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Diffstat (limited to 'cpp/demo/Freeze/bench')
-rw-r--r--cpp/demo/Freeze/bench/.depend2
-rw-r--r--cpp/demo/Freeze/bench/Client.cpp10
-rw-r--r--cpp/demo/Freeze/bench/Freeze.bench.client.dsp (renamed from cpp/demo/Freeze/bench/Freeze.bench.dsp)26
3 files changed, 15 insertions, 23 deletions
diff --git a/cpp/demo/Freeze/bench/.depend b/cpp/demo/Freeze/bench/.depend
index 4daf616c613..438a692a50e 100644
--- a/cpp/demo/Freeze/bench/.depend
+++ b/cpp/demo/Freeze/bench/.depend
@@ -1,5 +1,5 @@
Client$(OBJEXT): Client.cpp $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/LoggerF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/Freeze.h $(includedir)/Freeze/Initialize.h $(includedir)/Freeze/EvictorF.h $(includedir)/Freeze/ConnectionF.h $(includedir)/Freeze/Index.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Transaction.h $(includedir)/Freeze/BackgroundSaveEvictor.h $(includedir)/Freeze/Evictor.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/TransactionalEvictor.h $(includedir)/Freeze/Map.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/TransactionHolder.h $(includedir)/Freeze/Catalog.h $(includedir)/Freeze/CatalogData.h ./BenchTypes.h ./Test.h
-BenchTypes$(OBJEXT): BenchTypes.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h ./BenchTypes.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./Test.h
+BenchTypes$(OBJEXT): BenchTypes.cpp $(includedir)/Ice/BasicStream.h $(includedir)/Ice/InstanceF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/LocalObjectF.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/IceUtil/StringUtil.h ./BenchTypes.h $(includedir)/Freeze/Map.h $(includedir)/Ice/Ice.h $(includedir)/Ice/Initialize.h $(includedir)/Ice/PropertiesF.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/StatsF.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/Properties.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/OutgoingAsync.h $(includedir)/IceUtil/Timer.h $(includedir)/IceUtil/Thread.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/Logger.h $(includedir)/Ice/LoggerUtil.h $(includedir)/Ice/Stats.h $(includedir)/Ice/Communicator.h $(includedir)/Ice/RouterF.h $(includedir)/Ice/LocatorF.h $(includedir)/Ice/PluginF.h $(includedir)/Ice/ImplicitContextF.h $(includedir)/Ice/ObjectFactory.h $(includedir)/Ice/ObjectAdapter.h $(includedir)/Ice/FacetMap.h $(includedir)/Ice/ServantLocator.h $(includedir)/Ice/IncomingAsync.h $(includedir)/Ice/Process.h $(includedir)/Ice/Application.h $(includedir)/Ice/Connection.h $(includedir)/Ice/Functional.h $(includedir)/IceUtil/Functional.h $(includedir)/Ice/Stream.h $(includedir)/Ice/ImplicitContext.h $(includedir)/Ice/Locator.h $(includedir)/Ice/UserExceptionFactory.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/ProcessF.h $(includedir)/Ice/Router.h $(includedir)/Ice/DispatchInterceptor.h $(includedir)/Ice/IconvStringConverter.h $(includedir)/Freeze/DB.h $(includedir)/Freeze/Exception.h $(includedir)/Freeze/Connection.h $(includedir)/Freeze/Transaction.h ./Test.h
Test$(OBJEXT): Test.cpp ./Test.h $(includedir)/Ice/LocalObjectF.h $(includedir)/IceUtil/Shared.h $(includedir)/IceUtil/Config.h $(includedir)/Ice/Handle.h $(includedir)/IceUtil/Handle.h $(includedir)/IceUtil/Exception.h $(includedir)/Ice/Config.h $(includedir)/Ice/ProxyHandle.h $(includedir)/Ice/ProxyF.h $(includedir)/Ice/ObjectF.h $(includedir)/Ice/GCCountMap.h $(includedir)/Ice/GCShared.h $(includedir)/Ice/Exception.h $(includedir)/Ice/LocalObject.h $(includedir)/Ice/Proxy.h $(includedir)/IceUtil/Mutex.h $(includedir)/IceUtil/Lock.h $(includedir)/IceUtil/ThreadException.h $(includedir)/IceUtil/Time.h $(includedir)/Ice/ProxyFactoryF.h $(includedir)/Ice/ConnectionIF.h $(includedir)/Ice/RequestHandlerF.h $(includedir)/Ice/EndpointIF.h $(includedir)/Ice/Endpoint.h $(includedir)/Ice/UndefSysMacros.h $(includedir)/Ice/ObjectAdapterF.h $(includedir)/Ice/ReferenceF.h $(includedir)/Ice/OutgoingAsyncF.h $(includedir)/Ice/Current.h $(includedir)/Ice/ConnectionF.h $(includedir)/Ice/Identity.h $(includedir)/Ice/StreamF.h $(includedir)/Ice/CommunicatorF.h $(includedir)/Ice/Object.h $(includedir)/Ice/IncomingAsyncF.h $(includedir)/Ice/Outgoing.h $(includedir)/IceUtil/Monitor.h $(includedir)/IceUtil/Cond.h $(includedir)/Ice/InstanceF.h $(includedir)/Ice/BasicStream.h $(includedir)/Ice/ObjectFactoryF.h $(includedir)/Ice/Buffer.h $(includedir)/Ice/Protocol.h $(includedir)/Ice/StringConverter.h $(includedir)/Ice/Plugin.h $(includedir)/Ice/LoggerF.h $(includedir)/IceUtil/Unicode.h $(includedir)/Ice/Incoming.h $(includedir)/Ice/ServantLocatorF.h $(includedir)/Ice/ServantManagerF.h $(includedir)/Ice/Direct.h $(includedir)/Ice/FactoryTableInit.h $(includedir)/Ice/FactoryTable.h $(includedir)/IceUtil/StaticMutex.h $(includedir)/Ice/UserExceptionFactoryF.h $(includedir)/Ice/LocalException.h $(includedir)/Ice/BuiltinSequences.h $(includedir)/Ice/ObjectFactory.h $(includedir)/IceUtil/Iterator.h $(includedir)/IceUtil/ScopedArray.h
Test.cpp: Test.ice
Test.ice: $(SLICE2CPP) $(SLICEPARSERLIB)
diff --git a/cpp/demo/Freeze/bench/Client.cpp b/cpp/demo/Freeze/bench/Client.cpp
index ee7672032df..bb96e43edee 100644
--- a/cpp/demo/Freeze/bench/Client.cpp
+++ b/cpp/demo/Freeze/bench/Client.cpp
@@ -705,13 +705,6 @@ public:
destroy()
{
}
-
- void
- install(const Ice::CommunicatorPtr& communicator)
- {
- communicator->addObjectFactory(this, "::Class1");
- communicator->addObjectFactory(this, "::Class2");
- }
};
typedef IceUtil::Handle<MyFactory> MyFactoryPtr;
@@ -787,8 +780,7 @@ TestApp::run(int argc, char* argv[])
#endif
MyFactoryPtr factory = new MyFactory();
- factory->install(communicator());
-
+
cout <<"Struct1ObjectMap" << endl;
Struct1ObjectMapTest();
diff --git a/cpp/demo/Freeze/bench/Freeze.bench.dsp b/cpp/demo/Freeze/bench/Freeze.bench.client.dsp
index cb9f6f37bf5..e4b908b5703 100644
--- a/cpp/demo/Freeze/bench/Freeze.bench.dsp
+++ b/cpp/demo/Freeze/bench/Freeze.bench.client.dsp
@@ -1,24 +1,24 @@
-# Microsoft Developer Studio Project File - Name="Freeze.bench" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="Freeze.bench.client.exe" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
-CFG=Freeze.bench - Win32 Debug
+CFG=Freeze.bench.client.exe - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.bench.mak".
+!MESSAGE NMAKE /f "Freeze.bench.client.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "Freeze.bench.mak" CFG="Freeze.bench - Win32 Debug"
+!MESSAGE NMAKE /f "Freeze.bench.client.mak" CFG="Freeze.bench.client.exe - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "Freeze.bench - Win32 Release" (based on "Win32 (x86) Console Application")
-!MESSAGE "Freeze.bench - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.bench.client.exe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "Freeze.bench.client.exe - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@@ -28,7 +28,7 @@ CFG=Freeze.bench - Win32 Debug
CPP=cl.exe
RSC=rc.exe
-!IF "$(CFG)" == "Freeze.bench - Win32 Release"
+!IF "$(CFG)" == "Freeze.bench.client.exe - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -51,10 +51,10 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no
+# ADD LINK32 Freeze.lib Ice.lib IceUtil.lib setargv.obj /nologo /subsystem:console /pdb:none /machine:I386 /out:"client.exe" /libpath:"../../../lib" /FIXED:no /IGNORE:4089
# SUBTRACT LINK32 /debug
-!ELSEIF "$(CFG)" == "Freeze.bench - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.bench.client.exe - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
-# Name "Freeze.bench - Win32 Release"
-# Name "Freeze.bench - Win32 Debug"
+# Name "Freeze.bench.client.exe - Win32 Release"
+# Name "Freeze.bench.client.exe - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -121,7 +121,7 @@ SOURCE=.\Test.h
SOURCE=.\Test.ice
-!IF "$(CFG)" == "Freeze.bench - Win32 Release"
+!IF "$(CFG)" == "Freeze.bench.client.exe - Win32 Release"
USERDEP__TEST_="..\..\..\bin\slice2freeze.exe" "..\..\..\bin\slice2cpp.exe"
# Begin Custom Build
@@ -145,7 +145,7 @@ BuildCmds= \
$(BuildCmds)
# End Custom Build
-!ELSEIF "$(CFG)" == "Freeze.bench - Win32 Debug"
+!ELSEIF "$(CFG)" == "Freeze.bench.client.exe - Win32 Debug"
USERDEP__TEST_="..\..\..\bin\slice2freeze.exe" "..\..\..\bin\slice2cpp.exe" "..\..\..\lib\sliced.lib"
# Begin Custom Build