).last_column = YYRHSLOC (Rhs, N).last_column; \
+ } \
+ else \
+ { \
+ (Current).first_line = (Current).last_line = \
+ YYRHSLOC (Rhs, 0).last_line; \
+ (Current).first_column = (Current).last_column = \
+ YYRHSLOC (Rhs, 0).last_column; \
+ } \
+ while (YYID (0))
+#endif
+
+
+/* YY_LOCATION_PRINT -- Print the location on the stream.
+ This macro was not mandated originally: define only if we know
+ we won't break user code: when these are the locations we know. */
+
+#ifndef YY_LOCATION_PRINT
+# if YYLTYPE_IS_TRIVIAL
+# define YY_LOCATION_PRINT(File, Loc) \
+ fprintf (File, "%d.%d-%d.%d", \
+ (Loc).first_line, (Loc).first_column, \
+ (Loc).last_line, (Loc).last_column)
+# else
+# define YY_LOCATION_PRINT(File, Loc) ((void) 0)
+# endif
#endif
+
/* YYLEX -- calling `yylex' with the right arguments. */
#ifdef YYLEX_PARAM
@@ -526,42 +671,96 @@ while (0)
do { \
if (yydebug) \
YYFPRINTF Args; \
-} while (0)
+} while (YYID (0))
-# define YYDSYMPRINT(Args) \
-do { \
- if (yydebug) \
- yysymprint Args; \
-} while (0)
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
+do { \
+ if (yydebug) \
+ { \
+ YYFPRINTF (stderr, "%s ", Title); \
+ yy_symbol_print (stderr, \
+ Type, Value); \
+ YYFPRINTF (stderr, "\n"); \
+ } \
+} while (YYID (0))
-# define YYDSYMPRINTF(Title, Token, Value, Location) \
-do { \
- if (yydebug) \
- { \
- YYFPRINTF (stderr, "%s ", Title); \
- yysymprint (stderr, \
- Token, Value); \
- YYFPRINTF (stderr, "\n"); \
- } \
-} while (0)
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep)
+#else
+static void
+yy_symbol_value_print (yyoutput, yytype, yyvaluep)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+#endif
+{
+ if (!yyvaluep)
+ return;
+# ifdef YYPRINT
+ if (yytype < YYNTOKENS)
+ YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
+# else
+ YYUSE (yyoutput);
+# endif
+ switch (yytype)
+ {
+ default:
+ break;
+ }
+}
+
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep)
+#else
+static void
+yy_symbol_print (yyoutput, yytype, yyvaluep)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+#endif
+{
+ if (yytype < YYNTOKENS)
+ YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
+ else
+ YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
+
+ yy_symbol_value_print (yyoutput, yytype, yyvaluep);
+ YYFPRINTF (yyoutput, ")");
+}
/*------------------------------------------------------------------.
| yy_stack_print -- Print the state stack from its BOTTOM up to its |
| TOP (included). |
`------------------------------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yy_stack_print (short *bottom, short *top)
+yy_stack_print (yytype_int16 *bottom, yytype_int16 *top)
#else
static void
yy_stack_print (bottom, top)
- short *bottom;
- short *top;
+ yytype_int16 *bottom;
+ yytype_int16 *top;
#endif
{
YYFPRINTF (stderr, "Stack now");
- for (/* Nothing. */; bottom <= top; ++bottom)
+ for (; bottom <= top; ++bottom)
YYFPRINTF (stderr, " %d", *bottom);
YYFPRINTF (stderr, "\n");
}
@@ -570,45 +769,52 @@ yy_stack_print (bottom, top)
do { \
if (yydebug) \
yy_stack_print ((Bottom), (Top)); \
-} while (0)
+} while (YYID (0))
/*------------------------------------------------.
| Report that the YYRULE is going to be reduced. |
`------------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yy_reduce_print (int yyrule)
+yy_reduce_print (YYSTYPE *yyvsp, int yyrule)
#else
static void
-yy_reduce_print (yyrule)
+yy_reduce_print (yyvsp, yyrule)
+ YYSTYPE *yyvsp;
int yyrule;
#endif
{
+ int yynrhs = yyr2[yyrule];
int yyi;
- unsigned int yylno = yyrline[yyrule];
- YYFPRINTF (stderr, "Reducing stack by rule %d (line %u), ",
- yyrule - 1, yylno);
- /* Print the symbols being reduced, and their result. */
- for (yyi = yyprhs[yyrule]; 0 <= yyrhs[yyi]; yyi++)
- YYFPRINTF (stderr, "%s ", yytname [yyrhs[yyi]]);
- YYFPRINTF (stderr, "-> %s\n", yytname [yyr1[yyrule]]);
+ unsigned long int yylno = yyrline[yyrule];
+ YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n",
+ yyrule - 1, yylno);
+ /* The symbols being reduced. */
+ for (yyi = 0; yyi < yynrhs; yyi++)
+ {
+ fprintf (stderr, " $%d = ", yyi + 1);
+ yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
+ &(yyvsp[(yyi + 1) - (yynrhs)])
+ );
+ fprintf (stderr, "\n");
+ }
}
# define YY_REDUCE_PRINT(Rule) \
do { \
if (yydebug) \
- yy_reduce_print (Rule); \
-} while (0)
+ yy_reduce_print (yyvsp, Rule); \
+} while (YYID (0))
/* Nonzero means print parse trace. It is left uninitialized so that
multiple parsers can coexist. */
int yydebug;
#else /* !YYDEBUG */
# define YYDPRINTF(Args)
-# define YYDSYMPRINT(Args)
-# define YYDSYMPRINTF(Title, Token, Value, Location)
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
# define YY_STACK_PRINT(Bottom, Top)
# define YY_REDUCE_PRINT(Rule)
#endif /* !YYDEBUG */
@@ -623,13 +829,9 @@ int yydebug;
if the built-in stack extension method is used).
Do not make this value too large; the results are undefined if
- SIZE_MAX < YYSTACK_BYTES (YYMAXDEPTH)
+ YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH)
evaluated with infinite-precision integer arithmetic. */
-#if defined (YYMAXDEPTH) && YYMAXDEPTH == 0
-# undef YYMAXDEPTH
-#endif
-
#ifndef YYMAXDEPTH
# define YYMAXDEPTH 10000
#endif
@@ -639,45 +841,47 @@ int yydebug;
#if YYERROR_VERBOSE
# ifndef yystrlen
-# if defined (__GLIBC__) && defined (_STRING_H)
+# if defined __GLIBC__ && defined _STRING_H
# define yystrlen strlen
# else
/* Return the length of YYSTR. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static YYSIZE_T
-# if defined (__STDC__) || defined (__cplusplus)
yystrlen (const char *yystr)
-# else
+#else
+static YYSIZE_T
yystrlen (yystr)
- const char *yystr;
-# endif
+ const char *yystr;
+#endif
{
- register const char *yys = yystr;
-
- while (*yys++ != '\0')
+ YYSIZE_T yylen;
+ for (yylen = 0; yystr[yylen]; yylen++)
continue;
-
- return yys - yystr - 1;
+ return yylen;
}
# endif
# endif
# ifndef yystpcpy
-# if defined (__GLIBC__) && defined (_STRING_H) && defined (_GNU_SOURCE)
+# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE
# define yystpcpy stpcpy
# else
/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in
YYDEST. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static char *
-# if defined (__STDC__) || defined (__cplusplus)
yystpcpy (char *yydest, const char *yysrc)
-# else
+#else
+static char *
yystpcpy (yydest, yysrc)
- char *yydest;
- const char *yysrc;
-# endif
+ char *yydest;
+ const char *yysrc;
+#endif
{
- register char *yyd = yydest;
- register const char *yys = yysrc;
+ char *yyd = yydest;
+ const char *yys = yysrc;
while ((*yyd++ = *yys++) != '\0')
continue;
@@ -687,70 +891,192 @@ yystpcpy (yydest, yysrc)
# endif
# endif
-#endif /* !YYERROR_VERBOSE */
+# ifndef yytnamerr
+/* Copy to YYRES the contents of YYSTR after stripping away unnecessary
+ quotes and backslashes, so that it's suitable for yyerror. The
+ heuristic is that double-quoting is unnecessary unless the string
+ contains an apostrophe, a comma, or backslash (other than
+ backslash-backslash). YYSTR is taken from yytname. If YYRES is
+ null, do not copy; instead, return the length of what the result
+ would have been. */
+static YYSIZE_T
+yytnamerr (char *yyres, const char *yystr)
+{
+ if (*yystr == '"')
+ {
+ YYSIZE_T yyn = 0;
+ char const *yyp = yystr;
+
+ for (;;)
+ switch (*++yyp)
+ {
+ case '\'':
+ case ',':
+ goto do_not_strip_quotes;
+
+ case '\\':
+ if (*++yyp != '\\')
+ goto do_not_strip_quotes;
+ /* Fall through. */
+ default:
+ if (yyres)
+ yyres[yyn] = *yyp;
+ yyn++;
+ break;
+
+ case '"':
+ if (yyres)
+ yyres[yyn] = '\0';
+ return yyn;
+ }
+ do_not_strip_quotes: ;
+ }
-
+ if (! yyres)
+ return yystrlen (yystr);
-#if YYDEBUG
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
+ return yystpcpy (yyres, yystr) - yyres;
+}
+# endif
-#if defined (__STDC__) || defined (__cplusplus)
-static void
-yysymprint (FILE *yyoutput, int yytype, YYSTYPE *yyvaluep)
-#else
-static void
-yysymprint (yyoutput, yytype, yyvaluep)
- FILE *yyoutput;
- int yytype;
- YYSTYPE *yyvaluep;
-#endif
+/* Copy into YYRESULT an error message about the unexpected token
+ YYCHAR while in state YYSTATE. Return the number of bytes copied,
+ including the terminating null byte. If YYRESULT is null, do not
+ copy anything; just return the number of bytes that would be
+ copied. As a special case, return 0 if an ordinary "syntax error"
+ message will do. Return YYSIZE_MAXIMUM if overflow occurs during
+ size calculation. */
+static YYSIZE_T
+yysyntax_error (char *yyresult, int yystate, int yychar)
{
- /* Pacify ``unused variable'' warnings. */
- (void) yyvaluep;
+ int yyn = yypact[yystate];
- if (yytype < YYNTOKENS)
- {
- YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
-# ifdef YYPRINT
- YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
-# endif
- }
+ if (! (YYPACT_NINF < yyn && yyn <= YYLAST))
+ return 0;
else
- YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
-
- switch (yytype)
{
- default:
- break;
+ int yytype = YYTRANSLATE (yychar);
+ YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]);
+ YYSIZE_T yysize = yysize0;
+ YYSIZE_T yysize1;
+ int yysize_overflow = 0;
+ enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 };
+ char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM];
+ int yyx;
+
+# if 0
+ /* This is so xgettext sees the translatable formats that are
+ constructed on the fly. */
+ YY_("syntax error, unexpected %s");
+ YY_("syntax error, unexpected %s, expecting %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s");
+# endif
+ char *yyfmt;
+ char const *yyf;
+ static char const yyunexpected[] = "syntax error, unexpected %s";
+ static char const yyexpecting[] = ", expecting %s";
+ static char const yyor[] = " or %s";
+ char yyformat[sizeof yyunexpected
+ + sizeof yyexpecting - 1
+ + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2)
+ * (sizeof yyor - 1))];
+ char const *yyprefix = yyexpecting;
+
+ /* Start YYX at -YYN if negative to avoid negative indexes in
+ YYCHECK. */
+ int yyxbegin = yyn < 0 ? -yyn : 0;
+
+ /* Stay within bounds of both yycheck and yytname. */
+ int yychecklim = YYLAST - yyn + 1;
+ int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
+ int yycount = 1;
+
+ yyarg[0] = yytname[yytype];
+ yyfmt = yystpcpy (yyformat, yyunexpected);
+
+ for (yyx = yyxbegin; yyx < yyxend; ++yyx)
+ if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
+ {
+ if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM)
+ {
+ yycount = 1;
+ yysize = yysize0;
+ yyformat[sizeof yyunexpected - 1] = '\0';
+ break;
+ }
+ yyarg[yycount++] = yytname[yyx];
+ yysize1 = yysize + yytnamerr (0, yytname[yyx]);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+ yyfmt = yystpcpy (yyfmt, yyprefix);
+ yyprefix = yyor;
+ }
+
+ yyf = YY_(yyformat);
+ yysize1 = yysize + yystrlen (yyf);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+
+ if (yysize_overflow)
+ return YYSIZE_MAXIMUM;
+
+ if (yyresult)
+ {
+ /* Avoid sprintf, as that infringes on the user's name space.
+ Don't have undefined behavior even if the translation
+ produced a string with the wrong number of "%s"s. */
+ char *yyp = yyresult;
+ int yyi = 0;
+ while ((*yyp = *yyf) != '\0')
+ {
+ if (*yyp == '%' && yyf[1] == 's' && yyi < yycount)
+ {
+ yyp += yytnamerr (yyp, yyarg[yyi++]);
+ yyf += 2;
+ }
+ else
+ {
+ yyp++;
+ yyf++;
+ }
+ }
+ }
+ return yysize;
}
- YYFPRINTF (yyoutput, ")");
}
+#endif /* YYERROR_VERBOSE */
+
-#endif /* ! YYDEBUG */
/*-----------------------------------------------.
| Release the memory associated to this symbol. |
`-----------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yydestruct (int yytype, YYSTYPE *yyvaluep)
+yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep)
#else
static void
-yydestruct (yytype, yyvaluep)
+yydestruct (yymsg, yytype, yyvaluep)
+ const char *yymsg;
int yytype;
YYSTYPE *yyvaluep;
#endif
{
- /* Pacify ``unused variable'' warnings. */
- (void) yyvaluep;
+ YYUSE (yyvaluep);
+
+ if (!yymsg)
+ yymsg = "Deleting";
+ YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
switch (yytype)
{
default:
- break;
+ break;
}
}
@@ -758,13 +1084,13 @@ yydestruct (yytype, yyvaluep)
/* Prevent warnings from -Wmissing-prototypes. */
#ifdef YYPARSE_PARAM
-# if defined (__STDC__) || defined (__cplusplus)
+#if defined __STDC__ || defined __cplusplus
int yyparse (void *YYPARSE_PARAM);
-# else
+#else
int yyparse ();
-# endif
+#endif
#else /* ! YYPARSE_PARAM */
-#if defined (__STDC__) || defined (__cplusplus)
+#if defined __STDC__ || defined __cplusplus
int yyparse (void);
#else
int yyparse ();
@@ -781,14 +1107,18 @@ int yyparse ();
`----------*/
#ifdef YYPARSE_PARAM
-# if defined (__STDC__) || defined (__cplusplus)
-int yyparse (void *YYPARSE_PARAM)
-# else
-int yyparse (YYPARSE_PARAM)
- void *YYPARSE_PARAM;
-# endif
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+int
+yyparse (void *YYPARSE_PARAM)
+#else
+int
+yyparse (YYPARSE_PARAM)
+ void *YYPARSE_PARAM;
+#endif
#else /* ! YYPARSE_PARAM */
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
int
yyparse (void)
#else
@@ -798,22 +1128,28 @@ yyparse ()
#endif
#endif
{
- /* The lookahead symbol. */
+ /* The look-ahead symbol. */
int yychar;
-/* The semantic value of the lookahead symbol. */
+/* The semantic value of the look-ahead symbol. */
YYSTYPE yylval;
/* Number of syntax errors so far. */
int yynerrs;
- register int yystate;
- register int yyn;
+ int yystate;
+ int yyn;
int yyresult;
/* Number of tokens to shift before error messages enabled. */
int yyerrstatus;
- /* Lookahead token as an internal (translated) token number. */
+ /* Look-ahead token as an internal (translated) token number. */
int yytoken = 0;
+#if YYERROR_VERBOSE
+ /* Buffer for error messages, and its allocated size. */
+ char yymsgbuf[128];
+ char *yymsg = yymsgbuf;
+ YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
+#endif
/* Three stacks and their tools:
`yyss': related to states,
@@ -824,18 +1160,18 @@ int yynerrs;
to reallocate them elsewhere. */
/* The state stack. */
- short yyssa[YYINITDEPTH];
- short *yyss = yyssa;
- register short *yyssp;
+ yytype_int16 yyssa[YYINITDEPTH];
+ yytype_int16 *yyss = yyssa;
+ yytype_int16 *yyssp;
/* The semantic value stack. */
YYSTYPE yyvsa[YYINITDEPTH];
YYSTYPE *yyvs = yyvsa;
- register YYSTYPE *yyvsp;
+ YYSTYPE *yyvsp;
-#define YYPOPSTACK (yyvsp--, yyssp--)
+#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N))
YYSIZE_T yystacksize = YYINITDEPTH;
@@ -844,9 +1180,9 @@ int yynerrs;
YYSTYPE yyval;
- /* When reducing, the number of symbols on the RHS of the reduced
- rule. */
- int yylen;
+ /* The number of symbols on the RHS of the reduced rule.
+ Keep to zero when no symbol should be popped. */
+ int yylen = 0;
YYDPRINTF ((stderr, "Starting parse\n"));
@@ -870,8 +1206,7 @@ int yynerrs;
`------------------------------------------------------------*/
yynewstate:
/* In all cases, when you get here, the value and location stacks
- have just been pushed. so pushing a state here evens the stacks.
- */
+ have just been pushed. So pushing a state here evens the stacks. */
yyssp++;
yysetstate:
@@ -884,18 +1219,18 @@ int yynerrs;
#ifdef yyoverflow
{
- /* Give user a chance to reallocate the stack. Use copies of
+ /* Give user a chance to reallocate the stack. Use copies of
these so that the &'s don't force the real ones into
memory. */
YYSTYPE *yyvs1 = yyvs;
- short *yyss1 = yyss;
+ yytype_int16 *yyss1 = yyss;
/* Each stack pointer address is followed by the size of the
data in use in that stack, in bytes. This used to be a
conditional around just the two extra args, but that might
be undefined if yyoverflow is a macro. */
- yyoverflow ("parser stack overflow",
+ yyoverflow (YY_("memory exhausted"),
&yyss1, yysize * sizeof (*yyssp),
&yyvs1, yysize * sizeof (*yyvsp),
@@ -906,21 +1241,21 @@ int yynerrs;
}
#else /* no yyoverflow */
# ifndef YYSTACK_RELOCATE
- goto yyoverflowlab;
+ goto yyexhaustedlab;
# else
/* Extend the stack our own way. */
if (YYMAXDEPTH <= yystacksize)
- goto yyoverflowlab;
+ goto yyexhaustedlab;
yystacksize *= 2;
if (YYMAXDEPTH < yystacksize)
yystacksize = YYMAXDEPTH;
{
- short *yyss1 = yyss;
+ yytype_int16 *yyss1 = yyss;
union yyalloc *yyptr =
(union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
if (! yyptr)
- goto yyoverflowlab;
+ goto yyexhaustedlab;
YYSTACK_RELOCATE (yyss);
YYSTACK_RELOCATE (yyvs);
@@ -951,19 +1286,17 @@ int yynerrs;
`-----------*/
yybackup:
-/* Do appropriate processing given the current state. */
-/* Read a lookahead token if we need one and don't already have one. */
-/* yyresume: */
-
- /* First try to decide what to do without reference to lookahead token. */
+ /* Do appropriate processing given the current state. Read a
+ look-ahead token if we need one and don't already have one. */
+ /* First try to decide what to do without reference to look-ahead token. */
yyn = yypact[yystate];
if (yyn == YYPACT_NINF)
goto yydefault;
- /* Not known => get a lookahead token if don't already have one. */
+ /* Not known => get a look-ahead token if don't already have one. */
- /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
+ /* YYCHAR is either YYEMPTY or YYEOF or a valid look-ahead symbol. */
if (yychar == YYEMPTY)
{
YYDPRINTF ((stderr, "Reading a token: "));
@@ -978,7 +1311,7 @@ yybackup:
else
{
yytoken = YYTRANSLATE (yychar);
- YYDSYMPRINTF ("Next token is", yytoken, &yylval, &yylloc);
+ YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
}
/* If the proper action on seeing token YYTOKEN is to reduce or to
@@ -998,22 +1331,21 @@ yybackup:
if (yyn == YYFINAL)
YYACCEPT;
- /* Shift the lookahead token. */
- YYDPRINTF ((stderr, "Shifting token %s, ", yytname[yytoken]));
-
- /* Discard the token being shifted unless it is eof. */
- if (yychar != YYEOF)
- yychar = YYEMPTY;
-
- *++yyvsp = yylval;
-
-
/* Count tokens shifted since error; after three, turn off error
status. */
if (yyerrstatus)
yyerrstatus--;
+ /* Shift the look-ahead token. */
+ YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
+
+ /* Discard the shifted token unless it is eof. */
+ if (yychar != YYEOF)
+ yychar = YYEMPTY;
+
yystate = yyn;
+ *++yyvsp = yylval;
+
goto yynewstate;
@@ -1089,21 +1421,21 @@ yyreduce:
case 8:
#line 84 "Grammar.y"
{
- parser->addBook(yyvsp[-1]);
+ parser->addBook((yyvsp[(2) - (3)]));
;}
break;
case 9:
#line 88 "Grammar.y"
{
- parser->findIsbn(yyvsp[-1]);
+ parser->findIsbn((yyvsp[(2) - (3)]));
;}
break;
case 10:
#line 92 "Grammar.y"
{
- parser->findAuthors(yyvsp[-1]);
+ parser->findAuthors((yyvsp[(2) - (3)]));
;}
break;
@@ -1124,7 +1456,7 @@ yyreduce:
case 13:
#line 104 "Grammar.y"
{
- parser->rentCurrent(yyvsp[-1]);
+ parser->rentCurrent((yyvsp[(2) - (3)]));
;}
break;
@@ -1145,7 +1477,7 @@ yyreduce:
case 16:
#line 116 "Grammar.y"
{
- parser->setEvictorSize(yyvsp[-1]);
+ parser->setEvictorSize((yyvsp[(2) - (3)]));
;}
break;
@@ -1172,28 +1504,27 @@ yyreduce:
case 20:
#line 136 "Grammar.y"
{
- yyval = yyvsp[0];
- yyval.push_front(yyvsp[-1].front());
+ (yyval) = (yyvsp[(2) - (2)]);
+ (yyval).push_front((yyvsp[(1) - (2)]).front());
;}
break;
case 21:
#line 141 "Grammar.y"
{
- yyval = yyvsp[0];
+ (yyval) = (yyvsp[(1) - (1)]);
;}
break;
+/* Line 1267 of yacc.c. */
+#line 1522 "Grammar.tab.c"
+ default: break;
}
+ YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
-/* Line 1000 of yacc.c. */
-#line 1192 "Grammar.tab.c"
-
- yyvsp -= yylen;
- yyssp -= yylen;
-
-
+ YYPOPSTACK (yylen);
+ yylen = 0;
YY_STACK_PRINT (yyss, yyssp);
*++yyvsp = yyval;
@@ -1222,99 +1553,65 @@ yyerrlab:
if (!yyerrstatus)
{
++yynerrs;
-#if YYERROR_VERBOSE
- yyn = yypact[yystate];
-
- if (YYPACT_NINF < yyn && yyn < YYLAST)
- {
- YYSIZE_T yysize = 0;
- int yytype = YYTRANSLATE (yychar);
- const char* yyprefix;
- char *yymsg;
- int yyx;
-
- /* Start YYX at -YYN if negative to avoid negative indexes in
- YYCHECK. */
- int yyxbegin = yyn < 0 ? -yyn : 0;
-
- /* Stay within bounds of both yycheck and yytname. */
- int yychecklim = YYLAST - yyn;
- int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
- int yycount = 0;
-
- yyprefix = ", expecting ";
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
+#if ! YYERROR_VERBOSE
+ yyerror (YY_("syntax error"));
+#else
+ {
+ YYSIZE_T yysize = yysyntax_error (0, yystate, yychar);
+ if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM)
+ {
+ YYSIZE_T yyalloc = 2 * yysize;
+ if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM))
+ yyalloc = YYSTACK_ALLOC_MAXIMUM;
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+ yymsg = (char *) YYSTACK_ALLOC (yyalloc);
+ if (yymsg)
+ yymsg_alloc = yyalloc;
+ else
{
- yysize += yystrlen (yyprefix) + yystrlen (yytname [yyx]);
- yycount += 1;
- if (yycount == 5)
- {
- yysize = 0;
- break;
- }
+ yymsg = yymsgbuf;
+ yymsg_alloc = sizeof yymsgbuf;
}
- yysize += (sizeof ("syntax error, unexpected ")
- + yystrlen (yytname[yytype]));
- yymsg = (char *) YYSTACK_ALLOC (yysize);
- if (yymsg != 0)
- {
- char *yyp = yystpcpy (yymsg, "syntax error, unexpected ");
- yyp = yystpcpy (yyp, yytname[yytype]);
-
- if (yycount < 5)
- {
- yyprefix = ", expecting ";
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
- {
- yyp = yystpcpy (yyp, yyprefix);
- yyp = yystpcpy (yyp, yytname[yyx]);
- yyprefix = " or ";
- }
- }
- yyerror (yymsg);
- YYSTACK_FREE (yymsg);
- }
- else
- yyerror ("syntax error; also virtual memory exhausted");
- }
- else
-#endif /* YYERROR_VERBOSE */
- yyerror ("syntax error");
+ }
+
+ if (0 < yysize && yysize <= yymsg_alloc)
+ {
+ (void) yysyntax_error (yymsg, yystate, yychar);
+ yyerror (yymsg);
+ }
+ else
+ {
+ yyerror (YY_("syntax error"));
+ if (yysize != 0)
+ goto yyexhaustedlab;
+ }
+ }
+#endif
}
if (yyerrstatus == 3)
{
- /* If just tried and failed to reuse lookahead token after an
+ /* If just tried and failed to reuse look-ahead token after an
error, discard it. */
if (yychar <= YYEOF)
- {
- /* If at end of input, pop the error token,
- then the rest of the stack, then return failure. */
+ {
+ /* Return failure if at end of input. */
if (yychar == YYEOF)
- for (;;)
- {
- YYPOPSTACK;
- if (yyssp == yyss)
- YYABORT;
- YYDSYMPRINTF ("Error: popping", yystos[*yyssp], yyvsp, yylsp);
- yydestruct (yystos[*yyssp], yyvsp);
- }
- }
+ YYABORT;
+ }
else
{
- YYDSYMPRINTF ("Error: discarding", yytoken, &yylval, &yylloc);
- yydestruct (yytoken, &yylval);
+ yydestruct ("Error: discarding",
+ yytoken, &yylval);
yychar = YYEMPTY;
-
}
}
- /* Else will try to reuse lookahead token after shifting the error
+ /* Else will try to reuse look-ahead token after shifting the error
token. */
goto yyerrlab1;
@@ -1324,15 +1621,17 @@ yyerrlab:
`---------------------------------------------------*/
yyerrorlab:
-#ifdef __GNUC__
- /* Pacify GCC when the user code never invokes YYERROR and the label
- yyerrorlab therefore never appears in user code. */
- if (0)
+ /* Pacify compilers like GCC when the user code never invokes
+ YYERROR and the label yyerrorlab therefore never appears in user
+ code. */
+ if (/*CONSTCOND*/ 0)
goto yyerrorlab;
-#endif
- yyvsp -= yylen;
- yyssp -= yylen;
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYERROR. */
+ YYPOPSTACK (yylen);
+ yylen = 0;
+ YY_STACK_PRINT (yyss, yyssp);
yystate = *yyssp;
goto yyerrlab1;
@@ -1361,9 +1660,10 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- YYDSYMPRINTF ("Error: popping", yystos[*yyssp], yyvsp, yylsp);
- yydestruct (yystos[yystate], yyvsp);
- YYPOPSTACK;
+
+ yydestruct ("Error: popping",
+ yystos[yystate], yyvsp);
+ YYPOPSTACK (1);
yystate = *yyssp;
YY_STACK_PRINT (yyss, yyssp);
}
@@ -1371,11 +1671,12 @@ yyerrlab1:
if (yyn == YYFINAL)
YYACCEPT;
- YYDPRINTF ((stderr, "Shifting error token, "));
-
*++yyvsp = yylval;
+ /* Shift the error token. */
+ YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp);
+
yystate = yyn;
goto yynewstate;
@@ -1395,21 +1696,39 @@ yyabortlab:
goto yyreturn;
#ifndef yyoverflow
-/*----------------------------------------------.
-| yyoverflowlab -- parser overflow comes here. |
-`----------------------------------------------*/
-yyoverflowlab:
- yyerror ("parser stack overflow");
+/*-------------------------------------------------.
+| yyexhaustedlab -- memory exhaustion comes here. |
+`-------------------------------------------------*/
+yyexhaustedlab:
+ yyerror (YY_("memory exhausted"));
yyresult = 2;
/* Fall through. */
#endif
yyreturn:
+ if (yychar != YYEOF && yychar != YYEMPTY)
+ yydestruct ("Cleanup: discarding lookahead",
+ yytoken, &yylval);
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYABORT or YYACCEPT. */
+ YYPOPSTACK (yylen);
+ YY_STACK_PRINT (yyss, yyssp);
+ while (yyssp != yyss)
+ {
+ yydestruct ("Cleanup: popping",
+ yystos[*yyssp], yyvsp);
+ YYPOPSTACK (1);
+ }
#ifndef yyoverflow
if (yyss != yyssa)
YYSTACK_FREE (yyss);
#endif
- return yyresult;
+#if YYERROR_VERBOSE
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+#endif
+ /* Make sure YYID is used. */
+ return YYID (yyresult);
}
diff --git a/cpp/demo/Freeze/library/Grammar.h b/cpp/demo/Freeze/library/Grammar.h
index ec2ea905438..f956ecdbf3a 100644
--- a/cpp/demo/Freeze/library/Grammar.h
+++ b/cpp/demo/Freeze/library/Grammar.h
@@ -1,7 +1,9 @@
-/* A Bison parser, made by GNU Bison 1.875c. */
+/* A Bison parser, made by GNU Bison 2.3. */
-/* Skeleton parser for Yacc-like parsing with Bison,
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+/* Skeleton interface for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -15,13 +17,21 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
-/* As a special exception, when this file is copied by Bison into a
- Bison output file, you may use that output file without restriction.
- This special exception was added by the Free Software Foundation
- in version 1.24 of Bison. */
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
/* Tokens. */
#ifndef YYTOKENTYPE
@@ -44,6 +54,7 @@
TOK_STRING = 270
};
#endif
+/* Tokens. */
#define TOK_HELP 258
#define TOK_EXIT 259
#define TOK_ADD_BOOK 260
@@ -61,7 +72,7 @@
-#if ! defined (YYSTYPE) && ! defined (YYSTYPE_IS_DECLARED)
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef int YYSTYPE;
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
@@ -70,5 +81,3 @@ typedef int YYSTYPE;
-
-
diff --git a/cpp/demo/Freeze/library/Parser.cpp b/cpp/demo/Freeze/library/Parser.cpp
index 98e800e0106..a98f0d952bb 100644
--- a/cpp/demo/Freeze/library/Parser.cpp
+++ b/cpp/demo/Freeze/library/Parser.cpp
@@ -171,6 +171,9 @@ Parser::printCurrent()
string renter;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
renter = (*_current)->getRenterName();
}
catch(const BookNotRentedException&)
diff --git a/cpp/demo/Freeze/library/Scanner.cpp b/cpp/demo/Freeze/library/Scanner.cpp
index a42d02830e7..f1b027edd0e 100644..100755
--- a/cpp/demo/Freeze/library/Scanner.cpp
+++ b/cpp/demo/Freeze/library/Scanner.cpp
@@ -1,4 +1,4 @@
-#include <IceUtil/Config.h>
+#include "IceUtil/Config.h"
/* A lexical scanner generated by flex */
/* Scanner skeleton version:
@@ -10,8 +10,7 @@
#define YY_FLEX_MINOR_VERSION 5
#include <stdio.h>
-#include <unistd.h>
-
+#include <errno.h>
/* cfront 1.2 defines "c_plusplus" instead of "__cplusplus" */
#ifdef c_plusplus
@@ -24,6 +23,9 @@
#ifdef __cplusplus
#include <stdlib.h>
+#ifndef _WIN32
+#include <unistd.h>
+#endif
/* Use prototypes in function declarations. */
#define YY_USE_PROTOS
@@ -63,6 +65,7 @@
#define YY_PROTO(proto) ()
#endif
+
/* Returned upon end-of-file. */
#define YY_NULL 0
@@ -439,7 +442,7 @@ using namespace std;
#define YY_INPUT(buf, result, maxSize) parser->getInput(buf, result, maxSize)
#define YY_ALWAYS_INTERACTIVE 1
-#line 442 "lex.yy.c"
+#line 445 "lex.yy.c"
/* Macros after this point can all be overridden by user definitions in
* section 1.
@@ -539,9 +542,20 @@ YY_MALLOC_DECL
YY_FATAL_ERROR( "input in flex scanner failed" ); \
result = n; \
} \
- else if ( ((result = fread( buf, 1, max_size, yyin )) == 0) \
- && ferror( yyin ) ) \
- YY_FATAL_ERROR( "input in flex scanner failed" );
+ else \
+ { \
+ errno=0; \
+ while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \
+ { \
+ if( errno != EINTR) \
+ { \
+ YY_FATAL_ERROR( "input in flex scanner failed" ); \
+ break; \
+ } \
+ errno=0; \
+ clearerr(yyin); \
+ } \
+ }
#endif
/* No semi-colon after return; correct usage is to write "yyterminate();" -
@@ -587,13 +601,13 @@ YY_MALLOC_DECL
YY_DECL
{
register yy_state_type yy_current_state;
- register char *yy_cp = NULL, *yy_bp = NULL;
+ register char *yy_cp, *yy_bp;
register int yy_act;
#line 35 "Scanner.l"
-#line 596 "lex.yy.c"
+#line 610 "lex.yy.c"
if ( yy_init )
{
@@ -959,7 +973,7 @@ YY_RULE_SETUP
#line 258 "Scanner.l"
ECHO;
YY_BREAK
-#line 962 "lex.yy.c"
+#line 976 "lex.yy.c"
case YY_STATE_EOF(INITIAL):
yyterminate();
@@ -1341,7 +1355,6 @@ register char *yy_bp;
#endif /* ifndef YY_NO_UNPUT */
-#ifndef YY_NO_INPUT
#ifdef __cplusplus
static int yyinput()
#else
@@ -1413,7 +1426,7 @@ static int input()
return c;
}
-#endif /* YY_NO_INPUT */
+
#ifdef YY_USE_PROTOS
void yyrestart( FILE *input_file )
@@ -1524,6 +1537,15 @@ YY_BUFFER_STATE b;
}
+#ifndef _WIN32
+#include <unistd.h>
+#else
+#ifndef YY_ALWAYS_INTERACTIVE
+#ifndef YY_NEVER_INTERACTIVE
+extern int isatty YY_PROTO(( int ));
+#endif
+#endif
+#endif
#ifdef YY_USE_PROTOS
void yy_init_buffer( YY_BUFFER_STATE b, FILE *file )
diff --git a/cpp/demo/Freeze/library/Server.cpp b/cpp/demo/Freeze/library/Server.cpp
index f0e10309523..28ec3a98ab3 100644
--- a/cpp/demo/Freeze/library/Server.cpp
+++ b/cpp/demo/Freeze/library/Server.cpp
@@ -78,7 +78,7 @@ LibraryServer::run(int argc, char* argv[])
// Create and install a factory for books.
//
Ice::ObjectFactoryPtr bookFactory = new BookFactory(library);
- communicator()->addObjectFactory(bookFactory, "::Demo::Book");
+ communicator()->addObjectFactory(bookFactory, Demo::Book::ice_staticId());
//
// Everything ok, let's go.
diff --git a/cpp/demo/Freeze/phonebook/.depend b/cpp/demo/Freeze/phonebook/.depend
index 58e168b21ef..bc062aebf9a 100644
--- a/cpp/demo/Freeze/phonebook/.depend
+++ b/cpp/demo/Freeze/phonebook/.depend
@@ -1,20 +1,20 @@
PhoneBook$(OBJEXT): PhoneBook.cpp ./PhoneBook.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
Grammar$(OBJEXT): Grammar.cpp ./Parser.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./PhoneBook.h
-Scanner$(OBJEXT): Scanner.cpp $(includedir)/IceUtil/Config.h ./Parser.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./PhoneBook.h ./Grammar.h
+Scanner$(OBJEXT): Scanner.cpp $(includedir)/IceUtil/Config.h ./Parser.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./PhoneBook.h ./Grammar.h
Parser$(OBJEXT): Parser.cpp $(includedir)/IceUtil/DisableWarnings.h ./Parser.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./PhoneBook.h
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PhoneBookI$(OBJEXT): PhoneBookI.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h ./PhoneBookI.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./PhoneBook.h ./NameIndex.h ./ContactFactory.h
ContactFactory$(OBJEXT): ContactFactory.cpp ./ContactFactory.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./PhoneBookI.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/UUID.h ./PhoneBook.h ./NameIndex.h
-NameIndex$(OBJEXT): NameIndex.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h ./NameIndex.h $(includedir)/Freeze/Index.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h ./PhoneBook.h
+NameIndex$(OBJEXT): NameIndex.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./NameIndex.h $(includedir)/Freeze/Index.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h ./PhoneBook.h
Collocated$(OBJEXT): Collocated.cpp ./ContactFactory.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./NameIndex.h ./PhoneBook.h ./PhoneBookI.h $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/UUID.h ./Parser.h
PhoneBook.cpp: PhoneBook.ice $(slicedir)/Ice/Identity.ice
PhoneBook.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/Freeze/phonebook/Collocated.cpp b/cpp/demo/Freeze/phonebook/Collocated.cpp
index 71817c2d13e..d3609447ccd 100644
--- a/cpp/demo/Freeze/phonebook/Collocated.cpp
+++ b/cpp/demo/Freeze/phonebook/Collocated.cpp
@@ -52,7 +52,7 @@ PhoneBookCollocated::run(int argc, char* argv[])
// Create and install a factory for contacts.
//
ContactFactoryPtr contactFactory = new ContactFactory();
- communicator()->addObjectFactory(contactFactory, "::Demo::Contact");
+ communicator()->addObjectFactory(contactFactory, Demo::Contact::ice_staticId());
//
// Create the name index.
diff --git a/cpp/demo/Freeze/phonebook/Freeze.phonebook.client.dsp b/cpp/demo/Freeze/phonebook/Freeze.phonebook.client.dsp
index fbdd5d396a2..d5d6f7d8c83 100644..100755
--- a/cpp/demo/Freeze/phonebook/Freeze.phonebook.client.dsp
+++ b/cpp/demo/Freeze/phonebook/Freeze.phonebook.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.phonebook.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.phonebook.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.phonebook.client - Win32 Debug
+CFG=Freeze.phonebook.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.phonebook.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.phonebook.client.mak" CFG="Freeze.phonebook.client - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.phonebook.client.mak" CFG="Freeze.phonebook.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.phonebook.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.phonebook.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.phonebook.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.phonebook.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.phonebook.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.phonebook.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.phonebook.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.phonebook.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.phonebook.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.phonebook.client - Win32 Release"
-# Name "Freeze.phonebook.client - Win32 Debug"
+# Name "Freeze.phonebook.client.exe - Win32 Release"
+# Name "Freeze.phonebook.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -135,52 +135,9 @@ SOURCE=.\PhoneBook.h
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
-SOURCE=.\Grammar.y
-
-!IF "$(CFG)" == "Freeze.phonebook.client - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "Freeze.phonebook.client - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
SOURCE=.\PhoneBook.ice
-!IF "$(CFG)" == "Freeze.phonebook.client - Win32 Release"
+!IF "$(CFG)" == "Freeze.phonebook.client.exe - Win32 Release"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -198,7 +155,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.phonebook.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.phonebook.client.exe - Win32 Debug"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
@@ -219,37 +176,6 @@ BuildCmds= \
!ENDIF
# End Source File
-# Begin Source File
-
-SOURCE=.\Scanner.l
-
-!IF "$(CFG)" == "Freeze.phonebook.client - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "Freeze.phonebook.client - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
# End Group
# Begin Source File
diff --git a/cpp/demo/Freeze/phonebook/Freeze.phonebook.collocated.dsp b/cpp/demo/Freeze/phonebook/Freeze.phonebook.collocated.dsp
index 5ecb7b5e324..3b1a779b99e 100644..100755
--- a/cpp/demo/Freeze/phonebook/Freeze.phonebook.collocated.dsp
+++ b/cpp/demo/Freeze/phonebook/Freeze.phonebook.collocated.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.phonebook.collocated" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.phonebook.collocated.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.phonebook.collocated - Win32 Debug
+CFG=Freeze.phonebook.collocated.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.phonebook.collocated - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.phonebook.collocated.mak" CFG="Freeze.phonebook.collocated - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.phonebook.collocated.mak" CFG="Freeze.phonebook.collocated.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.phonebook.collocated - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.phonebook.collocated - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.phonebook.collocated.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.phonebook.collocated.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.phonebook.collocated - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.phonebook.collocated - Win32 Release"
+!IF "$(CFG)" == "Freeze.phonebook.collocated.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"collocated.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"collocated.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.phonebook.collocated - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.phonebook.collocated.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.phonebook.collocated - Win32 Release"
-# Name "Freeze.phonebook.collocated - Win32 Debug"
+# Name "Freeze.phonebook.collocated.exe - Win32 Release"
+# Name "Freeze.phonebook.collocated.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -159,52 +159,9 @@ SOURCE=.\PhoneBookI.h
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
-SOURCE=.\Grammar.y
-
-!IF "$(CFG)" == "Freeze.phonebook.collocated - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "Freeze.phonebook.collocated - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
SOURCE=.\PhoneBook.ice
-!IF "$(CFG)" == "Freeze.phonebook.collocated - Win32 Release"
+!IF "$(CFG)" == "Freeze.phonebook.collocated.exe - Win32 Release"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -229,7 +186,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.phonebook.collocated - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.phonebook.collocated.exe - Win32 Debug"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
@@ -257,37 +214,6 @@ BuildCmds= \
!ENDIF
# End Source File
-# Begin Source File
-
-SOURCE=.\Scanner.l
-
-!IF "$(CFG)" == "Freeze.phonebook.collocated - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "Freeze.phonebook.collocated - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
# End Group
# Begin Source File
diff --git a/cpp/demo/Freeze/phonebook/Freeze.phonebook.server.dsp b/cpp/demo/Freeze/phonebook/Freeze.phonebook.server.dsp
index 70747dbde44..36e892ccac8 100644
--- a/cpp/demo/Freeze/phonebook/Freeze.phonebook.server.dsp
+++ b/cpp/demo/Freeze/phonebook/Freeze.phonebook.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.phonebook.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.phonebook.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.phonebook.server - Win32 Debug
+CFG=Freeze.phonebook.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.phonebook.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.phonebook.server.mak" CFG="Freeze.phonebook.server - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.phonebook.server.mak" CFG="Freeze.phonebook.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.phonebook.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.phonebook.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.phonebook.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.phonebook.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.phonebook.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.phonebook.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.phonebook.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.phonebook.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.phonebook.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.phonebook.server - Win32 Release"
-# Name "Freeze.phonebook.server - Win32 Debug"
+# Name "Freeze.phonebook.server.exe - Win32 Release"
+# Name "Freeze.phonebook.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -137,7 +137,7 @@ SOURCE=.\PhoneBookI.h
SOURCE=.\PhoneBook.ice
-!IF "$(CFG)" == "Freeze.phonebook.server - Win32 Release"
+!IF "$(CFG)" == "Freeze.phonebook.server.exe - Win32 Release"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -162,7 +162,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.phonebook.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.phonebook.server.exe - Win32 Debug"
USERDEP__PHONE="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/phonebook/Grammar.cpp b/cpp/demo/Freeze/phonebook/Grammar.cpp
index 6aa19c49770..94c753eae41 100644
--- a/cpp/demo/Freeze/phonebook/Grammar.cpp
+++ b/cpp/demo/Freeze/phonebook/Grammar.cpp
@@ -1,7 +1,9 @@
-/* A Bison parser, made by GNU Bison 1.875c. */
+/* A Bison parser, made by GNU Bison 2.3. */
-/* Skeleton parser for Yacc-like parsing with Bison,
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+/* Skeleton implementation for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -15,16 +17,24 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
-/* As a special exception, when this file is copied by Bison into a
- Bison output file, you may use that output file without restriction.
- This special exception was added by the Free Software Foundation
- in version 1.24 of Bison. */
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
-/* Written by Richard Stallman by simplifying the original so called
- ``semantic'' parser. */
+/* C LALR(1) parser skeleton written by Richard Stallman, by
+ simplifying the original so-called "semantic" parser. */
/* All symbols defined below should begin with yy or YY, to avoid
infringing on user name space. This should be done even for local
@@ -36,6 +46,9 @@
/* Identify Bison output. */
#define YYBISON 1
+/* Bison version. */
+#define YYBISON_VERSION "2.3"
+
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -68,6 +81,7 @@
TOK_STRING = 270
};
#endif
+/* Tokens. */
#define TOK_HELP 258
#define TOK_EXIT 259
#define TOK_ADD_CONTACTS 260
@@ -132,7 +146,12 @@ yyerror(const char* s)
# define YYERROR_VERBOSE 0
#endif
-#if ! defined (YYSTYPE) && ! defined (YYSTYPE_IS_DECLARED)
+/* Enabling the token table. */
+#ifndef YYTOKEN_TABLE
+# define YYTOKEN_TABLE 0
+#endif
+
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef int YYSTYPE;
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
@@ -144,56 +163,171 @@ typedef int YYSTYPE;
/* Copy the second part of user declarations. */
-/* Line 214 of yacc.c. */
-#line 149 "Grammar.tab.c"
+/* Line 216 of yacc.c. */
+#line 168 "Grammar.tab.c"
+
+#ifdef short
+# undef short
+#endif
+
+#ifdef YYTYPE_UINT8
+typedef YYTYPE_UINT8 yytype_uint8;
+#else
+typedef unsigned char yytype_uint8;
+#endif
+
+#ifdef YYTYPE_INT8
+typedef YYTYPE_INT8 yytype_int8;
+#elif (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+typedef signed char yytype_int8;
+#else
+typedef short int yytype_int8;
+#endif
-#if ! defined (yyoverflow) || YYERROR_VERBOSE
+#ifdef YYTYPE_UINT16
+typedef YYTYPE_UINT16 yytype_uint16;
+#else
+typedef unsigned short int yytype_uint16;
+#endif
-# ifndef YYFREE
-# define YYFREE free
+#ifdef YYTYPE_INT16
+typedef YYTYPE_INT16 yytype_int16;
+#else
+typedef short int yytype_int16;
+#endif
+
+#ifndef YYSIZE_T
+# ifdef __SIZE_TYPE__
+# define YYSIZE_T __SIZE_TYPE__
+# elif defined size_t
+# define YYSIZE_T size_t
+# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
+# define YYSIZE_T size_t
+# else
+# define YYSIZE_T unsigned int
# endif
-# ifndef YYMALLOC
-# define YYMALLOC malloc
+#endif
+
+#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
+
+#ifndef YY_
+# if YYENABLE_NLS
+# if ENABLE_NLS
+# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
+# define YY_(msgid) dgettext ("bison-runtime", msgid)
+# endif
+# endif
+# ifndef YY_
+# define YY_(msgid) msgid
# endif
+#endif
+
+/* Suppress unused-variable warnings by "using" E. */
+#if ! defined lint || defined __GNUC__
+# define YYUSE(e) ((void) (e))
+#else
+# define YYUSE(e) /* empty */
+#endif
+
+/* Identity function, used to suppress warnings about constant conditions. */
+#ifndef lint
+# define YYID(n) (n)
+#else
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static int
+YYID (int i)
+#else
+static int
+YYID (i)
+ int i;
+#endif
+{
+ return i;
+}
+#endif
+
+#if ! defined yyoverflow || YYERROR_VERBOSE
/* The parser invokes alloca or malloc; define the necessary symbols. */
# ifdef YYSTACK_USE_ALLOCA
# if YYSTACK_USE_ALLOCA
-# define YYSTACK_ALLOC alloca
-# endif
-# else
-# if defined (alloca) || defined (_ALLOCA_H)
-# define YYSTACK_ALLOC alloca
-# else
# ifdef __GNUC__
# define YYSTACK_ALLOC __builtin_alloca
+# elif defined __BUILTIN_VA_ARG_INCR
+# include <alloca.h> /* INFRINGES ON USER NAME SPACE */
+# elif defined _AIX
+# define YYSTACK_ALLOC __alloca
+# elif defined _MSC_VER
+# include <malloc.h> /* INFRINGES ON USER NAME SPACE */
+# define alloca _alloca
+# else
+# define YYSTACK_ALLOC alloca
+# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
# endif
# endif
# endif
# ifdef YYSTACK_ALLOC
- /* Pacify GCC's `empty if-body' warning. */
-# define YYSTACK_FREE(Ptr) do { /* empty */; } while (0)
-# else
-# if defined (__STDC__) || defined (__cplusplus)
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
+ /* Pacify GCC's `empty if-body' warning. */
+# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0))
+# ifndef YYSTACK_ALLOC_MAXIMUM
+ /* The OS might guarantee only one guard page at the bottom of the stack,
+ and a page size can be as small as 4096 bytes. So we cannot safely
+ invoke alloca (N) if N exceeds 4096. Use a slightly smaller number
+ to allow for a few compiler-allocated temporary stack slots. */
+# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */
# endif
+# else
# define YYSTACK_ALLOC YYMALLOC
# define YYSTACK_FREE YYFREE
+# ifndef YYSTACK_ALLOC_MAXIMUM
+# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM
+# endif
+# if (defined __cplusplus && ! defined _STDLIB_H \
+ && ! ((defined YYMALLOC || defined malloc) \
+ && (defined YYFREE || defined free)))
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
+# ifndef YYMALLOC
+# define YYMALLOC malloc
+# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
+# ifndef YYFREE
+# define YYFREE free
+# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void free (void *); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
# endif
-#endif /* ! defined (yyoverflow) || YYERROR_VERBOSE */
+#endif /* ! defined yyoverflow || YYERROR_VERBOSE */
-#if (! defined (yyoverflow) \
- && (! defined (__cplusplus) \
- || (defined (YYSTYPE_IS_TRIVIAL) && YYSTYPE_IS_TRIVIAL)))
+#if (! defined yyoverflow \
+ && (! defined __cplusplus \
+ || (defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL)))
/* A type that is properly aligned for any stack member. */
union yyalloc
{
- short yyss;
+ yytype_int16 yyss;
YYSTYPE yyvs;
};
@@ -203,24 +337,24 @@ union yyalloc
/* The size of an array large to enough to hold all stacks, each with
N elements. */
# define YYSTACK_BYTES(N) \
- ((N) * (sizeof (short) + sizeof (YYSTYPE)) \
+ ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE)) \
+ YYSTACK_GAP_MAXIMUM)
/* Copy COUNT objects from FROM to TO. The source and destination do
not overlap. */
# ifndef YYCOPY
-# if defined (__GNUC__) && 1 < __GNUC__
+# if defined __GNUC__ && 1 < __GNUC__
# define YYCOPY(To, From, Count) \
__builtin_memcpy (To, From, (Count) * sizeof (*(From)))
# else
# define YYCOPY(To, From, Count) \
do \
{ \
- register YYSIZE_T yyi; \
+ YYSIZE_T yyi; \
for (yyi = 0; yyi < (Count); yyi++) \
(To)[yyi] = (From)[yyi]; \
} \
- while (0)
+ while (YYID (0))
# endif
# endif
@@ -238,39 +372,33 @@ union yyalloc
yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
yyptr += yynewbytes / sizeof (*yyptr); \
} \
- while (0)
-
-#endif
+ while (YYID (0))
-#if defined (__STDC__) || defined (__cplusplus)
- typedef signed char yysigned_char;
-#else
- typedef short yysigned_char;
#endif
-/* YYFINAL -- State number of the termination state. */
+/* YYFINAL -- State number of the termination state. */
#define YYFINAL 32
/* YYLAST -- Last index in YYTABLE. */
#define YYLAST 51
-/* YYNTOKENS -- Number of terminals. */
+/* YYNTOKENS -- Number of terminals. */
#define YYNTOKENS 17
-/* YYNNTS -- Number of nonterminals. */
+/* YYNNTS -- Number of nonterminals. */
#define YYNNTS 5
-/* YYNRULES -- Number of rules. */
+/* YYNRULES -- Number of rules. */
#define YYNRULES 21
-/* YYNRULES -- Number of states. */
+/* YYNRULES -- Number of states. */
#define YYNSTATES 41
/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
#define YYUNDEFTOK 2
#define YYMAXUTOK 270
-#define YYTRANSLATE(YYX) \
+#define YYTRANSLATE(YYX) \
((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */
-static const unsigned char yytranslate[] =
+static const yytype_uint8 yytranslate[] =
{
0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -305,15 +433,15 @@ static const unsigned char yytranslate[] =
#if YYDEBUG
/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
YYRHS. */
-static const unsigned char yyprhs[] =
+static const yytype_uint8 yyprhs[] =
{
0, 0, 3, 5, 6, 9, 11, 14, 17, 21,
25, 28, 31, 35, 39, 43, 46, 50, 53, 56,
58, 61
};
-/* YYRHS -- A `-1'-separated list of the rules' RHS. */
-static const yysigned_char yyrhs[] =
+/* YYRHS -- A `-1'-separated list of the rules' RHS. */
+static const yytype_int8 yyrhs[] =
{
18, 0, -1, 19, -1, -1, 19, 20, -1, 20,
-1, 3, 16, -1, 4, 16, -1, 5, 21, 16,
@@ -325,7 +453,7 @@ static const yysigned_char yyrhs[] =
};
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
-static const unsigned char yyrline[] =
+static const yytype_uint8 yyrline[] =
{
0, 54, 54, 58, 65, 68, 76, 80, 84, 88,
92, 96, 100, 104, 108, 112, 116, 120, 124, 128,
@@ -333,9 +461,9 @@ static const unsigned char yyrline[] =
};
#endif
-#if YYDEBUG || YYERROR_VERBOSE
-/* YYTNME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
- First, the terminals, then, starting at YYNTOKENS, nonterminals. */
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
+ First, the terminals, then, starting at YYNTOKENS, nonterminals. */
static const char *const yytname[] =
{
"$end", "error", "$undefined", "TOK_HELP", "TOK_EXIT",
@@ -350,7 +478,7 @@ static const char *const yytname[] =
# ifdef YYPRINT
/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to
token YYLEX-NUM. */
-static const unsigned short yytoknum[] =
+static const yytype_uint16 yytoknum[] =
{
0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
265, 266, 267, 268, 269, 270, 59
@@ -358,7 +486,7 @@ static const unsigned short yytoknum[] =
# endif
/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
-static const unsigned char yyr1[] =
+static const yytype_uint8 yyr1[] =
{
0, 17, 18, 18, 19, 19, 20, 20, 20, 20,
20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
@@ -366,7 +494,7 @@ static const unsigned char yyr1[] =
};
/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
-static const unsigned char yyr2[] =
+static const yytype_uint8 yyr2[] =
{
0, 2, 1, 0, 2, 1, 2, 2, 3, 3,
2, 2, 3, 3, 3, 2, 3, 2, 2, 1,
@@ -376,7 +504,7 @@ static const unsigned char yyr2[] =
/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state
STATE-NUM when YYTABLE doesn't specify something else to do. Zero
means the default is an error. */
-static const unsigned char yydefact[] =
+static const yytype_uint8 yydefact[] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 19, 0, 0, 5, 18, 6,
@@ -385,8 +513,8 @@ static const unsigned char yydefact[] =
16
};
-/* YYDEFGOTO[NTERM-NUM]. */
-static const yysigned_char yydefgoto[] =
+/* YYDEFGOTO[NTERM-NUM]. */
+static const yytype_int8 yydefgoto[] =
{
-1, 15, 16, 17, 22
};
@@ -394,7 +522,7 @@ static const yysigned_char yydefgoto[] =
/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
STATE-NUM. */
#define YYPACT_NINF -15
-static const yysigned_char yypact[] =
+static const yytype_int8 yypact[] =
{
0, -14, -1, 3, 19, 19, 22, 24, 19, 19,
19, 25, 19, 26, -15, 43, 17, -15, -15, -15,
@@ -404,7 +532,7 @@ static const yysigned_char yypact[] =
};
/* YYPGOTO[NTERM-NUM]. */
-static const yysigned_char yypgoto[] =
+static const yytype_int8 yypgoto[] =
{
-15, -15, -15, 35, 27
};
@@ -414,7 +542,7 @@ static const yysigned_char yypgoto[] =
number is the opposite. If zero, do what YYDEFACT says.
If YYTABLE_NINF, syntax error. */
#define YYTABLE_NINF -4
-static const yysigned_char yytable[] =
+static const yytype_int8 yytable[] =
{
-3, 1, 18, 2, 3, 4, 5, 6, 7, 8,
9, 10, 11, 12, 13, 19, 14, -2, 1, 20,
@@ -424,7 +552,7 @@ static const yysigned_char yytable[] =
40, 33
};
-static const unsigned char yycheck[] =
+static const yytype_uint8 yycheck[] =
{
0, 1, 16, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14, 16, 16, 0, 1, 16,
@@ -436,7 +564,7 @@ static const unsigned char yycheck[] =
/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
symbol of state STATE-NUM. */
-static const unsigned char yystos[] =
+static const yytype_uint8 yystos[] =
{
0, 1, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 16, 18, 19, 20, 16, 16,
@@ -445,22 +573,6 @@ static const unsigned char yystos[] =
16
};
-#if ! defined (YYSIZE_T) && defined (__SIZE_TYPE__)
-# define YYSIZE_T __SIZE_TYPE__
-#endif
-#if ! defined (YYSIZE_T) && defined (size_t)
-# define YYSIZE_T size_t
-#endif
-#if ! defined (YYSIZE_T)
-# if defined (__STDC__) || defined (__cplusplus)
-# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
-# endif
-#endif
-#if ! defined (YYSIZE_T)
-# define YYSIZE_T unsigned int
-#endif
-
#define yyerrok (yyerrstatus = 0)
#define yyclearin (yychar = YYEMPTY)
#define YYEMPTY (-2)
@@ -486,30 +598,63 @@ do \
yychar = (Token); \
yylval = (Value); \
yytoken = YYTRANSLATE (yychar); \
- YYPOPSTACK; \
+ YYPOPSTACK (1); \
goto yybackup; \
} \
else \
- { \
- yyerror ("syntax error: cannot back up");\
+ { \
+ yyerror (YY_("syntax error: cannot back up")); \
YYERROR; \
} \
-while (0)
+while (YYID (0))
+
#define YYTERROR 1
#define YYERRCODE 256
-/* YYLLOC_DEFAULT -- Compute the default location (before the actions
- are run). */
+/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
+ If N is 0, then set CURRENT to the empty location which ends
+ the previous symbol: RHS[0] (always defined). */
+
+#define YYRHSLOC(Rhs, K) ((Rhs)[K])
#ifndef YYLLOC_DEFAULT
-# define YYLLOC_DEFAULT(Current, Rhs, N) \
- ((Current).first_line = (Rhs)[1].first_line, \
- (Current).first_column = (Rhs)[1].first_column, \
- (Current).last_line = (Rhs)[N].last_line, \
- (Current).last_column = (Rhs)[N].last_column)
+# define YYLLOC_DEFAULT(Current, Rhs, N) \
+ do \
+ if (YYID (N)) \
+ { \
+ (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \
+ (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \
+ (Current).last_line = YYRHSLOC (Rhs, N).last_line; \
+ (Current).last_column = YYRHSLOC (Rhs, N).last_column; \
+ } \
+ else \
+ { \
+ (Current).first_line = (Current).last_line = \
+ YYRHSLOC (Rhs, 0).last_line; \
+ (Current).first_column = (Current).last_column = \
+ YYRHSLOC (Rhs, 0).last_column; \
+ } \
+ while (YYID (0))
+#endif
+
+
+/* YY_LOCATION_PRINT -- Print the location on the stream.
+ This macro was not mandated originally: define only if we know
+ we won't break user code: when these are the locations we know. */
+
+#ifndef YY_LOCATION_PRINT
+# if YYLTYPE_IS_TRIVIAL
+# define YY_LOCATION_PRINT(File, Loc) \
+ fprintf (File, "%d.%d-%d.%d", \
+ (Loc).first_line, (Loc).first_column, \
+ (Loc).last_line, (Loc).last_column)
+# else
+# define YY_LOCATION_PRINT(File, Loc) ((void) 0)
+# endif
#endif
+
/* YYLEX -- calling `yylex' with the right arguments. */
#ifdef YYLEX_PARAM
@@ -530,42 +675,96 @@ while (0)
do { \
if (yydebug) \
YYFPRINTF Args; \
-} while (0)
+} while (YYID (0))
-# define YYDSYMPRINT(Args) \
-do { \
- if (yydebug) \
- yysymprint Args; \
-} while (0)
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
+do { \
+ if (yydebug) \
+ { \
+ YYFPRINTF (stderr, "%s ", Title); \
+ yy_symbol_print (stderr, \
+ Type, Value); \
+ YYFPRINTF (stderr, "\n"); \
+ } \
+} while (YYID (0))
-# define YYDSYMPRINTF(Title, Token, Value, Location) \
-do { \
- if (yydebug) \
- { \
- YYFPRINTF (stderr, "%s ", Title); \
- yysymprint (stderr, \
- Token, Value); \
- YYFPRINTF (stderr, "\n"); \
- } \
-} while (0)
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep)
+#else
+static void
+yy_symbol_value_print (yyoutput, yytype, yyvaluep)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+#endif
+{
+ if (!yyvaluep)
+ return;
+# ifdef YYPRINT
+ if (yytype < YYNTOKENS)
+ YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
+# else
+ YYUSE (yyoutput);
+# endif
+ switch (yytype)
+ {
+ default:
+ break;
+ }
+}
+
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep)
+#else
+static void
+yy_symbol_print (yyoutput, yytype, yyvaluep)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+#endif
+{
+ if (yytype < YYNTOKENS)
+ YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
+ else
+ YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
+
+ yy_symbol_value_print (yyoutput, yytype, yyvaluep);
+ YYFPRINTF (yyoutput, ")");
+}
/*------------------------------------------------------------------.
| yy_stack_print -- Print the state stack from its BOTTOM up to its |
| TOP (included). |
`------------------------------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yy_stack_print (short *bottom, short *top)
+yy_stack_print (yytype_int16 *bottom, yytype_int16 *top)
#else
static void
yy_stack_print (bottom, top)
- short *bottom;
- short *top;
+ yytype_int16 *bottom;
+ yytype_int16 *top;
#endif
{
YYFPRINTF (stderr, "Stack now");
- for (/* Nothing. */; bottom <= top; ++bottom)
+ for (; bottom <= top; ++bottom)
YYFPRINTF (stderr, " %d", *bottom);
YYFPRINTF (stderr, "\n");
}
@@ -574,45 +773,52 @@ yy_stack_print (bottom, top)
do { \
if (yydebug) \
yy_stack_print ((Bottom), (Top)); \
-} while (0)
+} while (YYID (0))
/*------------------------------------------------.
| Report that the YYRULE is going to be reduced. |
`------------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yy_reduce_print (int yyrule)
+yy_reduce_print (YYSTYPE *yyvsp, int yyrule)
#else
static void
-yy_reduce_print (yyrule)
+yy_reduce_print (yyvsp, yyrule)
+ YYSTYPE *yyvsp;
int yyrule;
#endif
{
+ int yynrhs = yyr2[yyrule];
int yyi;
- unsigned int yylno = yyrline[yyrule];
- YYFPRINTF (stderr, "Reducing stack by rule %d (line %u), ",
- yyrule - 1, yylno);
- /* Print the symbols being reduced, and their result. */
- for (yyi = yyprhs[yyrule]; 0 <= yyrhs[yyi]; yyi++)
- YYFPRINTF (stderr, "%s ", yytname [yyrhs[yyi]]);
- YYFPRINTF (stderr, "-> %s\n", yytname [yyr1[yyrule]]);
+ unsigned long int yylno = yyrline[yyrule];
+ YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n",
+ yyrule - 1, yylno);
+ /* The symbols being reduced. */
+ for (yyi = 0; yyi < yynrhs; yyi++)
+ {
+ fprintf (stderr, " $%d = ", yyi + 1);
+ yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
+ &(yyvsp[(yyi + 1) - (yynrhs)])
+ );
+ fprintf (stderr, "\n");
+ }
}
# define YY_REDUCE_PRINT(Rule) \
do { \
if (yydebug) \
- yy_reduce_print (Rule); \
-} while (0)
+ yy_reduce_print (yyvsp, Rule); \
+} while (YYID (0))
/* Nonzero means print parse trace. It is left uninitialized so that
multiple parsers can coexist. */
int yydebug;
#else /* !YYDEBUG */
# define YYDPRINTF(Args)
-# define YYDSYMPRINT(Args)
-# define YYDSYMPRINTF(Title, Token, Value, Location)
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
# define YY_STACK_PRINT(Bottom, Top)
# define YY_REDUCE_PRINT(Rule)
#endif /* !YYDEBUG */
@@ -627,13 +833,9 @@ int yydebug;
if the built-in stack extension method is used).
Do not make this value too large; the results are undefined if
- SIZE_MAX < YYSTACK_BYTES (YYMAXDEPTH)
+ YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH)
evaluated with infinite-precision integer arithmetic. */
-#if defined (YYMAXDEPTH) && YYMAXDEPTH == 0
-# undef YYMAXDEPTH
-#endif
-
#ifndef YYMAXDEPTH
# define YYMAXDEPTH 10000
#endif
@@ -643,45 +845,47 @@ int yydebug;
#if YYERROR_VERBOSE
# ifndef yystrlen
-# if defined (__GLIBC__) && defined (_STRING_H)
+# if defined __GLIBC__ && defined _STRING_H
# define yystrlen strlen
# else
/* Return the length of YYSTR. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static YYSIZE_T
-# if defined (__STDC__) || defined (__cplusplus)
yystrlen (const char *yystr)
-# else
+#else
+static YYSIZE_T
yystrlen (yystr)
- const char *yystr;
-# endif
+ const char *yystr;
+#endif
{
- register const char *yys = yystr;
-
- while (*yys++ != '\0')
+ YYSIZE_T yylen;
+ for (yylen = 0; yystr[yylen]; yylen++)
continue;
-
- return yys - yystr - 1;
+ return yylen;
}
# endif
# endif
# ifndef yystpcpy
-# if defined (__GLIBC__) && defined (_STRING_H) && defined (_GNU_SOURCE)
+# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE
# define yystpcpy stpcpy
# else
/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in
YYDEST. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static char *
-# if defined (__STDC__) || defined (__cplusplus)
yystpcpy (char *yydest, const char *yysrc)
-# else
+#else
+static char *
yystpcpy (yydest, yysrc)
- char *yydest;
- const char *yysrc;
-# endif
+ char *yydest;
+ const char *yysrc;
+#endif
{
- register char *yyd = yydest;
- register const char *yys = yysrc;
+ char *yyd = yydest;
+ const char *yys = yysrc;
while ((*yyd++ = *yys++) != '\0')
continue;
@@ -691,70 +895,192 @@ yystpcpy (yydest, yysrc)
# endif
# endif
-#endif /* !YYERROR_VERBOSE */
+# ifndef yytnamerr
+/* Copy to YYRES the contents of YYSTR after stripping away unnecessary
+ quotes and backslashes, so that it's suitable for yyerror. The
+ heuristic is that double-quoting is unnecessary unless the string
+ contains an apostrophe, a comma, or backslash (other than
+ backslash-backslash). YYSTR is taken from yytname. If YYRES is
+ null, do not copy; instead, return the length of what the result
+ would have been. */
+static YYSIZE_T
+yytnamerr (char *yyres, const char *yystr)
+{
+ if (*yystr == '"')
+ {
+ YYSIZE_T yyn = 0;
+ char const *yyp = yystr;
+
+ for (;;)
+ switch (*++yyp)
+ {
+ case '\'':
+ case ',':
+ goto do_not_strip_quotes;
+
+ case '\\':
+ if (*++yyp != '\\')
+ goto do_not_strip_quotes;
+ /* Fall through. */
+ default:
+ if (yyres)
+ yyres[yyn] = *yyp;
+ yyn++;
+ break;
+
+ case '"':
+ if (yyres)
+ yyres[yyn] = '\0';
+ return yyn;
+ }
+ do_not_strip_quotes: ;
+ }
-
+ if (! yyres)
+ return yystrlen (yystr);
-#if YYDEBUG
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
+ return yystpcpy (yyres, yystr) - yyres;
+}
+# endif
-#if defined (__STDC__) || defined (__cplusplus)
-static void
-yysymprint (FILE *yyoutput, int yytype, YYSTYPE *yyvaluep)
-#else
-static void
-yysymprint (yyoutput, yytype, yyvaluep)
- FILE *yyoutput;
- int yytype;
- YYSTYPE *yyvaluep;
-#endif
+/* Copy into YYRESULT an error message about the unexpected token
+ YYCHAR while in state YYSTATE. Return the number of bytes copied,
+ including the terminating null byte. If YYRESULT is null, do not
+ copy anything; just return the number of bytes that would be
+ copied. As a special case, return 0 if an ordinary "syntax error"
+ message will do. Return YYSIZE_MAXIMUM if overflow occurs during
+ size calculation. */
+static YYSIZE_T
+yysyntax_error (char *yyresult, int yystate, int yychar)
{
- /* Pacify ``unused variable'' warnings. */
- (void) yyvaluep;
+ int yyn = yypact[yystate];
- if (yytype < YYNTOKENS)
- {
- YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
-# ifdef YYPRINT
- YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
-# endif
- }
+ if (! (YYPACT_NINF < yyn && yyn <= YYLAST))
+ return 0;
else
- YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
-
- switch (yytype)
{
- default:
- break;
+ int yytype = YYTRANSLATE (yychar);
+ YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]);
+ YYSIZE_T yysize = yysize0;
+ YYSIZE_T yysize1;
+ int yysize_overflow = 0;
+ enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 };
+ char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM];
+ int yyx;
+
+# if 0
+ /* This is so xgettext sees the translatable formats that are
+ constructed on the fly. */
+ YY_("syntax error, unexpected %s");
+ YY_("syntax error, unexpected %s, expecting %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s");
+# endif
+ char *yyfmt;
+ char const *yyf;
+ static char const yyunexpected[] = "syntax error, unexpected %s";
+ static char const yyexpecting[] = ", expecting %s";
+ static char const yyor[] = " or %s";
+ char yyformat[sizeof yyunexpected
+ + sizeof yyexpecting - 1
+ + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2)
+ * (sizeof yyor - 1))];
+ char const *yyprefix = yyexpecting;
+
+ /* Start YYX at -YYN if negative to avoid negative indexes in
+ YYCHECK. */
+ int yyxbegin = yyn < 0 ? -yyn : 0;
+
+ /* Stay within bounds of both yycheck and yytname. */
+ int yychecklim = YYLAST - yyn + 1;
+ int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
+ int yycount = 1;
+
+ yyarg[0] = yytname[yytype];
+ yyfmt = yystpcpy (yyformat, yyunexpected);
+
+ for (yyx = yyxbegin; yyx < yyxend; ++yyx)
+ if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
+ {
+ if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM)
+ {
+ yycount = 1;
+ yysize = yysize0;
+ yyformat[sizeof yyunexpected - 1] = '\0';
+ break;
+ }
+ yyarg[yycount++] = yytname[yyx];
+ yysize1 = yysize + yytnamerr (0, yytname[yyx]);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+ yyfmt = yystpcpy (yyfmt, yyprefix);
+ yyprefix = yyor;
+ }
+
+ yyf = YY_(yyformat);
+ yysize1 = yysize + yystrlen (yyf);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+
+ if (yysize_overflow)
+ return YYSIZE_MAXIMUM;
+
+ if (yyresult)
+ {
+ /* Avoid sprintf, as that infringes on the user's name space.
+ Don't have undefined behavior even if the translation
+ produced a string with the wrong number of "%s"s. */
+ char *yyp = yyresult;
+ int yyi = 0;
+ while ((*yyp = *yyf) != '\0')
+ {
+ if (*yyp == '%' && yyf[1] == 's' && yyi < yycount)
+ {
+ yyp += yytnamerr (yyp, yyarg[yyi++]);
+ yyf += 2;
+ }
+ else
+ {
+ yyp++;
+ yyf++;
+ }
+ }
+ }
+ return yysize;
}
- YYFPRINTF (yyoutput, ")");
}
+#endif /* YYERROR_VERBOSE */
+
-#endif /* ! YYDEBUG */
/*-----------------------------------------------.
| Release the memory associated to this symbol. |
`-----------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yydestruct (int yytype, YYSTYPE *yyvaluep)
+yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep)
#else
static void
-yydestruct (yytype, yyvaluep)
+yydestruct (yymsg, yytype, yyvaluep)
+ const char *yymsg;
int yytype;
YYSTYPE *yyvaluep;
#endif
{
- /* Pacify ``unused variable'' warnings. */
- (void) yyvaluep;
+ YYUSE (yyvaluep);
+
+ if (!yymsg)
+ yymsg = "Deleting";
+ YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
switch (yytype)
{
default:
- break;
+ break;
}
}
@@ -762,13 +1088,13 @@ yydestruct (yytype, yyvaluep)
/* Prevent warnings from -Wmissing-prototypes. */
#ifdef YYPARSE_PARAM
-# if defined (__STDC__) || defined (__cplusplus)
+#if defined __STDC__ || defined __cplusplus
int yyparse (void *YYPARSE_PARAM);
-# else
+#else
int yyparse ();
-# endif
+#endif
#else /* ! YYPARSE_PARAM */
-#if defined (__STDC__) || defined (__cplusplus)
+#if defined __STDC__ || defined __cplusplus
int yyparse (void);
#else
int yyparse ();
@@ -785,14 +1111,18 @@ int yyparse ();
`----------*/
#ifdef YYPARSE_PARAM
-# if defined (__STDC__) || defined (__cplusplus)
-int yyparse (void *YYPARSE_PARAM)
-# else
-int yyparse (YYPARSE_PARAM)
- void *YYPARSE_PARAM;
-# endif
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+int
+yyparse (void *YYPARSE_PARAM)
+#else
+int
+yyparse (YYPARSE_PARAM)
+ void *YYPARSE_PARAM;
+#endif
#else /* ! YYPARSE_PARAM */
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
int
yyparse (void)
#else
@@ -802,22 +1132,28 @@ yyparse ()
#endif
#endif
{
- /* The lookahead symbol. */
+ /* The look-ahead symbol. */
int yychar;
-/* The semantic value of the lookahead symbol. */
+/* The semantic value of the look-ahead symbol. */
YYSTYPE yylval;
/* Number of syntax errors so far. */
int yynerrs;
- register int yystate;
- register int yyn;
+ int yystate;
+ int yyn;
int yyresult;
/* Number of tokens to shift before error messages enabled. */
int yyerrstatus;
- /* Lookahead token as an internal (translated) token number. */
+ /* Look-ahead token as an internal (translated) token number. */
int yytoken = 0;
+#if YYERROR_VERBOSE
+ /* Buffer for error messages, and its allocated size. */
+ char yymsgbuf[128];
+ char *yymsg = yymsgbuf;
+ YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
+#endif
/* Three stacks and their tools:
`yyss': related to states,
@@ -828,18 +1164,18 @@ int yynerrs;
to reallocate them elsewhere. */
/* The state stack. */
- short yyssa[YYINITDEPTH];
- short *yyss = yyssa;
- register short *yyssp;
+ yytype_int16 yyssa[YYINITDEPTH];
+ yytype_int16 *yyss = yyssa;
+ yytype_int16 *yyssp;
/* The semantic value stack. */
YYSTYPE yyvsa[YYINITDEPTH];
YYSTYPE *yyvs = yyvsa;
- register YYSTYPE *yyvsp;
+ YYSTYPE *yyvsp;
-#define YYPOPSTACK (yyvsp--, yyssp--)
+#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N))
YYSIZE_T yystacksize = YYINITDEPTH;
@@ -848,9 +1184,9 @@ int yynerrs;
YYSTYPE yyval;
- /* When reducing, the number of symbols on the RHS of the reduced
- rule. */
- int yylen;
+ /* The number of symbols on the RHS of the reduced rule.
+ Keep to zero when no symbol should be popped. */
+ int yylen = 0;
YYDPRINTF ((stderr, "Starting parse\n"));
@@ -874,8 +1210,7 @@ int yynerrs;
`------------------------------------------------------------*/
yynewstate:
/* In all cases, when you get here, the value and location stacks
- have just been pushed. so pushing a state here evens the stacks.
- */
+ have just been pushed. So pushing a state here evens the stacks. */
yyssp++;
yysetstate:
@@ -888,18 +1223,18 @@ int yynerrs;
#ifdef yyoverflow
{
- /* Give user a chance to reallocate the stack. Use copies of
+ /* Give user a chance to reallocate the stack. Use copies of
these so that the &'s don't force the real ones into
memory. */
YYSTYPE *yyvs1 = yyvs;
- short *yyss1 = yyss;
+ yytype_int16 *yyss1 = yyss;
/* Each stack pointer address is followed by the size of the
data in use in that stack, in bytes. This used to be a
conditional around just the two extra args, but that might
be undefined if yyoverflow is a macro. */
- yyoverflow ("parser stack overflow",
+ yyoverflow (YY_("memory exhausted"),
&yyss1, yysize * sizeof (*yyssp),
&yyvs1, yysize * sizeof (*yyvsp),
@@ -910,21 +1245,21 @@ int yynerrs;
}
#else /* no yyoverflow */
# ifndef YYSTACK_RELOCATE
- goto yyoverflowlab;
+ goto yyexhaustedlab;
# else
/* Extend the stack our own way. */
if (YYMAXDEPTH <= yystacksize)
- goto yyoverflowlab;
+ goto yyexhaustedlab;
yystacksize *= 2;
if (YYMAXDEPTH < yystacksize)
yystacksize = YYMAXDEPTH;
{
- short *yyss1 = yyss;
+ yytype_int16 *yyss1 = yyss;
union yyalloc *yyptr =
(union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
if (! yyptr)
- goto yyoverflowlab;
+ goto yyexhaustedlab;
YYSTACK_RELOCATE (yyss);
YYSTACK_RELOCATE (yyvs);
@@ -955,19 +1290,17 @@ int yynerrs;
`-----------*/
yybackup:
-/* Do appropriate processing given the current state. */
-/* Read a lookahead token if we need one and don't already have one. */
-/* yyresume: */
-
- /* First try to decide what to do without reference to lookahead token. */
+ /* Do appropriate processing given the current state. Read a
+ look-ahead token if we need one and don't already have one. */
+ /* First try to decide what to do without reference to look-ahead token. */
yyn = yypact[yystate];
if (yyn == YYPACT_NINF)
goto yydefault;
- /* Not known => get a lookahead token if don't already have one. */
+ /* Not known => get a look-ahead token if don't already have one. */
- /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
+ /* YYCHAR is either YYEMPTY or YYEOF or a valid look-ahead symbol. */
if (yychar == YYEMPTY)
{
YYDPRINTF ((stderr, "Reading a token: "));
@@ -982,7 +1315,7 @@ yybackup:
else
{
yytoken = YYTRANSLATE (yychar);
- YYDSYMPRINTF ("Next token is", yytoken, &yylval, &yylloc);
+ YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
}
/* If the proper action on seeing token YYTOKEN is to reduce or to
@@ -1002,22 +1335,21 @@ yybackup:
if (yyn == YYFINAL)
YYACCEPT;
- /* Shift the lookahead token. */
- YYDPRINTF ((stderr, "Shifting token %s, ", yytname[yytoken]));
-
- /* Discard the token being shifted unless it is eof. */
- if (yychar != YYEOF)
- yychar = YYEMPTY;
-
- *++yyvsp = yylval;
-
-
/* Count tokens shifted since error; after three, turn off error
status. */
if (yyerrstatus)
yyerrstatus--;
+ /* Shift the look-ahead token. */
+ YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
+
+ /* Discard the shifted token unless it is eof. */
+ if (yychar != YYEOF)
+ yychar = YYEMPTY;
+
yystate = yyn;
+ *++yyvsp = yylval;
+
goto yynewstate;
@@ -1093,14 +1425,14 @@ yyreduce:
case 8:
#line 85 "Grammar.y"
{
- parser->addContacts(yyvsp[-1]);
+ parser->addContacts((yyvsp[(2) - (3)]));
;}
break;
case 9:
#line 89 "Grammar.y"
{
- parser->findContacts(yyvsp[-1]);
+ parser->findContacts((yyvsp[(2) - (3)]));
;}
break;
@@ -1121,21 +1453,21 @@ yyreduce:
case 12:
#line 101 "Grammar.y"
{
- parser->setCurrentName(yyvsp[-1]);
+ parser->setCurrentName((yyvsp[(2) - (3)]));
;}
break;
case 13:
#line 105 "Grammar.y"
{
- parser->setCurrentAddress(yyvsp[-1]);
+ parser->setCurrentAddress((yyvsp[(2) - (3)]));
;}
break;
case 14:
#line 109 "Grammar.y"
{
- parser->setCurrentPhone(yyvsp[-1]);
+ parser->setCurrentPhone((yyvsp[(2) - (3)]));
;}
break;
@@ -1149,7 +1481,7 @@ yyreduce:
case 16:
#line 117 "Grammar.y"
{
- parser->setEvictorSize(yyvsp[-1]);
+ parser->setEvictorSize((yyvsp[(2) - (3)]));
;}
break;
@@ -1176,28 +1508,27 @@ yyreduce:
case 20:
#line 137 "Grammar.y"
{
- yyval = yyvsp[0];
- yyval.push_front(yyvsp[-1].front());
+ (yyval) = (yyvsp[(2) - (2)]);
+ (yyval).push_front((yyvsp[(1) - (2)]).front());
;}
break;
case 21:
#line 142 "Grammar.y"
{
- yyval = yyvsp[0];
+ (yyval) = (yyvsp[(1) - (1)]);
;}
break;
+/* Line 1267 of yacc.c. */
+#line 1526 "Grammar.tab.c"
+ default: break;
}
+ YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
-/* Line 1000 of yacc.c. */
-#line 1196 "Grammar.tab.c"
-
- yyvsp -= yylen;
- yyssp -= yylen;
-
-
+ YYPOPSTACK (yylen);
+ yylen = 0;
YY_STACK_PRINT (yyss, yyssp);
*++yyvsp = yyval;
@@ -1226,99 +1557,65 @@ yyerrlab:
if (!yyerrstatus)
{
++yynerrs;
-#if YYERROR_VERBOSE
- yyn = yypact[yystate];
-
- if (YYPACT_NINF < yyn && yyn < YYLAST)
- {
- YYSIZE_T yysize = 0;
- int yytype = YYTRANSLATE (yychar);
- const char* yyprefix;
- char *yymsg;
- int yyx;
-
- /* Start YYX at -YYN if negative to avoid negative indexes in
- YYCHECK. */
- int yyxbegin = yyn < 0 ? -yyn : 0;
-
- /* Stay within bounds of both yycheck and yytname. */
- int yychecklim = YYLAST - yyn;
- int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
- int yycount = 0;
-
- yyprefix = ", expecting ";
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
+#if ! YYERROR_VERBOSE
+ yyerror (YY_("syntax error"));
+#else
+ {
+ YYSIZE_T yysize = yysyntax_error (0, yystate, yychar);
+ if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM)
+ {
+ YYSIZE_T yyalloc = 2 * yysize;
+ if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM))
+ yyalloc = YYSTACK_ALLOC_MAXIMUM;
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+ yymsg = (char *) YYSTACK_ALLOC (yyalloc);
+ if (yymsg)
+ yymsg_alloc = yyalloc;
+ else
{
- yysize += yystrlen (yyprefix) + yystrlen (yytname [yyx]);
- yycount += 1;
- if (yycount == 5)
- {
- yysize = 0;
- break;
- }
+ yymsg = yymsgbuf;
+ yymsg_alloc = sizeof yymsgbuf;
}
- yysize += (sizeof ("syntax error, unexpected ")
- + yystrlen (yytname[yytype]));
- yymsg = (char *) YYSTACK_ALLOC (yysize);
- if (yymsg != 0)
- {
- char *yyp = yystpcpy (yymsg, "syntax error, unexpected ");
- yyp = yystpcpy (yyp, yytname[yytype]);
-
- if (yycount < 5)
- {
- yyprefix = ", expecting ";
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
- {
- yyp = yystpcpy (yyp, yyprefix);
- yyp = yystpcpy (yyp, yytname[yyx]);
- yyprefix = " or ";
- }
- }
- yyerror (yymsg);
- YYSTACK_FREE (yymsg);
- }
- else
- yyerror ("syntax error; also virtual memory exhausted");
- }
- else
-#endif /* YYERROR_VERBOSE */
- yyerror ("syntax error");
+ }
+
+ if (0 < yysize && yysize <= yymsg_alloc)
+ {
+ (void) yysyntax_error (yymsg, yystate, yychar);
+ yyerror (yymsg);
+ }
+ else
+ {
+ yyerror (YY_("syntax error"));
+ if (yysize != 0)
+ goto yyexhaustedlab;
+ }
+ }
+#endif
}
if (yyerrstatus == 3)
{
- /* If just tried and failed to reuse lookahead token after an
+ /* If just tried and failed to reuse look-ahead token after an
error, discard it. */
if (yychar <= YYEOF)
- {
- /* If at end of input, pop the error token,
- then the rest of the stack, then return failure. */
+ {
+ /* Return failure if at end of input. */
if (yychar == YYEOF)
- for (;;)
- {
- YYPOPSTACK;
- if (yyssp == yyss)
- YYABORT;
- YYDSYMPRINTF ("Error: popping", yystos[*yyssp], yyvsp, yylsp);
- yydestruct (yystos[*yyssp], yyvsp);
- }
- }
+ YYABORT;
+ }
else
{
- YYDSYMPRINTF ("Error: discarding", yytoken, &yylval, &yylloc);
- yydestruct (yytoken, &yylval);
+ yydestruct ("Error: discarding",
+ yytoken, &yylval);
yychar = YYEMPTY;
-
}
}
- /* Else will try to reuse lookahead token after shifting the error
+ /* Else will try to reuse look-ahead token after shifting the error
token. */
goto yyerrlab1;
@@ -1328,15 +1625,17 @@ yyerrlab:
`---------------------------------------------------*/
yyerrorlab:
-#ifdef __GNUC__
- /* Pacify GCC when the user code never invokes YYERROR and the label
- yyerrorlab therefore never appears in user code. */
- if (0)
+ /* Pacify compilers like GCC when the user code never invokes
+ YYERROR and the label yyerrorlab therefore never appears in user
+ code. */
+ if (/*CONSTCOND*/ 0)
goto yyerrorlab;
-#endif
- yyvsp -= yylen;
- yyssp -= yylen;
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYERROR. */
+ YYPOPSTACK (yylen);
+ yylen = 0;
+ YY_STACK_PRINT (yyss, yyssp);
yystate = *yyssp;
goto yyerrlab1;
@@ -1365,9 +1664,10 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- YYDSYMPRINTF ("Error: popping", yystos[*yyssp], yyvsp, yylsp);
- yydestruct (yystos[yystate], yyvsp);
- YYPOPSTACK;
+
+ yydestruct ("Error: popping",
+ yystos[yystate], yyvsp);
+ YYPOPSTACK (1);
yystate = *yyssp;
YY_STACK_PRINT (yyss, yyssp);
}
@@ -1375,11 +1675,12 @@ yyerrlab1:
if (yyn == YYFINAL)
YYACCEPT;
- YYDPRINTF ((stderr, "Shifting error token, "));
-
*++yyvsp = yylval;
+ /* Shift the error token. */
+ YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp);
+
yystate = yyn;
goto yynewstate;
@@ -1399,21 +1700,39 @@ yyabortlab:
goto yyreturn;
#ifndef yyoverflow
-/*----------------------------------------------.
-| yyoverflowlab -- parser overflow comes here. |
-`----------------------------------------------*/
-yyoverflowlab:
- yyerror ("parser stack overflow");
+/*-------------------------------------------------.
+| yyexhaustedlab -- memory exhaustion comes here. |
+`-------------------------------------------------*/
+yyexhaustedlab:
+ yyerror (YY_("memory exhausted"));
yyresult = 2;
/* Fall through. */
#endif
yyreturn:
+ if (yychar != YYEOF && yychar != YYEMPTY)
+ yydestruct ("Cleanup: discarding lookahead",
+ yytoken, &yylval);
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYABORT or YYACCEPT. */
+ YYPOPSTACK (yylen);
+ YY_STACK_PRINT (yyss, yyssp);
+ while (yyssp != yyss)
+ {
+ yydestruct ("Cleanup: popping",
+ yystos[*yyssp], yyvsp);
+ YYPOPSTACK (1);
+ }
#ifndef yyoverflow
if (yyss != yyssa)
YYSTACK_FREE (yyss);
#endif
- return yyresult;
+#if YYERROR_VERBOSE
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+#endif
+ /* Make sure YYID is used. */
+ return YYID (yyresult);
}
diff --git a/cpp/demo/Freeze/phonebook/Grammar.h b/cpp/demo/Freeze/phonebook/Grammar.h
index 076fe968167..759d1869ca2 100644
--- a/cpp/demo/Freeze/phonebook/Grammar.h
+++ b/cpp/demo/Freeze/phonebook/Grammar.h
@@ -1,7 +1,9 @@
-/* A Bison parser, made by GNU Bison 1.875c. */
+/* A Bison parser, made by GNU Bison 2.3. */
-/* Skeleton parser for Yacc-like parsing with Bison,
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+/* Skeleton interface for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -15,13 +17,21 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
-/* As a special exception, when this file is copied by Bison into a
- Bison output file, you may use that output file without restriction.
- This special exception was added by the Free Software Foundation
- in version 1.24 of Bison. */
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
/* Tokens. */
#ifndef YYTOKENTYPE
@@ -44,6 +54,7 @@
TOK_STRING = 270
};
#endif
+/* Tokens. */
#define TOK_HELP 258
#define TOK_EXIT 259
#define TOK_ADD_CONTACTS 260
@@ -61,7 +72,7 @@
-#if ! defined (YYSTYPE) && ! defined (YYSTYPE_IS_DECLARED)
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef int YYSTYPE;
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
@@ -70,5 +81,3 @@ typedef int YYSTYPE;
-
-
diff --git a/cpp/demo/Freeze/phonebook/Scanner.cpp b/cpp/demo/Freeze/phonebook/Scanner.cpp
index b66053b29ae..98a62c610e1 100644..100755
--- a/cpp/demo/Freeze/phonebook/Scanner.cpp
+++ b/cpp/demo/Freeze/phonebook/Scanner.cpp
@@ -1,4 +1,4 @@
-#include <IceUtil/Config.h>
+#include "IceUtil/Config.h"
/* A lexical scanner generated by flex */
/* Scanner skeleton version:
@@ -10,8 +10,7 @@
#define YY_FLEX_MINOR_VERSION 5
#include <stdio.h>
-#include <unistd.h>
-
+#include <errno.h>
/* cfront 1.2 defines "c_plusplus" instead of "__cplusplus" */
#ifdef c_plusplus
@@ -24,6 +23,9 @@
#ifdef __cplusplus
#include <stdlib.h>
+#ifndef _WIN32
+#include <unistd.h>
+#endif
/* Use prototypes in function declarations. */
#define YY_USE_PROTOS
@@ -63,6 +65,7 @@
#define YY_PROTO(proto) ()
#endif
+
/* Returned upon end-of-file. */
#define YY_NULL 0
@@ -439,7 +442,7 @@ using namespace std;
#define YY_INPUT(buf, result, maxSize) parser->getInput(buf, result, maxSize)
#define YY_ALWAYS_INTERACTIVE 1
-#line 442 "lex.yy.c"
+#line 445 "lex.yy.c"
/* Macros after this point can all be overridden by user definitions in
* section 1.
@@ -539,9 +542,20 @@ YY_MALLOC_DECL
YY_FATAL_ERROR( "input in flex scanner failed" ); \
result = n; \
} \
- else if ( ((result = fread( buf, 1, max_size, yyin )) == 0) \
- && ferror( yyin ) ) \
- YY_FATAL_ERROR( "input in flex scanner failed" );
+ else \
+ { \
+ errno=0; \
+ while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \
+ { \
+ if( errno != EINTR) \
+ { \
+ YY_FATAL_ERROR( "input in flex scanner failed" ); \
+ break; \
+ } \
+ errno=0; \
+ clearerr(yyin); \
+ } \
+ }
#endif
/* No semi-colon after return; correct usage is to write "yyterminate();" -
@@ -587,13 +601,13 @@ YY_MALLOC_DECL
YY_DECL
{
register yy_state_type yy_current_state;
- register char *yy_cp = NULL, *yy_bp = NULL;
+ register char *yy_cp, *yy_bp;
register int yy_act;
#line 35 "Scanner.l"
-#line 596 "lex.yy.c"
+#line 610 "lex.yy.c"
if ( yy_init )
{
@@ -959,7 +973,7 @@ YY_RULE_SETUP
#line 258 "Scanner.l"
ECHO;
YY_BREAK
-#line 962 "lex.yy.c"
+#line 976 "lex.yy.c"
case YY_STATE_EOF(INITIAL):
yyterminate();
@@ -1341,7 +1355,6 @@ register char *yy_bp;
#endif /* ifndef YY_NO_UNPUT */
-#ifndef YY_NO_INPUT
#ifdef __cplusplus
static int yyinput()
#else
@@ -1413,7 +1426,7 @@ static int input()
return c;
}
-#endif /* YY_NO_INPUT */
+
#ifdef YY_USE_PROTOS
void yyrestart( FILE *input_file )
@@ -1524,6 +1537,15 @@ YY_BUFFER_STATE b;
}
+#ifndef _WIN32
+#include <unistd.h>
+#else
+#ifndef YY_ALWAYS_INTERACTIVE
+#ifndef YY_NEVER_INTERACTIVE
+extern int isatty YY_PROTO(( int ));
+#endif
+#endif
+#endif
#ifdef YY_USE_PROTOS
void yy_init_buffer( YY_BUFFER_STATE b, FILE *file )
diff --git a/cpp/demo/Freeze/phonebook/Server.cpp b/cpp/demo/Freeze/phonebook/Server.cpp
index d0f68de529c..f459cf36dc0 100644
--- a/cpp/demo/Freeze/phonebook/Server.cpp
+++ b/cpp/demo/Freeze/phonebook/Server.cpp
@@ -52,7 +52,7 @@ PhoneBookServer::run(int argc, char* argv[])
// Create and install a factory for contacts.
//
ContactFactoryPtr contactFactory = new ContactFactory();
- communicator()->addObjectFactory(contactFactory, "::Demo::Contact");
+ communicator()->addObjectFactory(contactFactory, Demo::Contact::ice_staticId());
//
// Create the name index.
diff --git a/cpp/demo/Freeze/transform/.depend b/cpp/demo/Freeze/transform/.depend
index 7ca7ffe9773..261ec022b76 100644
--- a/cpp/demo/Freeze/transform/.depend
+++ b/cpp/demo/Freeze/transform/.depend
@@ -1,14 +1,14 @@
ContactData$(OBJEXT): ContactData.cpp ./ContactData.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Object.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
-Contacts$(OBJEXT): Contacts.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h ./Contacts.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./ContactData.h
+Contacts$(OBJEXT): Contacts.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./Contacts.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./ContactData.h
create$(OBJEXT): create.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./Contacts.h ./ContactData.h
ContactData$(OBJEXT): ContactData.cpp ./ContactData.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Object.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
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+NewContacts$(OBJEXT): NewContacts.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./NewContacts.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./NewContactData.h
recreate$(OBJEXT): recreate.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./NewContacts.h ./NewContactData.h
ContactData.cpp: ContactData.ice
NewContactData.cpp: NewContactData.ice
diff --git a/cpp/demo/Freeze/transform/Freeze.transform.create.dsp b/cpp/demo/Freeze/transform/Freeze.transform.create.dsp
index f876944ca6d..3c883424ffe 100644
--- a/cpp/demo/Freeze/transform/Freeze.transform.create.dsp
+++ b/cpp/demo/Freeze/transform/Freeze.transform.create.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.transform.create" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.transform.create.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.transform.create - Win32 Debug
+CFG=Freeze.transform.create.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.transform.create - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.transform.create.mak" CFG="Freeze.transform.create - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.transform.create.mak" CFG="Freeze.transform.create.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.transform.create - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.transform.create - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.transform.create.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.transform.create.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.transform.create - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.transform.create - Win32 Release"
+!IF "$(CFG)" == "Freeze.transform.create.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"create.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"create.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.transform.create - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.transform.create.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.transform.create - Win32 Release"
-# Name "Freeze.transform.create - Win32 Debug"
+# Name "Freeze.transform.create.exe - Win32 Release"
+# Name "Freeze.transform.create.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\Contacts.h
SOURCE=.\ContactData.ice
-!IF "$(CFG)" == "Freeze.transform.create - Win32 Release"
+!IF "$(CFG)" == "Freeze.transform.create.exe - Win32 Release"
USERDEP__CONTA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -145,7 +145,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.transform.create - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.transform.create.exe - Win32 Debug"
USERDEP__CONTA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/transform/Freeze.transform.read.dsp b/cpp/demo/Freeze/transform/Freeze.transform.read.dsp
index 930f74887d6..0a4bc5de160 100644
--- a/cpp/demo/Freeze/transform/Freeze.transform.read.dsp
+++ b/cpp/demo/Freeze/transform/Freeze.transform.read.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.transform.read" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.transform.read.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.transform.read - Win32 Debug
+CFG=Freeze.transform.read.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.transform.read - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.transform.read.mak" CFG="Freeze.transform.read - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.transform.read.mak" CFG="Freeze.transform.read.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.transform.read - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.transform.read - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.transform.read.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.transform.read.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.transform.read - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.transform.read - Win32 Release"
+!IF "$(CFG)" == "Freeze.transform.read.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"read.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"read.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.transform.read - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.transform.read.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.transform.read - Win32 Release"
-# Name "Freeze.transform.read - Win32 Debug"
+# Name "Freeze.transform.read.exe - Win32 Release"
+# Name "Freeze.transform.read.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\Contacts.h
SOURCE=.\ContactData.ice
-!IF "$(CFG)" == "Freeze.transform.read - Win32 Release"
+!IF "$(CFG)" == "Freeze.transform.read.exe - Win32 Release"
USERDEP__CONTA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -145,7 +145,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.transform.read - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.transform.read.exe - Win32 Debug"
USERDEP__CONTA="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/transform/Freeze.transform.readnew.dsp b/cpp/demo/Freeze/transform/Freeze.transform.readnew.dsp
index b94b97f5e2b..b5980974d3e 100644
--- a/cpp/demo/Freeze/transform/Freeze.transform.readnew.dsp
+++ b/cpp/demo/Freeze/transform/Freeze.transform.readnew.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.transform.readnew" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.transform.readnew.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.transform.readnew - Win32 Debug
+CFG=Freeze.transform.readnew.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.transform.readnew - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.transform.readnew.mak" CFG="Freeze.transform.readnew - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.transform.readnew.mak" CFG="Freeze.transform.readnew.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.transform.readnew - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.transform.readnew - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.transform.readnew.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.transform.readnew.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.transform.readnew - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.transform.readnew - Win32 Release"
+!IF "$(CFG)" == "Freeze.transform.readnew.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"readnew.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"readnew.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.transform.readnew - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.transform.readnew.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.transform.readnew - Win32 Release"
-# Name "Freeze.transform.readnew - Win32 Debug"
+# Name "Freeze.transform.readnew.exe - Win32 Release"
+# Name "Freeze.transform.readnew.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\NewContacts.h
SOURCE=.\NewContactData.ice
-!IF "$(CFG)" == "Freeze.transform.readnew - Win32 Release"
+!IF "$(CFG)" == "Freeze.transform.readnew.exe - Win32 Release"
USERDEP__NEWCO="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -145,7 +145,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.transform.readnew - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.transform.readnew.exe - Win32 Debug"
USERDEP__NEWCO="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Freeze/transform/Freeze.transform.recreate.dsp b/cpp/demo/Freeze/transform/Freeze.transform.recreate.dsp
index 903ac3c58c2..e11f7f472e3 100644
--- a/cpp/demo/Freeze/transform/Freeze.transform.recreate.dsp
+++ b/cpp/demo/Freeze/transform/Freeze.transform.recreate.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Freeze.transform.recreate" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.transform.recreate.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.transform.recreate - Win32 Debug
+CFG=Freeze.transform.recreate.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Freeze.transform.recreate - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.transform.recreate.mak" CFG="Freeze.transform.recreate - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.transform.recreate.mak" CFG="Freeze.transform.recreate.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.transform.recreate - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.transform.recreate - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.transform.recreate.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.transform.recreate.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.transform.recreate - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.transform.recreate - Win32 Release"
+!IF "$(CFG)" == "Freeze.transform.recreate.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"recreate.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceXML.lib Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"recreate.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Freeze.transform.recreate - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.transform.recreate.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.transform.recreate - Win32 Release"
-# Name "Freeze.transform.recreate - Win32 Debug"
+# Name "Freeze.transform.recreate.exe - Win32 Release"
+# Name "Freeze.transform.recreate.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\NewContacts.h
SOURCE=.\NewContactData.ice
-!IF "$(CFG)" == "Freeze.transform.recreate - Win32 Release"
+!IF "$(CFG)" == "Freeze.transform.recreate.exe - Win32 Release"
USERDEP__NEWCO="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -145,7 +145,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.transform.recreate - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.transform.recreate.exe - Win32 Debug"
USERDEP__NEWCO="..\..\..\bin\slice2cpp.exe" "..\..\..\bin\slice2freeze.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Glacier2/callback/CallbackI.cpp b/cpp/demo/Glacier2/callback/CallbackI.cpp
index 3e90358fc56..073d2496312 100644
--- a/cpp/demo/Glacier2/callback/CallbackI.cpp
+++ b/cpp/demo/Glacier2/callback/CallbackI.cpp
@@ -37,7 +37,7 @@ CallbackI::initiateCallback(const CallbackReceiverPrx& proxy, const Ice::Current
cout << "initiating callback to: " << current.adapter->getCommunicator()->proxyToString(proxy) << endl;
try
{
- proxy->callback(current.ctx);
+ proxy->callback();
}
catch(const Ice::Exception& ex)
{
diff --git a/cpp/demo/Glacier2/callback/Client.cpp b/cpp/demo/Glacier2/callback/Client.cpp
index 77413707088..f40bc92247a 100644
--- a/cpp/demo/Glacier2/callback/Client.cpp
+++ b/cpp/demo/Glacier2/callback/Client.cpp
@@ -92,6 +92,9 @@ CallbackClient::run(int argc, char* argv[])
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
router->createSession(id, pw);
break;
}
diff --git a/cpp/demo/Glacier2/callback/Glacier2.callback.client.dsp b/cpp/demo/Glacier2/callback/Glacier2.callback.client.dsp
index fd0707d9e25..268e389328a 100644
--- a/cpp/demo/Glacier2/callback/Glacier2.callback.client.dsp
+++ b/cpp/demo/Glacier2/callback/Glacier2.callback.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Glacier2.callback.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Glacier2.callback.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Glacier2.callback.client - Win32 Debug
+CFG=Glacier2.callback.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Glacier2.callback.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Glacier2.callback.client.mak" CFG="Glacier2.callback.client - Win32 Debug"
+!MESSAGE NMAKE /f "Glacier2.callback.client.mak" CFG="Glacier2.callback.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Glacier2.callback.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Glacier2.callback.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.callback.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.callback.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Glacier2.callback.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Glacier2.callback.client - Win32 Release"
+!IF "$(CFG)" == "Glacier2.callback.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Glacier2.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Glacier2.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Glacier2.callback.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.callback.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Glacier2.callback.client - Win32 Release"
-# Name "Glacier2.callback.client - Win32 Debug"
+# Name "Glacier2.callback.client.exe - Win32 Release"
+# Name "Glacier2.callback.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\CallbackI.h
SOURCE=.\Callback.ice
-!IF "$(CFG)" == "Glacier2.callback.client - Win32 Release"
+!IF "$(CFG)" == "Glacier2.callback.client.exe - Win32 Release"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Glacier2.callback.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.callback.client.exe - Win32 Debug"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Glacier2/callback/Glacier2.callback.server.dsp b/cpp/demo/Glacier2/callback/Glacier2.callback.server.dsp
index c9531ab3028..d69cdee341e 100644
--- a/cpp/demo/Glacier2/callback/Glacier2.callback.server.dsp
+++ b/cpp/demo/Glacier2/callback/Glacier2.callback.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Glacier2.callback.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Glacier2.callback.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Glacier2.callback.server - Win32 Debug
+CFG=Glacier2.callback.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Glacier2.callback.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Glacier2.callback.server.mak" CFG="Glacier2.callback.server - Win32 Debug"
+!MESSAGE NMAKE /f "Glacier2.callback.server.mak" CFG="Glacier2.callback.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Glacier2.callback.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Glacier2.callback.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.callback.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.callback.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Glacier2.callback.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Glacier2.callback.server - Win32 Release"
+!IF "$(CFG)" == "Glacier2.callback.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Glacier2.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Glacier2.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Glacier2.callback.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.callback.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Glacier2.callback.server - Win32 Release"
-# Name "Glacier2.callback.server - Win32 Debug"
+# Name "Glacier2.callback.server.exe - Win32 Release"
+# Name "Glacier2.callback.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\CallbackI.h
SOURCE=.\Callback.ice
-!IF "$(CFG)" == "Glacier2.callback.server - Win32 Release"
+!IF "$(CFG)" == "Glacier2.callback.server.exe - Win32 Release"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Glacier2.callback.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.callback.server.exe - Win32 Debug"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Glacier2/callback/Glacier2.callback.sessionserver.dsp b/cpp/demo/Glacier2/callback/Glacier2.callback.sessionserver.dsp
index da481b795d2..4be66bfb720 100644
--- a/cpp/demo/Glacier2/callback/Glacier2.callback.sessionserver.dsp
+++ b/cpp/demo/Glacier2/callback/Glacier2.callback.sessionserver.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Glacier2.callback.sessionserver" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Glacier2.callback.sessionserver.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Glacier2.callback.sessionserver - Win32 Debug
+CFG=Glacier2.callback.sessionserver.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Glacier2.callback.sessionserver - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Glacier2.callback.sessionserver.mak" CFG="Glacier2.callback.sessionserver - Win32 Debug"
+!MESSAGE NMAKE /f "Glacier2.callback.sessionserver.mak" CFG="Glacier2.callback.sessionserver.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Glacier2.callback.sessionserver - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Glacier2.callback.sessionserver - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.callback.sessionserver.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.callback.sessionserver.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Glacier2.callback.sessionserver - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Glacier2.callback.sessionserver - Win32 Release"
+!IF "$(CFG)" == "Glacier2.callback.sessionserver.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Glacier2.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"sessionserver.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Glacier2.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"sessionserver.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Glacier2.callback.sessionserver - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.callback.sessionserver.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Glacier2.callback.sessionserver - Win32 Release"
-# Name "Glacier2.callback.sessionserver - Win32 Debug"
+# Name "Glacier2.callback.sessionserver.exe - Win32 Release"
+# Name "Glacier2.callback.sessionserver.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
diff --git a/cpp/demo/Glacier2/chat/Client.cpp b/cpp/demo/Glacier2/chat/Client.cpp
index c81a77525d5..48376244329 100644
--- a/cpp/demo/Glacier2/chat/Client.cpp
+++ b/cpp/demo/Glacier2/chat/Client.cpp
@@ -140,6 +140,9 @@ public:
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
session = ChatSessionPrx::uncheckedCast(_router->createSession(id, pw));
break;
}
diff --git a/cpp/demo/Glacier2/chat/Glacier2.chat.client.dsp b/cpp/demo/Glacier2/chat/Glacier2.chat.client.dsp
index 8a326609fce..f5c87fa5a68 100644
--- a/cpp/demo/Glacier2/chat/Glacier2.chat.client.dsp
+++ b/cpp/demo/Glacier2/chat/Glacier2.chat.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Glacier2.chat.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Glacier2.chat.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Glacier2.chat.client - Win32 Debug
+CFG=Glacier2.chat.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Glacier2.chat.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Glacier2.chat.client.mak" CFG="Glacier2.chat.client - Win32 Debug"
+!MESSAGE NMAKE /f "Glacier2.chat.client.mak" CFG="Glacier2.chat.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Glacier2.chat.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Glacier2.chat.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.chat.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.chat.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Glacier2.chat.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Glacier2.chat.client - Win32 Release"
+!IF "$(CFG)" == "Glacier2.chat.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Glacier2.chat.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.chat.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Glacier2.chat.client - Win32 Release"
-# Name "Glacier2.chat.client - Win32 Debug"
+# Name "Glacier2.chat.client.exe - Win32 Release"
+# Name "Glacier2.chat.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Chat.h
SOURCE=.\Chat.ice
-!IF "$(CFG)" == "Glacier2.chat.client - Win32 Release"
+!IF "$(CFG)" == "Glacier2.chat.client.exe - Win32 Release"
USERDEP__CHAT_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -131,7 +131,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Glacier2.chat.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.chat.client.exe - Win32 Debug"
USERDEP__CHAT_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Glacier2/chat/Glacier2.chat.server.dsp b/cpp/demo/Glacier2/chat/Glacier2.chat.server.dsp
index 74518573f85..3ff8c80825c 100644
--- a/cpp/demo/Glacier2/chat/Glacier2.chat.server.dsp
+++ b/cpp/demo/Glacier2/chat/Glacier2.chat.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Glacier2.chat.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Glacier2.chat.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Glacier2.chat.server - Win32 Debug
+CFG=Glacier2.chat.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Glacier2.chat.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Glacier2.chat.server.mak" CFG="Glacier2.chat.server - Win32 Debug"
+!MESSAGE NMAKE /f "Glacier2.chat.server.mak" CFG="Glacier2.chat.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Glacier2.chat.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Glacier2.chat.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.chat.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Glacier2.chat.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Glacier2.chat.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Glacier2.chat.server - Win32 Release"
+!IF "$(CFG)" == "Glacier2.chat.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Glacier2.chat.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.chat.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Glacier2.chat.server - Win32 Release"
-# Name "Glacier2.chat.server - Win32 Debug"
+# Name "Glacier2.chat.server.exe - Win32 Release"
+# Name "Glacier2.chat.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\ChatSessionI.h
SOURCE=.\Chat.ice
-!IF "$(CFG)" == "Glacier2.chat.server - Win32 Release"
+!IF "$(CFG)" == "Glacier2.chat.server.exe - Win32 Release"
USERDEP__CHAT_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -139,7 +139,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Glacier2.chat.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Glacier2.chat.server.exe - Win32 Debug"
USERDEP__CHAT_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/MFC/client/Ice.MFC.client.dsp b/cpp/demo/Ice/MFC/client/Ice.MFC.client.dsp
index ba0a0012ca8..ec43c944968 100644
--- a/cpp/demo/Ice/MFC/client/Ice.MFC.client.dsp
+++ b/cpp/demo/Ice/MFC/client/Ice.MFC.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.MFC.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.MFC.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
-CFG=Ice.MFC.client - Win32 Debug
+CFG=Ice.MFC.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.MFC.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.MFC.client.mak" CFG="Ice.MFC.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.MFC.client.mak" CFG="Ice.MFC.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.MFC.client - Win32 Release" (based on "Win32 (x86) Application")
-!MESSAGE "Ice.MFC.client - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE "Ice.MFC.client.exe - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "Ice.MFC.client.exe - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.MFC.client - Win32 Release"
+!IF "$(CFG)" == "Ice.MFC.client.exe - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
@@ -53,10 +53,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib /nologo /subsystem:windows /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib /nologo /subsystem:windows /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Ice.MFC.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.MFC.client.exe - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
@@ -87,8 +87,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.MFC.client - Win32 Release"
-# Name "Ice.MFC.client - Win32 Debug"
+# Name "Ice.MFC.client.exe - Win32 Release"
+# Name "Ice.MFC.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -145,7 +145,7 @@ SOURCE=.\StdAfx.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.MFC.client - Win32 Release"
+!IF "$(CFG)" == "Ice.MFC.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -161,7 +161,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.MFC.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.MFC.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/MFC/server/Ice.MFC.server.dsp b/cpp/demo/Ice/MFC/server/Ice.MFC.server.dsp
index 1fe53ce7c26..420a8bd6254 100644
--- a/cpp/demo/Ice/MFC/server/Ice.MFC.server.dsp
+++ b/cpp/demo/Ice/MFC/server/Ice.MFC.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.MFC.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.MFC.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
-CFG=Ice.MFC.server - Win32 Debug
+CFG=Ice.MFC.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.MFC.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.MFC.server.mak" CFG="Ice.MFC.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.MFC.server.mak" CFG="Ice.MFC.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.MFC.server - Win32 Release" (based on "Win32 (x86) Application")
-!MESSAGE "Ice.MFC.server - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE "Ice.MFC.server.exe - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "Ice.MFC.server.exe - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.MFC.server - Win32 Release"
+!IF "$(CFG)" == "Ice.MFC.server.exe - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
@@ -53,10 +53,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
-# ADD LINK32 ice.lib iceutil.lib /nologo /subsystem:windows /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../../lib" /FIXED:no
+# ADD LINK32 ice.lib iceutil.lib /nologo /subsystem:windows /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Ice.MFC.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.MFC.server.exe - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
@@ -87,8 +87,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.MFC.server - Win32 Release"
-# Name "Ice.MFC.server - Win32 Debug"
+# Name "Ice.MFC.server.exe - Win32 Release"
+# Name "Ice.MFC.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -161,7 +161,7 @@ SOURCE=.\StdAfx.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.MFC.server - Win32 Release"
+!IF "$(CFG)" == "Ice.MFC.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -177,7 +177,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.MFC.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.MFC.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\..\bin\slice2cpp.exe" "..\..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/Makefile.mak b/cpp/demo/Ice/Makefile.mak
index d563f36a154..1ee00a3c859 100644
--- a/cpp/demo/Ice/Makefile.mak
+++ b/cpp/demo/Ice/Makefile.mak
@@ -26,7 +26,7 @@ SUBDIRS = minimal \
multicast \
nrvo
-!if "$(CPP_COMPILER)" != "BCC2007" && "$(CPP_COMPILER)" != "VC80_EXPRESS" && "$(CPP_COMPILER)" != "VC90_EXPRESS"
+!if "$(BCPLUSPLUS)" != "yes" && "$(CPP_COMPILER)" != "VC80_EXPRESS" && "$(CPP_COMPILER)" != "VC90_EXPRESS"
SUBDIRS = $(SUBDIRS) MFC
!endif
diff --git a/cpp/demo/Ice/README b/cpp/demo/Ice/README
index daf714a5d26..0b9aee63862 100644
--- a/cpp/demo/Ice/README
+++ b/cpp/demo/Ice/README
@@ -56,6 +56,11 @@ Demos in this directory:
A demo to illustrate how nested callbacks work, and how the size of
the thread pool affects the maximum nesting depth.
+-nrvo
+
+ A demo that shows how Ice takes advantage of NRVO (Named Return
+ Value Optimization) which is included in modern C++ compilers.
+
- session
This demo shows how to use sessions to clean up client-specific
diff --git a/cpp/demo/Ice/async/Ice.async.client.dsp b/cpp/demo/Ice/async/Ice.async.client.dsp
index eb6779daa16..782f22a235f 100644
--- a/cpp/demo/Ice/async/Ice.async.client.dsp
+++ b/cpp/demo/Ice/async/Ice.async.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.async.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.async.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.async.client - Win32 Debug
+CFG=Ice.async.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.async.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.async.client.mak" CFG="Ice.async.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.async.client.mak" CFG="Ice.async.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.async.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.async.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.async.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.async.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.async.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.async.client - Win32 Release"
+!IF "$(CFG)" == "Ice.async.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.async.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.async.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.async.client - Win32 Release"
-# Name "Ice.async.client - Win32 Debug"
+# Name "Ice.async.client.exe - Win32 Release"
+# Name "Ice.async.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.async.client - Win32 Release"
+!IF "$(CFG)" == "Ice.async.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.async.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.async.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/async/Ice.async.server.dsp b/cpp/demo/Ice/async/Ice.async.server.dsp
index 6e3d71ed956..bf9284c7871 100644
--- a/cpp/demo/Ice/async/Ice.async.server.dsp
+++ b/cpp/demo/Ice/async/Ice.async.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.async.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.async.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.async.server - Win32 Debug
+CFG=Ice.async.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.async.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.async.server.mak" CFG="Ice.async.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.async.server.mak" CFG="Ice.async.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.async.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.async.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.async.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.async.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.async.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.async.server - Win32 Release"
+!IF "$(CFG)" == "Ice.async.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.async.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.async.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.async.server - Win32 Release"
-# Name "Ice.async.server - Win32 Debug"
+# Name "Ice.async.server.exe - Win32 Release"
+# Name "Ice.async.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -129,7 +129,7 @@ SOURCE=.\WorkQueue.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.async.server - Win32 Release"
+!IF "$(CFG)" == "Ice.async.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -145,7 +145,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.async.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.async.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/bidir/Ice.bidir.client.dsp b/cpp/demo/Ice/bidir/Ice.bidir.client.dsp
index d5d0fcf9b25..21a51b2ea2c 100644
--- a/cpp/demo/Ice/bidir/Ice.bidir.client.dsp
+++ b/cpp/demo/Ice/bidir/Ice.bidir.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.bidir.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.bidir.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.bidir.client - Win32 Debug
+CFG=Ice.bidir.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.bidir.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.bidir.client.mak" CFG="Ice.bidir.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.bidir.client.mak" CFG="Ice.bidir.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.bidir.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.bidir.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.bidir.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.bidir.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.bidir.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.bidir.client - Win32 Release"
+!IF "$(CFG)" == "Ice.bidir.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Ice.bidir.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.bidir.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.bidir.client - Win32 Release"
-# Name "Ice.bidir.client - Win32 Debug"
+# Name "Ice.bidir.client.exe - Win32 Release"
+# Name "Ice.bidir.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Callback.h
SOURCE=.\Callback.ice
-!IF "$(CFG)" == "Ice.bidir.client - Win32 Release"
+!IF "$(CFG)" == "Ice.bidir.client.exe - Win32 Release"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -131,7 +131,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.bidir.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.bidir.client.exe - Win32 Debug"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/bidir/Ice.bidir.server.dsp b/cpp/demo/Ice/bidir/Ice.bidir.server.dsp
index fbdc456711f..4feaa92c357 100644
--- a/cpp/demo/Ice/bidir/Ice.bidir.server.dsp
+++ b/cpp/demo/Ice/bidir/Ice.bidir.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.bidir.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.bidir.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.bidir.server - Win32 Debug
+CFG=Ice.bidir.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.bidir.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.bidir.server.mak" CFG="Ice.bidir.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.bidir.server.mak" CFG="Ice.bidir.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.bidir.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.bidir.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.bidir.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.bidir.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.bidir.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.bidir.server - Win32 Release"
+!IF "$(CFG)" == "Ice.bidir.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Ice.bidir.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.bidir.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.bidir.server - Win32 Release"
-# Name "Ice.bidir.server - Win32 Debug"
+# Name "Ice.bidir.server.exe - Win32 Release"
+# Name "Ice.bidir.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\CallbackI.h
SOURCE=.\Callback.ice
-!IF "$(CFG)" == "Ice.bidir.server - Win32 Release"
+!IF "$(CFG)" == "Ice.bidir.server.exe - Win32 Release"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -139,7 +139,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.bidir.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.bidir.server.exe - Win32 Debug"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/callback/CallbackSenderI.cpp b/cpp/demo/Ice/callback/CallbackSenderI.cpp
index bf8286c8318..4ba68f7071e 100644
--- a/cpp/demo/Ice/callback/CallbackSenderI.cpp
+++ b/cpp/demo/Ice/callback/CallbackSenderI.cpp
@@ -20,7 +20,7 @@ CallbackSenderI::initiateCallback(const CallbackReceiverPrx& proxy, const Curren
cout << "initiating callback" << endl;
try
{
- proxy->callback(current.ctx);
+ proxy->callback();
}
catch(const Exception& ex)
{
diff --git a/cpp/demo/Ice/callback/Ice.callback.client.dsp b/cpp/demo/Ice/callback/Ice.callback.client.dsp
index 5faa1c6378d..5d099c4a05e 100644
--- a/cpp/demo/Ice/callback/Ice.callback.client.dsp
+++ b/cpp/demo/Ice/callback/Ice.callback.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.callback.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.callback.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.callback.client - Win32 Debug
+CFG=Ice.callback.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.callback.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.callback.client.mak" CFG="Ice.callback.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.callback.client.mak" CFG="Ice.callback.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.callback.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.callback.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.callback.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.callback.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.callback.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.callback.client - Win32 Release"
+!IF "$(CFG)" == "Ice.callback.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Ice.callback.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.callback.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.callback.client - Win32 Release"
-# Name "Ice.callback.client - Win32 Debug"
+# Name "Ice.callback.client.exe - Win32 Release"
+# Name "Ice.callback.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Callback.h
SOURCE=.\Callback.ice
-!IF "$(CFG)" == "Ice.callback.client - Win32 Release"
+!IF "$(CFG)" == "Ice.callback.client.exe - Win32 Release"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.callback.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.callback.client.exe - Win32 Debug"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/callback/Ice.callback.server.dsp b/cpp/demo/Ice/callback/Ice.callback.server.dsp
index 97201a40f0f..f0616290280 100644
--- a/cpp/demo/Ice/callback/Ice.callback.server.dsp
+++ b/cpp/demo/Ice/callback/Ice.callback.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.callback.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.callback.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.callback.server - Win32 Debug
+CFG=Ice.callback.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.callback.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.callback.server.mak" CFG="Ice.callback.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.callback.server.mak" CFG="Ice.callback.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.callback.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.callback.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.callback.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.callback.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.callback.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.callback.server - Win32 Release"
+!IF "$(CFG)" == "Ice.callback.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Ice.callback.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.callback.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.callback.server - Win32 Release"
-# Name "Ice.callback.server - Win32 Debug"
+# Name "Ice.callback.server.exe - Win32 Release"
+# Name "Ice.callback.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\CallbackSenderI.h
SOURCE=.\Callback.ice
-!IF "$(CFG)" == "Ice.callback.server - Win32 Release"
+!IF "$(CFG)" == "Ice.callback.server.exe - Win32 Release"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.callback.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.callback.server.exe - Win32 Debug"
USERDEP__CALLB="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/converter/Ice.converter.client.dsp b/cpp/demo/Ice/converter/Ice.converter.client.dsp
index 30c4324cb7d..6d31dec93bd 100644
--- a/cpp/demo/Ice/converter/Ice.converter.client.dsp
+++ b/cpp/demo/Ice/converter/Ice.converter.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.converter.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.converter.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.converter.client - Win32 Debug
+CFG=Ice.converter.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.converter.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.converter.client.mak" CFG="Ice.converter.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.converter.client.mak" CFG="Ice.converter.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.converter.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.converter.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.converter.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.converter.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.converter.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.converter.client - Win32 Release"
+!IF "$(CFG)" == "Ice.converter.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.converter.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.converter.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.converter.client - Win32 Release"
-# Name "Ice.converter.client - Win32 Debug"
+# Name "Ice.converter.client.exe - Win32 Release"
+# Name "Ice.converter.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\StringConverterI.h
SOURCE=.\Greet.ice
-!IF "$(CFG)" == "Ice.converter.client - Win32 Release"
+!IF "$(CFG)" == "Ice.converter.client.exe - Win32 Release"
USERDEP__ECHO_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.converter.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.converter.client.exe - Win32 Debug"
USERDEP__ECHO_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/converter/Ice.converter.server.dsp b/cpp/demo/Ice/converter/Ice.converter.server.dsp
index 84c5374245e..50964bb3a8f 100644
--- a/cpp/demo/Ice/converter/Ice.converter.server.dsp
+++ b/cpp/demo/Ice/converter/Ice.converter.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.converter.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.converter.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.converter.server - Win32 Debug
+CFG=Ice.converter.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.converter.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.converter.server.mak" CFG="Ice.converter.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.converter.server.mak" CFG="Ice.converter.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.converter.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.converter.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.converter.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.converter.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.converter.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.converter.server - Win32 Release"
+!IF "$(CFG)" == "Ice.converter.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.converter.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.converter.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.converter.server - Win32 Release"
-# Name "Ice.converter.server - Win32 Debug"
+# Name "Ice.converter.server.exe - Win32 Release"
+# Name "Ice.converter.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\GreetI.h
SOURCE=.\Greet.ice
-!IF "$(CFG)" == "Ice.converter.server - Win32 Release"
+!IF "$(CFG)" == "Ice.converter.server.exe - Win32 Release"
USERDEP__ECHO_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.converter.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.converter.server.exe - Win32 Debug"
USERDEP__ECHO_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/hello/Ice.hello.client.dsp b/cpp/demo/Ice/hello/Ice.hello.client.dsp
index 075aae77020..8de7af3a000 100644
--- a/cpp/demo/Ice/hello/Ice.hello.client.dsp
+++ b/cpp/demo/Ice/hello/Ice.hello.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.hello.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.hello.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.hello.client - Win32 Debug
+CFG=Ice.hello.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.hello.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.hello.client.mak" CFG="Ice.hello.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.hello.client.mak" CFG="Ice.hello.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.hello.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.hello.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.hello.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.hello.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.hello.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.hello.client - Win32 Release"
+!IF "$(CFG)" == "Ice.hello.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.hello.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.hello.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.hello.client - Win32 Release"
-# Name "Ice.hello.client - Win32 Debug"
+# Name "Ice.hello.client.exe - Win32 Release"
+# Name "Ice.hello.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.hello.client - Win32 Release"
+!IF "$(CFG)" == "Ice.hello.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.hello.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.hello.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/hello/Ice.hello.server.dsp b/cpp/demo/Ice/hello/Ice.hello.server.dsp
index f33f02b1fa1..1b0444db90c 100644
--- a/cpp/demo/Ice/hello/Ice.hello.server.dsp
+++ b/cpp/demo/Ice/hello/Ice.hello.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.hello.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.hello.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.hello.server - Win32 Debug
+CFG=Ice.hello.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.hello.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.hello.server.mak" CFG="Ice.hello.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.hello.server.mak" CFG="Ice.hello.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.hello.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.hello.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.hello.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.hello.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.hello.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.hello.server - Win32 Release"
+!IF "$(CFG)" == "Ice.hello.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.hello.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.hello.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.hello.server - Win32 Release"
-# Name "Ice.hello.server - Win32 Debug"
+# Name "Ice.hello.server.exe - Win32 Release"
+# Name "Ice.hello.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\HelloI.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.hello.server - Win32 Release"
+!IF "$(CFG)" == "Ice.hello.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.hello.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.hello.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/invoke/Ice.invoke.client.dsp b/cpp/demo/Ice/invoke/Ice.invoke.client.dsp
index 6be078be291..b22f7dac198 100644
--- a/cpp/demo/Ice/invoke/Ice.invoke.client.dsp
+++ b/cpp/demo/Ice/invoke/Ice.invoke.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.invoke.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.invoke.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.invoke.client - Win32 Debug
+CFG=Ice.invoke.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.invoke.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.invoke.client.mak" CFG="Ice.invoke.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.invoke.client.mak" CFG="Ice.invoke.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.invoke.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.invoke.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.invoke.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.invoke.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.invoke.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.invoke.client - Win32 Release"
+!IF "$(CFG)" == "Ice.invoke.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.invoke.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.invoke.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.invoke.client - Win32 Release"
-# Name "Ice.invoke.client - Win32 Debug"
+# Name "Ice.invoke.client.exe - Win32 Release"
+# Name "Ice.invoke.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Printer.h
SOURCE=.\Printer.ice
-!IF "$(CFG)" == "Ice.invoke.client - Win32 Release"
+!IF "$(CFG)" == "Ice.invoke.client.exe - Win32 Release"
USERDEP__PRINT="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.invoke.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.invoke.client.exe - Win32 Debug"
USERDEP__PRINT="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/invoke/Ice.invoke.server.dsp b/cpp/demo/Ice/invoke/Ice.invoke.server.dsp
index d0bb6ed85a9..81ad62da1cb 100644
--- a/cpp/demo/Ice/invoke/Ice.invoke.server.dsp
+++ b/cpp/demo/Ice/invoke/Ice.invoke.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.invoke.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.invoke.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.invoke.server - Win32 Debug
+CFG=Ice.invoke.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.invoke.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.invoke.server.mak" CFG="Ice.invoke.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.invoke.server.mak" CFG="Ice.invoke.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.invoke.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.invoke.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.invoke.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.invoke.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.invoke.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.invoke.server - Win32 Release"
+!IF "$(CFG)" == "Ice.invoke.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.invoke.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.invoke.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.invoke.server - Win32 Release"
-# Name "Ice.invoke.server - Win32 Debug"
+# Name "Ice.invoke.server.exe - Win32 Release"
+# Name "Ice.invoke.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\PrinterI.h
SOURCE=.\Printer.ice
-!IF "$(CFG)" == "Ice.invoke.server - Win32 Release"
+!IF "$(CFG)" == "Ice.invoke.server.exe - Win32 Release"
USERDEP__PRINT="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.invoke.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.invoke.server.exe - Win32 Debug"
USERDEP__PRINT="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/latency/Ice.latency.client.dsp b/cpp/demo/Ice/latency/Ice.latency.client.dsp
index 42da5f39464..70d560eea09 100644
--- a/cpp/demo/Ice/latency/Ice.latency.client.dsp
+++ b/cpp/demo/Ice/latency/Ice.latency.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.latency.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.latency.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.latency.client - Win32 Debug
+CFG=Ice.latency.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.latency.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.latency.client.mak" CFG="Ice.latency.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.latency.client.mak" CFG="Ice.latency.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.latency.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.latency.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.latency.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.latency.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.latency.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.latency.client - Win32 Release"
+!IF "$(CFG)" == "Ice.latency.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.latency.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.latency.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.latency.client - Win32 Release"
-# Name "Ice.latency.client - Win32 Debug"
+# Name "Ice.latency.client.exe - Win32 Release"
+# Name "Ice.latency.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Latency.h
SOURCE=.\Latency.ice
-!IF "$(CFG)" == "Ice.latency.client - Win32 Release"
+!IF "$(CFG)" == "Ice.latency.client.exe - Win32 Release"
USERDEP__LATEN="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.latency.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.latency.client.exe - Win32 Debug"
USERDEP__LATEN="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/latency/Ice.latency.server.dsp b/cpp/demo/Ice/latency/Ice.latency.server.dsp
index 2852d07e2b2..02c9ff0e28e 100644
--- a/cpp/demo/Ice/latency/Ice.latency.server.dsp
+++ b/cpp/demo/Ice/latency/Ice.latency.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.latency.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.latency.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.latency.server - Win32 Debug
+CFG=Ice.latency.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.latency.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.latency.server.mak" CFG="Ice.latency.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.latency.server.mak" CFG="Ice.latency.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.latency.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.latency.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.latency.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.latency.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.latency.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.latency.server - Win32 Release"
+!IF "$(CFG)" == "Ice.latency.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.latency.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.latency.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.latency.server - Win32 Release"
-# Name "Ice.latency.server - Win32 Debug"
+# Name "Ice.latency.server.exe - Win32 Release"
+# Name "Ice.latency.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Latency.h
SOURCE=.\Latency.ice
-!IF "$(CFG)" == "Ice.latency.server - Win32 Release"
+!IF "$(CFG)" == "Ice.latency.server.exe - Win32 Release"
USERDEP__LATEN="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.latency.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.latency.server.exe - Win32 Debug"
USERDEP__LATEN="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/minimal/Ice.minimal.client.dsp b/cpp/demo/Ice/minimal/Ice.minimal.client.dsp
index eec5eab6946..7f9a2fbc1d0 100644
--- a/cpp/demo/Ice/minimal/Ice.minimal.client.dsp
+++ b/cpp/demo/Ice/minimal/Ice.minimal.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.minimal.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.minimal.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.minimal.client - Win32 Debug
+CFG=Ice.minimal.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.minimal.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.minimal.client.mak" CFG="Ice.minimal.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.minimal.client.mak" CFG="Ice.minimal.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.minimal.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.minimal.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.minimal.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.minimal.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.minimal.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.minimal.client - Win32 Release"
+!IF "$(CFG)" == "Ice.minimal.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.minimal.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.minimal.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.minimal.client - Win32 Release"
-# Name "Ice.minimal.client - Win32 Debug"
+# Name "Ice.minimal.client.exe - Win32 Release"
+# Name "Ice.minimal.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.minimal.client - Win32 Release"
+!IF "$(CFG)" == "Ice.minimal.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.minimal.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.minimal.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/minimal/Ice.minimal.server.dsp b/cpp/demo/Ice/minimal/Ice.minimal.server.dsp
index a8c8c722b99..390bddbeb2e 100644
--- a/cpp/demo/Ice/minimal/Ice.minimal.server.dsp
+++ b/cpp/demo/Ice/minimal/Ice.minimal.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.minimal.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.minimal.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.minimal.server - Win32 Debug
+CFG=Ice.minimal.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.minimal.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.minimal.server.mak" CFG="Ice.minimal.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.minimal.server.mak" CFG="Ice.minimal.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.minimal.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.minimal.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.minimal.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.minimal.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.minimal.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.minimal.server - Win32 Release"
+!IF "$(CFG)" == "Ice.minimal.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.minimal.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.minimal.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.minimal.server - Win32 Release"
-# Name "Ice.minimal.server - Win32 Debug"
+# Name "Ice.minimal.server.exe - Win32 Release"
+# Name "Ice.minimal.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\HelloI.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.minimal.server - Win32 Release"
+!IF "$(CFG)" == "Ice.minimal.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.minimal.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.minimal.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/multicast/Ice.multicast.client.dsp b/cpp/demo/Ice/multicast/Ice.multicast.client.dsp
index 019ab569952..5ea89309119 100644
--- a/cpp/demo/Ice/multicast/Ice.multicast.client.dsp
+++ b/cpp/demo/Ice/multicast/Ice.multicast.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.multicast.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.multicast.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.multicast.client - Win32 Debug
+CFG=Ice.multicast.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.multicast.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.multicast.client.mak" CFG="Ice.multicast.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.multicast.client.mak" CFG="Ice.multicast.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.multicast.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.multicast.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.multicast.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.multicast.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.multicast.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.multicast.client - Win32 Release"
+!IF "$(CFG)" == "Ice.multicast.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.multicast.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.multicast.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.multicast.client - Win32 Release"
-# Name "Ice.multicast.client - Win32 Debug"
+# Name "Ice.multicast.client.exe - Win32 Release"
+# Name "Ice.multicast.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\Hello.h
SOURCE=.\Discovery.ice
-!IF "$(CFG)" == "Ice.multicast.client - Win32 Release"
+!IF "$(CFG)" == "Ice.multicast.client.exe - Win32 Release"
# Begin Custom Build
InputPath=.\Discovery.ice
@@ -136,7 +136,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.multicast.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.multicast.client.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\Discovery.ice
@@ -158,7 +158,7 @@ BuildCmds= \
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.multicast.client - Win32 Release"
+!IF "$(CFG)" == "Ice.multicast.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -174,7 +174,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.multicast.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.multicast.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/multicast/Ice.multicast.server.dsp b/cpp/demo/Ice/multicast/Ice.multicast.server.dsp
index 5cf143a76fb..b6b47842e94 100644
--- a/cpp/demo/Ice/multicast/Ice.multicast.server.dsp
+++ b/cpp/demo/Ice/multicast/Ice.multicast.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.multicast.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.multicast.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.multicast.server - Win32 Debug
+CFG=Ice.multicast.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.multicast.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.multicast.server.mak" CFG="Ice.multicast.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.multicast.server.mak" CFG="Ice.multicast.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.multicast.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.multicast.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.multicast.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.multicast.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.multicast.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.multicast.server - Win32 Release"
+!IF "$(CFG)" == "Ice.multicast.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.multicast.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.multicast.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.multicast.server - Win32 Release"
-# Name "Ice.multicast.server - Win32 Debug"
+# Name "Ice.multicast.server.exe - Win32 Release"
+# Name "Ice.multicast.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\Hello.h
SOURCE=.\Discovery.ice
-!IF "$(CFG)" == "Ice.multicast.server - Win32 Release"
+!IF "$(CFG)" == "Ice.multicast.server.exe - Win32 Release"
# Begin Custom Build
InputPath=.\Discovery.ice
@@ -136,7 +136,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.multicast.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.multicast.server.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\Discovery.ice
@@ -158,7 +158,7 @@ BuildCmds= \
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "Ice.multicast.server - Win32 Release"
+!IF "$(CFG)" == "Ice.multicast.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -174,7 +174,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.multicast.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.multicast.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/nested/Ice.nested.client.dsp b/cpp/demo/Ice/nested/Ice.nested.client.dsp
index 9bba3e9fd6d..1cf88e4cef0 100644
--- a/cpp/demo/Ice/nested/Ice.nested.client.dsp
+++ b/cpp/demo/Ice/nested/Ice.nested.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.nested.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.nested.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.nested.client - Win32 Debug
+CFG=Ice.nested.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.nested.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.nested.client.mak" CFG="Ice.nested.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.nested.client.mak" CFG="Ice.nested.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.nested.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.nested.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.nested.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.nested.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.nested.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.nested.client - Win32 Release"
+!IF "$(CFG)" == "Ice.nested.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.nested.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.nested.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.nested.client - Win32 Release"
-# Name "Ice.nested.client - Win32 Debug"
+# Name "Ice.nested.client.exe - Win32 Release"
+# Name "Ice.nested.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\NestedI.h
SOURCE=.\Nested.ice
-!IF "$(CFG)" == "Ice.nested.client - Win32 Release"
+!IF "$(CFG)" == "Ice.nested.client.exe - Win32 Release"
USERDEP__NESTE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.nested.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.nested.client.exe - Win32 Debug"
USERDEP__NESTE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/nested/Ice.nested.server.dsp b/cpp/demo/Ice/nested/Ice.nested.server.dsp
index 3c9a7a5ca3c..b78d7dcc4c9 100644
--- a/cpp/demo/Ice/nested/Ice.nested.server.dsp
+++ b/cpp/demo/Ice/nested/Ice.nested.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.nested.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.nested.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.nested.server - Win32 Debug
+CFG=Ice.nested.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.nested.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.nested.server.mak" CFG="Ice.nested.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.nested.server.mak" CFG="Ice.nested.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.nested.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.nested.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.nested.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.nested.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.nested.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.nested.server - Win32 Release"
+!IF "$(CFG)" == "Ice.nested.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.nested.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.nested.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.nested.server - Win32 Release"
-# Name "Ice.nested.server - Win32 Debug"
+# Name "Ice.nested.server.exe - Win32 Release"
+# Name "Ice.nested.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\NestedI.h
SOURCE=.\Nested.ice
-!IF "$(CFG)" == "Ice.nested.server - Win32 Release"
+!IF "$(CFG)" == "Ice.nested.server.exe - Win32 Release"
USERDEP__NESTE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.nested.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.nested.server.exe - Win32 Debug"
USERDEP__NESTE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/nested/NestedI.cpp b/cpp/demo/Ice/nested/NestedI.cpp
index fb79d2995fd..33fba93ae44 100644
--- a/cpp/demo/Ice/nested/NestedI.cpp
+++ b/cpp/demo/Ice/nested/NestedI.cpp
@@ -25,6 +25,6 @@ NestedI::nestedCall(Int level, const NestedPrx& proxy, const Ice::Current& curre
cout << level << endl;
if(--level > 0)
{
- proxy->nestedCall(level, _self, current.ctx);
+ proxy->nestedCall(level, _self);
}
}
diff --git a/cpp/demo/Ice/nrvo/.depend b/cpp/demo/Ice/nrvo/.depend
index 7bda9bb610a..9e5bee5a07c 100644
--- a/cpp/demo/Ice/nrvo/.depend
+++ b/cpp/demo/Ice/nrvo/.depend
@@ -1,4 +1,5 @@
Nrvo$(OBJEXT): Nrvo.cpp ./Nrvo.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h ./MyStringSeq.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
+MyStringSeq$(OBJEXT): MyStringSeq.cpp ./MyStringSeq.h $(includedir)/IceUtil/Config.h
Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Nrvo.h ./MyStringSeq.h
NrvoI$(OBJEXT): NrvoI.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./NrvoI.h ./Nrvo.h ./MyStringSeq.h
Server$(OBJEXT): Server.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./NrvoI.h ./Nrvo.h ./MyStringSeq.h
diff --git a/cpp/demo/Ice/nrvo/Client.cpp b/cpp/demo/Ice/nrvo/Client.cpp
index 449fa6fc468..2ff70a697a3 100644
--- a/cpp/demo/Ice/nrvo/Client.cpp
+++ b/cpp/demo/Ice/nrvo/Client.cpp
@@ -34,7 +34,12 @@ main(int argc, char* argv[])
return app.main(argc, argv, "config.client");
}
-NrvoClient::NrvoClient()
+NrvoClient::NrvoClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Ice::Application(Ice::NoSignalHandling)
{
}
@@ -56,7 +61,6 @@ NrvoClient::run(int argc, char* argv[])
menu();
- char currentOperation = '1';
char c;
do
{
@@ -65,54 +69,59 @@ NrvoClient::run(int argc, char* argv[])
cout << "==> ";
cin >> c;
- if(c == '1' || c == '2' || c == '3' || c == 's' || c == '?' || c == 'x')
- {
- currentOperation = c;
- switch(c)
- {
- case '1':
- {
- cout << "calling op1" << endl;
- MyStringSeq seq = nrvo->op1();
- break;
- }
-
- case '2':
- {
- cout << "calling op2" << endl;
- MyStringSeq seq = nrvo->op2();
- break;
- }
-
- case '3':
- {
- cout << "calling op3" << endl;
- MyStringSeq seq = nrvo->op3(10);
- break;
- }
-
- case 's':
- {
- nrvo->shutdown();
- }
-
- case '?':
- {
- menu();
- break;
- }
-
- case 'x':
- {
- break;
- }
- }
- }
- else
- {
- cout << "unknown command `" << c << "'" << endl;
- menu();
- }
+ switch(c)
+ {
+ case '1':
+ {
+ cout << "calling op1" << endl;
+ MyStringSeq seq = nrvo->op1();
+ break;
+ }
+
+ case '2':
+ {
+ cout << "calling op2" << endl;
+ MyStringSeq seq = nrvo->op2();
+ break;
+ }
+
+ case '3':
+ {
+ cout << "calling op3(10)" << endl;
+ MyStringSeq seq = nrvo->op3(10);
+ break;
+ }
+
+ case '4':
+ {
+ cout << "calling op3(0)" << endl;
+ MyStringSeq seq = nrvo->op3(0);
+ break;
+ }
+
+ case 's':
+ {
+ nrvo->shutdown();
+ break;
+ }
+
+ case '?':
+ {
+ menu();
+ break;
+ }
+
+ case 'x':
+ {
+ break;
+ }
+ default:
+ {
+ cout << "unknown command `" << c << "'" << endl;
+ menu();
+ break;
+ }
+ }
}
catch(const Ice::Exception& ex)
{
@@ -124,7 +133,6 @@ NrvoClient::run(int argc, char* argv[])
return EXIT_SUCCESS;
}
-
void
NrvoClient::menu()
{
@@ -132,10 +140,11 @@ NrvoClient::menu()
"usage:\n"
"\n"
"Operation to call:\n"
- "1: return a string sequence.\n"
- "2: return a string sequence that is a data member of the servant.\n"
- "3: return a string sequence from an operation with multiple return path.\n"
- "s: shutdown server.\n"
- "x: exit.\n"
- "?: show this menu.\n";
+ "1: return a string sequence\n"
+ "2: return a string sequence that is a data member of the servant\n"
+ "3: return a string sequence from an operation with multiple return paths\n"
+ "4: return a string sequence from an operation with multiple return paths, using RVO\n"
+ "s: shutdown server\n"
+ "x: exit\n"
+ "?: show this menu\n";
}
diff --git a/cpp/demo/Ice/nrvo/Ice.nrvo.client.dsp b/cpp/demo/Ice/nrvo/Ice.nrvo.client.dsp
new file mode 100755
index 00000000000..438db2d9d81
--- /dev/null
+++ b/cpp/demo/Ice/nrvo/Ice.nrvo.client.dsp
@@ -0,0 +1,165 @@
+# Microsoft Developer Studio Project File - Name="Ice.nrvo.client.exe" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=Ice.nrvo.client.exe - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "Ice.nrvo.client.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Ice.nrvo.client.mak" CFG="Ice.nrvo.client.exe - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Ice.nrvo.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.nrvo.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "Ice.nrvo.client.exe - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O2 /I "." /I "../../../include" /I "../../../include/stlport" /D "_CONSOLE" /D "NDEBUG" /D "WIN32_LEAN_AND_MEAN" /FD /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
+# SUBTRACT LINK32 /debug /nodefaultlib
+
+!ELSEIF "$(CFG)" == "Ice.nrvo.client.exe - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I "." /I "../../../include" /I "../../../include/stlport" /D "_CONSOLE" /D "_DEBUG" /D "WIN32_LEAN_AND_MEAN" /FD /GZ /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 Iced.lib IceUtild.lib setargv.obj /nologo /subsystem:console /debug /machine:I386 /out:"client.exe" /pdbtype:sept /libpath:"../../../lib" /FIXED:no
+# SUBTRACT LINK32 /pdb:none
+
+!ENDIF
+
+# Begin Target
+
+# Name "Ice.nrvo.client.exe - Win32 Release"
+# Name "Ice.nrvo.client.exe - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\Client.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\MyStringSeq.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Nrvo.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\MyStringSeq.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Nrvo.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\Nrvo.ice
+
+!IF "$(CFG)" == "Ice.nrvo.client.exe - Win32 Release"
+
+USERDEP__NRVO_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
+# Begin Custom Build
+InputPath=.\Nrvo.ice
+
+BuildCmds= \
+ ..\..\..\bin\slice2cpp.exe Nrvo.ice
+
+"Nrvo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Nrvo.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Ice.nrvo.client.exe - Win32 Debug"
+
+USERDEP__NRVO_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
+# Begin Custom Build
+InputPath=.\Nrvo.ice
+
+BuildCmds= \
+ ..\..\..\bin\slice2cpp.exe Nrvo.ice
+
+"Nrvo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Nrvo.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\README
+# End Source File
+# End Target
+# End Project
diff --git a/cpp/demo/Ice/nrvo/Ice.nrvo.server.dsp b/cpp/demo/Ice/nrvo/Ice.nrvo.server.dsp
new file mode 100755
index 00000000000..7a8be43bde1
--- /dev/null
+++ b/cpp/demo/Ice/nrvo/Ice.nrvo.server.dsp
@@ -0,0 +1,169 @@
+# Microsoft Developer Studio Project File - Name="Ice.nrvo.server.exe" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=Ice.nrvo.server.exe - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "Ice.nrvo.server.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "Ice.nrvo.server.mak" CFG="Ice.nrvo.server.exe - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "Ice.nrvo.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.nrvo.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "Ice.nrvo.server.exe - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /WX /GR /GX /O2 /I "." /I "../../../include" /I "../../../include/stlport" /D "_CONSOLE" /D "NDEBUG" /D "WIN32_LEAN_AND_MEAN" /FD /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
+# SUBTRACT LINK32 /debug /nodefaultlib
+
+!ELSEIF "$(CFG)" == "Ice.nrvo.server.exe - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /WX /Gm /GR /GX /Zi /Od /I "." /I "../../../include" /I "../../../include/stlport" /D "_CONSOLE" /D "_DEBUG" /D "WIN32_LEAN_AND_MEAN" /FD /GZ /c
+# SUBTRACT CPP /Fr /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 Iced.lib IceUtild.lib setargv.obj /nologo /subsystem:console /debug /machine:I386 /out:"server.exe" /pdbtype:sept /libpath:"../../../lib" /FIXED:no
+# SUBTRACT LINK32 /pdb:none
+
+!ENDIF
+
+# Begin Target
+
+# Name "Ice.nrvo.server.exe - Win32 Release"
+# Name "Ice.nrvo.server.exe - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\MyStringSeq.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Nrvo.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\NrvoI.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Server.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\Nrvo.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\NrvoI.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=.\Nrvo.ice
+
+!IF "$(CFG)" == "Ice.nrvo.server.exe - Win32 Release"
+
+USERDEP__NRVO_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
+# Begin Custom Build
+InputPath=.\Nrvo.ice
+
+BuildCmds= \
+ ..\..\..\bin\slice2cpp.exe Nrvo.ice
+
+"Nrvo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Nrvo.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "Ice.nrvo.server.exe - Win32 Debug"
+
+USERDEP__NRVO_="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
+# Begin Custom Build
+InputPath=.\Nrvo.ice
+
+BuildCmds= \
+ ..\..\..\bin\slice2cpp.exe Nrvo.ice
+
+"Nrvo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Nrvo.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\README
+# End Source File
+# End Target
+# End Project
diff --git a/cpp/demo/Ice/nrvo/Makefile b/cpp/demo/Ice/nrvo/Makefile
index d5159ce9b82..9afd1a5ee45 100644
--- a/cpp/demo/Ice/nrvo/Makefile
+++ b/cpp/demo/Ice/nrvo/Makefile
@@ -14,7 +14,8 @@ SERVER = server
TARGETS = $(CLIENT) $(SERVER)
-OBJS = Nrvo.o
+OBJS = Nrvo.o \
+ MyStringSeq.o
COBJS = Client.o
diff --git a/cpp/demo/Ice/nrvo/Makefile.mak b/cpp/demo/Ice/nrvo/Makefile.mak
index 48784e0328d..70ff1c4343a 100644
--- a/cpp/demo/Ice/nrvo/Makefile.mak
+++ b/cpp/demo/Ice/nrvo/Makefile.mak
@@ -14,7 +14,8 @@ SERVER = server.exe
TARGETS = $(CLIENT) $(SERVER)
-OBJS = Nrvo.obj
+OBJS = Nrvo.obj \
+ MyStringSeq.obj
COBJS = Client.obj
diff --git a/cpp/demo/Ice/nrvo/MyStringSeq.cpp b/cpp/demo/Ice/nrvo/MyStringSeq.cpp
new file mode 100644
index 00000000000..240f42f6fb6
--- /dev/null
+++ b/cpp/demo/Ice/nrvo/MyStringSeq.cpp
@@ -0,0 +1,34 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#include <MyStringSeq.h>
+
+#include <iostream>
+
+using namespace std;
+
+MyStringSeq::MyStringSeq()
+{
+}
+
+MyStringSeq::MyStringSeq(size_t n) :
+ vector<string>(n)
+{
+}
+
+MyStringSeq::MyStringSeq(size_t n, const string& str) :
+ vector<string>(n, str)
+{
+}
+
+MyStringSeq::MyStringSeq(const MyStringSeq& seq) :
+ vector<string>(seq)
+{
+ cout << "MyStringSeq copy ctor" << endl;
+}
diff --git a/cpp/demo/Ice/nrvo/MyStringSeq.h b/cpp/demo/Ice/nrvo/MyStringSeq.h
index e5adfc4b45e..54e057a7836 100644
--- a/cpp/demo/Ice/nrvo/MyStringSeq.h
+++ b/cpp/demo/Ice/nrvo/MyStringSeq.h
@@ -1,32 +1,31 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
#ifndef MY_STRING_SEQ
#define MY_STRING_SEQ
+#include <IceUtil/Config.h>
#include <vector>
#include <string>
-#include <iostream>
class MyStringSeq : public std::vector<std::string>
{
public:
- MyStringSeq()
- {}
+ MyStringSeq();
+
+ MyStringSeq(size_t);
- MyStringSeq(size_t n) :
- std::vector<std::string>(n)
- {
- }
+ MyStringSeq(size_t, const std::string&);
- MyStringSeq(size_t n, const std::string& str) :
- std::vector<std::string>(n, str)
- {
- }
+ MyStringSeq(const MyStringSeq&);
- MyStringSeq(const MyStringSeq& seq) :
- std::vector<std::string>(seq)
- {
- std::cout << "MyStringSeq copy ctor" << std::endl;
- }
};
#endif
diff --git a/cpp/demo/Ice/nrvo/Nrvo.ice b/cpp/demo/Ice/nrvo/Nrvo.ice
index 4e52b8f5e6f..db293f2ee5a 100644
--- a/cpp/demo/Ice/nrvo/Nrvo.ice
+++ b/cpp/demo/Ice/nrvo/Nrvo.ice
@@ -10,12 +10,12 @@
#ifndef NRVO_ICE
#define NRVO_ICE
+[["cpp:include:MyStringSeq.h"]]
+
module Demo
{
-[["cpp:include:MyStringSeq.h"]]
["cpp:type:MyStringSeq"] sequence<string> StringSeq;
-const int StringSeqSize = 50000;
interface Nrvo
{
diff --git a/cpp/demo/Ice/nrvo/NrvoI.cpp b/cpp/demo/Ice/nrvo/NrvoI.cpp
index dea09e60bed..656a3e400f2 100644
--- a/cpp/demo/Ice/nrvo/NrvoI.cpp
+++ b/cpp/demo/Ice/nrvo/NrvoI.cpp
@@ -8,24 +8,34 @@
// **********************************************************************
#include <Ice/Ice.h>
-#include <iostream>
#include <NrvoI.h>
using namespace std;
NrvoI::NrvoI() :
- _stringSeq(Demo::StringSeqSize, "hello")
+ _stringSeq(10, "hello")
{
}
+//
+// NRVO (Named Return Value Optimization):
+// the return value is a stack-allocated variable,
+// and there is only a single return path.
+//
Demo::StringSeq
NrvoI::op1(const Ice::Current&)
{
cout << "running op1" << endl;
- MyStringSeq seq = MyStringSeq(Demo::StringSeqSize, "hello");
+ //
+ // Not "return MyStringSeq(10, "hello")", since this lacks a name.
+ //
+ MyStringSeq seq = MyStringSeq(10, "hello");
return seq;
}
+//
+// No optimization: the return value is a data member.
+//
Demo::StringSeq
NrvoI::op2(const Ice::Current&)
{
@@ -33,20 +43,30 @@ NrvoI::op2(const Ice::Current&)
return _stringSeq;
}
+
+//
+// Operation with multiple return paths.
+//
Demo::StringSeq
NrvoI::op3(int size, const Ice::Current&)
{
cout << "running op3" << endl;
- MyStringSeq seq;
if(size < 10)
{
+ //
+ // RVO (Return Value Optimization): return value
+ // is constructed in place.
+ //
return MyStringSeq(size, "hello");
}
- seq = MyStringSeq(10, "hello");
+
+ //
+ // No optimization: NRVO requires a single return path.
+ //
+ MyStringSeq seq = MyStringSeq(10, "hello");
return seq;
}
-
void
NrvoI::shutdown(const Ice::Current& c)
{
diff --git a/cpp/demo/Ice/nrvo/NrvoI.h b/cpp/demo/Ice/nrvo/NrvoI.h
index d92931f193d..0328ae6b98a 100644
--- a/cpp/demo/Ice/nrvo/NrvoI.h
+++ b/cpp/demo/Ice/nrvo/NrvoI.h
@@ -20,7 +20,7 @@ public:
NrvoI();
virtual Demo::StringSeq op1(const Ice::Current&);
virtual Demo::StringSeq op2(const Ice::Current&);
- virtual Demo::StringSeq op3(int size, const Ice::Current&);
+ virtual Demo::StringSeq op3(int, const Ice::Current&);
virtual void shutdown(const Ice::Current&);
private:
diff --git a/cpp/demo/Ice/nrvo/README b/cpp/demo/Ice/nrvo/README
index 7cfbfe674a6..b2fa42af41e 100644
--- a/cpp/demo/Ice/nrvo/README
+++ b/cpp/demo/Ice/nrvo/README
@@ -1,17 +1,17 @@
+A simple demo that shows how Ice takes advantage of NRVO (Named
+Return Value Optimization), which is implemented by modern C++
+compilers.
-A simple demo that show how Ice take advantage of NRVO
-(Named Return Value Optimization) include in modern c++ compilers.
+GCC and Microsoft Visual Studio compilers support this optimization.
-GCC and Visual Studio compilers support this optimization
+You can read more about Visual Studio NRVO at:
- You could read more about Visual Studio NRVO at:
+ * http://msdn.microsoft.com/en-us/library/ms364057(VS.80).aspx
- * http://msdn.microsoft.com/en-us/library/ms364057(VS.80).aspx
+For GCC, NRVO was first introduced in version 3.1. See the release
+changes at:
- For GCC NRVO was first introduced in gcc-3.1 see the release
- changes at:
-
- * http://www.gnu.org/software/gcc/gcc-3.1/changes.html
+ * http://www.gnu.org/software/gcc/gcc-3.1/changes.html
To run the demo, first start the server:
@@ -21,29 +21,26 @@ In a separate window, start the client:
$ client
-When you start the client it show you a menu with different
-operations, you can invoke each operation pressing the corresponding
-key.
-
-All this operations return a string sequence mapped to a custom class
-MyStringSeq, when a copy is made the message "MyStringSeq copy ctor"
-is wrote to the console, this permit you see what copies of the
-returned data are made by Ice run time.
-
-To make sure the optimizations are applied you should compile the demo
-with optimizations enabled.
-
-If you call an operation the client and server should print a message
-"calling <operation name>" and bellow that message you will see as
-many "MyStringSeq copy ctor" messages as copies are made.
-
-In the server side we show one case when NRVO works, that is a
-function that has a single return path implemented and is
-implementation is NrvoI::op1, and two case where NRVO don't work, a
-function that return a data member of the servant the implementation
-is in NrvoI::op2 and a function with multiple returns path
-implemented in NrvoI::op3.
-
-So if you press option 1 you will see that NRVO is apply in both
-client and server sides, and if you call 2 or 3 the optimization only
-apply to client side.
+The client presents a menu of options that you can invoke by pressing
+the corresponding key. All of these operations return a string
+sequence mapped to the custom class MyStringSeq. This class prints
+the message "MyStringSeq copy ctor" each time it is copied so that you
+can see when copies of the returned data are made by the Ice run time.
+
+With Visual C++, you must compile with optimization for NRVO to be
+enabled. GCC applies NRVO whether the code is optimized or not.
+
+In the server, we show one case when NRVO works: a function that has a
+single return path implemented in NrvoI::op1. There are also two cases
+where NRVO doesn't work: a function that returns a data member of
+the servant (NrvoI::op2) and a function with multiple return paths
+(NrvoI::op3).
+
+Invoking op1 demonstrates that NRVO is applied in both the client and
+the server, whereas for op2 and op3 NRVO is only applied in the
+client.
+
+The client can also invoke op3 such that RVO (Return Value Optimization)
+is applied for a return statement with in-place construction. (See
+http://www.efnetcpp.org/wiki/Return_value_optimization for information
+on RVO.)
diff --git a/cpp/demo/Ice/nrvo/Server.cpp b/cpp/demo/Ice/nrvo/Server.cpp
index 4ab12e580e4..104960f5a1d 100644
--- a/cpp/demo/Ice/nrvo/Server.cpp
+++ b/cpp/demo/Ice/nrvo/Server.cpp
@@ -36,8 +36,7 @@ NrvotServer::run(int argc, char* argv[])
}
Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Nrvo");
- Demo::NrvoPtr servant = new NrvoI();
- adapter->add(servant, communicator()->stringToIdentity("nrvo"));
+ adapter->add(new NrvoI(), communicator()->stringToIdentity("nrvo"));
adapter->activate();
communicator()->waitForShutdown();
return EXIT_SUCCESS;
diff --git a/cpp/demo/Ice/nrvo/config.client b/cpp/demo/Ice/nrvo/config.client
index c582c4dd677..7b00352d558 100644
--- a/cpp/demo/Ice/nrvo/config.client
+++ b/cpp/demo/Ice/nrvo/config.client
@@ -1,13 +1,8 @@
#
# The client reads this property to create the reference to the
-# "Throughput" object in the server.
+# "Nrvo" object in the server.
#
-Nrvo.Proxy=nrvo:default -p 10000 -h 127.0.0.1
-
-#
-# Disable client-side ACM.
-#
-Ice.ACM.Client=0
+Nrvo.Proxy=nrvo:default -p 10000
#
# SSL Configuration
diff --git a/cpp/demo/Ice/nrvo/config.server b/cpp/demo/Ice/nrvo/config.server
index 2a90e37a37c..a98f09fe187 100644
--- a/cpp/demo/Ice/nrvo/config.server
+++ b/cpp/demo/Ice/nrvo/config.server
@@ -1,9 +1,9 @@
#
# The server creates one single object adapter with the name
-# "Throughput". The following line sets the endpoints for this
+# "Nrvo". The following line sets the endpoints for this
# adapter.
#
-Nrvo.Endpoints=default -p 10000 -h 127.0.0.1
+Nrvo.Endpoints=default -p 10000
#
# Warn about connection exceptions
diff --git a/cpp/demo/Ice/protobuf/.depend b/cpp/demo/Ice/protobuf/.depend
new file mode 100644
index 00000000000..e69de29bb2d
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/.depend
diff --git a/cpp/demo/Ice/protobuf/.gitignore b/cpp/demo/Ice/protobuf/.gitignore
new file mode 100644
index 00000000000..0c7a711fcec
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/.gitignore
@@ -0,0 +1,9 @@
+// Generated by makegitignore.py
+
+// IMPORTANT: Do not edit this file -- any edits made here will be lost!
+client
+server
+Hello.cpp
+Hello.h
+Person.pb.cpp
+Person.pb.h
diff --git a/cpp/demo/Ice/protobuf/Client.cpp b/cpp/demo/Ice/protobuf/Client.cpp
new file mode 100644
index 00000000000..0baae8f5248
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Client.cpp
@@ -0,0 +1,116 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#include <Ice/Ice.h>
+#include <Hello.h>
+
+using namespace std;
+using namespace Demo;
+
+class HelloClient : public Ice::Application
+{
+public:
+
+ HelloClient();
+
+ virtual int run(int, char*[]);
+
+private:
+
+ void menu();
+};
+
+int
+main(int argc, char* argv[])
+{
+ HelloClient app;
+ return app.main(argc, argv, "config.client");
+}
+
+HelloClient::HelloClient() :
+ //
+ // Since this is an interactive demo we don't want any signal
+ // handling.
+ //
+ Ice::Application(Ice::NoSignalHandling)
+{
+}
+
+int
+HelloClient::run(int argc, char* argv[])
+{
+ if(argc > 1)
+ {
+ cerr << appName() << ": too many arguments" << endl;
+ return EXIT_FAILURE;
+ }
+
+ HelloPrx hello = HelloPrx::checkedCast(communicator()->propertyToProxy("Hello.Proxy"));
+ if(!hello)
+ {
+ cerr << argv[0] << ": invalid proxy" << endl;
+ return EXIT_FAILURE;
+ }
+
+ tutorial::Person p;
+ p.set_id(1);
+ p.set_name("Fred Jones");
+ p.set_email("fred@jones.com");
+
+ menu();
+
+ char c;
+ do
+ {
+ try
+ {
+ cout << "==> ";
+ cin >> c;
+ if(c == 't')
+ {
+ hello->sayHello(p);
+ }
+ else if(c == 's')
+ {
+ hello->shutdown();
+ }
+ else if(c == 'x')
+ {
+ // Nothing to do
+ }
+ else if(c == '?')
+ {
+ menu();
+ }
+ else
+ {
+ cout << "unknown command `" << c << "'" << endl;
+ menu();
+ }
+ }
+ catch(const Ice::Exception& ex)
+ {
+ cerr << ex << endl;
+ }
+ }
+ while(cin.good() && c != 'x');
+
+ return EXIT_SUCCESS;
+}
+
+void
+HelloClient::menu()
+{
+ cout <<
+ "usage:\n"
+ "t: send greeting\n"
+ "s: shutdown server\n"
+ "x: exit\n"
+ "?: help\n";
+}
diff --git a/cpp/demo/Ice/protobuf/Hello.ice b/cpp/demo/Ice/protobuf/Hello.ice
new file mode 100644
index 00000000000..3453d0a9fa9
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Hello.ice
@@ -0,0 +1,29 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#ifndef HELLO_ICE
+#define HELLO_ICE
+
+[["cpp:include:Person.pb.h"]]
+
+module Demo
+{
+
+["cpp:protobuf:tutorial::Person", "java:protobuf:tutorial.PersonPB.Person", "python:protobuf:Person_pb2.Person"]
+sequence<byte> Person;
+
+interface Hello
+{
+ idempotent void sayHello(Person p);
+ void shutdown();
+};
+
+};
+
+#endif
diff --git a/cpp/demo/Ice/protobuf/HelloI.cpp b/cpp/demo/Ice/protobuf/HelloI.cpp
new file mode 100644
index 00000000000..7ea465805f6
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/HelloI.cpp
@@ -0,0 +1,27 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#include <IceUtil/IceUtil.h>
+#include <Ice/Ice.h>
+#include <HelloI.h>
+
+using namespace std;
+
+void
+HelloI::sayHello(const tutorial::Person& p, const Ice::Current&)
+{
+ cout << "Hello World from " << p.DebugString() << endl;
+}
+
+void
+HelloI::shutdown(const Ice::Current& c)
+{
+ cout << "Shutting down..." << endl;
+ c.adapter->getCommunicator()->shutdown();
+}
diff --git a/cpp/demo/Ice/protobuf/HelloI.h b/cpp/demo/Ice/protobuf/HelloI.h
new file mode 100644
index 00000000000..e82667964ab
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/HelloI.h
@@ -0,0 +1,23 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#ifndef HELLO_I_H
+#define HELLO_I_H
+
+#include <Hello.h>
+
+class HelloI : public Demo::Hello
+{
+public:
+
+ virtual void sayHello(const tutorial::Person& p, const Ice::Current&);
+ virtual void shutdown(const Ice::Current&);
+};
+
+#endif
diff --git a/cpp/demo/Ice/protobuf/Ice.protobuf.client.vcproj b/cpp/demo/Ice/protobuf/Ice.protobuf.client.vcproj
new file mode 100755
index 00000000000..2a3f84ca9e6
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Ice.protobuf.client.vcproj
@@ -0,0 +1,267 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="Ice.protobuf.client"
+ ProjectGUID="{DCB7823F-3422-4953-98B3-168624FE3725}"
+ RootNamespace="Iceprotobufclient"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)"
+ IntermediateDirectory="$(SolutionDir)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="., ..\..\..\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="0"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="iced.lib iceutild.lib setargv.obj libprotobufd.lib"
+ OutputFile="client.exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories="..\..\..\lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ EmbedManifest="false"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)"
+ IntermediateDirectory="$(SolutionDir)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="., ..\..\..\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="0"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="ice.lib iceutil.lib setargv.obj libprotobuf.lib"
+ OutputFile="client.exe"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories="..\..\..\lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ EmbedManifest="false"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\Client.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\Hello.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\Person.pb.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath=".\Hello.h"
+ >
+ </File>
+ <File
+ RelativePath=".\Person.pb.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ <File
+ RelativePath=".\Hello.ice"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="if exist ../../../slice (set sliceDir=../../../slice) else set sliceDir=../../../../slice&#x0D;&#x0A;..\..\..\bin\slice2cpp.exe -I%sliceDir% Hello.ice&#x0D;&#x0A;"
+ Outputs="Hello.cpp Hello.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="if exist ../../../slice (set sliceDir=../../../slice) else set sliceDir=../../../../slice&#x0D;&#x0A;..\..\..\bin\slice2cpp.exe -I%sliceDir% Hello.ice&#x0D;&#x0A;"
+ Outputs="Hello.cpp Hello.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\Person.proto"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="protoc --cpp_out=. Person.proto&#x0D;&#x0A;move Person.pb.cc Person.pb.cpp&#x0D;&#x0A;"
+ Outputs="Person.pb.cpp Person.pb.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="protoc --cpp_out=. Person.proto&#x0D;&#x0A;move Person.pb.cc Person.pb.cpp&#x0D;&#x0A;"
+ Outputs="Person.pb.cpp Person.pb.h"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/cpp/demo/Ice/protobuf/Ice.protobuf.server.vcproj b/cpp/demo/Ice/protobuf/Ice.protobuf.server.vcproj
new file mode 100755
index 00000000000..ea63b1f8e06
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Ice.protobuf.server.vcproj
@@ -0,0 +1,271 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="Ice.protobuf.server"
+ ProjectGUID="{F32F46FF-5503-4639-9F9D-43477C6DA3BD}"
+ RootNamespace="Iceprotobufserver"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)"
+ IntermediateDirectory="$(SolutionDir)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="., ..\..\..\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="0"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="iced.lib iceutild.lib setargv.obj libprotobufd.lib"
+ OutputFile="server.exe"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories="..\..\..\lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ EmbedManifest="false"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)"
+ IntermediateDirectory="$(SolutionDir)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="., ..\..\..\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="0"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="Ice.lib IceUtil.lib setargv.obj libprotobuf.lib"
+ OutputFile="server.exe"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories="..\..\..\lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ EmbedManifest="false"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\Hello.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\HelloI.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\Person.pb.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\Server.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath=".\Hello.h"
+ >
+ </File>
+ <File
+ RelativePath=".\Person.pb.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ <File
+ RelativePath=".\Hello.ice"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="if exist ../../../slice (set sliceDir=../../../slice) else set sliceDir=../../../../slice&#x0D;&#x0A;..\..\..\bin\slice2cpp.exe -I%sliceDir% Hello.ice&#x0D;&#x0A;"
+ Outputs="Hello.cpp Hello.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="if exist ../../../slice (set sliceDir=../../../slice) else set sliceDir=../../../../slice&#x0D;&#x0A;..\..\..\bin\slice2cpp.exe -I%sliceDir% Hello.ice&#x0D;&#x0A;"
+ Outputs="Hello.cpp Hello.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\Person.proto"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="protoc --cpp_out=. Person.proto&#x0D;&#x0A;move Person.pb.cc Person.pb.cpp&#x0D;&#x0A;"
+ Outputs="Person.pb.cpp Person.pb.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="protoc --cpp_out=. Person.proto&#x0D;&#x0A;move Person.pb.cc Person.pb.cpp&#x0D;&#x0A;"
+ Outputs="Person.pb.cpp Person.pb.h"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/cpp/demo/Ice/protobuf/Ice.protobuf.sln b/cpp/demo/Ice/protobuf/Ice.protobuf.sln
new file mode 100755
index 00000000000..557ba920445
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Ice.protobuf.sln
@@ -0,0 +1,29 @@
+
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Ice.protobuf.client", "Ice.protobuf.client.vcproj", "{DCB7823F-3422-4953-98B3-168624FE3725}"
+ ProjectSection(ProjectDependencies) = postProject
+ {F32F46FF-5503-4639-9F9D-43477C6DA3BD} = {F32F46FF-5503-4639-9F9D-43477C6DA3BD}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Ice.protobuf.server", "Ice.protobuf.server.vcproj", "{F32F46FF-5503-4639-9F9D-43477C6DA3BD}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {DCB7823F-3422-4953-98B3-168624FE3725}.Debug|Win32.ActiveCfg = Debug|Win32
+ {DCB7823F-3422-4953-98B3-168624FE3725}.Debug|Win32.Build.0 = Debug|Win32
+ {DCB7823F-3422-4953-98B3-168624FE3725}.Release|Win32.ActiveCfg = Release|Win32
+ {DCB7823F-3422-4953-98B3-168624FE3725}.Release|Win32.Build.0 = Release|Win32
+ {F32F46FF-5503-4639-9F9D-43477C6DA3BD}.Debug|Win32.ActiveCfg = Debug|Win32
+ {F32F46FF-5503-4639-9F9D-43477C6DA3BD}.Debug|Win32.Build.0 = Debug|Win32
+ {F32F46FF-5503-4639-9F9D-43477C6DA3BD}.Release|Win32.ActiveCfg = Release|Win32
+ {F32F46FF-5503-4639-9F9D-43477C6DA3BD}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/cpp/demo/Ice/protobuf/Makefile b/cpp/demo/Ice/protobuf/Makefile
new file mode 100644
index 00000000000..33f02dcecb5
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Makefile
@@ -0,0 +1,66 @@
+# **********************************************************************
+#
+# Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
+#
+# This copy of Ice is licensed to you under the terms described in the
+# ICE_LICENSE file included in this distribution.
+#
+# **********************************************************************
+
+#
+# If protobuf is not installed in a standard location where the
+# compiler can find it, set PROTOBUF_HOME to the protobuf installation
+# directory.
+#
+PROTOBUF_HOME ?= /usr/local
+
+top_srcdir = ../../..
+
+CLIENT = client
+SERVER = server
+
+TARGETS = $(CLIENT) $(SERVER)
+
+OBJS = Hello.o \
+ Person.pb.o
+
+COBJS = Client.o
+
+SOBJS = HelloI.o \
+ Server.o
+
+SRCS = $(OBJS:.o=.cpp) \
+ $(COBJS:.o=.cpp) \
+ $(SOBJS:.o=.cpp)
+
+SLICE_SRCS = Hello.ice
+PROTO_SRCS = Person.proto
+
+include $(top_srcdir)/config/Make.rules
+
+CPPFLAGS := -I$(PROTOBUF_HOME)/include -I. $(CPPFLAGS)
+LIBS := $(LIBS) -L$(PROTOBUF_HOME)/lib -lprotobuf
+
+$(CLIENT): $(OBJS) $(COBJS)
+ rm -f $@
+ $(CXX) $(LDFLAGS) -o $@ $(OBJS) $(COBJS) $(LIBS)
+
+$(SERVER): $(OBJS) $(SOBJS)
+ rm -f $@
+ $(CXX) $(LDFLAGS) -o $@ $(OBJS) $(SOBJS) $(LIBS)
+
+%..pb.h %.pb.cpp: %.proto
+ rm -f $(*F).pb.h $(*F).pb.cpp
+ $(PROTOBUF_HOME)/bin/protoc --cpp_out=. $(*F).proto
+ mv $(*F).pb.cc $(*F).pb.cpp
+
+depend::
+ for i in $(PROTO_SRCS); do \
+ echo "$${i%.proto}.pb.cpp: $$i" >> .depend; \
+ done
+
+clean::
+ rm -f $(addsuffix .pb.cpp, $(basename $(notdir $(PROTO_SRCS))))
+ rm -f $(addsuffix .pb.h, $(basename $(notdir $(PROTO_SRCS))))
+
+include .depend
diff --git a/cpp/demo/Ice/protobuf/Makefile.mak b/cpp/demo/Ice/protobuf/Makefile.mak
new file mode 100644
index 00000000000..612b36cce0a
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Makefile.mak
@@ -0,0 +1,74 @@
+#**********************************************************************
+#
+# Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
+#
+# This copy of Ice is licensed to you under the terms described in the
+# ICE_LICENSE file included in this distribution.
+#
+# **********************************************************************
+
+#
+# If protobuf is not installed in a standard location where the
+# compiler can find it, set PROTOBUF_HOME to the protobuf installation
+# directory.
+#
+!if "$(PROTOBUF_HOME)" == ""
+PROTOBUF_HOME = c:\protobuf
+!endif
+
+top_srcdir = ..\..\..
+
+CLIENT = client.exe
+SERVER = server.exe
+
+TARGETS = $(CLIENT) $(SERVER)
+
+OBJS = Hello.obj \
+ Person.pb.obj
+
+COBJS = Client.obj
+
+SOBJS = HelloI.obj \
+ Server.obj
+
+SRCS = $(OBJS:.obj=.cpp) \
+ $(COBJS:.obj=.cpp) \
+ $(SOBJS:.obj=.cpp)
+
+!include $(top_srcdir)/config/Make.rules.mak
+
+# Need to use -W0 to gid rid of ugly warnings from generated protobuf file as
+# well as prevent compile failure on x64 due to warnings from protobuf headers
+CPPFLAGS = -I$(PROTOBUF_HOME)\include -I. $(CPPFLAGS) -DWIN32_LEAN_AND_MEAN -W0
+
+LIBS = $(LIBS) /libpath:$(PROTOBUF_HOME)\lib libprotobuf$(LIBSUFFIX).lib
+
+!if "$(GENERATE_PDB)" == "yes"
+CPDBFLAGS = /pdb:$(CLIENT:.exe=.pdb)
+SPDBFLAGS = /pdb:$(SERVER:.exe=.pdb)
+!endif
+
+$(CLIENT): $(OBJS) $(COBJS)
+ $(LINK) $(LD_EXEFLAGS) $(CPDBFLAGS) $(SETARGV) $(OBJS) $(COBJS) $(PREOUT)$@ $(PRELIBS)$(LIBS)
+ @if exist $@.manifest echo ^ ^ ^ Embedding manifest using $(MT) && \
+ $(MT) -nologo -manifest $@.manifest -outputresource:$@;#1 && del /q $@.manifest
+
+$(SERVER): $(OBJS) $(SOBJS)
+ $(LINK) $(LD_EXEFLAGS) $(SPDBFLAGS) $(SETARGV) $(OBJS) $(SOBJS) $(PREOUT)$@ $(PRELIBS)$(LIBS)
+ @if exist $@.manifest echo ^ ^ ^ Embedding manifest using $(MT) && \
+ $(MT) -nologo -manifest $@.manifest -outputresource:$@;#1 && del /q $@.manifest
+
+# A generic rule would be nicer, but since protoc generates .pb.cpp
+# it is not possible with nmake.
+Person.pb.cpp: Person.proto
+ del /q Person.pb.h Person.pb.cpp
+ $(PROTOBUF_HOME)\bin\protoc --cpp_out=. Person.proto
+ move Person.pb.cc Person.pb.cpp
+
+Person.pb.h: Person.pb.cpp
+
+clean::
+ del /q Hello.cpp Hello.h
+ del /q Person.pb.h Person.pb.cpp
+
+!include .depend
diff --git a/cpp/demo/Ice/protobuf/Person.proto b/cpp/demo/Ice/protobuf/Person.proto
new file mode 100644
index 00000000000..b68990dbc48
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Person.proto
@@ -0,0 +1,16 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+package tutorial;
+
+message Person {
+ required int32 id = 1;
+ required string name = 2;
+ optional string email = 3;
+}
diff --git a/cpp/demo/Ice/protobuf/README b/cpp/demo/Ice/protobuf/README
new file mode 100644
index 00000000000..0d5acf15057
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/README
@@ -0,0 +1,103 @@
+This demo shows how to integrate Google Protocol Buffers with Ice.
+
+The Protocol Buffers distribution and documentation can be found at
+
+ http://code.google.com/apis/protocolbuffers/
+
+This demo was tested with Protocol Buffers version 2.0.3.
+
+We have added new metadata that makes it possible for you to specify
+protocol buffers message types in your Slice definitions, with Ice
+handling the serialization chores for you automatically. The metadata,
+which may only be used on a sequence<byte> type, has the following
+syntax in C++:
+
+ cpp:protobuf[:protoc-generated-class]
+
+For example:
+
+ ["cpp:protobuf:tutorial::Person"] sequence<byte> Person;
+
+The type name specified in this example, tutorial::Person, corresponds
+to the C++ class generated by the Protocol Buffers compiler (protoc)
+for the definition shown below:
+
+ package tutorial;
+ message Person { ... };
+
+If the metadata omits the type name, the Slice compiler assumes that
+the message type resides in the same namespace as the Slice type. For
+example, consider this Slice definition:
+
+ module Demo
+ {
+
+ ["cpp:protobuf"] sequence<byte> Person;
+
+ };
+
+In this case the Slice compiler assumes that the message type
+corresponds to the C++ type Demo::Person, as shown in the following
+definition:
+
+ package Demo;
+ message Person { ... };
+
+C++ users must also add another metadata directive so that the header
+file generated by the protocol buffers compiler is included properly.
+This metadata directive must appear before any other Slice definitions
+and has the following syntax:
+
+ [["cpp:include:Person.pb.h"]]
+
+If building on Windows, you should first see the `Windows Notes'
+section below.
+
+If building from a source distribution or the demo package, please
+review Makefile or Makefile.mak in this directory and adjust the value
+of PROTOBUF_HOME to reflect the installation directory of Protocol
+Buffers on your system.
+
+If building with the Visual Studio IDE, open the Ice.protobuf.sln
+solution and choose
+
+ Tools->Options->Projects and Solutions->VC++ Directories
+
+Add the Protocol Buffers bin directory to "Executable Files", the
+include directory to "Include files", and the lib directory to
+"Library files". Then select the target configuration (Debug or
+Release), right-click on the solution in the Solution Explorer window
+and select "Build Solution".
+
+To run the demo, first start the server:
+
+ $ server
+
+In a separate window, start the client:
+
+ $ client
+
+
+Windows Notes
+-------------
+
+The Procotol Buffers source package doesn't support automatic
+installation. The build system for this demo (Makefile.mak and
+Ice.protobuf.sln) assumes that you have compiled and manually
+installed Protocol Buffers using the following directory structure:
+
+%PROTOBUF_HOME%\bin
+
+ Contains protoc.exe
+
+%PROTOBUF_HOME%\lib
+
+ Contains libprotobuf.lib and libprotobufd.lib, the release and
+ debug static libraries, respectively. (The debug library was
+ renamed to libprotobufd.lib.)
+
+%PROTOBUF_HOME%\include
+
+ Contains the output of the extract_includes.bat batch file that
+ copies the include files contained in the Protocol Buffers
+ distribution.
diff --git a/cpp/demo/Ice/protobuf/Server.cpp b/cpp/demo/Ice/protobuf/Server.cpp
new file mode 100644
index 00000000000..e39445cd890
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/Server.cpp
@@ -0,0 +1,44 @@
+// **********************************************************************
+//
+// Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
+//
+// This copy of Ice is licensed to you under the terms described in the
+// ICE_LICENSE file included in this distribution.
+//
+// **********************************************************************
+
+#include <Ice/Ice.h>
+#include <HelloI.h>
+
+using namespace std;
+
+class HelloServer : public Ice::Application
+{
+public:
+
+ virtual int run(int, char*[]);
+};
+
+int
+main(int argc, char* argv[])
+{
+ HelloServer app;
+ return app.main(argc, argv, "config.server");
+}
+
+int
+HelloServer::run(int argc, char* argv[])
+{
+ if(argc > 1)
+ {
+ cerr << appName() << ": too many arguments" << endl;
+ return EXIT_FAILURE;
+ }
+
+ Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Hello");
+ Demo::HelloPtr hello = new HelloI;
+ adapter->add(hello, communicator()->stringToIdentity("hello"));
+ adapter->activate();
+ communicator()->waitForShutdown();
+ return EXIT_SUCCESS;
+}
diff --git a/cpp/demo/Ice/protobuf/config.client b/cpp/demo/Ice/protobuf/config.client
new file mode 100644
index 00000000000..a02cab0f4cb
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/config.client
@@ -0,0 +1,23 @@
+#
+# The client reads this property to create the reference to the
+# "hello" object in the server.
+#
+Hello.Proxy=hello:tcp -p 10000
+
+#
+# Network Tracing
+#
+# 0 = no network tracing
+# 1 = trace connection establishment and closure
+# 2 = like 1, but more detailed
+# 3 = like 2, but also trace data transfer
+#
+#Ice.Trace.Network=1
+
+#
+# Protocol Tracing
+#
+# 0 = no protocol tracing
+# 1 = trace protocol messages
+#
+#Ice.Trace.Protocol=1
diff --git a/cpp/demo/Ice/protobuf/config.server b/cpp/demo/Ice/protobuf/config.server
new file mode 100644
index 00000000000..309db9731b2
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/config.server
@@ -0,0 +1,24 @@
+#
+# The server creates one single object adapter with the name
+# "Hello". The following line sets the endpoints for this
+# adapter.
+#
+Hello.Endpoints=tcp -p 10000
+
+#
+# Network Tracing
+#
+# 0 = no network tracing
+# 1 = trace connection establishment and closure
+# 2 = like 1, but more detailed
+# 3 = like 2, but also trace data transfer
+#
+#Ice.Trace.Network=1
+
+#
+# Protocol Tracing
+#
+# 0 = no protocol tracing
+# 1 = trace protocol messages
+#
+#Ice.Trace.Protocol=1
diff --git a/cpp/demo/Ice/protobuf/expect.py b/cpp/demo/Ice/protobuf/expect.py
new file mode 100755
index 00000000000..eab2c166f54
--- /dev/null
+++ b/cpp/demo/Ice/protobuf/expect.py
@@ -0,0 +1,30 @@
+#!/usr/bin/env python
+# **********************************************************************
+#
+# Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
+#
+# This copy of Ice is licensed to you under the terms described in the
+# ICE_LICENSE file included in this distribution.
+#
+# **********************************************************************
+
+import sys, os
+
+path = [ ".", "..", "../..", "../../..", "../../../.." ]
+head = os.path.dirname(sys.argv[0])
+if len(head) > 0:
+ path = [os.path.join(head, p) for p in path]
+path = [os.path.abspath(p) for p in path if os.path.exists(os.path.join(p, "demoscript")) ]
+if len(path) == 0:
+ raise "can't find toplevel directory!"
+sys.path.append(path[0])
+
+from demoscript import *
+from demoscript.Ice import protobuf
+
+server = Util.spawn('./server --Ice.PrintAdapterReady --Ice.Warn.Connections=0')
+server.expect('.* ready')
+client = Util.spawn('./client --Ice.Warn.Connections=0')
+client.expect('.*==>')
+
+protobuf.run(client, server)
diff --git a/cpp/demo/Ice/session/Ice.session.client.dsp b/cpp/demo/Ice/session/Ice.session.client.dsp
index 83e0a7e335a..e944574259a 100644
--- a/cpp/demo/Ice/session/Ice.session.client.dsp
+++ b/cpp/demo/Ice/session/Ice.session.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.session.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.session.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.session.client - Win32 Debug
+CFG=Ice.session.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.session.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.session.client.mak" CFG="Ice.session.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.session.client.mak" CFG="Ice.session.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.session.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.session.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.session.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.session.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.session.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.session.client - Win32 Release"
+!IF "$(CFG)" == "Ice.session.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.session.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.session.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.session.client - Win32 Release"
-# Name "Ice.session.client - Win32 Debug"
+# Name "Ice.session.client.exe - Win32 Release"
+# Name "Ice.session.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Session.h
SOURCE=.\Session.ice
-!IF "$(CFG)" == "Ice.session.client - Win32 Release"
+!IF "$(CFG)" == "Ice.session.client.exe - Win32 Release"
USERDEP__SESSI="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.session.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.session.client.exe - Win32 Debug"
USERDEP__SESSI="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/session/Ice.session.server.dsp b/cpp/demo/Ice/session/Ice.session.server.dsp
index fc6c2e90285..d99a2889445 100644
--- a/cpp/demo/Ice/session/Ice.session.server.dsp
+++ b/cpp/demo/Ice/session/Ice.session.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.session.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.session.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.session.server - Win32 Debug
+CFG=Ice.session.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.session.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.session.server.mak" CFG="Ice.session.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.session.server.mak" CFG="Ice.session.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.session.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.session.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.session.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.session.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.session.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.session.server - Win32 Release"
+!IF "$(CFG)" == "Ice.session.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.session.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.session.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.session.server - Win32 Release"
-# Name "Ice.session.server - Win32 Debug"
+# Name "Ice.session.server.exe - Win32 Release"
+# Name "Ice.session.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -137,7 +137,7 @@ SOURCE=.\SessionI.h
SOURCE=.\Session.ice
-!IF "$(CFG)" == "Ice.session.server - Win32 Release"
+!IF "$(CFG)" == "Ice.session.server.exe - Win32 Release"
USERDEP__SESSI="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -153,7 +153,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.session.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.session.server.exe - Win32 Debug"
USERDEP__SESSI="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/throughput/Ice.throughput.client.dsp b/cpp/demo/Ice/throughput/Ice.throughput.client.dsp
index 55c734873bc..af6d318d8b5 100644
--- a/cpp/demo/Ice/throughput/Ice.throughput.client.dsp
+++ b/cpp/demo/Ice/throughput/Ice.throughput.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.throughput.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.throughput.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.throughput.client - Win32 Debug
+CFG=Ice.throughput.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.throughput.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.throughput.client.mak" CFG="Ice.throughput.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.throughput.client.mak" CFG="Ice.throughput.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.throughput.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.throughput.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.throughput.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.throughput.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.throughput.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.throughput.client - Win32 Release"
+!IF "$(CFG)" == "Ice.throughput.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 ice.lib iceutil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 ice.lib iceutil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.throughput.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.throughput.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.throughput.client - Win32 Release"
-# Name "Ice.throughput.client - Win32 Debug"
+# Name "Ice.throughput.client.exe - Win32 Release"
+# Name "Ice.throughput.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Throughput.h
SOURCE=.\Throughput.ice
-!IF "$(CFG)" == "Ice.throughput.client - Win32 Release"
+!IF "$(CFG)" == "Ice.throughput.client.exe - Win32 Release"
USERDEP__THROU="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.throughput.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.throughput.client.exe - Win32 Debug"
USERDEP__THROU="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/throughput/Ice.throughput.server.dsp b/cpp/demo/Ice/throughput/Ice.throughput.server.dsp
index 97ee1b6157a..368450fdaef 100644
--- a/cpp/demo/Ice/throughput/Ice.throughput.server.dsp
+++ b/cpp/demo/Ice/throughput/Ice.throughput.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.throughput.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.throughput.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.throughput.server - Win32 Debug
+CFG=Ice.throughput.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.throughput.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.throughput.server.mak" CFG="Ice.throughput.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.throughput.server.mak" CFG="Ice.throughput.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.throughput.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.throughput.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.throughput.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.throughput.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.throughput.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.throughput.server - Win32 Release"
+!IF "$(CFG)" == "Ice.throughput.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 ice.lib iceutil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 ice.lib iceutil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.throughput.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.throughput.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.throughput.server - Win32 Release"
-# Name "Ice.throughput.server - Win32 Debug"
+# Name "Ice.throughput.server.exe - Win32 Release"
+# Name "Ice.throughput.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\ThroughputI.h
SOURCE=.\Throughput.ice
-!IF "$(CFG)" == "Ice.throughput.server - Win32 Release"
+!IF "$(CFG)" == "Ice.throughput.server.exe - Win32 Release"
USERDEP__THROU="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.throughput.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.throughput.server.exe - Win32 Debug"
USERDEP__THROU="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/value/Client.cpp b/cpp/demo/Ice/value/Client.cpp
index 39a5683a778..e15a8a30b09 100644
--- a/cpp/demo/Ice/value/Client.cpp
+++ b/cpp/demo/Ice/value/Client.cpp
@@ -94,7 +94,7 @@ ValueClient::run(int argc, char* argv[])
cin.getline(c, 2);
Ice::ObjectFactoryPtr factory = new ObjectFactory;
- communicator()->addObjectFactory(factory, "::Demo::Printer");
+ communicator()->addObjectFactory(factory, Demo::Printer::ice_staticId());
initial->getPrinter(printer, printerProxy);
cout << "==> " << printer->message << endl;
@@ -127,7 +127,7 @@ ValueClient::run(int argc, char* argv[])
PrinterPtr derivedAsBase;
derivedAsBase = initial->getDerivedPrinter();
cout << "==> The type ID of the received object is \"" << derivedAsBase->ice_id() << "\"" << endl;
- assert(derivedAsBase->ice_id() == "::Demo::Printer");
+ assert(derivedAsBase->ice_id() == Demo::Printer::ice_staticId());
cout << '\n'
<< "Now we install a factory for the derived class, and try again.\n"
@@ -136,7 +136,7 @@ ValueClient::run(int argc, char* argv[])
<< "[press enter]\n";
cin.getline(c, 2);
- communicator()->addObjectFactory(factory, "::Demo::DerivedPrinter");
+ communicator()->addObjectFactory(factory, Demo::DerivedPrinter::ice_staticId());
derivedAsBase = initial->getDerivedPrinter();
DerivedPrinterPtr derived = DerivedPrinterPtr::dynamicCast(derivedAsBase);
diff --git a/cpp/demo/Ice/value/Ice.value.client.dsp b/cpp/demo/Ice/value/Ice.value.client.dsp
index c6587d5e4ab..4c3e0199200 100644
--- a/cpp/demo/Ice/value/Ice.value.client.dsp
+++ b/cpp/demo/Ice/value/Ice.value.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.value.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.value.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.value.client - Win32 Debug
+CFG=Ice.value.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.value.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.value.client.mak" CFG="Ice.value.client - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.value.client.mak" CFG="Ice.value.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.value.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.value.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.value.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.value.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.value.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.value.client - Win32 Release"
+!IF "$(CFG)" == "Ice.value.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.value.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.value.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.value.client - Win32 Release"
-# Name "Ice.value.client - Win32 Debug"
+# Name "Ice.value.client.exe - Win32 Release"
+# Name "Ice.value.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -129,7 +129,7 @@ SOURCE=.\ValueI.h
SOURCE=.\Value.ice
-!IF "$(CFG)" == "Ice.value.client - Win32 Release"
+!IF "$(CFG)" == "Ice.value.client.exe - Win32 Release"
USERDEP__VALUE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -145,7 +145,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.value.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.value.client.exe - Win32 Debug"
USERDEP__VALUE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/value/Ice.value.server.dsp b/cpp/demo/Ice/value/Ice.value.server.dsp
index 5a76579f5b5..1699328eeda 100644
--- a/cpp/demo/Ice/value/Ice.value.server.dsp
+++ b/cpp/demo/Ice/value/Ice.value.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="Ice.value.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Ice.value.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Ice.value.server - Win32 Debug
+CFG=Ice.value.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=Ice.value.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Ice.value.server.mak" CFG="Ice.value.server - Win32 Debug"
+!MESSAGE NMAKE /f "Ice.value.server.mak" CFG="Ice.value.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Ice.value.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Ice.value.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.value.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Ice.value.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Ice.value.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Ice.value.server - Win32 Release"
+!IF "$(CFG)" == "Ice.value.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "Ice.value.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.value.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Ice.value.server - Win32 Release"
-# Name "Ice.value.server - Win32 Debug"
+# Name "Ice.value.server.exe - Win32 Release"
+# Name "Ice.value.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\ValueI.h
SOURCE=.\Value.ice
-!IF "$(CFG)" == "Ice.value.server - Win32 Release"
+!IF "$(CFG)" == "Ice.value.server.exe - Win32 Release"
USERDEP__VALUE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Ice.value.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "Ice.value.server.exe - Win32 Debug"
USERDEP__VALUE="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/Ice/value/ObjectFactory.cpp b/cpp/demo/Ice/value/ObjectFactory.cpp
index 6f694ae6906..bfd16f57e89 100644
--- a/cpp/demo/Ice/value/ObjectFactory.cpp
+++ b/cpp/demo/Ice/value/ObjectFactory.cpp
@@ -16,12 +16,12 @@ using namespace std;
Ice::ObjectPtr
ObjectFactory::create(const string& type)
{
- if(type == "::Demo::Printer")
+ if(type == Demo::Printer::ice_staticId())
{
return new PrinterI;
}
- if(type == "::Demo::DerivedPrinter")
+ if(type == Demo::DerivedPrinter::ice_staticId())
{
return new DerivedPrinterI;
}
diff --git a/cpp/demo/IceBox/hello/IceBox.hello.client.dsp b/cpp/demo/IceBox/hello/IceBox.hello.client.dsp
index fb60300b19e..fe5592c5549 100644
--- a/cpp/demo/IceBox/hello/IceBox.hello.client.dsp
+++ b/cpp/demo/IceBox/hello/IceBox.hello.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceBox.hello.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceBox.hello.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceBox.hello.client - Win32 Debug
+CFG=IceBox.hello.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceBox.hello.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceBox.hello.client.mak" CFG="IceBox.hello.client - Win32 Debug"
+!MESSAGE NMAKE /f "IceBox.hello.client.mak" CFG="IceBox.hello.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceBox.hello.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceBox.hello.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceBox.hello.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceBox.hello.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceBox.hello.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceBox.hello.client - Win32 Release"
+!IF "$(CFG)" == "IceBox.hello.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceBox.hello.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceBox.hello.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceBox.hello.client - Win32 Release"
-# Name "IceBox.hello.client - Win32 Debug"
+# Name "IceBox.hello.client.exe - Win32 Release"
+# Name "IceBox.hello.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceBox.hello.client - Win32 Release"
+!IF "$(CFG)" == "IceBox.hello.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceBox.hello.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceBox.hello.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceBox/hello/IceBox.hello.server.dsp b/cpp/demo/IceBox/hello/IceBox.hello.server.dsp
index ccb9205a697..ec75bb9cb69 100644
--- a/cpp/demo/IceBox/hello/IceBox.hello.server.dsp
+++ b/cpp/demo/IceBox/hello/IceBox.hello.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceBox.hello.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceBox.hello.server.dll" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-CFG=IceBox.hello.server - Win32 Debug
+CFG=IceBox.hello.server.dll - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceBox.hello.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceBox.hello.server.mak" CFG="IceBox.hello.server - Win32 Debug"
+!MESSAGE NMAKE /f "IceBox.hello.server.mak" CFG="IceBox.hello.server.dll - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceBox.hello.server - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "IceBox.hello.server - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "IceBox.hello.server.dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "IceBox.hello.server.dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceBox.hello.server - Win32 Release"
+!IF "$(CFG)" == "IceBox.hello.server.dll - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -54,9 +54,9 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 IceBox.lib Ice.lib IceUtil.lib setargv.obj /nologo /dll /pdb:none /machine:I386 /out:"helloservice.dll" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceBox.lib Ice.lib IceUtil.lib setargv.obj /nologo /dll /pdb:none /machine:I386 /out:"helloservice.dll" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
-!ELSEIF "$(CFG)" == "IceBox.hello.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceBox.hello.server.dll - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -93,8 +93,8 @@ PostBuild_Cmds=copy $(OutDir)\helloserviced.* .
# Begin Target
-# Name "IceBox.hello.server - Win32 Release"
-# Name "IceBox.hello.server - Win32 Debug"
+# Name "IceBox.hello.server.dll - Win32 Release"
+# Name "IceBox.hello.server.dll - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -126,7 +126,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceBox.hello.server - Win32 Release"
+!IF "$(CFG)" == "IceBox.hello.server.dll - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -142,7 +142,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceBox.hello.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceBox.hello.server.dll - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/allocate/Client.cpp b/cpp/demo/IceGrid/allocate/Client.cpp
index 0de09584229..7bd1f562fbc 100644
--- a/cpp/demo/IceGrid/allocate/Client.cpp
+++ b/cpp/demo/IceGrid/allocate/Client.cpp
@@ -132,6 +132,9 @@ HelloClient::run(int argc, char* argv[])
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
session = registry->createSession(id, password);
break;
}
@@ -155,6 +158,9 @@ HelloClient::run(int argc, char* argv[])
HelloPrx hello;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
hello = HelloPrx::checkedCast(session->allocateObjectById(communicator()->stringToIdentity("hello")));
}
catch(const IceGrid::ObjectNotRegisteredException&)
diff --git a/cpp/demo/IceGrid/allocate/IceGrid.allocate.client.dsp b/cpp/demo/IceGrid/allocate/IceGrid.allocate.client.dsp
index d0d8884a05a..50e9e1d9b44 100644
--- a/cpp/demo/IceGrid/allocate/IceGrid.allocate.client.dsp
+++ b/cpp/demo/IceGrid/allocate/IceGrid.allocate.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.allocate.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.allocate.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.allocate.client - Win32 Debug
+CFG=IceGrid.allocate.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.allocate.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.allocate.client.mak" CFG="IceGrid.allocate.client - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.allocate.client.mak" CFG="IceGrid.allocate.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.allocate.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.allocate.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.allocate.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.allocate.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.allocate.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.allocate.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.allocate.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.allocate.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.allocate.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.allocate.client - Win32 Release"
-# Name "IceGrid.allocate.client - Win32 Debug"
+# Name "IceGrid.allocate.client.exe - Win32 Release"
+# Name "IceGrid.allocate.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.allocate.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.allocate.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.allocate.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.allocate.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/allocate/IceGrid.allocate.server.dsp b/cpp/demo/IceGrid/allocate/IceGrid.allocate.server.dsp
index c37fa6f7f7c..1d297db5346 100644
--- a/cpp/demo/IceGrid/allocate/IceGrid.allocate.server.dsp
+++ b/cpp/demo/IceGrid/allocate/IceGrid.allocate.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.allocate.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.allocate.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.allocate.server - Win32 Debug
+CFG=IceGrid.allocate.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.allocate.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.allocate.server.mak" CFG="IceGrid.allocate.server - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.allocate.server.mak" CFG="IceGrid.allocate.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.allocate.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.allocate.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.allocate.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.allocate.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.allocate.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.allocate.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.allocate.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.allocate.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.allocate.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.allocate.server - Win32 Release"
-# Name "IceGrid.allocate.server - Win32 Debug"
+# Name "IceGrid.allocate.server.exe - Win32 Release"
+# Name "IceGrid.allocate.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\HelloI.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.allocate.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.allocate.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.allocate.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.allocate.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/icebox/IceGrid.icebox.client.dsp b/cpp/demo/IceGrid/icebox/IceGrid.icebox.client.dsp
index 5490c120423..f2dae391abb 100644
--- a/cpp/demo/IceGrid/icebox/IceGrid.icebox.client.dsp
+++ b/cpp/demo/IceGrid/icebox/IceGrid.icebox.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.icebox.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.icebox.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.icebox.client - Win32 Debug
+CFG=IceGrid.icebox.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.icebox.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.icebox.client.mak" CFG="IceGrid.icebox.client - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.icebox.client.mak" CFG="IceGrid.icebox.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.icebox.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.icebox.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.icebox.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.icebox.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.icebox.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.icebox.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.icebox.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.icebox.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.icebox.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.icebox.client - Win32 Release"
-# Name "IceGrid.icebox.client - Win32 Debug"
+# Name "IceGrid.icebox.client.exe - Win32 Release"
+# Name "IceGrid.icebox.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.icebox.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.icebox.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.icebox.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.icebox.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/icebox/IceGrid.icebox.server.dsp b/cpp/demo/IceGrid/icebox/IceGrid.icebox.server.dsp
index 5a8703f1d68..26ee1855764 100644
--- a/cpp/demo/IceGrid/icebox/IceGrid.icebox.server.dsp
+++ b/cpp/demo/IceGrid/icebox/IceGrid.icebox.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.icebox.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.icebox.server.dll" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-CFG=IceGrid.icebox.server - Win32 Debug
+CFG=IceGrid.icebox.server.dll - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.icebox.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.icebox.server.mak" CFG="IceGrid.icebox.server - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.icebox.server.mak" CFG="IceGrid.icebox.server.dll - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.icebox.server - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "IceGrid.icebox.server - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "IceGrid.icebox.server.dll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "IceGrid.icebox.server.dll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.icebox.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.icebox.server.dll - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -54,9 +54,9 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 IceBox.lib Ice.lib IceUtil.lib setargv.obj /nologo /dll /pdb:none /machine:I386 /out:"helloservice.dll" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceBox.lib Ice.lib IceUtil.lib setargv.obj /nologo /dll /pdb:none /machine:I386 /out:"helloservice.dll" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
-!ELSEIF "$(CFG)" == "IceGrid.icebox.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.icebox.server.dll - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -93,8 +93,8 @@ PostBuild_Cmds=copy $(OutDir)\helloserviced.* .
# Begin Target
-# Name "IceGrid.icebox.server - Win32 Release"
-# Name "IceGrid.icebox.server - Win32 Debug"
+# Name "IceGrid.icebox.server.dll - Win32 Release"
+# Name "IceGrid.icebox.server.dll - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -126,7 +126,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.icebox.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.icebox.server.dll - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -142,7 +142,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.icebox.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.icebox.server.dll - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/replication/IceGrid.replication.client.dsp b/cpp/demo/IceGrid/replication/IceGrid.replication.client.dsp
index de1869db605..d70e69ac397 100644
--- a/cpp/demo/IceGrid/replication/IceGrid.replication.client.dsp
+++ b/cpp/demo/IceGrid/replication/IceGrid.replication.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.replication.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.replication.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.replication.client - Win32 Debug
+CFG=IceGrid.replication.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.replication.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.replication.client.mak" CFG="IceGrid.replication.client - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.replication.client.mak" CFG="IceGrid.replication.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.replication.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.replication.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.replication.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.replication.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.replication.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.replication.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.replication.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.replication.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.replication.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.replication.client - Win32 Release"
-# Name "IceGrid.replication.client - Win32 Debug"
+# Name "IceGrid.replication.client.exe - Win32 Release"
+# Name "IceGrid.replication.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.replication.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.replication.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.replication.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.replication.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/replication/IceGrid.replication.server.dsp b/cpp/demo/IceGrid/replication/IceGrid.replication.server.dsp
index 9d577db6570..239af160c99 100644
--- a/cpp/demo/IceGrid/replication/IceGrid.replication.server.dsp
+++ b/cpp/demo/IceGrid/replication/IceGrid.replication.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.replication.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.replication.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.replication.server - Win32 Debug
+CFG=IceGrid.replication.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.replication.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.replication.server.mak" CFG="IceGrid.replication.server - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.replication.server.mak" CFG="IceGrid.replication.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.replication.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.replication.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.replication.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.replication.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.replication.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.replication.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.replication.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.replication.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.replication.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.replication.server - Win32 Release"
-# Name "IceGrid.replication.server - Win32 Debug"
+# Name "IceGrid.replication.server.exe - Win32 Release"
+# Name "IceGrid.replication.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\HelloI.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.replication.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.replication.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.replication.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.replication.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/secure/Client.cpp b/cpp/demo/IceGrid/secure/Client.cpp
index 450b7bf773a..871f0f08a65 100644
--- a/cpp/demo/IceGrid/secure/Client.cpp
+++ b/cpp/demo/IceGrid/secure/Client.cpp
@@ -59,6 +59,9 @@ HelloClient::run(int argc, char* argv[])
HelloPrx hello;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
hello = HelloPrx::checkedCast(communicator()->stringToProxy("hello"));
}
catch(const Ice::NotRegisteredException&)
diff --git a/cpp/demo/IceGrid/secure/IceGrid.secure.client.dsp b/cpp/demo/IceGrid/secure/IceGrid.secure.client.dsp
index b423b6cde07..24a82627c50 100644
--- a/cpp/demo/IceGrid/secure/IceGrid.secure.client.dsp
+++ b/cpp/demo/IceGrid/secure/IceGrid.secure.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.secure.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.secure.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.secure.client - Win32 Debug
+CFG=IceGrid.secure.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.secure.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.secure.client.mak" CFG="IceGrid.secure.client - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.secure.client.mak" CFG="IceGrid.secure.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.secure.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.secure.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.secure.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.secure.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.secure.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.secure.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.secure.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.secure.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.secure.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.secure.client - Win32 Release"
-# Name "IceGrid.secure.client - Win32 Debug"
+# Name "IceGrid.secure.client.exe - Win32 Release"
+# Name "IceGrid.secure.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.secure.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.secure.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.secure.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.secure.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/secure/IceGrid.secure.server.dsp b/cpp/demo/IceGrid/secure/IceGrid.secure.server.dsp
index a685044122d..b9f9f47b69a 100644
--- a/cpp/demo/IceGrid/secure/IceGrid.secure.server.dsp
+++ b/cpp/demo/IceGrid/secure/IceGrid.secure.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.secure.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.secure.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.secure.server - Win32 Debug
+CFG=IceGrid.secure.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.secure.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.secure.server.mak" CFG="IceGrid.secure.server - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.secure.server.mak" CFG="IceGrid.secure.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.secure.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.secure.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.secure.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.secure.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.secure.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.secure.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.secure.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.secure.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.secure.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.secure.server - Win32 Release"
-# Name "IceGrid.secure.server - Win32 Debug"
+# Name "IceGrid.secure.server.exe - Win32 Release"
+# Name "IceGrid.secure.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\HelloI.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.secure.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.secure.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.secure.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.secure.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/secure/expect.py b/cpp/demo/IceGrid/secure/expect.py
index da66cbcb03c..c81348de4b0 100755
--- a/cpp/demo/IceGrid/secure/expect.py
+++ b/cpp/demo/IceGrid/secure/expect.py
@@ -36,7 +36,7 @@ else:
print "creating certificates...",
sys.stdout.flush()
-makecerts = Util.spawn('python -u makecerts.py')
+makecerts = Util.spawn('python -u makecerts.py --iceca=' + os.path.join(Util.getIceDir("cpp"), "bin", "iceca"))
makecerts.expect("Do you want to keep this as the CA subject name?")
makecerts.sendline("y")
makecerts.expect("Enter the email address of the CA:")
diff --git a/cpp/demo/IceGrid/secure/makecerts.py b/cpp/demo/IceGrid/secure/makecerts.py
index 5af14affc19..428934e38f1 100755
--- a/cpp/demo/IceGrid/secure/makecerts.py
+++ b/cpp/demo/IceGrid/secure/makecerts.py
@@ -10,22 +10,28 @@
import os, sys, shutil, glob
-def iceca(args):
+iceca = "iceca"
+
+def runIceca(args):
os.environ['PYTHONUNBUFFERED'] = '1'
- if os.system("iceca " + args):
+ if os.system(iceca + " " + args):
sys.exit(1)
def createCertificate(filename, cn):
print "======= Creating " + filename + " certificate ======="
- iceca("request --no-password --overwrite %s \"%s\"" % (filename, cn))
- iceca("sign --in %s_req.pem --out %s_cert.pem" % (filename, filename))
+ runIceca("request --no-password --overwrite %s \"%s\"" % (filename, cn))
+ runIceca("sign --in %s_req.pem --out %s_cert.pem" % (filename, filename))
os.remove("%s_req.pem" % filename)
print
print
+for x in sys.argv[1:]:
+ if x[0:7] == "--iceca":
+ iceca = x[8:]
+
cwd = os.getcwd()
if not os.path.exists("certs") or os.path.basename(cwd) != "secure":
@@ -40,7 +46,7 @@ os.chdir("certs")
# First, create the certificate authority.
#
print "======= Creating Certificate Authority ======="
-iceca("init --overwrite --no-password")
+runIceca("init --overwrite --no-password")
print
print
@@ -56,6 +62,6 @@ try:
except OSError:
pass
-iceca("import --key-pass password --store-pass password --java ca_cert ca/db/ca_cert.pem ca/db/ca_key.pem certs.jks")
+runIceca("import --key-pass password --store-pass password --java ca_cert ca/db/ca_cert.pem ca/db/ca_key.pem certs.jks")
os.chdir("..")
diff --git a/cpp/demo/IceGrid/sessionActivation/Client.cpp b/cpp/demo/IceGrid/sessionActivation/Client.cpp
index 0307a9e38d3..f93a811864e 100644
--- a/cpp/demo/IceGrid/sessionActivation/Client.cpp
+++ b/cpp/demo/IceGrid/sessionActivation/Client.cpp
@@ -130,7 +130,10 @@ HelloClient::run(int argc, char* argv[])
password = trim(password);
try
- {
+ {
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
session = registry->createSession(id, password);
break;
}
diff --git a/cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.client.dsp b/cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.client.dsp
index f3661a1899c..fc7b6c7b04b 100644
--- a/cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.client.dsp
+++ b/cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.sessionActivation.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.sessionActivation.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.sessionActivation.client - Win32 Debug
+CFG=IceGrid.sessionActivation.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.sessionActivation.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.sessionActivation.client.mak" CFG="IceGrid.sessionActivation.client - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.sessionActivation.client.mak" CFG="IceGrid.sessionActivation.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.sessionActivation.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.sessionActivation.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.sessionActivation.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.sessionActivation.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.sessionActivation.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.sessionActivation.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.sessionActivation.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.sessionActivation.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.sessionActivation.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.sessionActivation.client - Win32 Release"
-# Name "IceGrid.sessionActivation.client - Win32 Debug"
+# Name "IceGrid.sessionActivation.client.exe - Win32 Release"
+# Name "IceGrid.sessionActivation.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.sessionActivation.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.sessionActivation.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.sessionActivation.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.sessionActivation.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.server.dsp b/cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.server.dsp
index a2bb0e6cf37..4b8c0234989 100644
--- a/cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.server.dsp
+++ b/cpp/demo/IceGrid/sessionActivation/IceGrid.sessionActivation.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.sessionActivation.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.sessionActivation.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.sessionActivation.server - Win32 Debug
+CFG=IceGrid.sessionActivation.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.sessionActivation.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.sessionActivation.server.mak" CFG="IceGrid.sessionActivation.server - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.sessionActivation.server.mak" CFG="IceGrid.sessionActivation.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.sessionActivation.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.sessionActivation.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.sessionActivation.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.sessionActivation.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.sessionActivation.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.sessionActivation.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.sessionActivation.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.sessionActivation.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.sessionActivation.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.sessionActivation.server - Win32 Release"
-# Name "IceGrid.sessionActivation.server - Win32 Debug"
+# Name "IceGrid.sessionActivation.server.exe - Win32 Release"
+# Name "IceGrid.sessionActivation.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\HelloI.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.sessionActivation.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.sessionActivation.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.sessionActivation.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.sessionActivation.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/simple/Client.cpp b/cpp/demo/IceGrid/simple/Client.cpp
index 450b7bf773a..871f0f08a65 100644
--- a/cpp/demo/IceGrid/simple/Client.cpp
+++ b/cpp/demo/IceGrid/simple/Client.cpp
@@ -59,6 +59,9 @@ HelloClient::run(int argc, char* argv[])
HelloPrx hello;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
hello = HelloPrx::checkedCast(communicator()->stringToProxy("hello"));
}
catch(const Ice::NotRegisteredException&)
diff --git a/cpp/demo/IceGrid/simple/IceGrid.simple.client.dsp b/cpp/demo/IceGrid/simple/IceGrid.simple.client.dsp
index a39088df407..d3eb62bdcf6 100644
--- a/cpp/demo/IceGrid/simple/IceGrid.simple.client.dsp
+++ b/cpp/demo/IceGrid/simple/IceGrid.simple.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.simple.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.simple.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.simple.client - Win32 Debug
+CFG=IceGrid.simple.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.simple.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.simple.client.mak" CFG="IceGrid.simple.client - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.simple.client.mak" CFG="IceGrid.simple.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.simple.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.simple.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.simple.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.simple.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.simple.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.simple.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.simple.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib IceGrid.lib Glacier2.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.simple.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.simple.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.simple.client - Win32 Release"
-# Name "IceGrid.simple.client - Win32 Debug"
+# Name "IceGrid.simple.client.exe - Win32 Release"
+# Name "IceGrid.simple.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Hello.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.simple.client - Win32 Release"
+!IF "$(CFG)" == "IceGrid.simple.client.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.simple.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.simple.client.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceGrid/simple/IceGrid.simple.server.dsp b/cpp/demo/IceGrid/simple/IceGrid.simple.server.dsp
index d79ef24da58..d5e866f0f0b 100644
--- a/cpp/demo/IceGrid/simple/IceGrid.simple.server.dsp
+++ b/cpp/demo/IceGrid/simple/IceGrid.simple.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceGrid.simple.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceGrid.simple.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceGrid.simple.server - Win32 Debug
+CFG=IceGrid.simple.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceGrid.simple.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceGrid.simple.server.mak" CFG="IceGrid.simple.server - Win32 Debug"
+!MESSAGE NMAKE /f "IceGrid.simple.server.mak" CFG="IceGrid.simple.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceGrid.simple.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceGrid.simple.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.simple.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceGrid.simple.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceGrid.simple.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceGrid.simple.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.simple.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug /nodefaultlib
-!ELSEIF "$(CFG)" == "IceGrid.simple.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.simple.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceGrid.simple.server - Win32 Release"
-# Name "IceGrid.simple.server - Win32 Debug"
+# Name "IceGrid.simple.server.exe - Win32 Release"
+# Name "IceGrid.simple.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\HelloI.h
SOURCE=.\Hello.ice
-!IF "$(CFG)" == "IceGrid.simple.server - Win32 Release"
+!IF "$(CFG)" == "IceGrid.simple.server.exe - Win32 Release"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -137,7 +137,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceGrid.simple.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceGrid.simple.server.exe - Win32 Debug"
USERDEP__HELLO="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IcePatch2/MFC/IcePatch2.MFC.client.dsp b/cpp/demo/IcePatch2/MFC/IcePatch2.MFC.client.dsp
index a7ad14e6f71..0d64d630a91 100644
--- a/cpp/demo/IcePatch2/MFC/IcePatch2.MFC.client.dsp
+++ b/cpp/demo/IcePatch2/MFC/IcePatch2.MFC.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IcePatch2.MFC.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IcePatch2.MFC.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
-CFG=IcePatch2.MFC.client - Win32 Debug
+CFG=IcePatch2.MFC.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IcePatch2.MFC.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IcePatch2.MFC.client.mak" CFG="IcePatch2.MFC.client - Win32 Debug"
+!MESSAGE NMAKE /f "IcePatch2.MFC.client.mak" CFG="IcePatch2.MFC.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IcePatch2.MFC.client - Win32 Release" (based on "Win32 (x86) Application")
-!MESSAGE "IcePatch2.MFC.client - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE "IcePatch2.MFC.client.exe - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "IcePatch2.MFC.client.exe - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
@@ -29,7 +29,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IcePatch2.MFC.client - Win32 Release"
+!IF "$(CFG)" == "IcePatch2.MFC.client.exe - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
@@ -53,10 +53,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib IcePatch2.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib IcePatch2.lib /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IcePatch2.MFC.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IcePatch2.MFC.client.exe - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
@@ -87,8 +87,8 @@ LINK32=link.exe
# Begin Target
-# Name "IcePatch2.MFC.client - Win32 Release"
-# Name "IcePatch2.MFC.client - Win32 Debug"
+# Name "IcePatch2.MFC.client.exe - Win32 Release"
+# Name "IcePatch2.MFC.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
diff --git a/cpp/demo/IceStorm/clock/IceStorm.clock.publisher.dsp b/cpp/demo/IceStorm/clock/IceStorm.clock.publisher.dsp
index 662284fef41..6c8c6fff560 100644
--- a/cpp/demo/IceStorm/clock/IceStorm.clock.publisher.dsp
+++ b/cpp/demo/IceStorm/clock/IceStorm.clock.publisher.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceStorm.clock.publisher" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceStorm.clock.publisher.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceStorm.clock.publisher - Win32 Debug
+CFG=IceStorm.clock.publisher.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceStorm.clock.publisher - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceStorm.clock.publisher.mak" CFG="IceStorm.clock.publisher - Win32 Debug"
+!MESSAGE NMAKE /f "IceStorm.clock.publisher.mak" CFG="IceStorm.clock.publisher.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceStorm.clock.publisher - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceStorm.clock.publisher - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.clock.publisher.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.clock.publisher.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceStorm.clock.publisher - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceStorm.clock.publisher - Win32 Release"
+!IF "$(CFG)" == "IceStorm.clock.publisher.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceStorm.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"publisher.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceStorm.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"publisher.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceStorm.clock.publisher - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.clock.publisher.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceStorm.clock.publisher - Win32 Release"
-# Name "IceStorm.clock.publisher - Win32 Debug"
+# Name "IceStorm.clock.publisher.exe - Win32 Release"
+# Name "IceStorm.clock.publisher.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Clock.h
SOURCE=.\Clock.ice
-!IF "$(CFG)" == "IceStorm.clock.publisher - Win32 Release"
+!IF "$(CFG)" == "IceStorm.clock.publisher.exe - Win32 Release"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceStorm.clock.publisher - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.clock.publisher.exe - Win32 Debug"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceStorm/clock/IceStorm.clock.subscriber.dsp b/cpp/demo/IceStorm/clock/IceStorm.clock.subscriber.dsp
index 5a923c3b5c0..45c60ac4baf 100644
--- a/cpp/demo/IceStorm/clock/IceStorm.clock.subscriber.dsp
+++ b/cpp/demo/IceStorm/clock/IceStorm.clock.subscriber.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceStorm.clock.subscriber" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceStorm.clock.subscriber.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceStorm.clock.subscriber - Win32 Debug
+CFG=IceStorm.clock.subscriber.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceStorm.clock.subscriber - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceStorm.clock.subscriber.mak" CFG="IceStorm.clock.subscriber - Win32 Debug"
+!MESSAGE NMAKE /f "IceStorm.clock.subscriber.mak" CFG="IceStorm.clock.subscriber.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceStorm.clock.subscriber - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceStorm.clock.subscriber - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.clock.subscriber.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.clock.subscriber.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceStorm.clock.subscriber - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceStorm.clock.subscriber - Win32 Release"
+!IF "$(CFG)" == "IceStorm.clock.subscriber.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceStorm.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"subscriber.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceStorm.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"subscriber.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceStorm.clock.subscriber - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.clock.subscriber.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceStorm.clock.subscriber - Win32 Release"
-# Name "IceStorm.clock.subscriber - Win32 Debug"
+# Name "IceStorm.clock.subscriber.exe - Win32 Release"
+# Name "IceStorm.clock.subscriber.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Clock.h
SOURCE=.\Clock.ice
-!IF "$(CFG)" == "IceStorm.clock.subscriber - Win32 Release"
+!IF "$(CFG)" == "IceStorm.clock.subscriber.exe - Win32 Release"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceStorm.clock.subscriber - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.clock.subscriber.exe - Win32 Debug"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceStorm/clock/Publisher.cpp b/cpp/demo/IceStorm/clock/Publisher.cpp
index c341212c100..74f13ebef61 100644
--- a/cpp/demo/IceStorm/clock/Publisher.cpp
+++ b/cpp/demo/IceStorm/clock/Publisher.cpp
@@ -98,12 +98,18 @@ Publisher::run(int argc, char* argv[])
IceStorm::TopicPrx topic;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->retrieve(topicName);
}
catch(const IceStorm::NoSuchTopic&)
{
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->create(topicName);
}
catch(const IceStorm::TopicExists&)
diff --git a/cpp/demo/IceStorm/clock/Subscriber.cpp b/cpp/demo/IceStorm/clock/Subscriber.cpp
index 523a1c02440..5a12c8cf23b 100644
--- a/cpp/demo/IceStorm/clock/Subscriber.cpp
+++ b/cpp/demo/IceStorm/clock/Subscriber.cpp
@@ -160,13 +160,19 @@ Subscriber::run(int argc, char* argv[])
IceStorm::TopicPrx topic;
try
- {
+ {
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->retrieve(topicName);
}
catch(const IceStorm::NoSuchTopic&)
{
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->create(topicName);
}
catch(const IceStorm::TopicExists&)
diff --git a/cpp/demo/IceStorm/counter/IceStorm.counter.client.dsp b/cpp/demo/IceStorm/counter/IceStorm.counter.client.dsp
index 045aa167f5f..d0ab48b5b4a 100644
--- a/cpp/demo/IceStorm/counter/IceStorm.counter.client.dsp
+++ b/cpp/demo/IceStorm/counter/IceStorm.counter.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceStorm.counter.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceStorm.counter.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceStorm.counter.client - Win32 Debug
+CFG=IceStorm.counter.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceStorm.counter.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceStorm.counter.client.mak" CFG="IceStorm.counter.client - Win32 Debug"
+!MESSAGE NMAKE /f "IceStorm.counter.client.mak" CFG="IceStorm.counter.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceStorm.counter.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceStorm.counter.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.counter.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.counter.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceStorm.counter.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceStorm.counter.client - Win32 Release"
+!IF "$(CFG)" == "IceStorm.counter.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceStorm.counter.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.counter.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceStorm.counter.client - Win32 Release"
-# Name "IceStorm.counter.client - Win32 Debug"
+# Name "IceStorm.counter.client.exe - Win32 Release"
+# Name "IceStorm.counter.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\CounterObserverI.h
SOURCE=.\Counter.ice
-!IF "$(CFG)" == "IceStorm.counter.client - Win32 Release"
+!IF "$(CFG)" == "IceStorm.counter.client.exe - Win32 Release"
# Begin Custom Build
InputPath=.\Counter.ice
@@ -136,7 +136,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceStorm.counter.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.counter.client.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\Counter.ice
diff --git a/cpp/demo/IceStorm/counter/IceStorm.counter.server.dsp b/cpp/demo/IceStorm/counter/IceStorm.counter.server.dsp
index 3d258ddf0ff..694d9ea4e2b 100644
--- a/cpp/demo/IceStorm/counter/IceStorm.counter.server.dsp
+++ b/cpp/demo/IceStorm/counter/IceStorm.counter.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceStorm.counter.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceStorm.counter.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceStorm.counter.server - Win32 Debug
+CFG=IceStorm.counter.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceStorm.counter.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceStorm.counter.server.mak" CFG="IceStorm.counter.server - Win32 Debug"
+!MESSAGE NMAKE /f "IceStorm.counter.server.mak" CFG="IceStorm.counter.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceStorm.counter.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceStorm.counter.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.counter.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.counter.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceStorm.counter.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceStorm.counter.server - Win32 Release"
+!IF "$(CFG)" == "IceStorm.counter.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceStorm.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceStorm.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceStorm.counter.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.counter.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceStorm.counter.server - Win32 Release"
-# Name "IceStorm.counter.server - Win32 Debug"
+# Name "IceStorm.counter.server.exe - Win32 Release"
+# Name "IceStorm.counter.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\CounterI.h
SOURCE=.\Counter.ice
-!IF "$(CFG)" == "IceStorm.counter.server - Win32 Release"
+!IF "$(CFG)" == "IceStorm.counter.server.exe - Win32 Release"
# Begin Custom Build
InputPath=.\Counter.ice
@@ -136,7 +136,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceStorm.counter.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.counter.server.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\Counter.ice
diff --git a/cpp/demo/IceStorm/counter/Server.cpp b/cpp/demo/IceStorm/counter/Server.cpp
index 66309878007..a2f46c263ed 100644
--- a/cpp/demo/IceStorm/counter/Server.cpp
+++ b/cpp/demo/IceStorm/counter/Server.cpp
@@ -53,6 +53,9 @@ Server::run(int argc, char* argv[])
IceStorm::TopicPrx topic;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->retrieve("counter");
}
catch(const IceStorm::NoSuchTopic&)
diff --git a/cpp/demo/IceStorm/replicated/IceStorm.replicated.publisher.dsp b/cpp/demo/IceStorm/replicated/IceStorm.replicated.publisher.dsp
index c7bc6bd36fb..b7d33219434 100644
--- a/cpp/demo/IceStorm/replicated/IceStorm.replicated.publisher.dsp
+++ b/cpp/demo/IceStorm/replicated/IceStorm.replicated.publisher.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceStorm.replicated.publisher" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceStorm.replicated.publisher.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceStorm.replicated.publisher - Win32 Debug
+CFG=IceStorm.replicated.publisher.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceStorm.replicated.publisher - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceStorm.replicated.publisher.mak" CFG="IceStorm.replicated.publisher - Win32 Debug"
+!MESSAGE NMAKE /f "IceStorm.replicated.publisher.mak" CFG="IceStorm.replicated.publisher.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceStorm.replicated.publisher - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceStorm.replicated.publisher - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.replicated.publisher.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.replicated.publisher.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceStorm.replicated.publisher - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceStorm.replicated.publisher - Win32 Release"
+!IF "$(CFG)" == "IceStorm.replicated.publisher.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceStorm.lib IceGrid.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"publisher.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceStorm.lib IceGrid.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"publisher.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceStorm.replicated.publisher - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.replicated.publisher.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceStorm.replicated.publisher - Win32 Release"
-# Name "IceStorm.replicated.publisher - Win32 Debug"
+# Name "IceStorm.replicated.publisher.exe - Win32 Release"
+# Name "IceStorm.replicated.publisher.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Clock.h
SOURCE=.\Clock.ice
-!IF "$(CFG)" == "IceStorm.replicated.publisher - Win32 Release"
+!IF "$(CFG)" == "IceStorm.replicated.publisher.exe - Win32 Release"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceStorm.replicated.publisher - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.replicated.publisher.exe - Win32 Debug"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceStorm/replicated/IceStorm.replicated.subscriber.dsp b/cpp/demo/IceStorm/replicated/IceStorm.replicated.subscriber.dsp
index c89f8ae32ca..fbaf96dcd74 100644
--- a/cpp/demo/IceStorm/replicated/IceStorm.replicated.subscriber.dsp
+++ b/cpp/demo/IceStorm/replicated/IceStorm.replicated.subscriber.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceStorm.replicated.subscriber" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceStorm.replicated.subscriber.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceStorm.replicated.subscriber - Win32 Debug
+CFG=IceStorm.replicated.subscriber.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceStorm.replicated.subscriber - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceStorm.replicated.subscriber.mak" CFG="IceStorm.replicated.subscriber - Win32 Debug"
+!MESSAGE NMAKE /f "IceStorm.replicated.subscriber.mak" CFG="IceStorm.replicated.subscriber.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceStorm.replicated.subscriber - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceStorm.replicated.subscriber - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.replicated.subscriber.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.replicated.subscriber.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceStorm.replicated.subscriber - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceStorm.replicated.subscriber - Win32 Release"
+!IF "$(CFG)" == "IceStorm.replicated.subscriber.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceStorm.lib IceGrid.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"subscriber.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceStorm.lib IceGrid.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"subscriber.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceStorm.replicated.subscriber - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.replicated.subscriber.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceStorm.replicated.subscriber - Win32 Release"
-# Name "IceStorm.replicated.subscriber - Win32 Debug"
+# Name "IceStorm.replicated.subscriber.exe - Win32 Release"
+# Name "IceStorm.replicated.subscriber.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Clock.h
SOURCE=.\Clock.ice
-!IF "$(CFG)" == "IceStorm.replicated.subscriber - Win32 Release"
+!IF "$(CFG)" == "IceStorm.replicated.subscriber.exe - Win32 Release"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceStorm.replicated.subscriber - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.replicated.subscriber.exe - Win32 Debug"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceStorm/replicated/Publisher.cpp b/cpp/demo/IceStorm/replicated/Publisher.cpp
index c341212c100..74f13ebef61 100644
--- a/cpp/demo/IceStorm/replicated/Publisher.cpp
+++ b/cpp/demo/IceStorm/replicated/Publisher.cpp
@@ -98,12 +98,18 @@ Publisher::run(int argc, char* argv[])
IceStorm::TopicPrx topic;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->retrieve(topicName);
}
catch(const IceStorm::NoSuchTopic&)
{
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->create(topicName);
}
catch(const IceStorm::TopicExists&)
diff --git a/cpp/demo/IceStorm/replicated/Subscriber.cpp b/cpp/demo/IceStorm/replicated/Subscriber.cpp
index 523a1c02440..d4b6cfdf1a5 100644
--- a/cpp/demo/IceStorm/replicated/Subscriber.cpp
+++ b/cpp/demo/IceStorm/replicated/Subscriber.cpp
@@ -161,12 +161,18 @@ Subscriber::run(int argc, char* argv[])
IceStorm::TopicPrx topic;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->retrieve(topicName);
}
catch(const IceStorm::NoSuchTopic&)
{
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->create(topicName);
}
catch(const IceStorm::TopicExists&)
diff --git a/cpp/demo/IceStorm/replicated2/IceStorm.replicated2.publisher.dsp b/cpp/demo/IceStorm/replicated2/IceStorm.replicated2.publisher.dsp
index 8957ba821e6..27243b09b29 100644
--- a/cpp/demo/IceStorm/replicated2/IceStorm.replicated2.publisher.dsp
+++ b/cpp/demo/IceStorm/replicated2/IceStorm.replicated2.publisher.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceStorm.replicated2.publisher" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceStorm.replicated2.publisher.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceStorm.replicated2.publisher - Win32 Debug
+CFG=IceStorm.replicated2.publisher.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceStorm.replicated2.publisher - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceStorm.replicated2.publisher.mak" CFG="IceStorm.replicated2.publisher - Win32 Debug"
+!MESSAGE NMAKE /f "IceStorm.replicated2.publisher.mak" CFG="IceStorm.replicated2.publisher.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceStorm.replicated2.publisher - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceStorm.replicated2.publisher - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.replicated2.publisher.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.replicated2.publisher.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceStorm.replicated2.publisher - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceStorm.replicated2.publisher - Win32 Release"
+!IF "$(CFG)" == "IceStorm.replicated2.publisher.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceStorm.lib IceGrid.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"publisher.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceStorm.lib IceGrid.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"publisher.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceStorm.replicated2.publisher - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.replicated2.publisher.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceStorm.replicated2.publisher - Win32 Release"
-# Name "IceStorm.replicated2.publisher - Win32 Debug"
+# Name "IceStorm.replicated2.publisher.exe - Win32 Release"
+# Name "IceStorm.replicated2.publisher.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Clock.h
SOURCE=.\Clock.ice
-!IF "$(CFG)" == "IceStorm.replicated2.publisher - Win32 Release"
+!IF "$(CFG)" == "IceStorm.replicated2.publisher.exe - Win32 Release"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceStorm.replicated2.publisher - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.replicated2.publisher.exe - Win32 Debug"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceStorm/replicated2/IceStorm.replicated2.subscriber.dsp b/cpp/demo/IceStorm/replicated2/IceStorm.replicated2.subscriber.dsp
index b8887dcbe9c..c9ab30ed433 100644
--- a/cpp/demo/IceStorm/replicated2/IceStorm.replicated2.subscriber.dsp
+++ b/cpp/demo/IceStorm/replicated2/IceStorm.replicated2.subscriber.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceStorm.replicated2.subscriber" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceStorm.replicated2.subscriber.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceStorm.replicated2.subscriber - Win32 Debug
+CFG=IceStorm.replicated2.subscriber.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceStorm.replicated2.subscriber - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceStorm.replicated2.subscriber.mak" CFG="IceStorm.replicated2.subscriber - Win32 Debug"
+!MESSAGE NMAKE /f "IceStorm.replicated2.subscriber.mak" CFG="IceStorm.replicated2.subscriber.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceStorm.replicated2.subscriber - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceStorm.replicated2.subscriber - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.replicated2.subscriber.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceStorm.replicated2.subscriber.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceStorm.replicated2.subscriber - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceStorm.replicated2.subscriber - Win32 Release"
+!IF "$(CFG)" == "IceStorm.replicated2.subscriber.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceStorm.lib IceGrid.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"subscriber.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceStorm.lib IceGrid.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"subscriber.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceStorm.replicated2.subscriber - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.replicated2.subscriber.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceStorm.replicated2.subscriber - Win32 Release"
-# Name "IceStorm.replicated2.subscriber - Win32 Debug"
+# Name "IceStorm.replicated2.subscriber.exe - Win32 Release"
+# Name "IceStorm.replicated2.subscriber.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -113,7 +113,7 @@ SOURCE=.\Clock.h
SOURCE=.\Clock.ice
-!IF "$(CFG)" == "IceStorm.replicated2.subscriber - Win32 Release"
+!IF "$(CFG)" == "IceStorm.replicated2.subscriber.exe - Win32 Release"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\slice.lib"
# Begin Custom Build
@@ -129,7 +129,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "IceStorm.replicated2.subscriber - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceStorm.replicated2.subscriber.exe - Win32 Debug"
USERDEP__CLOCK="..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build
diff --git a/cpp/demo/IceStorm/replicated2/Subscriber.cpp b/cpp/demo/IceStorm/replicated2/Subscriber.cpp
index bf235ab47c3..ae8f0a8cdf2 100644
--- a/cpp/demo/IceStorm/replicated2/Subscriber.cpp
+++ b/cpp/demo/IceStorm/replicated2/Subscriber.cpp
@@ -161,6 +161,9 @@ Subscriber::run(int argc, char* argv[])
IceStorm::TopicPrx topic;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
topic = manager->retrieve(topicName);
}
catch(const IceStorm::NoSuchTopic&)
diff --git a/cpp/demo/IceUtil/workqueue/IceUtil.workqueue.dsp b/cpp/demo/IceUtil/workqueue/IceUtil.workqueue.dsp
index 018eed5a5e9..82ed3009735 100644
--- a/cpp/demo/IceUtil/workqueue/IceUtil.workqueue.dsp
+++ b/cpp/demo/IceUtil/workqueue/IceUtil.workqueue.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="IceUtil.workqueue" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="IceUtil.workqueue.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=IceUtil.workqueue - Win32 Debug
+CFG=IceUtil.workqueue.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=IceUtil.workqueue - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "IceUtil.workqueue.mak" CFG="IceUtil.workqueue - Win32 Debug"
+!MESSAGE NMAKE /f "IceUtil.workqueue.mak" CFG="IceUtil.workqueue.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "IceUtil.workqueue - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "IceUtil.workqueue - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceUtil.workqueue.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "IceUtil.workqueue.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=IceUtil.workqueue - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "IceUtil.workqueue - Win32 Release"
+!IF "$(CFG)" == "IceUtil.workqueue.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"workqueue.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"workqueue.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "IceUtil.workqueue - Win32 Debug"
+!ELSEIF "$(CFG)" == "IceUtil.workqueue.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "IceUtil.workqueue - Win32 Release"
-# Name "IceUtil.workqueue - Win32 Debug"
+# Name "IceUtil.workqueue.exe - Win32 Release"
+# Name "IceUtil.workqueue.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
diff --git a/cpp/demo/Makefile.mak b/cpp/demo/Makefile.mak
index 92b6e5b4c61..2451eeefe64 100644
--- a/cpp/demo/Makefile.mak
+++ b/cpp/demo/Makefile.mak
@@ -20,7 +20,7 @@ SUBDIRS = IceUtil \
IceGrid \
book
-!if "$(CPP_COMPILER)" != "BCC2007" && "$(CPP_COMPILER)" != "VC80_EXPRESS" && "$(CPP_COMPILER)" != "VC90_EXPRESS"
+!if "$(BCPLUSPLUS)" != "yes" && "$(CPP_COMPILER)" != "VC80_EXPRESS" && "$(CPP_COMPILER)" != "VC90_EXPRESS"
SUBDIRS = $(SUBDIRS) IcePatch2
!endif
diff --git a/cpp/demo/book/README b/cpp/demo/book/README
index abc3d50b723..2563dfac2f5 100644
--- a/cpp/demo/book/README
+++ b/cpp/demo/book/README
@@ -6,6 +6,15 @@ Demos in this directory:
the Ice Run Time chapter. You can copy and modify this code to suit
your needs.
+- freeze_filesystem
+
+ An implementation of the persistent version of the file system
+ example described in the Freeze chapter.
+
+- lifecycle
+
+ An implementation of the file system that supports life cycle operations.
+
- printer
An implementation of the simple printer example at the beginning of
@@ -15,12 +24,3 @@ Demos in this directory:
An implementation of the simple (non-persistent, non-life-cycle)
version of the file system example.
-
-- lifecycle
-
- An implementation of the file system that supports life cycle operations.
-
-- freeze_filesystem
-
- An implementation of the persistent version of the file system
- example described in the Freeze chapter.
diff --git a/cpp/demo/book/freeze_filesystem/Client.cpp b/cpp/demo/book/freeze_filesystem/Client.cpp
index 9fa07c9898e..f13969563ce 100644
--- a/cpp/demo/book/freeze_filesystem/Client.cpp
+++ b/cpp/demo/book/freeze_filesystem/Client.cpp
@@ -78,9 +78,10 @@ FilesystemClient::run(int argc, char* argv[])
//
// Create a file called "README" in the root directory.
//
+ FilePrx readme;
try
{
- FilePrx readme = rootDir->createFile("README");
+ readme = rootDir->createFile("README");
Lines text;
text.push_back("This file system contains a collection of poetry.");
readme->write(text);
@@ -88,9 +89,9 @@ FilesystemClient::run(int argc, char* argv[])
}
catch(const NameInUse&)
{
- //
- // Ignore - file already exists.
- //
+ NodeDesc desc = rootDir->find("README");
+ readme = FilePrx::checkedCast(desc.proxy);
+ assert(readme);
}
//
@@ -112,9 +113,10 @@ FilesystemClient::run(int argc, char* argv[])
//
// Create a file called "Kubla_Khan" in the Coleridge directory.
//
+ FilePrx file;
try
{
- FilePrx file = coleridge->createFile("Kubla_Khan");
+ file = coleridge->createFile("Kubla_Khan");
Lines text;
text.push_back("In Xanadu did Kubla Khan");
text.push_back("A stately pleasure-dome decree:");
@@ -126,9 +128,9 @@ FilesystemClient::run(int argc, char* argv[])
}
catch(const NameInUse&)
{
- //
- // Ignore - file already exists.
- //
+ NodeDesc desc = coleridge->find("Kubla_Khan");
+ file = FilePrx::checkedCast(desc.proxy);
+ assert(file);
}
cout << "Contents of filesystem:" << endl;
@@ -137,12 +139,12 @@ FilesystemClient::run(int argc, char* argv[])
//
// Destroy the filesystem.
//
- NodeDescSeq contents = rootDir->list();
- for(NodeDescSeq::iterator i = contents.begin(); i != contents.end(); ++i)
- {
- cout << "Destroying " << i->name << endl;
- i->proxy->destroy();
- }
+ cout << "Destroying " << file->name() << endl;
+ file->destroy();
+ cout << "Destroying " << readme->name() << endl;
+ readme->destroy();
+ cout << "Destroying " << coleridge->name() << endl;
+ coleridge->destroy();
return EXIT_SUCCESS;
}
diff --git a/cpp/demo/book/freeze_filesystem/PersistentFilesystemI.cpp b/cpp/demo/book/freeze_filesystem/PersistentFilesystemI.cpp
index 472500d2761..1cc4ec00f00 100644
--- a/cpp/demo/book/freeze_filesystem/PersistentFilesystemI.cpp
+++ b/cpp/demo/book/freeze_filesystem/PersistentFilesystemI.cpp
@@ -17,12 +17,12 @@ using namespace std;
Freeze::EvictorPtr Filesystem::NodeI::_evictor;
Filesystem::NodeI::NodeI()
- : _id(Ice::Identity())
+ : _destroyed(false), _id(Ice::Identity())
{
}
Filesystem::NodeI::NodeI(const Ice::Identity& id)
- : _id(id)
+ : _destroyed(false), _id(id)
{
}
@@ -30,29 +30,58 @@ Filesystem::NodeI::NodeI(const Ice::Identity& id)
// Filesystem::FileI
//
string
-Filesystem::FileI::name(const Ice::Current&)
+Filesystem::FileI::name(const Ice::Current& c)
{
+ IceUtil::Mutex::Lock lock(*this);
+
+ if(_destroyed)
+ {
+ throw Ice::ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
+ }
+
return nodeName;
}
void
-Filesystem::FileI::destroy(const Ice::Current&)
+Filesystem::FileI::destroy(const Ice::Current& c)
{
+ {
+ IceUtil::Mutex::Lock lock(*this);
+
+ if(_destroyed)
+ {
+ throw Ice::ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
+ }
+ _destroyed = true;
+ }
+
parent->removeNode(nodeName);
_evictor->remove(_id);
}
Filesystem::Lines
-Filesystem::FileI::read(const Ice::Current&)
+Filesystem::FileI::read(const Ice::Current& c)
{
IceUtil::Mutex::Lock lock(*this);
+
+ if(_destroyed)
+ {
+ throw Ice::ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
+ }
+
return text;
}
void
-Filesystem::FileI::write(const Filesystem::Lines& text, const Ice::Current&)
+Filesystem::FileI::write(const Filesystem::Lines& text, const Ice::Current& c)
{
IceUtil::Mutex::Lock lock(*this);
+
+ if(_destroyed)
+ {
+ throw Ice::ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
+ }
+
this->text = text;
}
@@ -89,8 +118,6 @@ Filesystem::DirectoryI::destroy(const Ice::Current& c)
throw Filesystem::PermissionDenied("cannot destroy root directory");
}
- NodeDict children;
-
{
IceUtil::Mutex::Lock lock(*this);
@@ -98,21 +125,13 @@ Filesystem::DirectoryI::destroy(const Ice::Current& c)
{
throw Ice::ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
}
-
- children = nodes;
+ if(!nodes.empty())
+ {
+ throw Filesystem::PermissionDenied("cannot destroy non-empty directory");
+ }
_destroyed = true;
}
- //
- // We must iterate over the children outside the synchronization.
- //
- for(NodeDict::iterator p = children.begin(); p != children.end(); ++p)
- {
- p->second.proxy->destroy();
- }
-
- assert(nodes.empty());
-
parent->removeNode(nodeName);
_evictor->remove(_id);
}
@@ -169,7 +188,8 @@ Filesystem::DirectoryI::createDirectory(const string& name, const Ice::Current&
throw NameInUse(name);
}
- Ice::Identity id = c.adapter->getCommunicator()->stringToIdentity(IceUtil::generateUUID());
+ Ice::Identity id;
+ id.name = IceUtil::generateUUID();
PersistentDirectoryPtr dir = new DirectoryI(id);
dir->nodeName = name;
dir->parent = PersistentDirectoryPrx::uncheckedCast(c.adapter->createProxy(c.id));
@@ -199,7 +219,8 @@ Filesystem::DirectoryI::createFile(const string& name, const Ice::Current& c)
throw NameInUse(name);
}
- Ice::Identity id = c.adapter->getCommunicator()->stringToIdentity(IceUtil::generateUUID());
+ Ice::Identity id;
+ id.name = IceUtil::generateUUID();
PersistentFilePtr file = new FileI(id);
file->nodeName = name;
file->parent = PersistentDirectoryPrx::uncheckedCast(c.adapter->createProxy(c.id));
@@ -224,13 +245,12 @@ Filesystem::DirectoryI::removeNode(const string& name, const Ice::Current&)
nodes.erase(p);
}
-Filesystem::DirectoryI::DirectoryI() :
- _destroyed(false)
+Filesystem::DirectoryI::DirectoryI()
{
}
Filesystem::DirectoryI::DirectoryI(const Ice::Identity& id) :
- NodeI(id), _destroyed(false)
+ NodeI(id)
{
}
diff --git a/cpp/demo/book/freeze_filesystem/PersistentFilesystemI.h b/cpp/demo/book/freeze_filesystem/PersistentFilesystemI.h
index 6e5b6c86952..ae6773be1fe 100644
--- a/cpp/demo/book/freeze_filesystem/PersistentFilesystemI.h
+++ b/cpp/demo/book/freeze_filesystem/PersistentFilesystemI.h
@@ -29,6 +29,8 @@ protected:
NodeI();
NodeI(const Ice::Identity&);
+ bool _destroyed;
+
public:
const Ice::Identity _id;
@@ -67,9 +69,6 @@ public:
DirectoryI();
DirectoryI(const Ice::Identity&);
-private:
-
- bool _destroyed;
};
class NodeFactory : virtual public Ice::ObjectFactory
diff --git a/cpp/demo/book/freeze_filesystem/Server.cpp b/cpp/demo/book/freeze_filesystem/Server.cpp
index d90ea08878e..f728d0a3851 100644
--- a/cpp/demo/book/freeze_filesystem/Server.cpp
+++ b/cpp/demo/book/freeze_filesystem/Server.cpp
@@ -40,7 +40,8 @@ public:
// Create the Freeze evictor (stored in the NodeI::_evictor static member).
//
Freeze::ServantInitializerPtr init = new NodeInitializer;
- NodeI::_evictor = Freeze::createBackgroundSaveEvictor(adapter, _envName, "evictorfs", init);
+ NodeI::_evictor = Freeze::createTransactionalEvictor(adapter, _envName, "evictorfs",
+ Freeze::FacetTypeMap(), init);
adapter->addServantLocator(NodeI::_evictor, "");
diff --git a/cpp/demo/book/freeze_filesystem/book.freeze_filesystem.client.dsp b/cpp/demo/book/freeze_filesystem/book.freeze_filesystem.client.dsp
index b4628226237..6c912ff1082 100755
--- a/cpp/demo/book/freeze_filesystem/book.freeze_filesystem.client.dsp
+++ b/cpp/demo/book/freeze_filesystem/book.freeze_filesystem.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="book.freeze_filesystem.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="book.freeze_filesystem.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=book.freeze_filesystem.client - Win32 Debug
+CFG=book.freeze_filesystem.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=book.freeze_filesystem.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "book.freeze_filesystem.client.mak" CFG="book.freeze_filesystem.client - Win32 Debug"
+!MESSAGE NMAKE /f "book.freeze_filesystem.client.mak" CFG="book.freeze_filesystem.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "book.freeze_filesystem.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "book.freeze_filesystem.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.freeze_filesystem.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.freeze_filesystem.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=book.freeze_filesystem.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "book.freeze_filesystem.client - Win32 Release"
+!IF "$(CFG)" == "book.freeze_filesystem.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -50,10 +50,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "book.freeze_filesystem.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.freeze_filesystem.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -82,8 +82,8 @@ LINK32=link.exe
# Begin Target
-# Name "book.freeze_filesystem.client - Win32 Release"
-# Name "book.freeze_filesystem.client - Win32 Debug"
+# Name "book.freeze_filesystem.client.exe - Win32 Release"
+# Name "book.freeze_filesystem.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter ""
@@ -119,7 +119,7 @@ SOURCE=.\PersistentFilesystem.h
SOURCE=.\Filesystem.ice
-!IF "$(CFG)" == "book.freeze_filesystem.client - Win32 Release"
+!IF "$(CFG)" == "book.freeze_filesystem.client.exe - Win32 Release"
USERDEP__FILES="../../../bin/slice2cpp.exe"
# Begin Custom Build
@@ -135,7 +135,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.freeze_filesystem.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.freeze_filesystem.client.exe - Win32 Debug"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -158,7 +158,7 @@ BuildCmds= \
SOURCE=.\PersistentFilesystem.ice
-!IF "$(CFG)" == "book.freeze_filesystem.client - Win32 Release"
+!IF "$(CFG)" == "book.freeze_filesystem.client.exe - Win32 Release"
# Begin Custom Build
InputPath=.\PersistentFilesystem.ice
@@ -173,7 +173,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.freeze_filesystem.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.freeze_filesystem.client.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\PersistentFilesystem.ice
diff --git a/cpp/demo/book/freeze_filesystem/book.freeze_filesystem.server.dsp b/cpp/demo/book/freeze_filesystem/book.freeze_filesystem.server.dsp
index 264ea1e5bd1..c19ab98a4b5 100755
--- a/cpp/demo/book/freeze_filesystem/book.freeze_filesystem.server.dsp
+++ b/cpp/demo/book/freeze_filesystem/book.freeze_filesystem.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="book.freeze_filesystem.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="book.freeze_filesystem.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=book.freeze_filesystem.server - Win32 Debug
+CFG=book.freeze_filesystem.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=book.freeze_filesystem.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "book.freeze_filesystem.server.mak" CFG="book.freeze_filesystem.server - Win32 Debug"
+!MESSAGE NMAKE /f "book.freeze_filesystem.server.mak" CFG="book.freeze_filesystem.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "book.freeze_filesystem.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "book.freeze_filesystem.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.freeze_filesystem.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.freeze_filesystem.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=book.freeze_filesystem.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "book.freeze_filesystem.server - Win32 Release"
+!IF "$(CFG)" == "book.freeze_filesystem.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -50,10 +50,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "book.freeze_filesystem.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.freeze_filesystem.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -82,8 +82,8 @@ LINK32=link.exe
# Begin Target
-# Name "book.freeze_filesystem.server - Win32 Release"
-# Name "book.freeze_filesystem.server - Win32 Debug"
+# Name "book.freeze_filesystem.server.exe - Win32 Release"
+# Name "book.freeze_filesystem.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -131,7 +131,7 @@ SOURCE=.\PersistentFilesystemI.h
SOURCE=.\Filesystem.ice
-!IF "$(CFG)" == "book.freeze_filesystem.server - Win32 Release"
+!IF "$(CFG)" == "book.freeze_filesystem.server.exe - Win32 Release"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -147,7 +147,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.freeze_filesystem.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.freeze_filesystem.server.exe - Win32 Debug"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -170,7 +170,7 @@ BuildCmds= \
SOURCE=.\PersistentFilesystem.ice
-!IF "$(CFG)" == "book.freeze_filesystem.server - Win32 Release"
+!IF "$(CFG)" == "book.freeze_filesystem.server.exe - Win32 Release"
# Begin Custom Build
InputPath=.\PersistentFilesystem.ice
@@ -185,7 +185,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.freeze_filesystem.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.freeze_filesystem.server.exe - Win32 Debug"
# Begin Custom Build
InputPath=.\PersistentFilesystem.ice
diff --git a/cpp/demo/book/lifecycle/.depend b/cpp/demo/book/lifecycle/.depend
index 8857ee1a733..719b687166f 100644
--- a/cpp/demo/book/lifecycle/.depend
+++ b/cpp/demo/book/lifecycle/.depend
@@ -1,6 +1,6 @@
Filesystem$(OBJEXT): Filesystem.cpp ./Filesystem.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h $(includedir)/IceUtil/DisableWarnings.h
Grammar$(OBJEXT): Grammar.cpp ./Parser.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Filesystem.h
-Scanner$(OBJEXT): Scanner.cpp $(includedir)/IceUtil/Config.h ./Parser.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Filesystem.h ./Grammar.h
+Scanner$(OBJEXT): Scanner.cpp $(includedir)/IceUtil/Config.h ./Parser.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Filesystem.h ./Grammar.h
Parser$(OBJEXT): Parser.cpp $(includedir)/IceUtil/DisableWarnings.h ./Parser.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Filesystem.h
Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Filesystem.h ./Parser.h
FilesystemI$(OBJEXT): FilesystemI.cpp $(includedir)/IceUtil/IceUtil.h $(includedir)/IceUtil/Config.h $(includedir)/IceUtil/AbstractMutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Exception.h $(includedir)/IceUtil/Time.h $(includedir)/IceUtil/Cache.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/CountDownLatch.h $(includedir)/IceUtil/Cond.h $(includedir)/IceUtil/CtrlCHandler.h $(includedir)/IceUtil/Functional.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/RWRecMutex.h $(includedir)/IceUtil/Thread.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/RecMutex.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/UUID.h $(includedir)/IceUtil/Unicode.h ./FilesystemI.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Handle.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h ./Filesystem.h
diff --git a/cpp/demo/book/lifecycle/FilesystemI.cpp b/cpp/demo/book/lifecycle/FilesystemI.cpp
index 463087c756d..c48ba2f227d 100644
--- a/cpp/demo/book/lifecycle/FilesystemI.cpp
+++ b/cpp/demo/book/lifecycle/FilesystemI.cpp
@@ -15,9 +15,6 @@ using namespace Ice;
using namespace Filesystem;
using namespace FilesystemI;
-IceUtil::StaticMutex FilesystemI::DirectoryI::_lcMutex = ICE_STATIC_MUTEX_INITIALIZER;
-FilesystemI::DirectoryI::ReapMap FilesystemI::DirectoryI::_reapMap;
-
// Slice Node::name() operation.
std::string
@@ -41,19 +38,6 @@ FilesystemI::NodeI::id() const
return _id;
}
-// Activate the servant and add it to the parent's contents map.
-
-ObjectPrx
-FilesystemI::NodeI::activate(const ObjectAdapterPtr& a)
-{
- ObjectPrx node = a->add(this, _id);
- if(_parent)
- {
- _parent->addChild(_name, this);
- }
- return node;
-}
-
// NodeI constructor.
FilesystemI::NodeI::NodeI(const string& name, const DirectoryIPtr& parent)
@@ -113,13 +97,12 @@ FilesystemI::FileI::destroy(const Current& c)
{
throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
}
+
+ c.adapter->remove(id());
_destroyed = true;
}
- IceUtil::StaticMutex::Lock lock(DirectoryI::_lcMutex);
-
- c.adapter->remove(id());
- _parent->addReapEntry(_name);
+ _parent->removeEntry(_name);
}
// FileI constructor.
@@ -134,19 +117,13 @@ FilesystemI::FileI::FileI(const string& name, const DirectoryIPtr& parent)
NodeDescSeq
FilesystemI::DirectoryI::list(const Current& c)
{
+ IceUtil::Mutex::Lock lock(_m);
+
+ if(_destroyed)
{
- IceUtil::Mutex::Lock lock(_m);
-
- if(_destroyed)
- {
- throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
- }
+ throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
}
- IceUtil::StaticMutex::Lock lock(_lcMutex);
-
- reap();
-
NodeDescSeq ret;
for(Contents::const_iterator i = _contents.begin(); i != _contents.end(); ++i)
{
@@ -164,19 +141,13 @@ FilesystemI::DirectoryI::list(const Current& c)
NodeDesc
FilesystemI::DirectoryI::find(const string& name, const Current& c)
{
+ IceUtil::Mutex::Lock lock(_m);
+
+ if(_destroyed)
{
- IceUtil::Mutex::Lock lock(_m);
-
- if(_destroyed)
- {
- throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
- }
+ throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
}
- IceUtil::StaticMutex::Lock lock(_lcMutex);
-
- reap();
-
Contents::const_iterator pos = _contents.find(name);
if(pos == _contents.end())
{
@@ -196,26 +167,22 @@ FilesystemI::DirectoryI::find(const string& name, const Current& c)
FilePrx
FilesystemI::DirectoryI::createFile(const string& name, const Current& c)
{
- {
- IceUtil::Mutex::Lock lock(_m);
+ IceUtil::Mutex::Lock lock(_m);
- if(_destroyed)
- {
- throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
- }
+ if(_destroyed)
+ {
+ throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
}
- IceUtil::StaticMutex::Lock lock(_lcMutex);
-
- reap();
-
if(name.empty() || _contents.find(name) != _contents.end())
{
throw NameInUse(name);
}
FileIPtr f = new FileI(name, this);
- return FilePrx::uncheckedCast(f->activate(c.adapter));
+ ObjectPrx node = c.adapter->add(f, f->id());
+ _contents[name] = f;
+ return FilePrx::uncheckedCast(node);
}
// Slice Directory::createDirectory() operation.
@@ -223,26 +190,22 @@ FilesystemI::DirectoryI::createFile(const string& name, const Current& c)
DirectoryPrx
FilesystemI::DirectoryI::createDirectory(const string& name, const Current& c)
{
- {
- IceUtil::Mutex::Lock lock(_m);
+ IceUtil::Mutex::Lock lock(_m);
- if(_destroyed)
- {
- throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
- }
+ if(_destroyed)
+ {
+ throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
}
- IceUtil::StaticMutex::Lock lock(_lcMutex);
-
- reap();
-
if(name.empty() || _contents.find(name) != _contents.end())
{
throw NameInUse(name);
}
DirectoryIPtr d = new DirectoryI(name, this);
- return DirectoryPrx::uncheckedCast(d->activate(c.adapter));
+ ObjectPrx node = c.adapter->add(d, d->id());
+ _contents[name] = d;
+ return DirectoryPrx::uncheckedCast(node);
}
// Slice Directory::destroy() operation.
@@ -250,31 +213,29 @@ FilesystemI::DirectoryI::createDirectory(const string& name, const Current& c)
void
FilesystemI::DirectoryI::destroy(const Current& c)
{
-
if(!_parent)
{
throw PermissionDenied("Cannot destroy root directory");
}
- IceUtil::Mutex::Lock lock(_m);
-
- if(_destroyed)
{
- throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
- }
+ IceUtil::Mutex::Lock lock(_m);
- IceUtil::StaticMutex::Lock lcLock(_lcMutex);
+ if(_destroyed)
+ {
+ throw ObjectNotExistException(__FILE__, __LINE__, c.id, c.facet, c.operation);
+ }
- reap();
+ if(!_contents.empty())
+ {
+ throw PermissionDenied("Cannot destroy non-empty directory");
+ }
- if(!_contents.empty())
- {
- throw PermissionDenied("Cannot destroy non-empty directory");
+ c.adapter->remove(id());
+ _destroyed = true;
}
- c.adapter->remove(id());
- _parent->addReapEntry(_name);
- _destroyed = true;
+ _parent->removeEntry(_name);
}
// DirectoryI constructor.
@@ -284,44 +245,15 @@ FilesystemI::DirectoryI::DirectoryI(const string& name, const DirectoryIPtr& par
{
}
-// Add the passed name-node pair to the _contents map.
+// Remove the entry from the _contents map.
void
-FilesystemI::DirectoryI::addChild(const string& name, const NodeIPtr& node)
+FilesystemI::DirectoryI::removeEntry(const string& name)
{
- _contents[name] = node;
-}
-
-
-// Add this directory and the name of a deleted entry to the reap map.
-
-void
-FilesystemI::DirectoryI::addReapEntry(const string& name)
-{
- ReapMap::iterator pos = _reapMap.find(this);
- if(pos != _reapMap.end())
- {
- pos->second.push_back(name);
- }
- else
+ IceUtil::Mutex::Lock lock(_m);
+ Contents::iterator i = _contents.find(name);
+ if(i != _contents.end())
{
- vector<string> v;
- v.push_back(name);
- _reapMap[this] = v;
+ _contents.erase(i);
}
}
-
-// Remove all names in the reap map from the corresponding directory contents.
-
-void
-FilesystemI::DirectoryI::reap()
-{
- for(ReapMap::const_iterator i = _reapMap.begin(); i != _reapMap.end(); ++i)
- {
- for(vector<string>::const_iterator j = i->second.begin(); j != i->second.end(); ++j)
- {
- i->first->_contents.erase(*j);
- }
- }
- _reapMap.clear();
-}
diff --git a/cpp/demo/book/lifecycle/FilesystemI.h b/cpp/demo/book/lifecycle/FilesystemI.h
index 002c2c419d6..e8abc5b9978 100644
--- a/cpp/demo/book/lifecycle/FilesystemI.h
+++ b/cpp/demo/book/lifecycle/FilesystemI.h
@@ -26,7 +26,6 @@ namespace FilesystemI
virtual std::string name(const Ice::Current&);
Ice::Identity id() const;
- Ice::ObjectPrx activate(const Ice::ObjectAdapterPtr&);
protected:
@@ -69,21 +68,13 @@ namespace FilesystemI
virtual void destroy(const Ice::Current&);
DirectoryI(const std::string& = "/", const DirectoryIPtr& = 0);
- void addChild(const ::std::string&, const NodeIPtr&);
- void addReapEntry(const ::std::string&);
-
- static IceUtil::StaticMutex _lcMutex;
+ void removeEntry(const ::std::string&);
private:
typedef ::std::map< ::std::string, NodeIPtr> Contents;
Contents _contents;
-
- typedef ::std::map<DirectoryIPtr, ::std::vector< ::std::string> > ReapMap;
- static ReapMap _reapMap;
-
- static void reap();
};
}
diff --git a/cpp/demo/book/lifecycle/Grammar.cpp b/cpp/demo/book/lifecycle/Grammar.cpp
index 8e5d9b010ba..0bc2d1fe8a7 100644
--- a/cpp/demo/book/lifecycle/Grammar.cpp
+++ b/cpp/demo/book/lifecycle/Grammar.cpp
@@ -1,7 +1,9 @@
-/* A Bison parser, made by GNU Bison 1.875c. */
+/* A Bison parser, made by GNU Bison 2.3. */
-/* Skeleton parser for Yacc-like parsing with Bison,
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+/* Skeleton implementation for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -15,16 +17,24 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
-/* As a special exception, when this file is copied by Bison into a
- Bison output file, you may use that output file without restriction.
- This special exception was added by the Free Software Foundation
- in version 1.24 of Bison. */
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
-/* Written by Richard Stallman by simplifying the original so called
- ``semantic'' parser. */
+/* C LALR(1) parser skeleton written by Richard Stallman, by
+ simplifying the original so-called "semantic" parser. */
/* All symbols defined below should begin with yy or YY, to avoid
infringing on user name space. This should be done even for local
@@ -36,6 +46,9 @@
/* Identify Bison output. */
#define YYBISON 1
+/* Bison version. */
+#define YYBISON_VERSION "2.3"
+
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -67,6 +80,7 @@
TOK_RM = 269
};
#endif
+/* Tokens. */
#define TOK_HELP 258
#define TOK_EXIT 259
#define TOK_STRING 260
@@ -129,7 +143,12 @@ yyerror(const char* s)
# define YYERROR_VERBOSE 0
#endif
-#if ! defined (YYSTYPE) && ! defined (YYSTYPE_IS_DECLARED)
+/* Enabling the token table. */
+#ifndef YYTOKEN_TABLE
+# define YYTOKEN_TABLE 0
+#endif
+
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef int YYSTYPE;
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
@@ -141,56 +160,171 @@ typedef int YYSTYPE;
/* Copy the second part of user declarations. */
-/* Line 214 of yacc.c. */
-#line 146 "Grammar.tab.c"
+/* Line 216 of yacc.c. */
+#line 165 "Grammar.tab.c"
+
+#ifdef short
+# undef short
+#endif
+
+#ifdef YYTYPE_UINT8
+typedef YYTYPE_UINT8 yytype_uint8;
+#else
+typedef unsigned char yytype_uint8;
+#endif
+
+#ifdef YYTYPE_INT8
+typedef YYTYPE_INT8 yytype_int8;
+#elif (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+typedef signed char yytype_int8;
+#else
+typedef short int yytype_int8;
+#endif
-#if ! defined (yyoverflow) || YYERROR_VERBOSE
+#ifdef YYTYPE_UINT16
+typedef YYTYPE_UINT16 yytype_uint16;
+#else
+typedef unsigned short int yytype_uint16;
+#endif
-# ifndef YYFREE
-# define YYFREE free
+#ifdef YYTYPE_INT16
+typedef YYTYPE_INT16 yytype_int16;
+#else
+typedef short int yytype_int16;
+#endif
+
+#ifndef YYSIZE_T
+# ifdef __SIZE_TYPE__
+# define YYSIZE_T __SIZE_TYPE__
+# elif defined size_t
+# define YYSIZE_T size_t
+# elif ! defined YYSIZE_T && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
+# define YYSIZE_T size_t
+# else
+# define YYSIZE_T unsigned int
# endif
-# ifndef YYMALLOC
-# define YYMALLOC malloc
+#endif
+
+#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
+
+#ifndef YY_
+# if YYENABLE_NLS
+# if ENABLE_NLS
+# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
+# define YY_(msgid) dgettext ("bison-runtime", msgid)
+# endif
+# endif
+# ifndef YY_
+# define YY_(msgid) msgid
# endif
+#endif
+
+/* Suppress unused-variable warnings by "using" E. */
+#if ! defined lint || defined __GNUC__
+# define YYUSE(e) ((void) (e))
+#else
+# define YYUSE(e) /* empty */
+#endif
+
+/* Identity function, used to suppress warnings about constant conditions. */
+#ifndef lint
+# define YYID(n) (n)
+#else
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static int
+YYID (int i)
+#else
+static int
+YYID (i)
+ int i;
+#endif
+{
+ return i;
+}
+#endif
+
+#if ! defined yyoverflow || YYERROR_VERBOSE
/* The parser invokes alloca or malloc; define the necessary symbols. */
# ifdef YYSTACK_USE_ALLOCA
# if YYSTACK_USE_ALLOCA
-# define YYSTACK_ALLOC alloca
-# endif
-# else
-# if defined (alloca) || defined (_ALLOCA_H)
-# define YYSTACK_ALLOC alloca
-# else
# ifdef __GNUC__
# define YYSTACK_ALLOC __builtin_alloca
+# elif defined __BUILTIN_VA_ARG_INCR
+# include <alloca.h> /* INFRINGES ON USER NAME SPACE */
+# elif defined _AIX
+# define YYSTACK_ALLOC __alloca
+# elif defined _MSC_VER
+# include <malloc.h> /* INFRINGES ON USER NAME SPACE */
+# define alloca _alloca
+# else
+# define YYSTACK_ALLOC alloca
+# if ! defined _ALLOCA_H && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
# endif
# endif
# endif
# ifdef YYSTACK_ALLOC
- /* Pacify GCC's `empty if-body' warning. */
-# define YYSTACK_FREE(Ptr) do { /* empty */; } while (0)
-# else
-# if defined (__STDC__) || defined (__cplusplus)
-# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
+ /* Pacify GCC's `empty if-body' warning. */
+# define YYSTACK_FREE(Ptr) do { /* empty */; } while (YYID (0))
+# ifndef YYSTACK_ALLOC_MAXIMUM
+ /* The OS might guarantee only one guard page at the bottom of the stack,
+ and a page size can be as small as 4096 bytes. So we cannot safely
+ invoke alloca (N) if N exceeds 4096. Use a slightly smaller number
+ to allow for a few compiler-allocated temporary stack slots. */
+# define YYSTACK_ALLOC_MAXIMUM 4032 /* reasonable circa 2006 */
# endif
+# else
# define YYSTACK_ALLOC YYMALLOC
# define YYSTACK_FREE YYFREE
+# ifndef YYSTACK_ALLOC_MAXIMUM
+# define YYSTACK_ALLOC_MAXIMUM YYSIZE_MAXIMUM
+# endif
+# if (defined __cplusplus && ! defined _STDLIB_H \
+ && ! ((defined YYMALLOC || defined malloc) \
+ && (defined YYFREE || defined free)))
+# include <stdlib.h> /* INFRINGES ON USER NAME SPACE */
+# ifndef _STDLIB_H
+# define _STDLIB_H 1
+# endif
+# endif
+# ifndef YYMALLOC
+# define YYMALLOC malloc
+# if ! defined malloc && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void *malloc (YYSIZE_T); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
+# ifndef YYFREE
+# define YYFREE free
+# if ! defined free && ! defined _STDLIB_H && (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+void free (void *); /* INFRINGES ON USER NAME SPACE */
+# endif
+# endif
# endif
-#endif /* ! defined (yyoverflow) || YYERROR_VERBOSE */
+#endif /* ! defined yyoverflow || YYERROR_VERBOSE */
-#if (! defined (yyoverflow) \
- && (! defined (__cplusplus) \
- || (defined (YYSTYPE_IS_TRIVIAL) && YYSTYPE_IS_TRIVIAL)))
+#if (! defined yyoverflow \
+ && (! defined __cplusplus \
+ || (defined YYSTYPE_IS_TRIVIAL && YYSTYPE_IS_TRIVIAL)))
/* A type that is properly aligned for any stack member. */
union yyalloc
{
- short yyss;
+ yytype_int16 yyss;
YYSTYPE yyvs;
};
@@ -200,24 +334,24 @@ union yyalloc
/* The size of an array large to enough to hold all stacks, each with
N elements. */
# define YYSTACK_BYTES(N) \
- ((N) * (sizeof (short) + sizeof (YYSTYPE)) \
+ ((N) * (sizeof (yytype_int16) + sizeof (YYSTYPE)) \
+ YYSTACK_GAP_MAXIMUM)
/* Copy COUNT objects from FROM to TO. The source and destination do
not overlap. */
# ifndef YYCOPY
-# if defined (__GNUC__) && 1 < __GNUC__
+# if defined __GNUC__ && 1 < __GNUC__
# define YYCOPY(To, From, Count) \
__builtin_memcpy (To, From, (Count) * sizeof (*(From)))
# else
# define YYCOPY(To, From, Count) \
do \
{ \
- register YYSIZE_T yyi; \
+ YYSIZE_T yyi; \
for (yyi = 0; yyi < (Count); yyi++) \
(To)[yyi] = (From)[yyi]; \
} \
- while (0)
+ while (YYID (0))
# endif
# endif
@@ -235,39 +369,33 @@ union yyalloc
yynewbytes = yystacksize * sizeof (*Stack) + YYSTACK_GAP_MAXIMUM; \
yyptr += yynewbytes / sizeof (*yyptr); \
} \
- while (0)
-
-#endif
+ while (YYID (0))
-#if defined (__STDC__) || defined (__cplusplus)
- typedef signed char yysigned_char;
-#else
- typedef short yysigned_char;
#endif
-/* YYFINAL -- State number of the termination state. */
+/* YYFINAL -- State number of the termination state. */
#define YYFINAL 27
/* YYLAST -- Last index in YYTABLE. */
#define YYLAST 45
-/* YYNTOKENS -- Number of terminals. */
+/* YYNTOKENS -- Number of terminals. */
#define YYNTOKENS 16
-/* YYNNTS -- Number of nonterminals. */
+/* YYNNTS -- Number of nonterminals. */
#define YYNNTS 5
-/* YYNRULES -- Number of rules. */
+/* YYNRULES -- Number of rules. */
#define YYNRULES 21
-/* YYNRULES -- Number of states. */
+/* YYNRULES -- Number of states. */
#define YYNSTATES 30
/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
#define YYUNDEFTOK 2
#define YYMAXUTOK 269
-#define YYTRANSLATE(YYX) \
+#define YYTRANSLATE(YYX) \
((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
/* YYTRANSLATE[YYLEX] -- Bison symbol number corresponding to YYLEX. */
-static const unsigned char yytranslate[] =
+static const yytype_uint8 yytranslate[] =
{
0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -301,15 +429,15 @@ static const unsigned char yytranslate[] =
#if YYDEBUG
/* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
YYRHS. */
-static const unsigned char yyprhs[] =
+static const yytype_uint8 yyprhs[] =
{
0, 0, 3, 5, 6, 9, 11, 14, 17, 19,
21, 24, 27, 29, 31, 34, 37, 40, 43, 46,
48, 51
};
-/* YYRHS -- A `-1'-separated list of the rules' RHS. */
-static const yysigned_char yyrhs[] =
+/* YYRHS -- A `-1'-separated list of the rules' RHS. */
+static const yytype_int8 yyrhs[] =
{
17, 0, -1, 18, -1, -1, 18, 19, -1, 19,
-1, 3, 15, -1, 4, 15, -1, 6, -1, 7,
@@ -320,7 +448,7 @@ static const yysigned_char yyrhs[] =
};
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
-static const unsigned char yyrline[] =
+static const yytype_uint8 yyrline[] =
{
0, 52, 52, 56, 63, 66, 74, 78, 82, 86,
90, 94, 98, 102, 106, 110, 114, 118, 122, 127,
@@ -328,9 +456,9 @@ static const unsigned char yyrline[] =
};
#endif
-#if YYDEBUG || YYERROR_VERBOSE
-/* YYTNME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
- First, the terminals, then, starting at YYNTOKENS, nonterminals. */
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+/* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
+ First, the terminals, then, starting at YYNTOKENS, nonterminals. */
static const char *const yytname[] =
{
"$end", "error", "$undefined", "TOK_HELP", "TOK_EXIT", "TOK_STRING",
@@ -343,7 +471,7 @@ static const char *const yytname[] =
# ifdef YYPRINT
/* YYTOKNUM[YYLEX-NUM] -- Internal token number corresponding to
token YYLEX-NUM. */
-static const unsigned short yytoknum[] =
+static const yytype_uint16 yytoknum[] =
{
0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
265, 266, 267, 268, 269, 59
@@ -351,7 +479,7 @@ static const unsigned short yytoknum[] =
# endif
/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
-static const unsigned char yyr1[] =
+static const yytype_uint8 yyr1[] =
{
0, 16, 17, 17, 18, 18, 19, 19, 19, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
@@ -359,7 +487,7 @@ static const unsigned char yyr1[] =
};
/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
-static const unsigned char yyr2[] =
+static const yytype_uint8 yyr2[] =
{
0, 2, 1, 0, 2, 1, 2, 2, 1, 1,
2, 2, 1, 1, 2, 2, 2, 2, 2, 1,
@@ -369,15 +497,15 @@ static const unsigned char yyr2[] =
/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state
STATE-NUM when YYTABLE doesn't specify something else to do. Zero
means the default is an error. */
-static const unsigned char yydefact[] =
+static const yytype_uint8 yydefact[] =
{
0, 0, 0, 0, 8, 9, 0, 0, 12, 13,
0, 0, 0, 19, 0, 0, 5, 18, 6, 7,
21, 10, 11, 14, 15, 16, 17, 1, 4, 20
};
-/* YYDEFGOTO[NTERM-NUM]. */
-static const yysigned_char yydefgoto[] =
+/* YYDEFGOTO[NTERM-NUM]. */
+static const yytype_int8 yydefgoto[] =
{
-1, 14, 15, 16, 21
};
@@ -385,7 +513,7 @@ static const yysigned_char yydefgoto[] =
/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
STATE-NUM. */
#define YYPACT_NINF -14
-static const yysigned_char yypact[] =
+static const yytype_int8 yypact[] =
{
0, -13, -10, 3, -14, -14, 28, 28, -14, 28,
30, 28, 28, -14, 21, 16, -14, -14, -14, -14,
@@ -393,7 +521,7 @@ static const yysigned_char yypact[] =
};
/* YYPGOTO[NTERM-NUM]. */
-static const yysigned_char yypgoto[] =
+static const yytype_int8 yypgoto[] =
{
-14, -14, -14, 23, 25
};
@@ -403,7 +531,7 @@ static const yysigned_char yypgoto[] =
number is the opposite. If zero, do what YYDEFACT says.
If YYTABLE_NINF, syntax error. */
#define YYTABLE_NINF -4
-static const yysigned_char yytable[] =
+static const yytype_int8 yytable[] =
{
-3, 1, 17, 2, 3, 18, 4, 5, 6, 7,
8, 9, 10, 11, 12, 13, -2, 1, 19, 2,
@@ -412,7 +540,7 @@ static const yysigned_char yytable[] =
0, 0, 0, 0, 0, 29
};
-static const yysigned_char yycheck[] =
+static const yytype_int8 yycheck[] =
{
0, 1, 15, 3, 4, 15, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15, 0, 1, 15, 3,
@@ -423,29 +551,13 @@ static const yysigned_char yycheck[] =
/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
symbol of state STATE-NUM. */
-static const unsigned char yystos[] =
+static const yytype_uint8 yystos[] =
{
0, 1, 3, 4, 6, 7, 8, 9, 10, 11,
12, 13, 14, 15, 17, 18, 19, 15, 15, 15,
5, 20, 20, 20, 5, 20, 20, 0, 19, 20
};
-#if ! defined (YYSIZE_T) && defined (__SIZE_TYPE__)
-# define YYSIZE_T __SIZE_TYPE__
-#endif
-#if ! defined (YYSIZE_T) && defined (size_t)
-# define YYSIZE_T size_t
-#endif
-#if ! defined (YYSIZE_T)
-# if defined (__STDC__) || defined (__cplusplus)
-# include <stddef.h> /* INFRINGES ON USER NAME SPACE */
-# define YYSIZE_T size_t
-# endif
-#endif
-#if ! defined (YYSIZE_T)
-# define YYSIZE_T unsigned int
-#endif
-
#define yyerrok (yyerrstatus = 0)
#define yyclearin (yychar = YYEMPTY)
#define YYEMPTY (-2)
@@ -471,30 +583,63 @@ do \
yychar = (Token); \
yylval = (Value); \
yytoken = YYTRANSLATE (yychar); \
- YYPOPSTACK; \
+ YYPOPSTACK (1); \
goto yybackup; \
} \
else \
- { \
- yyerror ("syntax error: cannot back up");\
+ { \
+ yyerror (YY_("syntax error: cannot back up")); \
YYERROR; \
} \
-while (0)
+while (YYID (0))
+
#define YYTERROR 1
#define YYERRCODE 256
-/* YYLLOC_DEFAULT -- Compute the default location (before the actions
- are run). */
+/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
+ If N is 0, then set CURRENT to the empty location which ends
+ the previous symbol: RHS[0] (always defined). */
+
+#define YYRHSLOC(Rhs, K) ((Rhs)[K])
#ifndef YYLLOC_DEFAULT
-# define YYLLOC_DEFAULT(Current, Rhs, N) \
- ((Current).first_line = (Rhs)[1].first_line, \
- (Current).first_column = (Rhs)[1].first_column, \
- (Current).last_line = (Rhs)[N].last_line, \
- (Current).last_column = (Rhs)[N].last_column)
+# define YYLLOC_DEFAULT(Current, Rhs, N) \
+ do \
+ if (YYID (N)) \
+ { \
+ (Current).first_line = YYRHSLOC (Rhs, 1).first_line; \
+ (Current).first_column = YYRHSLOC (Rhs, 1).first_column; \
+ (Current).last_line = YYRHSLOC (Rhs, N).last_line; \
+ (Current).last_column = YYRHSLOC (Rhs, N).last_column; \
+ } \
+ else \
+ { \
+ (Current).first_line = (Current).last_line = \
+ YYRHSLOC (Rhs, 0).last_line; \
+ (Current).first_column = (Current).last_column = \
+ YYRHSLOC (Rhs, 0).last_column; \
+ } \
+ while (YYID (0))
+#endif
+
+
+/* YY_LOCATION_PRINT -- Print the location on the stream.
+ This macro was not mandated originally: define only if we know
+ we won't break user code: when these are the locations we know. */
+
+#ifndef YY_LOCATION_PRINT
+# if YYLTYPE_IS_TRIVIAL
+# define YY_LOCATION_PRINT(File, Loc) \
+ fprintf (File, "%d.%d-%d.%d", \
+ (Loc).first_line, (Loc).first_column, \
+ (Loc).last_line, (Loc).last_column)
+# else
+# define YY_LOCATION_PRINT(File, Loc) ((void) 0)
+# endif
#endif
+
/* YYLEX -- calling `yylex' with the right arguments. */
#ifdef YYLEX_PARAM
@@ -515,42 +660,96 @@ while (0)
do { \
if (yydebug) \
YYFPRINTF Args; \
-} while (0)
+} while (YYID (0))
-# define YYDSYMPRINT(Args) \
-do { \
- if (yydebug) \
- yysymprint Args; \
-} while (0)
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
+do { \
+ if (yydebug) \
+ { \
+ YYFPRINTF (stderr, "%s ", Title); \
+ yy_symbol_print (stderr, \
+ Type, Value); \
+ YYFPRINTF (stderr, "\n"); \
+ } \
+} while (YYID (0))
-# define YYDSYMPRINTF(Title, Token, Value, Location) \
-do { \
- if (yydebug) \
- { \
- YYFPRINTF (stderr, "%s ", Title); \
- yysymprint (stderr, \
- Token, Value); \
- YYFPRINTF (stderr, "\n"); \
- } \
-} while (0)
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_value_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep)
+#else
+static void
+yy_symbol_value_print (yyoutput, yytype, yyvaluep)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+#endif
+{
+ if (!yyvaluep)
+ return;
+# ifdef YYPRINT
+ if (yytype < YYNTOKENS)
+ YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
+# else
+ YYUSE (yyoutput);
+# endif
+ switch (yytype)
+ {
+ default:
+ break;
+ }
+}
+
+
+/*--------------------------------.
+| Print this symbol on YYOUTPUT. |
+`--------------------------------*/
+
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+static void
+yy_symbol_print (FILE *yyoutput, int yytype, YYSTYPE const * const yyvaluep)
+#else
+static void
+yy_symbol_print (yyoutput, yytype, yyvaluep)
+ FILE *yyoutput;
+ int yytype;
+ YYSTYPE const * const yyvaluep;
+#endif
+{
+ if (yytype < YYNTOKENS)
+ YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
+ else
+ YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
+
+ yy_symbol_value_print (yyoutput, yytype, yyvaluep);
+ YYFPRINTF (yyoutput, ")");
+}
/*------------------------------------------------------------------.
| yy_stack_print -- Print the state stack from its BOTTOM up to its |
| TOP (included). |
`------------------------------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yy_stack_print (short *bottom, short *top)
+yy_stack_print (yytype_int16 *bottom, yytype_int16 *top)
#else
static void
yy_stack_print (bottom, top)
- short *bottom;
- short *top;
+ yytype_int16 *bottom;
+ yytype_int16 *top;
#endif
{
YYFPRINTF (stderr, "Stack now");
- for (/* Nothing. */; bottom <= top; ++bottom)
+ for (; bottom <= top; ++bottom)
YYFPRINTF (stderr, " %d", *bottom);
YYFPRINTF (stderr, "\n");
}
@@ -559,45 +758,52 @@ yy_stack_print (bottom, top)
do { \
if (yydebug) \
yy_stack_print ((Bottom), (Top)); \
-} while (0)
+} while (YYID (0))
/*------------------------------------------------.
| Report that the YYRULE is going to be reduced. |
`------------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yy_reduce_print (int yyrule)
+yy_reduce_print (YYSTYPE *yyvsp, int yyrule)
#else
static void
-yy_reduce_print (yyrule)
+yy_reduce_print (yyvsp, yyrule)
+ YYSTYPE *yyvsp;
int yyrule;
#endif
{
+ int yynrhs = yyr2[yyrule];
int yyi;
- unsigned int yylno = yyrline[yyrule];
- YYFPRINTF (stderr, "Reducing stack by rule %d (line %u), ",
- yyrule - 1, yylno);
- /* Print the symbols being reduced, and their result. */
- for (yyi = yyprhs[yyrule]; 0 <= yyrhs[yyi]; yyi++)
- YYFPRINTF (stderr, "%s ", yytname [yyrhs[yyi]]);
- YYFPRINTF (stderr, "-> %s\n", yytname [yyr1[yyrule]]);
+ unsigned long int yylno = yyrline[yyrule];
+ YYFPRINTF (stderr, "Reducing stack by rule %d (line %lu):\n",
+ yyrule - 1, yylno);
+ /* The symbols being reduced. */
+ for (yyi = 0; yyi < yynrhs; yyi++)
+ {
+ fprintf (stderr, " $%d = ", yyi + 1);
+ yy_symbol_print (stderr, yyrhs[yyprhs[yyrule] + yyi],
+ &(yyvsp[(yyi + 1) - (yynrhs)])
+ );
+ fprintf (stderr, "\n");
+ }
}
# define YY_REDUCE_PRINT(Rule) \
do { \
if (yydebug) \
- yy_reduce_print (Rule); \
-} while (0)
+ yy_reduce_print (yyvsp, Rule); \
+} while (YYID (0))
/* Nonzero means print parse trace. It is left uninitialized so that
multiple parsers can coexist. */
int yydebug;
#else /* !YYDEBUG */
# define YYDPRINTF(Args)
-# define YYDSYMPRINT(Args)
-# define YYDSYMPRINTF(Title, Token, Value, Location)
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
# define YY_STACK_PRINT(Bottom, Top)
# define YY_REDUCE_PRINT(Rule)
#endif /* !YYDEBUG */
@@ -612,13 +818,9 @@ int yydebug;
if the built-in stack extension method is used).
Do not make this value too large; the results are undefined if
- SIZE_MAX < YYSTACK_BYTES (YYMAXDEPTH)
+ YYSTACK_ALLOC_MAXIMUM < YYSTACK_BYTES (YYMAXDEPTH)
evaluated with infinite-precision integer arithmetic. */
-#if defined (YYMAXDEPTH) && YYMAXDEPTH == 0
-# undef YYMAXDEPTH
-#endif
-
#ifndef YYMAXDEPTH
# define YYMAXDEPTH 10000
#endif
@@ -628,45 +830,47 @@ int yydebug;
#if YYERROR_VERBOSE
# ifndef yystrlen
-# if defined (__GLIBC__) && defined (_STRING_H)
+# if defined __GLIBC__ && defined _STRING_H
# define yystrlen strlen
# else
/* Return the length of YYSTR. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static YYSIZE_T
-# if defined (__STDC__) || defined (__cplusplus)
yystrlen (const char *yystr)
-# else
+#else
+static YYSIZE_T
yystrlen (yystr)
- const char *yystr;
-# endif
+ const char *yystr;
+#endif
{
- register const char *yys = yystr;
-
- while (*yys++ != '\0')
+ YYSIZE_T yylen;
+ for (yylen = 0; yystr[yylen]; yylen++)
continue;
-
- return yys - yystr - 1;
+ return yylen;
}
# endif
# endif
# ifndef yystpcpy
-# if defined (__GLIBC__) && defined (_STRING_H) && defined (_GNU_SOURCE)
+# if defined __GLIBC__ && defined _STRING_H && defined _GNU_SOURCE
# define yystpcpy stpcpy
# else
/* Copy YYSRC to YYDEST, returning the address of the terminating '\0' in
YYDEST. */
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static char *
-# if defined (__STDC__) || defined (__cplusplus)
yystpcpy (char *yydest, const char *yysrc)
-# else
+#else
+static char *
yystpcpy (yydest, yysrc)
- char *yydest;
- const char *yysrc;
-# endif
+ char *yydest;
+ const char *yysrc;
+#endif
{
- register char *yyd = yydest;
- register const char *yys = yysrc;
+ char *yyd = yydest;
+ const char *yys = yysrc;
while ((*yyd++ = *yys++) != '\0')
continue;
@@ -676,70 +880,192 @@ yystpcpy (yydest, yysrc)
# endif
# endif
-#endif /* !YYERROR_VERBOSE */
+# ifndef yytnamerr
+/* Copy to YYRES the contents of YYSTR after stripping away unnecessary
+ quotes and backslashes, so that it's suitable for yyerror. The
+ heuristic is that double-quoting is unnecessary unless the string
+ contains an apostrophe, a comma, or backslash (other than
+ backslash-backslash). YYSTR is taken from yytname. If YYRES is
+ null, do not copy; instead, return the length of what the result
+ would have been. */
+static YYSIZE_T
+yytnamerr (char *yyres, const char *yystr)
+{
+ if (*yystr == '"')
+ {
+ YYSIZE_T yyn = 0;
+ char const *yyp = yystr;
+
+ for (;;)
+ switch (*++yyp)
+ {
+ case '\'':
+ case ',':
+ goto do_not_strip_quotes;
+
+ case '\\':
+ if (*++yyp != '\\')
+ goto do_not_strip_quotes;
+ /* Fall through. */
+ default:
+ if (yyres)
+ yyres[yyn] = *yyp;
+ yyn++;
+ break;
+
+ case '"':
+ if (yyres)
+ yyres[yyn] = '\0';
+ return yyn;
+ }
+ do_not_strip_quotes: ;
+ }
-
+ if (! yyres)
+ return yystrlen (yystr);
-#if YYDEBUG
-/*--------------------------------.
-| Print this symbol on YYOUTPUT. |
-`--------------------------------*/
+ return yystpcpy (yyres, yystr) - yyres;
+}
+# endif
-#if defined (__STDC__) || defined (__cplusplus)
-static void
-yysymprint (FILE *yyoutput, int yytype, YYSTYPE *yyvaluep)
-#else
-static void
-yysymprint (yyoutput, yytype, yyvaluep)
- FILE *yyoutput;
- int yytype;
- YYSTYPE *yyvaluep;
-#endif
+/* Copy into YYRESULT an error message about the unexpected token
+ YYCHAR while in state YYSTATE. Return the number of bytes copied,
+ including the terminating null byte. If YYRESULT is null, do not
+ copy anything; just return the number of bytes that would be
+ copied. As a special case, return 0 if an ordinary "syntax error"
+ message will do. Return YYSIZE_MAXIMUM if overflow occurs during
+ size calculation. */
+static YYSIZE_T
+yysyntax_error (char *yyresult, int yystate, int yychar)
{
- /* Pacify ``unused variable'' warnings. */
- (void) yyvaluep;
+ int yyn = yypact[yystate];
- if (yytype < YYNTOKENS)
- {
- YYFPRINTF (yyoutput, "token %s (", yytname[yytype]);
-# ifdef YYPRINT
- YYPRINT (yyoutput, yytoknum[yytype], *yyvaluep);
-# endif
- }
+ if (! (YYPACT_NINF < yyn && yyn <= YYLAST))
+ return 0;
else
- YYFPRINTF (yyoutput, "nterm %s (", yytname[yytype]);
-
- switch (yytype)
{
- default:
- break;
+ int yytype = YYTRANSLATE (yychar);
+ YYSIZE_T yysize0 = yytnamerr (0, yytname[yytype]);
+ YYSIZE_T yysize = yysize0;
+ YYSIZE_T yysize1;
+ int yysize_overflow = 0;
+ enum { YYERROR_VERBOSE_ARGS_MAXIMUM = 5 };
+ char const *yyarg[YYERROR_VERBOSE_ARGS_MAXIMUM];
+ int yyx;
+
+# if 0
+ /* This is so xgettext sees the translatable formats that are
+ constructed on the fly. */
+ YY_("syntax error, unexpected %s");
+ YY_("syntax error, unexpected %s, expecting %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s");
+ YY_("syntax error, unexpected %s, expecting %s or %s or %s or %s");
+# endif
+ char *yyfmt;
+ char const *yyf;
+ static char const yyunexpected[] = "syntax error, unexpected %s";
+ static char const yyexpecting[] = ", expecting %s";
+ static char const yyor[] = " or %s";
+ char yyformat[sizeof yyunexpected
+ + sizeof yyexpecting - 1
+ + ((YYERROR_VERBOSE_ARGS_MAXIMUM - 2)
+ * (sizeof yyor - 1))];
+ char const *yyprefix = yyexpecting;
+
+ /* Start YYX at -YYN if negative to avoid negative indexes in
+ YYCHECK. */
+ int yyxbegin = yyn < 0 ? -yyn : 0;
+
+ /* Stay within bounds of both yycheck and yytname. */
+ int yychecklim = YYLAST - yyn + 1;
+ int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
+ int yycount = 1;
+
+ yyarg[0] = yytname[yytype];
+ yyfmt = yystpcpy (yyformat, yyunexpected);
+
+ for (yyx = yyxbegin; yyx < yyxend; ++yyx)
+ if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
+ {
+ if (yycount == YYERROR_VERBOSE_ARGS_MAXIMUM)
+ {
+ yycount = 1;
+ yysize = yysize0;
+ yyformat[sizeof yyunexpected - 1] = '\0';
+ break;
+ }
+ yyarg[yycount++] = yytname[yyx];
+ yysize1 = yysize + yytnamerr (0, yytname[yyx]);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+ yyfmt = yystpcpy (yyfmt, yyprefix);
+ yyprefix = yyor;
+ }
+
+ yyf = YY_(yyformat);
+ yysize1 = yysize + yystrlen (yyf);
+ yysize_overflow |= (yysize1 < yysize);
+ yysize = yysize1;
+
+ if (yysize_overflow)
+ return YYSIZE_MAXIMUM;
+
+ if (yyresult)
+ {
+ /* Avoid sprintf, as that infringes on the user's name space.
+ Don't have undefined behavior even if the translation
+ produced a string with the wrong number of "%s"s. */
+ char *yyp = yyresult;
+ int yyi = 0;
+ while ((*yyp = *yyf) != '\0')
+ {
+ if (*yyp == '%' && yyf[1] == 's' && yyi < yycount)
+ {
+ yyp += yytnamerr (yyp, yyarg[yyi++]);
+ yyf += 2;
+ }
+ else
+ {
+ yyp++;
+ yyf++;
+ }
+ }
+ }
+ return yysize;
}
- YYFPRINTF (yyoutput, ")");
}
+#endif /* YYERROR_VERBOSE */
+
-#endif /* ! YYDEBUG */
/*-----------------------------------------------.
| Release the memory associated to this symbol. |
`-----------------------------------------------*/
-#if defined (__STDC__) || defined (__cplusplus)
+/*ARGSUSED*/
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
static void
-yydestruct (int yytype, YYSTYPE *yyvaluep)
+yydestruct (const char *yymsg, int yytype, YYSTYPE *yyvaluep)
#else
static void
-yydestruct (yytype, yyvaluep)
+yydestruct (yymsg, yytype, yyvaluep)
+ const char *yymsg;
int yytype;
YYSTYPE *yyvaluep;
#endif
{
- /* Pacify ``unused variable'' warnings. */
- (void) yyvaluep;
+ YYUSE (yyvaluep);
+
+ if (!yymsg)
+ yymsg = "Deleting";
+ YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
switch (yytype)
{
default:
- break;
+ break;
}
}
@@ -747,13 +1073,13 @@ yydestruct (yytype, yyvaluep)
/* Prevent warnings from -Wmissing-prototypes. */
#ifdef YYPARSE_PARAM
-# if defined (__STDC__) || defined (__cplusplus)
+#if defined __STDC__ || defined __cplusplus
int yyparse (void *YYPARSE_PARAM);
-# else
+#else
int yyparse ();
-# endif
+#endif
#else /* ! YYPARSE_PARAM */
-#if defined (__STDC__) || defined (__cplusplus)
+#if defined __STDC__ || defined __cplusplus
int yyparse (void);
#else
int yyparse ();
@@ -770,14 +1096,18 @@ int yyparse ();
`----------*/
#ifdef YYPARSE_PARAM
-# if defined (__STDC__) || defined (__cplusplus)
-int yyparse (void *YYPARSE_PARAM)
-# else
-int yyparse (YYPARSE_PARAM)
- void *YYPARSE_PARAM;
-# endif
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
+int
+yyparse (void *YYPARSE_PARAM)
+#else
+int
+yyparse (YYPARSE_PARAM)
+ void *YYPARSE_PARAM;
+#endif
#else /* ! YYPARSE_PARAM */
-#if defined (__STDC__) || defined (__cplusplus)
+#if (defined __STDC__ || defined __C99__FUNC__ \
+ || defined __cplusplus || defined _MSC_VER)
int
yyparse (void)
#else
@@ -787,22 +1117,28 @@ yyparse ()
#endif
#endif
{
- /* The lookahead symbol. */
+ /* The look-ahead symbol. */
int yychar;
-/* The semantic value of the lookahead symbol. */
+/* The semantic value of the look-ahead symbol. */
YYSTYPE yylval;
/* Number of syntax errors so far. */
int yynerrs;
- register int yystate;
- register int yyn;
+ int yystate;
+ int yyn;
int yyresult;
/* Number of tokens to shift before error messages enabled. */
int yyerrstatus;
- /* Lookahead token as an internal (translated) token number. */
+ /* Look-ahead token as an internal (translated) token number. */
int yytoken = 0;
+#if YYERROR_VERBOSE
+ /* Buffer for error messages, and its allocated size. */
+ char yymsgbuf[128];
+ char *yymsg = yymsgbuf;
+ YYSIZE_T yymsg_alloc = sizeof yymsgbuf;
+#endif
/* Three stacks and their tools:
`yyss': related to states,
@@ -813,18 +1149,18 @@ int yynerrs;
to reallocate them elsewhere. */
/* The state stack. */
- short yyssa[YYINITDEPTH];
- short *yyss = yyssa;
- register short *yyssp;
+ yytype_int16 yyssa[YYINITDEPTH];
+ yytype_int16 *yyss = yyssa;
+ yytype_int16 *yyssp;
/* The semantic value stack. */
YYSTYPE yyvsa[YYINITDEPTH];
YYSTYPE *yyvs = yyvsa;
- register YYSTYPE *yyvsp;
+ YYSTYPE *yyvsp;
-#define YYPOPSTACK (yyvsp--, yyssp--)
+#define YYPOPSTACK(N) (yyvsp -= (N), yyssp -= (N))
YYSIZE_T yystacksize = YYINITDEPTH;
@@ -833,9 +1169,9 @@ int yynerrs;
YYSTYPE yyval;
- /* When reducing, the number of symbols on the RHS of the reduced
- rule. */
- int yylen;
+ /* The number of symbols on the RHS of the reduced rule.
+ Keep to zero when no symbol should be popped. */
+ int yylen = 0;
YYDPRINTF ((stderr, "Starting parse\n"));
@@ -859,8 +1195,7 @@ int yynerrs;
`------------------------------------------------------------*/
yynewstate:
/* In all cases, when you get here, the value and location stacks
- have just been pushed. so pushing a state here evens the stacks.
- */
+ have just been pushed. So pushing a state here evens the stacks. */
yyssp++;
yysetstate:
@@ -873,18 +1208,18 @@ int yynerrs;
#ifdef yyoverflow
{
- /* Give user a chance to reallocate the stack. Use copies of
+ /* Give user a chance to reallocate the stack. Use copies of
these so that the &'s don't force the real ones into
memory. */
YYSTYPE *yyvs1 = yyvs;
- short *yyss1 = yyss;
+ yytype_int16 *yyss1 = yyss;
/* Each stack pointer address is followed by the size of the
data in use in that stack, in bytes. This used to be a
conditional around just the two extra args, but that might
be undefined if yyoverflow is a macro. */
- yyoverflow ("parser stack overflow",
+ yyoverflow (YY_("memory exhausted"),
&yyss1, yysize * sizeof (*yyssp),
&yyvs1, yysize * sizeof (*yyvsp),
@@ -895,21 +1230,21 @@ int yynerrs;
}
#else /* no yyoverflow */
# ifndef YYSTACK_RELOCATE
- goto yyoverflowlab;
+ goto yyexhaustedlab;
# else
/* Extend the stack our own way. */
if (YYMAXDEPTH <= yystacksize)
- goto yyoverflowlab;
+ goto yyexhaustedlab;
yystacksize *= 2;
if (YYMAXDEPTH < yystacksize)
yystacksize = YYMAXDEPTH;
{
- short *yyss1 = yyss;
+ yytype_int16 *yyss1 = yyss;
union yyalloc *yyptr =
(union yyalloc *) YYSTACK_ALLOC (YYSTACK_BYTES (yystacksize));
if (! yyptr)
- goto yyoverflowlab;
+ goto yyexhaustedlab;
YYSTACK_RELOCATE (yyss);
YYSTACK_RELOCATE (yyvs);
@@ -940,19 +1275,17 @@ int yynerrs;
`-----------*/
yybackup:
-/* Do appropriate processing given the current state. */
-/* Read a lookahead token if we need one and don't already have one. */
-/* yyresume: */
-
- /* First try to decide what to do without reference to lookahead token. */
+ /* Do appropriate processing given the current state. Read a
+ look-ahead token if we need one and don't already have one. */
+ /* First try to decide what to do without reference to look-ahead token. */
yyn = yypact[yystate];
if (yyn == YYPACT_NINF)
goto yydefault;
- /* Not known => get a lookahead token if don't already have one. */
+ /* Not known => get a look-ahead token if don't already have one. */
- /* YYCHAR is either YYEMPTY or YYEOF or a valid lookahead symbol. */
+ /* YYCHAR is either YYEMPTY or YYEOF or a valid look-ahead symbol. */
if (yychar == YYEMPTY)
{
YYDPRINTF ((stderr, "Reading a token: "));
@@ -967,7 +1300,7 @@ yybackup:
else
{
yytoken = YYTRANSLATE (yychar);
- YYDSYMPRINTF ("Next token is", yytoken, &yylval, &yylloc);
+ YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
}
/* If the proper action on seeing token YYTOKEN is to reduce or to
@@ -987,22 +1320,21 @@ yybackup:
if (yyn == YYFINAL)
YYACCEPT;
- /* Shift the lookahead token. */
- YYDPRINTF ((stderr, "Shifting token %s, ", yytname[yytoken]));
-
- /* Discard the token being shifted unless it is eof. */
- if (yychar != YYEOF)
- yychar = YYEMPTY;
-
- *++yyvsp = yylval;
-
-
/* Count tokens shifted since error; after three, turn off error
status. */
if (yyerrstatus)
yyerrstatus--;
+ /* Shift the look-ahead token. */
+ YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
+
+ /* Discard the shifted token unless it is eof. */
+ if (yychar != YYEOF)
+ yychar = YYEMPTY;
+
yystate = yyn;
+ *++yyvsp = yylval;
+
goto yynewstate;
@@ -1092,14 +1424,14 @@ yyreduce:
case 10:
#line 91 "Grammar.y"
{
- parser->createFile(yyvsp[0]);
+ parser->createFile((yyvsp[(2) - (2)]));
;}
break;
case 11:
#line 95 "Grammar.y"
{
- parser->createDir(yyvsp[0]);
+ parser->createDir((yyvsp[(2) - (2)]));
;}
break;
@@ -1120,28 +1452,28 @@ yyreduce:
case 14:
#line 107 "Grammar.y"
{
- parser->cd(yyvsp[0].front());
+ parser->cd((yyvsp[(2) - (2)]).front());
;}
break;
case 15:
#line 111 "Grammar.y"
{
- parser->cat(yyvsp[0].front());
+ parser->cat((yyvsp[(2) - (2)]).front());
;}
break;
case 16:
#line 115 "Grammar.y"
{
- parser->write(yyvsp[0]);
+ parser->write((yyvsp[(2) - (2)]));
;}
break;
case 17:
#line 119 "Grammar.y"
{
- parser->destroy(yyvsp[0]);
+ parser->destroy((yyvsp[(2) - (2)]));
;}
break;
@@ -1162,28 +1494,27 @@ yyreduce:
case 20:
#line 136 "Grammar.y"
{
- yyval = yyvsp[0];
- yyval.push_front(yyvsp[-1].front());
+ (yyval) = (yyvsp[(2) - (2)]);
+ (yyval).push_front((yyvsp[(1) - (2)]).front());
;}
break;
case 21:
#line 141 "Grammar.y"
{
- yyval = yyvsp[0];
+ (yyval) = (yyvsp[(1) - (1)]);
;}
break;
+/* Line 1267 of yacc.c. */
+#line 1512 "Grammar.tab.c"
+ default: break;
}
+ YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
-/* Line 1000 of yacc.c. */
-#line 1182 "Grammar.tab.c"
-
- yyvsp -= yylen;
- yyssp -= yylen;
-
-
+ YYPOPSTACK (yylen);
+ yylen = 0;
YY_STACK_PRINT (yyss, yyssp);
*++yyvsp = yyval;
@@ -1212,99 +1543,65 @@ yyerrlab:
if (!yyerrstatus)
{
++yynerrs;
-#if YYERROR_VERBOSE
- yyn = yypact[yystate];
-
- if (YYPACT_NINF < yyn && yyn < YYLAST)
- {
- YYSIZE_T yysize = 0;
- int yytype = YYTRANSLATE (yychar);
- const char* yyprefix;
- char *yymsg;
- int yyx;
-
- /* Start YYX at -YYN if negative to avoid negative indexes in
- YYCHECK. */
- int yyxbegin = yyn < 0 ? -yyn : 0;
-
- /* Stay within bounds of both yycheck and yytname. */
- int yychecklim = YYLAST - yyn;
- int yyxend = yychecklim < YYNTOKENS ? yychecklim : YYNTOKENS;
- int yycount = 0;
-
- yyprefix = ", expecting ";
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
+#if ! YYERROR_VERBOSE
+ yyerror (YY_("syntax error"));
+#else
+ {
+ YYSIZE_T yysize = yysyntax_error (0, yystate, yychar);
+ if (yymsg_alloc < yysize && yymsg_alloc < YYSTACK_ALLOC_MAXIMUM)
+ {
+ YYSIZE_T yyalloc = 2 * yysize;
+ if (! (yysize <= yyalloc && yyalloc <= YYSTACK_ALLOC_MAXIMUM))
+ yyalloc = YYSTACK_ALLOC_MAXIMUM;
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+ yymsg = (char *) YYSTACK_ALLOC (yyalloc);
+ if (yymsg)
+ yymsg_alloc = yyalloc;
+ else
{
- yysize += yystrlen (yyprefix) + yystrlen (yytname [yyx]);
- yycount += 1;
- if (yycount == 5)
- {
- yysize = 0;
- break;
- }
+ yymsg = yymsgbuf;
+ yymsg_alloc = sizeof yymsgbuf;
}
- yysize += (sizeof ("syntax error, unexpected ")
- + yystrlen (yytname[yytype]));
- yymsg = (char *) YYSTACK_ALLOC (yysize);
- if (yymsg != 0)
- {
- char *yyp = yystpcpy (yymsg, "syntax error, unexpected ");
- yyp = yystpcpy (yyp, yytname[yytype]);
-
- if (yycount < 5)
- {
- yyprefix = ", expecting ";
- for (yyx = yyxbegin; yyx < yyxend; ++yyx)
- if (yycheck[yyx + yyn] == yyx && yyx != YYTERROR)
- {
- yyp = yystpcpy (yyp, yyprefix);
- yyp = yystpcpy (yyp, yytname[yyx]);
- yyprefix = " or ";
- }
- }
- yyerror (yymsg);
- YYSTACK_FREE (yymsg);
- }
- else
- yyerror ("syntax error; also virtual memory exhausted");
- }
- else
-#endif /* YYERROR_VERBOSE */
- yyerror ("syntax error");
+ }
+
+ if (0 < yysize && yysize <= yymsg_alloc)
+ {
+ (void) yysyntax_error (yymsg, yystate, yychar);
+ yyerror (yymsg);
+ }
+ else
+ {
+ yyerror (YY_("syntax error"));
+ if (yysize != 0)
+ goto yyexhaustedlab;
+ }
+ }
+#endif
}
if (yyerrstatus == 3)
{
- /* If just tried and failed to reuse lookahead token after an
+ /* If just tried and failed to reuse look-ahead token after an
error, discard it. */
if (yychar <= YYEOF)
- {
- /* If at end of input, pop the error token,
- then the rest of the stack, then return failure. */
+ {
+ /* Return failure if at end of input. */
if (yychar == YYEOF)
- for (;;)
- {
- YYPOPSTACK;
- if (yyssp == yyss)
- YYABORT;
- YYDSYMPRINTF ("Error: popping", yystos[*yyssp], yyvsp, yylsp);
- yydestruct (yystos[*yyssp], yyvsp);
- }
- }
+ YYABORT;
+ }
else
{
- YYDSYMPRINTF ("Error: discarding", yytoken, &yylval, &yylloc);
- yydestruct (yytoken, &yylval);
+ yydestruct ("Error: discarding",
+ yytoken, &yylval);
yychar = YYEMPTY;
-
}
}
- /* Else will try to reuse lookahead token after shifting the error
+ /* Else will try to reuse look-ahead token after shifting the error
token. */
goto yyerrlab1;
@@ -1314,15 +1611,17 @@ yyerrlab:
`---------------------------------------------------*/
yyerrorlab:
-#ifdef __GNUC__
- /* Pacify GCC when the user code never invokes YYERROR and the label
- yyerrorlab therefore never appears in user code. */
- if (0)
+ /* Pacify compilers like GCC when the user code never invokes
+ YYERROR and the label yyerrorlab therefore never appears in user
+ code. */
+ if (/*CONSTCOND*/ 0)
goto yyerrorlab;
-#endif
- yyvsp -= yylen;
- yyssp -= yylen;
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYERROR. */
+ YYPOPSTACK (yylen);
+ yylen = 0;
+ YY_STACK_PRINT (yyss, yyssp);
yystate = *yyssp;
goto yyerrlab1;
@@ -1351,9 +1650,10 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- YYDSYMPRINTF ("Error: popping", yystos[*yyssp], yyvsp, yylsp);
- yydestruct (yystos[yystate], yyvsp);
- YYPOPSTACK;
+
+ yydestruct ("Error: popping",
+ yystos[yystate], yyvsp);
+ YYPOPSTACK (1);
yystate = *yyssp;
YY_STACK_PRINT (yyss, yyssp);
}
@@ -1361,11 +1661,12 @@ yyerrlab1:
if (yyn == YYFINAL)
YYACCEPT;
- YYDPRINTF ((stderr, "Shifting error token, "));
-
*++yyvsp = yylval;
+ /* Shift the error token. */
+ YY_SYMBOL_PRINT ("Shifting", yystos[yyn], yyvsp, yylsp);
+
yystate = yyn;
goto yynewstate;
@@ -1385,21 +1686,39 @@ yyabortlab:
goto yyreturn;
#ifndef yyoverflow
-/*----------------------------------------------.
-| yyoverflowlab -- parser overflow comes here. |
-`----------------------------------------------*/
-yyoverflowlab:
- yyerror ("parser stack overflow");
+/*-------------------------------------------------.
+| yyexhaustedlab -- memory exhaustion comes here. |
+`-------------------------------------------------*/
+yyexhaustedlab:
+ yyerror (YY_("memory exhausted"));
yyresult = 2;
/* Fall through. */
#endif
yyreturn:
+ if (yychar != YYEOF && yychar != YYEMPTY)
+ yydestruct ("Cleanup: discarding lookahead",
+ yytoken, &yylval);
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYABORT or YYACCEPT. */
+ YYPOPSTACK (yylen);
+ YY_STACK_PRINT (yyss, yyssp);
+ while (yyssp != yyss)
+ {
+ yydestruct ("Cleanup: popping",
+ yystos[*yyssp], yyvsp);
+ YYPOPSTACK (1);
+ }
#ifndef yyoverflow
if (yyss != yyssa)
YYSTACK_FREE (yyss);
#endif
- return yyresult;
+#if YYERROR_VERBOSE
+ if (yymsg != yymsgbuf)
+ YYSTACK_FREE (yymsg);
+#endif
+ /* Make sure YYID is used. */
+ return YYID (yyresult);
}
diff --git a/cpp/demo/book/lifecycle/Grammar.h b/cpp/demo/book/lifecycle/Grammar.h
index d90f2d43183..b5b8e41ade4 100644
--- a/cpp/demo/book/lifecycle/Grammar.h
+++ b/cpp/demo/book/lifecycle/Grammar.h
@@ -1,7 +1,9 @@
-/* A Bison parser, made by GNU Bison 1.875c. */
+/* A Bison parser, made by GNU Bison 2.3. */
-/* Skeleton parser for Yacc-like parsing with Bison,
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+/* Skeleton interface for Bison's Yacc-like parsers in C
+
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -15,13 +17,21 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
+ Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA. */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
-/* As a special exception, when this file is copied by Bison into a
- Bison output file, you may use that output file without restriction.
- This special exception was added by the Free Software Foundation
- in version 1.24 of Bison. */
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
/* Tokens. */
#ifndef YYTOKENTYPE
@@ -43,6 +53,7 @@
TOK_RM = 269
};
#endif
+/* Tokens. */
#define TOK_HELP 258
#define TOK_EXIT 259
#define TOK_STRING 260
@@ -59,7 +70,7 @@
-#if ! defined (YYSTYPE) && ! defined (YYSTYPE_IS_DECLARED)
+#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef int YYSTYPE;
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
@@ -68,5 +79,3 @@ typedef int YYSTYPE;
-
-
diff --git a/cpp/demo/book/lifecycle/Parser.cpp b/cpp/demo/book/lifecycle/Parser.cpp
index cb4c3411d97..153490cb50c 100644
--- a/cpp/demo/book/lifecycle/Parser.cpp
+++ b/cpp/demo/book/lifecycle/Parser.cpp
@@ -174,6 +174,9 @@ Parser::cd(const string& name)
NodeDesc d;
try
{
+#if defined(__BCPLUSPLUS__) && (__BCPLUSPLUS__ >= 0x0600)
+ IceUtil::DummyBCC dummy;
+#endif
d = dir->find(name);
}
catch(const NoSuchName&)
diff --git a/cpp/demo/book/lifecycle/Scanner.cpp b/cpp/demo/book/lifecycle/Scanner.cpp
index 6cc5ce4d919..ca387ed1b56 100644..100755
--- a/cpp/demo/book/lifecycle/Scanner.cpp
+++ b/cpp/demo/book/lifecycle/Scanner.cpp
@@ -1,4 +1,4 @@
-#include <IceUtil/Config.h>
+#include "IceUtil/Config.h"
/* A lexical scanner generated by flex */
/* Scanner skeleton version:
@@ -10,8 +10,7 @@
#define YY_FLEX_MINOR_VERSION 5
#include <stdio.h>
-#include <unistd.h>
-
+#include <errno.h>
/* cfront 1.2 defines "c_plusplus" instead of "__cplusplus" */
#ifdef c_plusplus
@@ -24,6 +23,9 @@
#ifdef __cplusplus
#include <stdlib.h>
+#ifndef _WIN32
+#include <unistd.h>
+#endif
/* Use prototypes in function declarations. */
#define YY_USE_PROTOS
@@ -63,6 +65,7 @@
#define YY_PROTO(proto) ()
#endif
+
/* Returned upon end-of-file. */
#define YY_NULL 0
@@ -427,7 +430,7 @@ using namespace std;
#define YY_INPUT(buf, result, maxSize) parser->getInput(buf, result, maxSize)
#define YY_ALWAYS_INTERACTIVE 1
-#line 430 "lex.yy.c"
+#line 433 "lex.yy.c"
/* Macros after this point can all be overridden by user definitions in
* section 1.
@@ -527,9 +530,20 @@ YY_MALLOC_DECL
YY_FATAL_ERROR( "input in flex scanner failed" ); \
result = n; \
} \
- else if ( ((result = fread( buf, 1, max_size, yyin )) == 0) \
- && ferror( yyin ) ) \
- YY_FATAL_ERROR( "input in flex scanner failed" );
+ else \
+ { \
+ errno=0; \
+ while ( (result = fread(buf, 1, max_size, yyin))==0 && ferror(yyin)) \
+ { \
+ if( errno != EINTR) \
+ { \
+ YY_FATAL_ERROR( "input in flex scanner failed" ); \
+ break; \
+ } \
+ errno=0; \
+ clearerr(yyin); \
+ } \
+ }
#endif
/* No semi-colon after return; correct usage is to write "yyterminate();" -
@@ -575,13 +589,13 @@ YY_MALLOC_DECL
YY_DECL
{
register yy_state_type yy_current_state;
- register char *yy_cp = NULL, *yy_bp = NULL;
+ register char *yy_cp, *yy_bp;
register int yy_act;
#line 35 "Scanner.l"
-#line 584 "lex.yy.c"
+#line 598 "lex.yy.c"
if ( yy_init )
{
@@ -940,7 +954,7 @@ YY_RULE_SETUP
#line 254 "Scanner.l"
ECHO;
YY_BREAK
-#line 943 "lex.yy.c"
+#line 957 "lex.yy.c"
case YY_STATE_EOF(INITIAL):
yyterminate();
@@ -1322,7 +1336,6 @@ register char *yy_bp;
#endif /* ifndef YY_NO_UNPUT */
-#ifndef YY_NO_INPUT
#ifdef __cplusplus
static int yyinput()
#else
@@ -1394,7 +1407,7 @@ static int input()
return c;
}
-#endif /* YY_NO_INPUT */
+
#ifdef YY_USE_PROTOS
void yyrestart( FILE *input_file )
@@ -1505,6 +1518,15 @@ YY_BUFFER_STATE b;
}
+#ifndef _WIN32
+#include <unistd.h>
+#else
+#ifndef YY_ALWAYS_INTERACTIVE
+#ifndef YY_NEVER_INTERACTIVE
+extern int isatty YY_PROTO(( int ));
+#endif
+#endif
+#endif
#ifdef YY_USE_PROTOS
void yy_init_buffer( YY_BUFFER_STATE b, FILE *file )
diff --git a/cpp/demo/book/lifecycle/Server.cpp b/cpp/demo/book/lifecycle/Server.cpp
index e81412e3b9f..9820c3fe6c0 100644
--- a/cpp/demo/book/lifecycle/Server.cpp
+++ b/cpp/demo/book/lifecycle/Server.cpp
@@ -30,7 +30,9 @@ public:
// Create the root directory.
//
DirectoryIPtr root = new DirectoryI;
- root->activate(adapter);
+ Ice::Identity id;
+ id.name = "RootDir";
+ adapter->add(root, id);
// All objects are created, allow client requests now.
//
diff --git a/cpp/demo/book/lifecycle/book.lifecycle.client.dsp b/cpp/demo/book/lifecycle/book.lifecycle.client.dsp
index 302e6581309..6b29d7e76d1 100644..100755
--- a/cpp/demo/book/lifecycle/book.lifecycle.client.dsp
+++ b/cpp/demo/book/lifecycle/book.lifecycle.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="book.lifecycle.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="book.lifecycle.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=book.lifecycle.client - Win32 Debug
+CFG=book.lifecycle.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=book.lifecycle.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "book.lifecycle.client.mak" CFG="book.lifecycle.client - Win32 Debug"
+!MESSAGE NMAKE /f "book.lifecycle.client.mak" CFG="book.lifecycle.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "book.lifecycle.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "book.lifecycle.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.lifecycle.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.lifecycle.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=book.lifecycle.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "book.lifecycle.client - Win32 Release"
+!IF "$(CFG)" == "book.lifecycle.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -50,10 +50,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "book.lifecycle.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.lifecycle.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -82,8 +82,8 @@ LINK32=link.exe
# Begin Target
-# Name "book.lifecycle.client - Win32 Release"
-# Name "book.lifecycle.client - Win32 Debug"
+# Name "book.lifecycle.client.exe - Win32 Release"
+# Name "book.lifecycle.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter ""
@@ -131,7 +131,7 @@ SOURCE=.\Parser.h
SOURCE=.\Filesystem.ice
-!IF "$(CFG)" == "book.lifecycle.client - Win32 Release"
+!IF "$(CFG)" == "book.lifecycle.client.exe - Win32 Release"
USERDEP__FILES="../../../bin/slice2cpp.exe"
# Begin Custom Build
@@ -147,7 +147,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.lifecycle.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.lifecycle.client.exe - Win32 Debug"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -166,80 +166,6 @@ BuildCmds= \
!ENDIF
# End Source File
-# Begin Source File
-
-SOURCE=.\Grammar.y
-
-!IF "$(CFG)" == "book.lifecycle.client - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "book.lifecycle.client - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Grammar.y
-
-BuildCmds= \
- bison -dvt Grammar.y \
- move Grammar.tab.c Grammar.cpp \
- move Grammar.tab.h Grammar.h \
-
-
-"Grammar.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-
-"Grammar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- $(BuildCmds)
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=.\Scanner.l
-
-!IF "$(CFG)" == "book.lifecycle.client - Win32 Release"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "book.lifecycle.client - Win32 Debug"
-
-# Begin Custom Build
-InputPath=.\Scanner.l
-
-"Scanner.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- flex Scanner.l
- echo #include "IceUtil/Config.h" > Scanner.cpp
- type lex.yy.c >> Scanner.cpp
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
# End Group
# Begin Source File
diff --git a/cpp/demo/book/lifecycle/book.lifecycle.server.dsp b/cpp/demo/book/lifecycle/book.lifecycle.server.dsp
index dfeb3460825..18a9b83fdc8 100644
--- a/cpp/demo/book/lifecycle/book.lifecycle.server.dsp
+++ b/cpp/demo/book/lifecycle/book.lifecycle.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="book.lifecycle.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="book.lifecycle.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=book.lifecycle.server - Win32 Debug
+CFG=book.lifecycle.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=book.lifecycle.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "book.lifecycle.server.mak" CFG="book.lifecycle.server - Win32 Debug"
+!MESSAGE NMAKE /f "book.lifecycle.server.mak" CFG="book.lifecycle.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "book.lifecycle.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "book.lifecycle.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.lifecycle.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.lifecycle.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=book.lifecycle.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "book.lifecycle.server - Win32 Release"
+!IF "$(CFG)" == "book.lifecycle.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -50,10 +50,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "book.lifecycle.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.lifecycle.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -82,8 +82,8 @@ LINK32=link.exe
# Begin Target
-# Name "book.lifecycle.server - Win32 Release"
-# Name "book.lifecycle.server - Win32 Debug"
+# Name "book.lifecycle.server.exe - Win32 Release"
+# Name "book.lifecycle.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -119,7 +119,7 @@ SOURCE=.\FilesystemI.h
SOURCE=.\Filesystem.ice
-!IF "$(CFG)" == "book.lifecycle.server - Win32 Release"
+!IF "$(CFG)" == "book.lifecycle.server.exe - Win32 Release"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -135,7 +135,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.lifecycle.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.lifecycle.server.exe - Win32 Debug"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
diff --git a/cpp/demo/book/printer/book.printer.client.dsp b/cpp/demo/book/printer/book.printer.client.dsp
index ab9b9fc2129..5184a0d419a 100644
--- a/cpp/demo/book/printer/book.printer.client.dsp
+++ b/cpp/demo/book/printer/book.printer.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="book.printer.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="book.printer.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=book.printer.client - Win32 Debug
+CFG=book.printer.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=book.printer.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "book.printer.client.mak" CFG="book.printer.client - Win32 Debug"
+!MESSAGE NMAKE /f "book.printer.client.mak" CFG="book.printer.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "book.printer.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "book.printer.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.printer.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.printer.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=book.printer.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "book.printer.client - Win32 Release"
+!IF "$(CFG)" == "book.printer.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /incremental:yes /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /incremental:yes /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "book.printer.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.printer.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "book.printer.client - Win32 Release"
-# Name "book.printer.client - Win32 Debug"
+# Name "book.printer.client.exe - Win32 Release"
+# Name "book.printer.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter ""
@@ -113,7 +113,7 @@ SOURCE=.\Printer.h
SOURCE=.\Printer.ice
-!IF "$(CFG)" == "book.printer.client - Win32 Release"
+!IF "$(CFG)" == "book.printer.client.exe - Win32 Release"
USERDEP__PRINT="../../../bin/slice2cpp.exe"
# Begin Custom Build
@@ -131,7 +131,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.printer.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.printer.client.exe - Win32 Debug"
USERDEP__PRINT="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
diff --git a/cpp/demo/book/printer/book.printer.server.dsp b/cpp/demo/book/printer/book.printer.server.dsp
index f2bce6aeaa5..8f2790ea47e 100644
--- a/cpp/demo/book/printer/book.printer.server.dsp
+++ b/cpp/demo/book/printer/book.printer.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="book.printer.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="book.printer.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=book.printer.server - Win32 Debug
+CFG=book.printer.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=book.printer.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "book.printer.server.mak" CFG="book.printer.server - Win32 Debug"
+!MESSAGE NMAKE /f "book.printer.server.mak" CFG="book.printer.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "book.printer.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "book.printer.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.printer.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.printer.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=book.printer.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "book.printer.server - Win32 Release"
+!IF "$(CFG)" == "book.printer.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -50,10 +50,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /incremental:yes /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /incremental:yes /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "book.printer.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.printer.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -83,8 +83,8 @@ LINK32=link.exe
# Begin Target
-# Name "book.printer.server - Win32 Release"
-# Name "book.printer.server - Win32 Debug"
+# Name "book.printer.server.exe - Win32 Release"
+# Name "book.printer.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -112,7 +112,7 @@ SOURCE=.\Printer.h
SOURCE=.\Printer.ice
-!IF "$(CFG)" == "book.printer.server - Win32 Release"
+!IF "$(CFG)" == "book.printer.server.exe - Win32 Release"
USERDEP__PRINT="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -128,7 +128,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.printer.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.printer.server.exe - Win32 Debug"
USERDEP__PRINT="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
diff --git a/cpp/demo/book/simple_filesystem/FilesystemI.cpp b/cpp/demo/book/simple_filesystem/FilesystemI.cpp
index cde437545b6..d2663921f33 100644
--- a/cpp/demo/book/simple_filesystem/FilesystemI.cpp
+++ b/cpp/demo/book/simple_filesystem/FilesystemI.cpp
@@ -26,22 +26,13 @@ Filesystem::NodeI::NodeI(const Ice::CommunicatorPtr& communicator, const string&
_name(name), _parent(parent)
{
// Create an identity. The root directory has the fixed identity "RootDir"
- //
- // COMPILERFIX:
- //
- // The line below causes "thread synchronization error" exception on HP-UX (64-bit only):
- //
- // _id = communicator->stringToIdentity(parent ? IceUtil::generateUUID() : "RootDir");
- //
- // We've rearranged the code to avoid the problem.
- //
if(parent)
{
- _id = communicator->stringToIdentity(IceUtil::generateUUID());
+ _id.name = IceUtil::generateUUID();
}
else
{
- _id = communicator->stringToIdentity("RootDir");
+ _id.name = "RootDir";
}
}
diff --git a/cpp/demo/book/simple_filesystem/book.simple_filesystem.client.dsp b/cpp/demo/book/simple_filesystem/book.simple_filesystem.client.dsp
index a4f8febac0c..a9e2c7c8831 100644
--- a/cpp/demo/book/simple_filesystem/book.simple_filesystem.client.dsp
+++ b/cpp/demo/book/simple_filesystem/book.simple_filesystem.client.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="book.simple_filesystem.client" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="book.simple_filesystem.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=book.simple_filesystem.client - Win32 Debug
+CFG=book.simple_filesystem.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=book.simple_filesystem.client - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "book.simple_filesystem.client.mak" CFG="book.simple_filesystem.client - Win32 Debug"
+!MESSAGE NMAKE /f "book.simple_filesystem.client.mak" CFG="book.simple_filesystem.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "book.simple_filesystem.client - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "book.simple_filesystem.client - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.simple_filesystem.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.simple_filesystem.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=book.simple_filesystem.client - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "book.simple_filesystem.client - Win32 Release"
+!IF "$(CFG)" == "book.simple_filesystem.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -50,10 +50,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "book.simple_filesystem.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.simple_filesystem.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -82,8 +82,8 @@ LINK32=link.exe
# Begin Target
-# Name "book.simple_filesystem.client - Win32 Release"
-# Name "book.simple_filesystem.client - Win32 Debug"
+# Name "book.simple_filesystem.client.exe - Win32 Release"
+# Name "book.simple_filesystem.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter ""
@@ -111,7 +111,7 @@ SOURCE=.\Filesystem.h
SOURCE=.\Filesystem.ice
-!IF "$(CFG)" == "book.simple_filesystem.client - Win32 Release"
+!IF "$(CFG)" == "book.simple_filesystem.client.exe - Win32 Release"
USERDEP__FILES="../../../bin/slice2cpp.exe"
# Begin Custom Build
@@ -127,7 +127,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.simple_filesystem.client - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.simple_filesystem.client.exe - Win32 Debug"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
diff --git a/cpp/demo/book/simple_filesystem/book.simple_filesystem.server.dsp b/cpp/demo/book/simple_filesystem/book.simple_filesystem.server.dsp
index ad5cb363988..ba204eaca39 100644
--- a/cpp/demo/book/simple_filesystem/book.simple_filesystem.server.dsp
+++ b/cpp/demo/book/simple_filesystem/book.simple_filesystem.server.dsp
@@ -1,10 +1,10 @@
-# Microsoft Developer Studio Project File - Name="book.simple_filesystem.server" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="book.simple_filesystem.server.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=book.simple_filesystem.server - Win32 Debug
+CFG=book.simple_filesystem.server.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,12 @@ CFG=book.simple_filesystem.server - Win32 Debug
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "book.simple_filesystem.server.mak" CFG="book.simple_filesystem.server - Win32 Debug"
+!MESSAGE NMAKE /f "book.simple_filesystem.server.mak" CFG="book.simple_filesystem.server.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "book.simple_filesystem.server - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "book.simple_filesystem.server - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.simple_filesystem.server.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "book.simple_filesystem.server.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=book.simple_filesystem.server - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "book.simple_filesystem.server - Win32 Release"
+!IF "$(CFG)" == "book.simple_filesystem.server.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -50,10 +50,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"server.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "book.simple_filesystem.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.simple_filesystem.server.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -82,8 +82,8 @@ LINK32=link.exe
# Begin Target
-# Name "book.simple_filesystem.server - Win32 Release"
-# Name "book.simple_filesystem.server - Win32 Debug"
+# Name "book.simple_filesystem.server.exe - Win32 Release"
+# Name "book.simple_filesystem.server.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -119,7 +119,7 @@ SOURCE=.\FilesystemI.h
SOURCE=.\Filesystem.ice
-!IF "$(CFG)" == "book.simple_filesystem.server - Win32 Release"
+!IF "$(CFG)" == "book.simple_filesystem.server.exe - Win32 Release"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -135,7 +135,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "book.simple_filesystem.server - Win32 Debug"
+!ELSEIF "$(CFG)" == "book.simple_filesystem.server.exe - Win32 Debug"
USERDEP__FILES="..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
diff --git a/cpp/demo/demo.dsw b/cpp/demo/demo.dsw
index 6b7876ce91d..d82635a11d2 100755
--- a/cpp/demo/demo.dsw
+++ b/cpp/demo/demo.dsw
@@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
-Project: "Freeze.backup"=.\Freeze\backup\Freeze.backup.dsp - Package Owner=<4>
+Project: "Freeze.backup.client.exe"=".\Freeze\backup\Freeze.backup.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -15,7 +15,7 @@ Package=<4>
###############################################################################
-Project: "Freeze.bench"=.\Freeze\bench\Freeze.bench.dsp - Package Owner=<4>
+Project: "Freeze.bench.client.exe"=".\Freeze\bench\Freeze.bench.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -27,7 +27,7 @@ Package=<4>
###############################################################################
-Project: "Freeze.casino.client"=.\Freeze\casino\Freeze.casino.client.dsp - Package Owner=<4>
+Project: "Freeze.casino.client.exe"=".\Freeze\casino\Freeze.casino.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -36,13 +36,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.casino.server
+ Project_Dep_Name Freeze.casino.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Freeze.casino.server"=.\Freeze\casino\Freeze.casino.server.dsp - Package Owner=<4>
+Project: "Freeze.casino.server.exe"=".\Freeze\casino\Freeze.casino.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -54,7 +54,7 @@ Package=<4>
###############################################################################
-Project: "Freeze.customEvictor.client"=.\Freeze\customEvictor\Freeze.customEvictor.client.dsp - Package Owner=<4>
+Project: "Freeze.customEvictor.client.exe"=".\Freeze\customEvictor\Freeze.customEvictor.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -63,13 +63,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.customEvictor.server
+ Project_Dep_Name Freeze.customEvictor.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Freeze.customEvictor.server"=.\Freeze\customEvictor\Freeze.customEvictor.server.dsp - Package Owner=<4>
+Project: "Freeze.customEvictor.server.exe"=".\Freeze\customEvictor\Freeze.customEvictor.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -81,7 +81,7 @@ Package=<4>
###############################################################################
-Project: "Freeze.library.client"=.\Freeze\library\Freeze.library.client.dsp - Package Owner=<4>
+Project: "Freeze.library.client.exe"=".\Freeze\library\Freeze.library.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -90,13 +90,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.library.server
+ Project_Dep_Name Freeze.library.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Freeze.library.collocated"=.\Freeze\library\Freeze.library.collocated.dsp - Package Owner=<4>
+Project: "Freeze.library.collocated.exe"=".\Freeze\library\Freeze.library.collocated.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -108,7 +108,7 @@ Package=<4>
###############################################################################
-Project: "Freeze.library.server"=.\Freeze\library\Freeze.library.server.dsp - Package Owner=<4>
+Project: "Freeze.library.server.exe"=".\Freeze\library\Freeze.library.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -117,13 +117,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.library.collocated
+ Project_Dep_Name Freeze.library.collocated.exe
End Project Dependency
}}}
###############################################################################
-Project: "Freeze.phonebook.client"=.\Freeze\phonebook\Freeze.phonebook.client.dsp - Package Owner=<4>
+Project: "Freeze.phonebook.client.exe"=".\Freeze\phonebook\Freeze.phonebook.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -132,13 +132,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.phonebook.server
+ Project_Dep_Name Freeze.phonebook.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Freeze.phonebook.collocated"=.\Freeze\phonebook\Freeze.phonebook.collocated.dsp - Package Owner=<4>
+Project: "Freeze.phonebook.collocated.exe"=".\Freeze\phonebook\Freeze.phonebook.collocated.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -150,7 +150,7 @@ Package=<4>
###############################################################################
-Project: "Freeze.phonebook.server"=.\Freeze\phonebook\Freeze.phonebook.server.dsp - Package Owner=<4>
+Project: "Freeze.phonebook.server.exe"=".\Freeze\phonebook\Freeze.phonebook.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -159,13 +159,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.phonebook.collocated
+ Project_Dep_Name Freeze.phonebook.collocated.exe
End Project Dependency
}}}
###############################################################################
-Project: "Freeze.transform.create"=.\Freeze\transform\Freeze.transform.create.dsp - Package Owner=<4>
+Project: "Freeze.transform.create.exe"=".\Freeze\transform\Freeze.transform.create.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -177,7 +177,7 @@ Package=<4>
###############################################################################
-Project: "Freeze.transform.read"=.\Freeze\transform\Freeze.transform.read.dsp - Package Owner=<4>
+Project: "Freeze.transform.read.exe"=".\Freeze\transform\Freeze.transform.read.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -186,13 +186,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.transform.create
+ Project_Dep_Name Freeze.transform.create.exe
End Project Dependency
}}}
###############################################################################
-Project: "Freeze.transform.readnew"=.\Freeze\transform\Freeze.transform.readnew.dsp - Package Owner=<4>
+Project: "Freeze.transform.readnew.exe"=".\Freeze\transform\Freeze.transform.readnew.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -201,13 +201,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.transform.recreate
+ Project_Dep_Name Freeze.transform.read.exe
End Project Dependency
}}}
###############################################################################
-Project: "Freeze.transform.recreate"=.\Freeze\transform\Freeze.transform.recreate.dsp - Package Owner=<4>
+Project: "Freeze.transform.recreate.exe"=".\Freeze\transform\Freeze.transform.recreate.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -216,13 +216,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Freeze.transform.read
+ Project_Dep_Name Freeze.transform.readnew.exe
End Project Dependency
}}}
###############################################################################
-Project: "Glacier2.callback.client"=.\Glacier2\callback\Glacier2.callback.client.dsp - Package Owner=<4>
+Project: "Glacier2.callback.client.exe"=".\Glacier2\callback\Glacier2.callback.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -231,13 +231,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Glacier2.callback.server
+ Project_Dep_Name Glacier2.callback.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Glacier2.callback.server"=.\Glacier2\callback\Glacier2.callback.server.dsp - Package Owner=<4>
+Project: "Glacier2.callback.server.exe"=".\Glacier2\callback\Glacier2.callback.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -245,11 +245,14 @@ Package=<5>
Package=<4>
{{{
+ Begin Project Dependency
+ Project_Dep_Name Glacier2.callback.sessionserver.exe
+ End Project Dependency
}}}
###############################################################################
-Project: "Glacier2.callback.sessionserver"=.\Glacier2\callback\Glacier2.callback.sessionserver.dsp - Package Owner=<4>
+Project: "Glacier2.callback.sessionserver.exe"=".\Glacier2\callback\Glacier2.callback.sessionserver.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -261,7 +264,7 @@ Package=<4>
###############################################################################
-Project: "Glacier2.chat.client"=.\Glacier2\chat\Glacier2.chat.client.dsp - Package Owner=<4>
+Project: "Glacier2.chat.client.exe"=".\Glacier2\chat\Glacier2.chat.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -270,13 +273,37 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Glacier2.chat.server
+ Project_Dep_Name Glacier2.chat.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Glacier2.chat.server"=.\Glacier2\chat\Glacier2.chat.server.dsp - Package Owner=<4>
+Project: "Glacier2.chat.server.exe"=".\Glacier2\chat\Glacier2.chat.server.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "Ice.MFC.client.exe"=".\Ice\MFC\client\Ice.MFC.client.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "Ice.MFC.server.exe"=".\Ice\MFC\server\Ice.MFC.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -288,7 +315,7 @@ Package=<4>
###############################################################################
-Project: "Ice.MFC.client"=.\Ice\MFC\client\Ice.MFC.client.dsp - Package Owner=<4>
+Project: "Ice.async.client.exe"=".\Ice\async\Ice.async.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -296,11 +323,14 @@ Package=<5>
Package=<4>
{{{
+ Begin Project Dependency
+ Project_Dep_Name Ice.async.server.exe
+ End Project Dependency
}}}
###############################################################################
-Project: "Ice.MFC.server"=.\Ice\MFC\server\Ice.MFC.server.dsp - Package Owner=<4>
+Project: "Ice.async.server.exe"=".\Ice\async\Ice.async.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -312,7 +342,7 @@ Package=<4>
###############################################################################
-Project: "Ice.async.client"=.\Ice\async\Ice.async.client.dsp - Package Owner=<4>
+Project: "Ice.bidir.client.exe"=".\Ice\bidir\Ice.bidir.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -321,13 +351,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.async.server
+ Project_Dep_Name Ice.bidir.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.async.server"=.\Ice\async\Ice.async.server.dsp - Package Owner=<4>
+Project: "Ice.bidir.server.exe"=".\Ice\bidir\Ice.bidir.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -339,7 +369,7 @@ Package=<4>
###############################################################################
-Project: "Ice.bidir.client"=.\Ice\bidir\Ice.bidir.client.dsp - Package Owner=<4>
+Project: "Ice.callback.client.exe"=".\Ice\callback\Ice.callback.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -348,13 +378,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.bidir.server
+ Project_Dep_Name Ice.callback.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.bidir.server"=.\Ice\bidir\Ice.bidir.server.dsp - Package Owner=<4>
+Project: "Ice.callback.server.exe"=".\Ice\callback\Ice.callback.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -366,7 +396,7 @@ Package=<4>
###############################################################################
-Project: "Ice.callback.client"=.\Ice\callback\Ice.callback.client.dsp - Package Owner=<4>
+Project: "Ice.converter.client.exe"=".\Ice\converter\Ice.converter.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -375,13 +405,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.callback.server
+ Project_Dep_Name Ice.converter.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.callback.server"=.\Ice\callback\Ice.callback.server.dsp - Package Owner=<4>
+Project: "Ice.converter.server.exe"=".\Ice\converter\Ice.converter.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -393,7 +423,7 @@ Package=<4>
###############################################################################
-Project: "Ice.converter.client"=.\Ice\converter\Ice.converter.client.dsp - Package Owner=<4>
+Project: "Ice.hello.client.exe"=".\Ice\hello\Ice.hello.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -402,13 +432,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.converter.server
+ Project_Dep_Name Ice.hello.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.converter.server"=.\Ice\converter\Ice.converter.server.dsp - Package Owner=<4>
+Project: "Ice.hello.server.exe"=".\Ice\hello\Ice.hello.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -420,7 +450,7 @@ Package=<4>
###############################################################################
-Project: "Ice.hello.client"=.\Ice\hello\Ice.hello.client.dsp - Package Owner=<4>
+Project: "Ice.invoke.client.exe"=".\Ice\invoke\Ice.invoke.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -429,13 +459,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.hello.server
+ Project_Dep_Name Ice.invoke.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.hello.server"=.\Ice\hello\Ice.hello.server.dsp - Package Owner=<4>
+Project: "Ice.invoke.server.exe"=".\Ice\invoke\Ice.invoke.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -447,7 +477,7 @@ Package=<4>
###############################################################################
-Project: "Ice.invoke.client"=.\Ice\invoke\Ice.invoke.client.dsp - Package Owner=<4>
+Project: "Ice.latency.client.exe"=".\Ice\latency\Ice.latency.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -456,13 +486,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.invoke.server
+ Project_Dep_Name Ice.latency.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.invoke.server"=.\Ice\invoke\Ice.invoke.server.dsp - Package Owner=<4>
+Project: "Ice.latency.server.exe"=".\Ice\latency\Ice.latency.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -474,7 +504,7 @@ Package=<4>
###############################################################################
-Project: "Ice.latency.client"=.\Ice\latency\Ice.latency.client.dsp - Package Owner=<4>
+Project: "Ice.minimal.client.exe"=".\Ice\minimal\Ice.minimal.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -483,13 +513,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.latency.server
+ Project_Dep_Name Ice.minimal.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.latency.server"=.\Ice\latency\Ice.latency.server.dsp - Package Owner=<4>
+Project: "Ice.minimal.server.exe"=".\Ice\minimal\Ice.minimal.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -501,7 +531,7 @@ Package=<4>
###############################################################################
-Project: "Ice.minimal.client"=.\Ice\minimal\Ice.minimal.client.dsp - Package Owner=<4>
+Project: "Ice.multicast.client.exe"=".\Ice\multicast\Ice.multicast.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -510,13 +540,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.minimal.server
+ Project_Dep_Name Ice.multicast.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.minimal.server"=.\Ice\minimal\Ice.minimal.server.dsp - Package Owner=<4>
+Project: "Ice.multicast.server.exe"=".\Ice\multicast\Ice.multicast.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -528,7 +558,7 @@ Package=<4>
###############################################################################
-Project: "Ice.multicast.client"=.\Ice\multicast\Ice.multicast.client.dsp - Package Owner=<4>
+Project: "Ice.nested.client.exe"=".\Ice\nested\Ice.nested.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -537,13 +567,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.multicast.server
+ Project_Dep_Name Ice.nested.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.multicast.server"=.\Ice\multicast\Ice.multicast.server.dsp - Package Owner=<4>
+Project: "Ice.nested.server.exe"=".\Ice\nested\Ice.nested.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -555,7 +585,7 @@ Package=<4>
###############################################################################
-Project: "Ice.nested.client"=.\Ice\nested\Ice.nested.client.dsp - Package Owner=<4>
+Project: "Ice.nrvo.client.exe"=".\Ice\nrvo\Ice.nrvo.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -564,13 +594,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.nested.server
+ Project_Dep_Name Ice.nrvo.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.nested.server"=.\Ice\nested\Ice.nested.server.dsp - Package Owner=<4>
+Project: "Ice.nrvo.server.exe"=".\Ice\nrvo\Ice.nrvo.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -582,7 +612,7 @@ Package=<4>
###############################################################################
-Project: "Ice.session.client"=.\Ice\session\Ice.session.client.dsp - Package Owner=<4>
+Project: "Ice.session.client.exe"=".\Ice\session\Ice.session.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -591,13 +621,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.session.server
+ Project_Dep_Name Ice.session.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.session.server"=.\Ice\session\Ice.session.server.dsp - Package Owner=<4>
+Project: "Ice.session.server.exe"=".\Ice\session\Ice.session.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -609,7 +639,7 @@ Package=<4>
###############################################################################
-Project: "Ice.throughput.client"=.\Ice\throughput\Ice.throughput.client.dsp - Package Owner=<4>
+Project: "Ice.throughput.client.exe"=".\Ice\throughput\Ice.throughput.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -618,13 +648,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.throughput.server
+ Project_Dep_Name Ice.throughput.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.throughput.server"=.\Ice\throughput\Ice.throughput.server.dsp - Package Owner=<4>
+Project: "Ice.throughput.server.exe"=".\Ice\throughput\Ice.throughput.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -636,7 +666,7 @@ Package=<4>
###############################################################################
-Project: "Ice.value.client"=.\Ice\value\Ice.value.client.dsp - Package Owner=<4>
+Project: "Ice.value.client.exe"=".\Ice\value\Ice.value.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -645,13 +675,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name Ice.value.server
+ Project_Dep_Name Ice.value.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "Ice.value.server"=.\Ice\value\Ice.value.server.dsp - Package Owner=<4>
+Project: "Ice.value.server.exe"=".\Ice\value\Ice.value.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -663,7 +693,7 @@ Package=<4>
###############################################################################
-Project: "IceBox.hello.client"=.\IceBox\hello\IceBox.hello.client.dsp - Package Owner=<4>
+Project: "IceBox.hello.client.exe"=".\IceBox\hello\IceBox.hello.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -672,13 +702,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceBox.hello.server
+ Project_Dep_Name IceBox.hello.server.dll
End Project Dependency
}}}
###############################################################################
-Project: "IceBox.hello.server"=.\IceBox\hello\IceBox.hello.server.dsp - Package Owner=<4>
+Project: "IceBox.hello.server.dll"=".\IceBox\hello\IceBox.hello.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -690,7 +720,7 @@ Package=<4>
###############################################################################
-Project: "IceGrid.allocate.client"=.\IceGrid\allocate\IceGrid.allocate.client.dsp - Package Owner=<4>
+Project: "IceGrid.allocate.client.exe"=".\IceGrid\allocate\IceGrid.allocate.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -699,13 +729,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceGrid.allocate.server
+ Project_Dep_Name IceGrid.allocate.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "IceGrid.allocate.server"=.\IceGrid\allocate\IceGrid.allocate.server.dsp - Package Owner=<4>
+Project: "IceGrid.allocate.server.exe"=".\IceGrid\allocate\IceGrid.allocate.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -717,7 +747,7 @@ Package=<4>
###############################################################################
-Project: "IceGrid.icebox.client"=.\IceGrid\icebox\IceGrid.icebox.client.dsp - Package Owner=<4>
+Project: "IceGrid.icebox.client.exe"=".\IceGrid\icebox\IceGrid.icebox.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -726,13 +756,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceGrid.icebox.server
+ Project_Dep_Name IceGrid.icebox.server.dll
End Project Dependency
}}}
###############################################################################
-Project: "IceGrid.icebox.server"=.\IceGrid\icebox\IceGrid.icebox.server.dsp - Package Owner=<4>
+Project: "IceGrid.icebox.server.dll"=".\IceGrid\icebox\IceGrid.icebox.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -744,7 +774,7 @@ Package=<4>
###############################################################################
-Project: "IceGrid.replication.client"=.\IceGrid\replication\IceGrid.replication.client.dsp - Package Owner=<4>
+Project: "IceGrid.replication.client.exe"=".\IceGrid\replication\IceGrid.replication.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -753,13 +783,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceGrid.replication.server
+ Project_Dep_Name IceGrid.replication.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "IceGrid.replication.server"=.\IceGrid\replication\IceGrid.replication.server.dsp - Package Owner=<4>
+Project: "IceGrid.replication.server.exe"=".\IceGrid\replication\IceGrid.replication.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -771,7 +801,7 @@ Package=<4>
###############################################################################
-Project: "IceGrid.secure.client"=.\IceGrid\secure\IceGrid.secure.client.dsp - Package Owner=<4>
+Project: "IceGrid.secure.client.exe"=".\IceGrid\secure\IceGrid.secure.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -780,13 +810,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceGrid.secure.server
+ Project_Dep_Name IceGrid.secure.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "IceGrid.secure.server"=.\IceGrid\secure\IceGrid.secure.server.dsp - Package Owner=<4>
+Project: "IceGrid.secure.server.exe"=".\IceGrid\secure\IceGrid.secure.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -798,7 +828,7 @@ Package=<4>
###############################################################################
-Project: "IceGrid.sessionActivation.client"=.\IceGrid\sessionActivation\IceGrid.sessionActivation.client.dsp - Package Owner=<4>
+Project: "IceGrid.sessionActivation.client.exe"=".\IceGrid\sessionActivation\IceGrid.sessionActivation.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -807,13 +837,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceGrid.sessionActivation.server
+ Project_Dep_Name IceGrid.sessionActivation.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "IceGrid.sessionActivation.server"=.\IceGrid\sessionActivation\IceGrid.sessionActivation.server.dsp - Package Owner=<4>
+Project: "IceGrid.sessionActivation.server.exe"=".\IceGrid\sessionActivation\IceGrid.sessionActivation.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -825,7 +855,7 @@ Package=<4>
###############################################################################
-Project: "IceGrid.simple.client"=.\IceGrid\simple\IceGrid.simple.client.dsp - Package Owner=<4>
+Project: "IceGrid.simple.client.exe"=".\IceGrid\simple\IceGrid.simple.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -834,13 +864,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceGrid.simple.server
+ Project_Dep_Name IceGrid.simple.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "IceGrid.simple.server"=.\IceGrid\simple\IceGrid.simple.server.dsp - Package Owner=<4>
+Project: "IceGrid.simple.server.exe"=".\IceGrid\simple\IceGrid.simple.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -852,7 +882,7 @@ Package=<4>
###############################################################################
-Project: "IcePatch2.MFC.client"=.\IcePatch2\MFC\IcePatch2.MFC.client.dsp - Package Owner=<4>
+Project: "IcePatch2.MFC.client.exe"=".\IcePatch2\MFC\IcePatch2.MFC.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -864,7 +894,7 @@ Package=<4>
###############################################################################
-Project: "IceStorm.clock.publisher"=.\IceStorm\clock\IceStorm.clock.publisher.dsp - Package Owner=<4>
+Project: "IceStorm.clock.publisher.exe"=".\IceStorm\clock\IceStorm.clock.publisher.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -873,13 +903,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceStorm.clock.subscriber
+ Project_Dep_Name IceStorm.clock.subscriber.exe
End Project Dependency
}}}
###############################################################################
-Project: "IceStorm.clock.subscriber"=.\IceStorm\clock\IceStorm.clock.subscriber.dsp - Package Owner=<4>
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Package=<5>
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###############################################################################
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Package=<5>
{{{
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Package=<4>
{{{
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- Project_Dep_Name IceStorm.counter.server
+ Project_Dep_Name IceStorm.counter.server.exe
End Project Dependency
}}}
###############################################################################
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###############################################################################
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Package=<5>
{{{
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Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceStorm.replicated.subscriber
+ Project_Dep_Name IceStorm.replicated.subscriber.exe
End Project Dependency
}}}
###############################################################################
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+Project: "IceStorm.replicated.subscriber.exe"=".\IceStorm\replicated\IceStorm.replicated.subscriber.dsp" - Package Owner=<4>
Package=<5>
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###############################################################################
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Package=<5>
{{{
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Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name IceStorm.replicated2.subscriber
+ Project_Dep_Name IceStorm.replicated2.subscriber.exe
End Project Dependency
}}}
###############################################################################
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Package=<5>
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###############################################################################
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Begin Project Dependency
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Begin Project Dependency
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Begin Project Dependency
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Begin Project Dependency
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Begin Project Dependency
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Begin Project Dependency
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Begin Project Dependency
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Begin Project Dependency
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+ Project_Dep_Name IceStorm.clock.publisher.exe
End Project Dependency
Begin Project Dependency
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+ Project_Dep_Name IceStorm.clock.subscriber.exe
End Project Dependency
Begin Project Dependency
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+ Project_Dep_Name IceStorm.counter.client.exe
End Project Dependency
Begin Project Dependency
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+ Project_Dep_Name IceStorm.counter.server.exe
End Project Dependency
Begin Project Dependency
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+ Project_Dep_Name IceStorm.replicated.publisher.exe
End Project Dependency
Begin Project Dependency
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+ Project_Dep_Name IceStorm.replicated.subscriber.exe
End Project Dependency
Begin Project Dependency
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+ Project_Dep_Name IceStorm.replicated2.publisher.exe
End Project Dependency
Begin Project Dependency
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+ Project_Dep_Name IceStorm.replicated2.subscriber.exe
End Project Dependency
Begin Project Dependency
- Project_Dep_Name IceStorm.replicated2.publisher
+ Project_Dep_Name IceUtil.workqueue.exe
End Project Dependency
Begin Project Dependency
- Project_Dep_Name IceStorm.replicated2.subscriber
+ Project_Dep_Name Ice.nrvo.client.exe
End Project Dependency
Begin Project Dependency
- Project_Dep_Name IceUtil.workqueue
+ Project_Dep_Name Ice.nrvo.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "book.freeze_filesystem.client"=.\book\freeze_filesystem\book.freeze_filesystem.client.dsp - Package Owner=<4>
+Project: "book.freeze_filesystem.client.exe"=".\book\freeze_filesystem\book.freeze_filesystem.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -1488,13 +1284,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name book.freeze_filesystem.server
+ Project_Dep_Name book.freeze_filesystem.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "book.freeze_filesystem.server"=.\book\freeze_filesystem\book.freeze_filesystem.server.dsp - Package Owner=<4>
+Project: "book.freeze_filesystem.server.exe"=".\book\freeze_filesystem\book.freeze_filesystem.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -1506,7 +1302,7 @@ Package=<4>
###############################################################################
-Project: "book.lifecycle.client"=.\book\lifecycle\book.lifecycle.client.dsp - Package Owner=<4>
+Project: "book.lifecycle.client.exe"=".\book\lifecycle\book.lifecycle.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -1515,13 +1311,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name book.lifecycle.server
+ Project_Dep_Name book.lifecycle.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "book.lifecycle.server"=.\book\lifecycle\book.lifecycle.server.dsp - Package Owner=<4>
+Project: "book.lifecycle.server.exe"=".\book\lifecycle\book.lifecycle.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -1533,7 +1329,7 @@ Package=<4>
###############################################################################
-Project: "book.printer.client"=.\book\printer\book.printer.client.dsp - Package Owner=<4>
+Project: "book.printer.client.exe"=".\book\printer\book.printer.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -1542,13 +1338,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name book.printer.server
+ Project_Dep_Name book.printer.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "book.printer.server"=.\book\printer\book.printer.server.dsp - Package Owner=<4>
+Project: "book.printer.server.exe"=".\book\printer\book.printer.server.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -1560,7 +1356,7 @@ Package=<4>
###############################################################################
-Project: "book.simple_filesystem.client"=.\book\simple_filesystem\book.simple_filesystem.client.dsp - Package Owner=<4>
+Project: "book.simple_filesystem.client.exe"=".\book\simple_filesystem\book.simple_filesystem.client.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -1569,13 +1365,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
- Project_Dep_Name book.simple_filesystem.server
+ Project_Dep_Name book.simple_filesystem.server.exe
End Project Dependency
}}}
###############################################################################
-Project: "book.simple_filesystem.server"=.\book\simple_filesystem\book.simple_filesystem.server.dsp - Package Owner=<4>
+Project: "book.simple_filesystem.server.exe"=".\book\simple_filesystem\book.simple_filesystem.server.dsp" - Package Owner=<4>
Package=<5>
{{{