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authorMarc Laukien <marc@zeroc.com>2001-08-16 11:26:24 +0000
committerMarc Laukien <marc@zeroc.com>2001-08-16 11:26:24 +0000
commit73e01bb42f2f75a8dbea664a664e1a19e74c28c3 (patch)
tree401359fe34493546e28880e82e6fd4629cde8eb7 /cpp/src
parentfixes (diff)
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IcePack/simple
Diffstat (limited to 'cpp/src')
-rw-r--r--cpp/src/Ice/.depend4
-rw-r--r--cpp/src/Ice/Incoming.cpp30
-rw-r--r--cpp/src/IcePack/Admin.cpp616
-rw-r--r--cpp/src/IcePack/AdminI.cpp19
-rw-r--r--cpp/src/IcePack/AdminI.h4
-rw-r--r--cpp/src/IcePack/Client.cpp33
-rw-r--r--cpp/src/IcePack/Forward.cpp2
-rw-r--r--cpp/src/IcePack/Server.cpp25
-rw-r--r--cpp/src/IcePack/icepack.dsp1029
9 files changed, 1730 insertions, 32 deletions
diff --git a/cpp/src/Ice/.depend b/cpp/src/Ice/.depend
index 9f5def097e7..096a6223d1b 100644
--- a/cpp/src/Ice/.depend
+++ b/cpp/src/Ice/.depend
@@ -37,4 +37,6 @@ TcpConnector.o: TcpConnector.cpp ../Ice/TcpConnector.h ../Ice/TransceiverF.h ../
TcpAcceptor.o: TcpAcceptor.cpp ../Ice/TcpAcceptor.h ../Ice/TransceiverF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../../include/Ice/InstanceF.h ../Ice/TraceLevelsF.h ../../include/Ice/LoggerF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Native.h ../../include/Ice/LocalObject.h ../../include/Ice/Shared.h ../Ice/Acceptor.h ../Ice/AcceptorF.h ../Ice/TcpTransceiver.h ../Ice/Transceiver.h ../Ice/Instance.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/ProxyFactoryF.h ../Ice/ThreadPoolF.h ../../include/Ice/EmitterF.h ../Ice/ValueFactoryManagerF.h ../../include/Ice/ObjectAdapterFactoryF.h ../../include/Ice/PicklerF.h ../Ice/TraceLevels.h ../../include/Ice/Logger.h ../Ice/Network.h ../../include/Ice/LocalException.h
TcpTransceiver.o: TcpTransceiver.cpp ../Ice/TcpTransceiver.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../Ice/TraceLevelsF.h ../../include/Ice/LoggerF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Native.h ../../include/Ice/LocalObject.h ../../include/Ice/Shared.h ../Ice/Transceiver.h ../Ice/TransceiverF.h ../Ice/Instance.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/ProxyFactoryF.h ../Ice/ThreadPoolF.h ../../include/Ice/EmitterF.h ../Ice/ValueFactoryManagerF.h ../../include/Ice/ObjectAdapterFactoryF.h ../../include/Ice/PicklerF.h ../Ice/TraceLevels.h ../../include/Ice/Logger.h ../../include/Ice/Buffer.h ../Ice/Network.h ../../include/Ice/LocalException.h
SslConnector.o: SslConnector.cpp ../Ice/SslConnector.h ../Ice/TransceiverF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../../include/Ice/InstanceF.h ../Ice/TraceLevelsF.h ../../include/Ice/LoggerF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Native.h ../../include/Ice/LocalObject.h ../../include/Ice/Shared.h ../Ice/Connector.h ../Ice/ConnectorF.h ../Ice/SslTransceiver.h ../Ice/Transceiver.h ../Ice/Instance.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/ProxyFactoryF.h ../Ice/ThreadPoolF.h ../../include/Ice/EmitterF.h ../Ice/ValueFactoryManagerF.h ../../include/Ice/ObjectAdapterFactoryF.h ../../include/Ice/PicklerF.h ../Ice/TraceLevels.h ../../include/Ice/Logger.h ../Ice/Network.h ../../include/Ice/LocalException.h
-SslAcceptor.o: SslAcceptor.cpp ../Ice/SslAcceptor.h ../Ice/TransceiverF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../../include/Ice/InstanceF.h ../Ice/TraceLevelsF.h ../../include/Ice/LoggerF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/LocalObjectF.h ../../incl \ No newline at end of file
+SslAcceptor.o: SslAcceptor.cpp ../Ice/SslAcceptor.h ../Ice/TransceiverF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../../include/Ice/InstanceF.h ../Ice/TraceLevelsF.h ../../include/Ice/LoggerF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Native.h ../../include/Ice/LocalObject.h ../../include/Ice/Shared.h ../Ice/Acceptor.h ../Ice/AcceptorF.h ../Ice/SslTransceiver.h ../Ice/Transceiver.h ../Ice/Instance.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/ProxyFactoryF.h ../Ice/ThreadPoolF.h ../../include/Ice/EmitterF.h ../Ice/ValueFactoryManagerF.h ../../include/Ice/ObjectAdapterFactoryF.h ../../include/Ice/PicklerF.h ../Ice/TraceLevels.h ../../include/Ice/Logger.h ../Ice/Network.h ../../include/Ice/LocalException.h
+SslTransceiver.o: SslTransceiver.cpp ../Ice/SslTransceiver.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../Ice/TraceLevelsF.h ../../include/Ice/LoggerF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Native.h ../../include/Ice/LocalObject.h ../../include/Ice/Shared.h ../Ice/Transceiver.h ../Ice/TransceiverF.h ../Ice/Instance.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/ProxyFactoryF.h ../Ice/ThreadPoolF.h ../../include/Ice/EmitterF.h ../Ice/ValueFactoryManagerF.h ../../include/Ice/ObjectAdapterFactoryF.h ../../include/Ice/PicklerF.h ../Ice/TraceLevels.h ../../include/Ice/Logger.h ../../include/Ice/Buffer.h ../Ice/Network.h ../../include/Ice/LocalException.h
+UdpTransceiver.o: UdpTransceiver.cpp ../Ice/UdpTransceiver.h ../../include/Ice/InstanceF.h ../../include/Ice/Handle.h ../../include/Ice/Config.h ../Ice/TraceLevelsF.h ../../include/Ice/LoggerF.h ../../include/Ice/ProxyF.h ../../include/Ice/ProxyHandle.h ../../include/Ice/ObjectF.h ../../include/Ice/LocalObjectF.h ../../include/Ice/Native.h ../../include/Ice/LocalObject.h ../../include/Ice/Shared.h ../Ice/Transceiver.h ../Ice/TransceiverF.h ../Ice/Instance.h ../../include/Ice/CommunicatorF.h ../../include/Ice/PropertiesF.h ../../include/Ice/ProxyFactoryF.h ../Ice/ThreadPoolF.h ../../include/Ice/EmitterF.h ../Ice/ValueFactoryManagerF.h ../../include/Ice/ObjectAdapterFactoryF.h ../../include/Ice/PicklerF.h ../Ice/TraceLevels.h ../../include/Ice/Logger.h ../../include/Ice/Buffer.h ../Ice/Network.h ../../include/Ice/LocalException.h
diff --git a/cpp/src/Ice/Incoming.cpp b/cpp/src/Ice/Incoming.cpp
index 3e0d5d3761e..36f2c250faf 100644
--- a/cpp/src/Ice/Incoming.cpp
+++ b/cpp/src/Ice/Incoming.cpp
@@ -41,26 +41,26 @@ IceInternal::Incoming::invoke(Stream& is)
_os.write(Byte(0));
ObjectPtr object = _adapter->identityToObject(identity);
-
ObjectLocatorPtr locator;
ObjectPtr cookie;
- if (object)
- {
- locator = _adapter->getObjectLocator();
- if (locator)
- {
- object = locator->locate(_adapter, identity, cookie);
- }
- }
-
- if(!object)
- {
- *(_os.b.begin() + statusPos) = static_cast<Byte>(DispatchObjectNotExist);
- return;
- }
try
{
+ if (!object)
+ {
+ locator = _adapter->getObjectLocator();
+ if (locator)
+ {
+ object = locator->locate(_adapter, identity, cookie);
+ }
+ }
+
+ if(!object)
+ {
+ *(_os.b.begin() + statusPos) = static_cast<Byte>(DispatchObjectNotExist);
+ return;
+ }
+
DispatchStatus status = object->__dispatch(*this, operation);
if (status != DispatchOK && status != DispatchException && status != DispatchOperationNotExist)
{
diff --git a/cpp/src/IcePack/Admin.cpp b/cpp/src/IcePack/Admin.cpp
new file mode 100644
index 00000000000..01f83491138
--- /dev/null
+++ b/cpp/src/IcePack/Admin.cpp
@@ -0,0 +1,616 @@
+// **********************************************************************
+//
+// Copyright (c) 2001
+// MutableRealms, Inc.
+// Huntsville, AL, USA
+//
+// All Rights Reserved
+//
+// **********************************************************************
+
+// Generated from file `Admin.ice'
+// Ice version 0.0.1
+
+#include <IcePack/Admin.h>
+
+#ifndef ICE_IGNORE_VERSION
+# if ICE_INT_VERSION != 0x1
+# error Ice version mismatch!
+# endif
+#endif
+
+void IceInternal::incRef(::IcePack::ServerDescription* p) { p->__incRef(); }
+void IceInternal::decRef(::IcePack::ServerDescription* p) { p->__decRef(); }
+
+void IceInternal::incRef(::IceProxy::IcePack::ServerDescription* p) { p->__incRef(); }
+void IceInternal::decRef(::IceProxy::IcePack::ServerDescription* p) { p->__decRef(); }
+
+void IceInternal::checkedCast(::IceProxy::Ice::Object* b, ::IceProxy::IcePack::ServerDescription*& d)
+{
+ d = dynamic_cast< ::IceProxy::IcePack::ServerDescription*>(b);
+ if (!d && b->_isA("::IcePack::ServerDescription"))
+ {
+ d = new ::IceProxy::IcePack::ServerDescription;
+ b->__copyTo(d);
+ }
+}
+
+void IceInternal::uncheckedCast(::IceProxy::Ice::Object* b, ::IceProxy::IcePack::ServerDescription*& d)
+{
+ d = dynamic_cast< ::IceProxy::IcePack::ServerDescription*>(b);
+ if (!d)
+ {
+ d = new ::IceProxy::IcePack::ServerDescription;
+ b->__copyTo(d);
+ }
+}
+
+void IceInternal::incRef(::IcePack::Admin* p) { p->__incRef(); }
+void IceInternal::decRef(::IcePack::Admin* p) { p->__decRef(); }
+
+void IceInternal::incRef(::IceProxy::IcePack::Admin* p) { p->__incRef(); }
+void IceInternal::decRef(::IceProxy::IcePack::Admin* p) { p->__decRef(); }
+
+void IceInternal::checkedCast(::IceProxy::Ice::Object* b, ::IceProxy::IcePack::Admin*& d)
+{
+ d = dynamic_cast< ::IceProxy::IcePack::Admin*>(b);
+ if (!d && b->_isA("::IcePack::Admin"))
+ {
+ d = new ::IceProxy::IcePack::Admin;
+ b->__copyTo(d);
+ }
+}
+
+void IceInternal::uncheckedCast(::IceProxy::Ice::Object* b, ::IceProxy::IcePack::Admin*& d)
+{
+ d = dynamic_cast< ::IceProxy::IcePack::Admin*>(b);
+ if (!d)
+ {
+ d = new ::IceProxy::IcePack::Admin;
+ b->__copyTo(d);
+ }
+}
+
+void
+IcePack::__write(::IceInternal::Stream* __os, const ::IcePack::ServerDescriptionPrx& v)
+{
+ __os->write(::Ice::ObjectPrx(v));
+}
+
+void
+IcePack::__read(::IceInternal::Stream* __is, ::IcePack::ServerDescriptionPrx& v)
+{
+ ::Ice::ObjectPrx proxy;
+ __is->read(proxy);
+ if (!proxy)
+ {
+ v = 0;
+ }
+ else
+ {
+ v = new ::IceProxy::IcePack::ServerDescription;
+ proxy->__copyTo(v.get());
+ }
+}
+
+void
+IcePack::__write(::IceInternal::Stream* __os, const ::IcePack::AdminPrx& v)
+{
+ __os->write(::Ice::ObjectPrx(v));
+}
+
+void
+IcePack::__read(::IceInternal::Stream* __is, ::IcePack::AdminPrx& v)
+{
+ ::Ice::ObjectPrx proxy;
+ __is->read(proxy);
+ if (!proxy)
+ {
+ v = 0;
+ }
+ else
+ {
+ v = new ::IceProxy::IcePack::Admin;
+ proxy->__copyTo(v.get());
+ }
+}
+
+void
+IceProxy::IcePack::ServerDescription::_throw()
+{
+ throw ::IcePack::ServerDescriptionPrxE(this);
+}
+
+::IceInternal::Handle< ::IceDelegateM::Ice::Object>
+IceProxy::IcePack::ServerDescription::__createDelegateM()
+{
+ return ::IceInternal::Handle< ::IceDelegateM::Ice::Object>(new ::IceDelegateM::IcePack::ServerDescription);
+}
+
+void
+IceProxy::IcePack::Admin::_throw()
+{
+ throw ::IcePack::AdminPrxE(this);
+}
+
+void
+IceProxy::IcePack::Admin::add(const ::IcePack::ServerDescriptionPtr& description)
+{
+ int __cnt = 0;
+ while (true)
+ {
+ ::IceInternal::Handle< ::IceDelegate::Ice::Object> __delBase = __getDelegate();
+ ::IceDelegate::IcePack::Admin* __del = dynamic_cast< ::IceDelegate::IcePack::Admin*>(__delBase.get());
+ try
+ {
+ __del->add(description);
+ return;
+ }
+ catch (const ::Ice::LocationForward& __ex)
+ {
+ __locationForward(__ex);
+ }
+ catch (const ::IceInternal::NonRepeatable& __ex)
+ {
+ __ex.raise();
+ }
+ catch (const ::Ice::LocalException& __ex)
+ {
+ __handleException(__ex, __cnt);
+ }
+ }
+}
+
+void
+IceProxy::IcePack::Admin::remove(const ::Ice::ObjectPrx& object)
+{
+ int __cnt = 0;
+ while (true)
+ {
+ ::IceInternal::Handle< ::IceDelegate::Ice::Object> __delBase = __getDelegate();
+ ::IceDelegate::IcePack::Admin* __del = dynamic_cast< ::IceDelegate::IcePack::Admin*>(__delBase.get());
+ try
+ {
+ __del->remove(object);
+ return;
+ }
+ catch (const ::Ice::LocationForward& __ex)
+ {
+ __locationForward(__ex);
+ }
+ catch (const ::IceInternal::NonRepeatable& __ex)
+ {
+ __ex.raise();
+ }
+ catch (const ::Ice::LocalException& __ex)
+ {
+ __handleException(__ex, __cnt);
+ }
+ }
+}
+
+::IcePack::ServerDescriptionPtr
+IceProxy::IcePack::Admin::find(const ::Ice::ObjectPrx& object)
+{
+ int __cnt = 0;
+ while (true)
+ {
+ ::IceInternal::Handle< ::IceDelegate::Ice::Object> __delBase = __getDelegate();
+ ::IceDelegate::IcePack::Admin* __del = dynamic_cast< ::IceDelegate::IcePack::Admin*>(__delBase.get());
+ try
+ {
+ return __del->find(object);
+ }
+ catch (const ::Ice::LocationForward& __ex)
+ {
+ __locationForward(__ex);
+ }
+ catch (const ::IceInternal::NonRepeatable& __ex)
+ {
+ __ex.raise();
+ }
+ catch (const ::Ice::LocalException& __ex)
+ {
+ __handleException(__ex, __cnt);
+ }
+ }
+}
+
+void
+IceProxy::IcePack::Admin::shutdown()
+{
+ int __cnt = 0;
+ while (true)
+ {
+ ::IceInternal::Handle< ::IceDelegate::Ice::Object> __delBase = __getDelegate();
+ ::IceDelegate::IcePack::Admin* __del = dynamic_cast< ::IceDelegate::IcePack::Admin*>(__delBase.get());
+ try
+ {
+ __del->shutdown();
+ return;
+ }
+ catch (const ::Ice::LocationForward& __ex)
+ {
+ __locationForward(__ex);
+ }
+ catch (const ::IceInternal::NonRepeatable& __ex)
+ {
+ __ex.raise();
+ }
+ catch (const ::Ice::LocalException& __ex)
+ {
+ __handleException(__ex, __cnt);
+ }
+ }
+}
+
+::IceInternal::Handle< ::IceDelegateM::Ice::Object>
+IceProxy::IcePack::Admin::__createDelegateM()
+{
+ return ::IceInternal::Handle< ::IceDelegateM::Ice::Object>(new ::IceDelegateM::IcePack::Admin);
+}
+
+void
+IceDelegateM::IcePack::Admin::add(const ::IcePack::ServerDescriptionPtr& description)
+{
+ ::IceInternal::Outgoing __out(__emitter(), __reference());
+ ::IceInternal::Stream* __os = __out.os();
+ __os->write("add");
+ {
+ ::Ice::ObjectPtr __obj = description;
+ __os->write(__obj);
+ }
+ if (!__out.invoke())
+ {
+ throw ::Ice::UnknownUserException(__FILE__, __LINE__);
+ }
+}
+
+void
+IceDelegateM::IcePack::Admin::remove(const ::Ice::ObjectPrx& object)
+{
+ ::IceInternal::Outgoing __out(__emitter(), __reference());
+ ::IceInternal::Stream* __os = __out.os();
+ __os->write("remove");
+ __os->write(object);
+ if (!__out.invoke())
+ {
+ throw ::Ice::UnknownUserException(__FILE__, __LINE__);
+ }
+}
+
+::IcePack::ServerDescriptionPtr
+IceDelegateM::IcePack::Admin::find(const ::Ice::ObjectPrx& object)
+{
+ ::IceInternal::Outgoing __out(__emitter(), __reference());
+ ::IceInternal::Stream* __is = __out.is();
+ ::IceInternal::Stream* __os = __out.os();
+ __os->write("find");
+ __os->write(object);
+ if (!__out.invoke())
+ {
+ throw ::Ice::UnknownUserException(__FILE__, __LINE__);
+ }
+ ::IcePack::ServerDescriptionPtr __ret;
+ {
+ ::Ice::ObjectPtr __obj;
+ __is->read(__obj, ::IcePack::ServerDescription::__classIds[0]);
+ if (!__obj)
+ {
+ __obj = new ::IcePack::ServerDescription;
+ __obj->__read(__is);
+ }
+ __ret = ::IcePack::ServerDescriptionPtr::dynamicCast(__obj);
+ if (!__ret)
+ {
+ throw ::Ice::ValueUnmarshalException(__FILE__, __LINE__);
+ }
+ }
+ return __ret;
+}
+
+void
+IceDelegateM::IcePack::Admin::shutdown()
+{
+ ::IceInternal::Outgoing __out(__emitter(), __reference());
+ ::IceInternal::Stream* __os = __out.os();
+ __os->write("shutdown");
+ if (!__out.invoke())
+ {
+ throw ::Ice::UnknownUserException(__FILE__, __LINE__);
+ }
+}
+
+IcePack::ServerDescriptionPtrE::ServerDescriptionPtrE(const ServerDescriptionPtrE& p)
+{
+ _ptr = p._ptr;
+}
+
+IcePack::ServerDescriptionPtrE::ServerDescriptionPtrE(const ::IcePack::ServerDescriptionPtr& p)
+{
+ _ptr = p;
+}
+
+IcePack::ServerDescriptionPtrE::operator ::IcePack::ServerDescriptionPtr() const
+{
+ return ::IcePack::ServerDescriptionPtr(dynamic_cast< ::IcePack::ServerDescription*>(_ptr.get()));
+}
+
+::IcePack::ServerDescription*
+IcePack::ServerDescriptionPtrE::operator->() const
+{
+ return dynamic_cast< ::IcePack::ServerDescription*>(_ptr.get());
+}
+
+IcePack::ServerDescriptionPrxE::ServerDescriptionPrxE(const ServerDescriptionPrxE& p)
+{
+ _prx = p._prx;
+}
+
+IcePack::ServerDescriptionPrxE::ServerDescriptionPrxE(const ::IcePack::ServerDescriptionPrx& p)
+{
+ _prx = p;
+}
+
+IcePack::ServerDescriptionPrxE::operator ::IcePack::ServerDescriptionPrx() const
+{
+ return ::IcePack::ServerDescriptionPrx(dynamic_cast< ::IceProxy::IcePack::ServerDescription*>(_prx.get()));
+}
+
+::IceProxy::IcePack::ServerDescription*
+IcePack::ServerDescriptionPrxE::operator->() const
+{
+ return dynamic_cast< ::IceProxy::IcePack::ServerDescription*>(_prx.get());
+}
+
+void
+IcePack::ServerDescription::_throw()
+{
+ throw ::IcePack::ServerDescriptionPtrE(this);
+}
+
+std::string IcePack::ServerDescription::__ids[2] =
+{
+ "::Ice::Object",
+ "::IcePack::ServerDescription"
+};
+
+std::string IcePack::ServerDescription::__classIds[2] =
+{
+ "::IcePack::ServerDescription",
+ "::Ice::Object"
+};
+
+bool
+IcePack::ServerDescription::_isA(const std::string& s)
+{
+ std::string* b = __ids;
+ std::string* e = __ids + 2;
+ std::pair<std::string*, std::string*> r = std::equal_range(b, e, s);
+ return r.first != r.second;
+}
+
+const std::string*
+IcePack::ServerDescription::_classIds()
+{
+ return __classIds;
+}
+
+void
+IcePack::ServerDescription::__write(::IceInternal::Stream* __os)
+{
+ __os->startWriteEncaps();
+ __os->write(object);
+ __os->write(regex);
+ __os->write(host);
+ __os->write(path);
+ __os->endWriteEncaps();
+}
+
+void
+IcePack::ServerDescription::__read(::IceInternal::Stream* __is)
+{
+ __is->startReadEncaps();
+ __is->read(object);
+ __is->read(regex);
+ __is->read(host);
+ __is->read(path);
+ __is->endReadEncaps();
+}
+
+IcePack::AdminPtrE::AdminPtrE(const AdminPtrE& p)
+{
+ _ptr = p._ptr;
+}
+
+IcePack::AdminPtrE::AdminPtrE(const ::IcePack::AdminPtr& p)
+{
+ _ptr = p;
+}
+
+IcePack::AdminPtrE::operator ::IcePack::AdminPtr() const
+{
+ return ::IcePack::AdminPtr(dynamic_cast< ::IcePack::Admin*>(_ptr.get()));
+}
+
+::IcePack::Admin*
+IcePack::AdminPtrE::operator->() const
+{
+ return dynamic_cast< ::IcePack::Admin*>(_ptr.get());
+}
+
+IcePack::AdminPrxE::AdminPrxE(const AdminPrxE& p)
+{
+ _prx = p._prx;
+}
+
+IcePack::AdminPrxE::AdminPrxE(const ::IcePack::AdminPrx& p)
+{
+ _prx = p;
+}
+
+IcePack::AdminPrxE::operator ::IcePack::AdminPrx() const
+{
+ return ::IcePack::AdminPrx(dynamic_cast< ::IceProxy::IcePack::Admin*>(_prx.get()));
+}
+
+::IceProxy::IcePack::Admin*
+IcePack::AdminPrxE::operator->() const
+{
+ return dynamic_cast< ::IceProxy::IcePack::Admin*>(_prx.get());
+}
+
+void
+IcePack::Admin::_throw()
+{
+ throw ::IcePack::AdminPtrE(this);
+}
+
+std::string IcePack::Admin::__ids[2] =
+{
+ "::Ice::Object",
+ "::IcePack::Admin"
+};
+
+std::string IcePack::Admin::__classIds[2] =
+{
+ "::IcePack::Admin",
+ "::Ice::Object"
+};
+
+bool
+IcePack::Admin::_isA(const std::string& s)
+{
+ std::string* b = __ids;
+ std::string* e = __ids + 2;
+ std::pair<std::string*, std::string*> r = std::equal_range(b, e, s);
+ return r.first != r.second;
+}
+
+const std::string*
+IcePack::Admin::_classIds()
+{
+ return __classIds;
+}
+
+::IceInternal::DispatchStatus
+IcePack::Admin::___add(::IceInternal::Incoming& __in)
+{
+ ::IceInternal::Stream* __is = __in.is();
+ ::IcePack::ServerDescriptionPtr description;
+ {
+ ::Ice::ObjectPtr __obj;
+ __is->read(__obj, ::IcePack::ServerDescription::__classIds[0]);
+ if (!__obj)
+ {
+ __obj = new ::IcePack::ServerDescription;
+ __obj->__read(__is);
+ }
+ description = ::IcePack::ServerDescriptionPtr::dynamicCast(__obj);
+ if (!description)
+ {
+ throw ::Ice::ValueUnmarshalException(__FILE__, __LINE__);
+ }
+ }
+ add(description);
+ return ::IceInternal::DispatchOK;
+}
+
+::IceInternal::DispatchStatus
+IcePack::Admin::___remove(::IceInternal::Incoming& __in)
+{
+ ::IceInternal::Stream* __is = __in.is();
+ ::Ice::ObjectPrx object;
+ __is->read(object);
+ remove(object);
+ return ::IceInternal::DispatchOK;
+}
+
+::IceInternal::DispatchStatus
+IcePack::Admin::___find(::IceInternal::Incoming& __in)
+{
+ ::IceInternal::Stream* __is = __in.is();
+ ::IceInternal::Stream* __os = __in.os();
+ ::Ice::ObjectPrx object;
+ __is->read(object);
+ ::IcePack::ServerDescriptionPtr __ret = find(object);
+ {
+ ::Ice::ObjectPtr __obj = __ret;
+ __os->write(__obj);
+ }
+ return ::IceInternal::DispatchOK;
+}
+
+::IceInternal::DispatchStatus
+IcePack::Admin::___shutdown(::IceInternal::Incoming& __in)
+{
+ shutdown();
+ return ::IceInternal::DispatchOK;
+}
+
+std::string IcePack::Admin::__names[6] =
+{
+ "_isA",
+ "_ping",
+ "add",
+ "find",
+ "remove",
+ "shutdown"
+};
+
+::IceInternal::DispatchStatus
+IcePack::Admin::__dispatch(::IceInternal::Incoming& in, const std::string& s)
+{
+ std::string* b = __names;
+ std::string* e = __names + 6;
+ std::pair<std::string*, std::string*> r = std::equal_range(b, e, s);
+ if (r.first == r.second)
+ {
+ return ::IceInternal::DispatchOperationNotExist;
+ }
+
+ switch (r.first - __names)
+ {
+ case 0:
+ {
+ return ____isA(in);
+ }
+ case 1:
+ {
+ return ____ping(in);
+ }
+ case 2:
+ {
+ return ___add(in);
+ }
+ case 3:
+ {
+ return ___find(in);
+ }
+ case 4:
+ {
+ return ___remove(in);
+ }
+ case 5:
+ {
+ return ___shutdown(in);
+ }
+ }
+
+ assert(false);
+ return ::IceInternal::DispatchOperationNotExist;
+}
+
+void
+IcePack::Admin::__write(::IceInternal::Stream* __os)
+{
+ __os->startWriteEncaps();
+ __os->endWriteEncaps();
+}
+
+void
+IcePack::Admin::__read(::IceInternal::Stream* __is)
+{
+ __is->startReadEncaps();
+ __is->endReadEncaps();
+}
diff --git a/cpp/src/IcePack/AdminI.cpp b/cpp/src/IcePack/AdminI.cpp
index 663cccd106b..9315d441c70 100644
--- a/cpp/src/IcePack/AdminI.cpp
+++ b/cpp/src/IcePack/AdminI.cpp
@@ -15,7 +15,8 @@ using namespace std;
using namespace Ice;
using namespace IcePack;
-AdminI::AdminI()
+AdminI::AdminI(const CommunicatorPtr& communicator) :
+ _communicator(communicator)
{
}
@@ -48,10 +49,24 @@ AdminI::find(const ObjectPrx& p)
if (p)
{
- return _map.find(p)->second;
+ map<ObjectPrx, ServerDescriptionPtr>::iterator q = _map.find(p);
+ if (q != _map.end())
+ {
+ return q->second;
+ }
+ else
+ {
+ return 0;
+ }
}
else
{
return 0;
}
}
+
+void
+AdminI::shutdown()
+{
+ _communicator->shutdown();
+}
diff --git a/cpp/src/IcePack/AdminI.h b/cpp/src/IcePack/AdminI.h
index 111f8efd118..3d6586c7d07 100644
--- a/cpp/src/IcePack/AdminI.h
+++ b/cpp/src/IcePack/AdminI.h
@@ -18,14 +18,16 @@ class AdminI : public IcePack::Admin, public JTCMutex
{
public:
- AdminI();
+ AdminI(const Ice::CommunicatorPtr&);
virtual void add(const IcePack::ServerDescriptionPtr&);
virtual void remove(const Ice::ObjectPrx&);
virtual IcePack::ServerDescriptionPtr find(const Ice::ObjectPrx&);
+ virtual void shutdown();
private:
+ Ice::CommunicatorPtr _communicator;
std::map<Ice::ObjectPrx, IcePack::ServerDescriptionPtr> _map;
};
diff --git a/cpp/src/IcePack/Client.cpp b/cpp/src/IcePack/Client.cpp
index a2d94c3d1d5..85462a61fdf 100644
--- a/cpp/src/IcePack/Client.cpp
+++ b/cpp/src/IcePack/Client.cpp
@@ -19,7 +19,7 @@ using namespace IcePack;
void
usage(const char* n)
{
- cerr << "Usage: " << n << " [options] add|remove reference...\n";
+ cerr << "Usage: " << n << " [options] add reference...|remove reference...|shutdown\n";
cerr <<
"Options:\n"
"-h, --help Show this message.\n"
@@ -50,13 +50,6 @@ run(int argc, char* argv[], CommunicatorPtr communicator)
string cmd = argv[1];
- if (argc < 3)
- {
- cerr << argv[0] << ": no reference" << endl;
- usage(argv[0]);
- return EXIT_FAILURE;
- }
-
Ice::ObjectPrx adminBase = communicator->stringToProxy("admin:" + adminEndpoints);
AdminPrx admin = AdminPrx::checkedCast(adminBase);
if (!admin)
@@ -67,6 +60,13 @@ run(int argc, char* argv[], CommunicatorPtr communicator)
if (cmd == "add")
{
+ if (argc < 3)
+ {
+ cerr << argv[0] << ": no reference" << endl;
+ usage(argv[0]);
+ return EXIT_FAILURE;
+ }
+
for (int i = 2; i < argc; ++i)
{
ServerDescriptionPtr desc = new ServerDescription;
@@ -76,11 +76,28 @@ run(int argc, char* argv[], CommunicatorPtr communicator)
}
else if (cmd == "remove")
{
+ if (argc < 3)
+ {
+ cerr << argv[0] << ": no reference" << endl;
+ usage(argv[0]);
+ return EXIT_FAILURE;
+ }
+
for (int i = 2; i < argc; ++i)
{
admin->remove(communicator->stringToProxy(argv[i]));
}
}
+ else if (cmd == "shutdown")
+ {
+ if (argc > 2)
+ {
+ usage(argv[0]);
+ return EXIT_FAILURE;
+ }
+
+ admin->shutdown();
+ }
else
{
cerr << argv[0] << ": invalid command `" << cmd << "'" << endl;
diff --git a/cpp/src/IcePack/Forward.cpp b/cpp/src/IcePack/Forward.cpp
index ffce65f468f..490e508e4db 100644
--- a/cpp/src/IcePack/Forward.cpp
+++ b/cpp/src/IcePack/Forward.cpp
@@ -28,7 +28,7 @@ Forward::locate(const ObjectAdapterPtr& adapter, const string& identity, ObjectP
if (desc)
{
assert(desc->object);
- throw LocationForward(proxy);
+ throw LocationForward(desc->object);
}
return 0;
}
diff --git a/cpp/src/IcePack/Server.cpp b/cpp/src/IcePack/Server.cpp
index cfc5c19904c..ea0b0a4e967 100644
--- a/cpp/src/IcePack/Server.cpp
+++ b/cpp/src/IcePack/Server.cpp
@@ -26,16 +26,18 @@ usage(const char* n)
"-v, --version Display the Ice version.\n"
"--forward ENDPOINTS Use ENDPOINTS as endpoints for the forwarder.\n"
"--admin ENDPOINTS Enable administrative endpoints and set them to ENDPOINTS.\n"
+ "--nowarn Don't print any security warnings.\n"
+ "--pid Print the process id on standard output upon startup.\n"
;
}
int
-run(int argc, char* argv[], CommunicatorPtr communicator)
+run(int argc, char* argv[], CommunicatorPtr communicator, bool pid, bool nowarn)
{
PropertiesPtr properties = communicator->getProperties();
string adminEndpoints = properties->getProperty("Ice.Adapter.Admin.Endpoints");
- if(adminEndpoints.length() != 0)
+ if(adminEndpoints.length() != 0 && !nowarn)
{
cerr << argv[0] << ": warning: administrative endpoints `Ice.Adapter.Admin.Endpoints' enabled" << endl;
}
@@ -47,7 +49,7 @@ run(int argc, char* argv[], CommunicatorPtr communicator)
return EXIT_FAILURE;
}
- AdminPtr admin = new AdminI;
+ AdminPtr admin = new AdminI(communicator);
ObjectLocatorPtr forward = new Forward(admin);
if (adminEndpoints.length() != 0)
@@ -61,6 +63,11 @@ run(int argc, char* argv[], CommunicatorPtr communicator)
forwardAdapter->setObjectLocator(forward);
forwardAdapter->activate();
+ if (pid)
+ {
+ cout << getpid() << endl;
+ }
+
communicator->waitForShutdown();
return EXIT_SUCCESS;
}
@@ -70,6 +77,8 @@ main(int argc, char* argv[])
{
PropertiesPtr properties = getDefaultProperties();
+ bool nowarn = false;
+ bool pid = false;
for (int i = 1; i < argc; ++i)
{
if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0)
@@ -82,6 +91,14 @@ main(int argc, char* argv[])
cout << ICE_STRING_VERSION << endl;
return EXIT_SUCCESS;
}
+ else if(strcmp(argv[i], "--nowarn") == 0)
+ {
+ nowarn = true;
+ }
+ else if(strcmp(argv[i], "--pid") == 0)
+ {
+ pid = true;
+ }
else if (strcmp(argv[i], "--forward") == 0)
{
if (i + 1 >= argc)
@@ -118,7 +135,7 @@ main(int argc, char* argv[])
try
{
communicator = initializeWithProperties(argc, argv, properties);
- status = run(argc, argv, communicator);
+ status = run(argc, argv, communicator, pid, nowarn);
}
catch(const LocalException& ex)
{
diff --git a/cpp/src/IcePack/icepack.dsp b/cpp/src/IcePack/icepack.dsp
new file mode 100644
index 00000000000..0c0f90f22a8
--- /dev/null
+++ b/cpp/src/IcePack/icepack.dsp
@@ -0,0 +1,1029 @@
+# Microsoft Developer Studio Project File - Name="IcePack" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=IcePack - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "IcePack.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "IcePack.mak" CFG="IcePack - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "IcePack - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "IcePack - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBRARY_EXPORTS" /Yu"stdafx.h" /FD /c
+# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".." /I "../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ICE_API_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 jtc.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /dll /machine:I386 /out:"Release/ice001.dll"
+# SUBTRACT LINK32 /pdb:none
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy Release\ice001.* ..\..\lib
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
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+# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".." /I "../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ICE_API_EXPORTS" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 jtcd.lib ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"Debug/ice001d.dll" /pdbtype:sept
+# SUBTRACT LINK32 /pdb:none
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy Debug\ice001d.* ..\..\lib
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "IcePack - Win32 Release"
+# Name "IcePack - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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+SOURCE=.\Connector.cpp
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+SOURCE=.\Emitter.cpp
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+# Begin Source File
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+SOURCE=.\Instance.cpp
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+# Begin Source File
+
+SOURCE=.\LocalException.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\LocalObject.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Logger.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\LoggerI.cpp
+# End Source File
+# Begin Source File
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+SOURCE=.\Network.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\Object.cpp
+# End Source File
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+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\Communicator.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\Communicator.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/Communicator.ice \
+ move Communicator.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\Communicator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Communicator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\Communicator.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/Communicator.ice \
+ move Communicator.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\Communicator.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Communicator.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\CommunicatorF.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\CommunicatorF.ice
+
+"..\..\include\IcePack\CommunicatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/CommunicatorF.ice
+ move CommunicatorF.h ..\..\include\IcePack
+ del CommunicatorF.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\CommunicatorF.ice
+
+"..\..\include\IcePack\CommunicatorF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/CommunicatorF.ice
+ move CommunicatorF.h ..\..\include\IcePack
+ del CommunicatorF.cpp
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\Logger.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\Logger.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/Logger.ice \
+ move Logger.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\Logger.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Logger.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\Logger.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/Logger.ice \
+ move Logger.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\Logger.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Logger.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\LoggerF.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\LoggerF.ice
+
+"..\..\include\IcePack\LoggerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/LoggerF.ice
+ move LoggerF.h ..\..\include\IcePack
+ del LoggerF.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\LoggerF.ice
+
+"..\..\include\IcePack\LoggerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/LoggerF.ice
+ move LoggerF.h ..\..\include\IcePack
+ del LoggerF.cpp
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\ObjectAdapter.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\ObjectAdapter.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/ObjectAdapter.ice \
+ move ObjectAdapter.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\ObjectAdapter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"ObjectAdapter.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\ObjectAdapter.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/ObjectAdapter.ice \
+ move ObjectAdapter.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\ObjectAdapter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"ObjectAdapter.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\ObjectAdapterF.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\ObjectAdapterF.ice
+
+"..\..\include\IcePack\ObjectAdapterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/ObjectAdapterF.ice
+ move ObjectAdapterF.h ..\..\include\IcePack
+ del ObjectAdapterF.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\ObjectAdapterF.ice
+
+"..\..\include\IcePack\ObjectAdapterF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/ObjectAdapterF.ice
+ move ObjectAdapterF.h ..\..\include\IcePack
+ del ObjectAdapterF.cpp
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\Pickler.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\Pickler.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/Pickler.ice \
+ move Pickler.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\Pickler.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Pickler.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\Pickler.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/Pickler.ice \
+ move Pickler.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\Pickler.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Pickler.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\PicklerF.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\PicklerF.ice
+
+"..\..\include\IcePack\PicklerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/PicklerF.ice
+ move PicklerF.h ..\..\include\IcePack
+ del PicklerF.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\PicklerF.ice
+
+"..\..\include\IcePack\PicklerF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/PicklerF.ice
+ move PicklerF.h ..\..\include\IcePack
+ del PicklerF.cpp
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\Properties.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\Properties.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/Properties.ice \
+ move Properties.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\Properties.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Properties.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\Properties.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/Properties.ice \
+ move Properties.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\Properties.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"Properties.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\PropertiesF.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\PropertiesF.ice
+
+"..\..\include\IcePack\PropertiesF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/PropertiesF.ice
+ move PropertiesF.h ..\..\include\IcePack
+ del PropertiesF.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\PropertiesF.ice
+
+"..\..\include\IcePack\PropertiesF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/PropertiesF.ice
+ move PropertiesF.h ..\..\include\IcePack
+ del PropertiesF.cpp
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\ValueFactory.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\ValueFactory.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/ValueFactory.ice \
+ move ValueFactory.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\ValueFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"ValueFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\ValueFactory.ice
+
+BuildCmds= \
+ set PATH=%PATH%;..\..\lib \
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/ValueFactory.ice \
+ move ValueFactory.h ..\..\include\IcePack \
+
+
+"..\..\include\IcePack\ValueFactory.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"ValueFactory.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\slice\IcePack\ValueFactoryF.ice
+
+!IF "$(CFG)" == "IcePack - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\ValueFactoryF.ice
+
+"..\..\include\IcePack\ValueFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/ValueFactoryF.ice
+ move ValueFactoryF.h ..\..\include\IcePack
+ del ValueFactoryF.cpp
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "IcePack - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\..\slice\IcePack\ValueFactoryF.ice
+
+"..\..\include\IcePack\ValueFactoryF.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ set PATH=%PATH%;..\..\lib
+ ..\..\bin\slice2cpp.exe --dll-export ICE_API --include-dir IcePack -I../../slice ../../slice/IcePack/ValueFactoryF.ice
+ move ValueFactoryF.h ..\..\include\IcePack
+ del ValueFactoryF.cpp
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Group
+# End Target
+# End Project