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//
// Toy
//
// by rascalDan
// This script is a WIP and is always likely to be so.
// All polite suggestions are welcomed :)
//
// This script, from https://ss.deviatenow.com, is protected by this licence :
// CC by-NC, see http://creativecommons.org/licenses/by-nc/3.0/
//
setInfos(9, "Toy", "Become my new plaything.", "rascalDan", "WIP", 0xFFFFFF, "en", ["bondage", "femaledom", "formale", "long", "pain", "toys", "joi"]);
return new Object() {
final VERSION = 1;
final DAY = 86400;
final HOUR = 3600.0;
final soonFormatter = java.time.format.DateTimeFormatter.ofPattern("EEEE 'at' h:mma");
// Notes
// toys.<name> ankle_cuffs, ballgag, blindfold, chastity_belt, clothespins, cockring, dog_collar, handcuffs, hood, nipple_clamps, ring_gag
final PLAY = "play";
final REDRESS = "redress";
final RELEASEFROM = "releaseFrom";
final BALLGAG = "ballgag", COLLAR = "dog_collar", CLAMPS = "nipple_clamps", CHASTITY = "chastity_belt", HANDCUFFS = "handcuffs", DILDO = "dildo";
final SPOON = "spoon";
final COCK = "cock";
// fetish.<name>
final BONDAGE = "bondage", CBT = "cbt", CHORES = "chores", PAIN = "pain";
// toy.permission.<name>
final CUM = "cum", EDGE = "edge"
final PERMIT = "permit";
final PERM_CHASTE = "perm_chaste", PERM_CHASTE_ASK = "perm_chaste_ask";
// toy.state.<name>
final CHASTE = "chaste", COLLARED = "collared", CUFFED = "cuffed", CLAMPED = "clamped", GAGGED = "gagged", NAKED = "naked";
final TOYTOYS = [CUFFED, COLLARED, CLAMPED, GAGGED];
// toy.position
final KNEELING = "kneeling", ALLFOURS = "allfours", STANDING = "standing";
def OWNER = null;
def DOMME = null;
final SITTER = "sarah-james";
final SOFT = "soft";
final DISAPPOINT = "disappoint";
final DATAFOLDER = getDataFolder();
// Imagery
final DRESSED = "dressed", TITS = "tits", PUSSY = "pussy", LINGERIE = "lingerie", TEASE = "tease", SIT = "sit", BOOTS = "boots", KNEEL = "kneel", STOOD = "stood", MEAN = "mean", CROP = "crop", ASS = "ass", SQUAT = "squat", SSSH = "sssh";
final nDRESSED = "!$DRESSED", nTITS = "!$TITS", nTEASE = "!$TEASE";
def loadDomme = { domme, set = null ->
final readDomme = { path ->
if (!path) return [:];
final f = new File(path);
if (!f.exists()) return [:];
return Eval.me(f.text);
};
DOMME = [
"$DATAFOLDER/images/toy/domme.groovy",
"$DATAFOLDER/images/toy/$domme/person.groovy",
"$DATAFOLDER/images/toy/$domme/$set/set.groovy" ]
.collect { readDomme(it) }
.sum()
};
def loadModules = { toy ->
new File("$DATAFOLDER/scripts/toy")
.listFiles()
.collect { s ->
Eval.me(s.text)(toy);
}
.findAll { p -> p };
};
// Utils
int localTimeOffset() {
return java.time.ZoneId.systemDefault()
.getRules()
.getOffset(java.time.Instant.now())
.getTotalSeconds();
}
java.time.LocalDateTime localTimeOf(int s) {
return java.time.LocalDateTime.ofInstant(
java.time.Instant.ofEpochSecond(s), java.time.ZoneId.systemDefault());
}
float localTime() {
// A float between 4.0 (4am) and 28.0 (4am)
def wallclock = ((getTime() + localTimeOffset()) % DAY) / HOUR;
if (wallclock < 4) {
wallclock += 24;
}
return wallclock;
}
int getDay() {
return ((int)(getTime() / DAY) * DAY);
}
public <T> T getProp(String i, java.util.function.Function<String, T> f, T d = null) {
final T v = f.apply("toy.$i".toString());
if (v == null) return d;
return v;
}
Object getDommeProp = { String i, Object d = null ->
if (DOMME == null) return d;
final v = DOMME[i];
if (v == null) return d;
return v;
}
String dommeTitle() { getDommeProp("title", "Mistress") }
String dommeName() { getDommeProp("name", "") }
final java.util.function.Function<String, Boolean> loadB = this.&loadBoolean;
final java.util.function.Function<String, Integer> loadI = this.&loadInteger;
final java.util.function.Function<String, String> loadS = this.&loadString;
void setProp(String i, Object v) { save("toy.$i".toString(), v) }
boolean has(String i) { loadBoolean("toys.$i") == true }
boolean likes(String i) { loadBoolean("fetish.$i") == true }
boolean can(String i) { loadBoolean("toy.permission.$i") == true }
boolean perm(String i) { can(it) }
boolean getPermission(String i) { getProp("permission.$i", loadB) }
void setPermission(String i, boolean v) { setProp("permission.$i", v) }
void givePermission(String i) { setPermission(i, true) }
void revokePermission(String i) { setPermission(i, false) }
boolean stateIs(String i) { loadBoolean("toy.state.$i") == true }
void set(String i, boolean s) { save("toy.state.$i", s) }
boolean positioned(String i) { ("toy.position") == i }
int getPunish() { loadInteger("toy.punishment") ?: 0 }
void adjustPunish(int p) { save("toy.punishment", Math.max(getPunish() + p, 0)) }
void adjustPunish(double p) { adjustPunish((int)p) }
String getAway() { loadString("toy.owner.away") }
void setAway(String a) { save("toy.owner.away", a) }
int randRange(int min, int max) { min + getRandom(1 + max - min) }
int randRange(double min, double max) { randRange((int)min, (int)max) }
def setDefault = { prop, val ->
if (loadString(prop) == null) {
save(prop, val);
}
};
// This exists because calling .wait(t) in a metaClass method
// calls it on the metaClass, not on the original object
void pause(BigDecimal t) { wait(t); }
// Events
static class Event {
int time;
String func;
Object arg;
def map = {
[
time: time,
func: func,
arg: arg
]
}
}
static class NamedEvent {
String name;
Event event;
}
Map<String, Event> loadEvents() {
return (loadMap("toy.events") ?: [:])
.collectEntries { k, v -> [ k, new Event(v) ] };
}
void saveEvents(Map<String, Event> events) {
save("toy.events", events.collectEntries { k, v -> [ k, v.map() ] });
}
NamedEvent nextEvent(Map<String, Event> events) {
NamedEvent first = null;
events.each{ String k, Event v ->
if (!first || first.event.time > v.time) {
first = new NamedEvent(name: k, event: v);
}
};
return first;
}
boolean setEvent(Map<String, Event> events, String name, int time, String func, Object arg = null) {
if (namedEvents.containsKey(func)) {
events[name] = new Event(
time: time,
func: func,
arg: arg
);
saveEvents(events);
return true;
}
else {
showPopup("No such event $func");
return false;
}
}
boolean addEvent(String name, int time, String func, Object arg = null) {
def events = loadEvents();
return setEvent(events, name, time, func, arg);
}
boolean addEventIfMissing(String name, int time, String func, Object arg = null) {
def events = loadEvents();
if (!events.containsKey(name)) {
return setEvent(events, name, time, func, arg);
}
return false;
}
void removeEvent(String name) {
def events = loadEvents();
events.remove(name);
saveEvents(events);
}
void execEvents(boolean rt) {
for (def e = nextEvent(loadEvents()); e && e.event.time <= getTime(); e = nextEvent(loadEvents())) {
def f = namedEvents[e.event.func];
removeEvent(e.name);
if (f) {
f(e.name, e.event.arg, e.event.time, rt);
}
}
}
def sessionAborted = null;
def sessionToys = [:];
def gagText = { t, p ->
if (!stateIs(GAGGED)) return t.toString();
return t.split(/\s+/)
.collect {
'm' * getRandom((int)Math.max(1.0, it.length() * 1.0)) +
'p' * getRandom((int)Math.max(1.0, it.length() * 0.4)) +
'h' * getRandom((int)Math.max(1.0, it.length() * 0.8))
}
.join(" ")
.capitalize() + " ($p)";
};
def showButtonG = { s, p, t = null ->
return t != null ? showButton(gagText(s, p), t) : showButton(gagText(s, p));
};
def compose = { texts ->
if (!texts || texts.isEmpty()) return null;
return texts.collect {
t -> t[getRandom(t.size())]
}.join(" ").capitalize();
};
def present = { imageSpec, texts ->
if (texts) {
show(compose(texts));
}
if (imageSpec) {
return showImage(imageSpec);
}
return null;
};
def showButtonGT = { s, p, t, pc ->
def tt = showButton(gagText(s, p), t);
if (tt == t) {
present(null, [
["Don't keep me waiting!", "Hurry up!", "Quicker, toy!"]]);
def pt = showButton(gagText(s, p));
adjustPunish(pt * pc);
return pt + tt;
}
return tt;
};
// Session
def sessionSummon = { imageSpec ->
final limit = 5;
final timeMax = 10;
for (def n = 1; n <= limit; n++) {
switch (n) {
case limit:
present(imageSpec, [
["TOY!", "SLAVE!", "SLUT!"],
["Last chance!", "Final warning!"]]);
adjustPunish(5);
break;
case limit - 1:
case limit - 2:
present(imageSpec, [
["Toy!", "Slave!", "Slut!"],
["Where are you!?", "Get yourself here, now!"]]);
break;
default:
present(imageSpec, [
["Toy!", "Slave!", "Slut!"]]);
break;
}
playBackgroundSound(n == limit ? "shortwhip.wav" : "bell.wav");
if (showButton("Yes, ${dommeTitle()}?", timeMax) < timeMax) {
return true;
};
}
showLounge();
show(null);
adjustPunish(5);
return false;
};
def setSessionAbort = { String r = null -> sessionAborted = r };
final activityList = [:];
final addActivity = { String name, func, images = [] ->
activityList[name] = [
func: func,
images: images ?: []
];
}
final namedEvents = [:];
final addNamedEvent = { String name, func ->
namedEvents[name] = func;
}
final requestables = [:];
final addRequestable = { String name, String label, func, cond = null ->
requestables[name] = [lbl: label, act: func, cond: cond];
};
final removeRequestable = { String name ->
requestables.remove(name);
};
String main()
{
// GO!
setDefault("toy.owner", "ancilla");
OWNER = loadString("toy.owner");
loadDomme(OWNER);
def moduleSetup = loadModules(this);
def getDayNum = { Math.floorDiv(getTime() - localTimeOffset() - 14400, 86400) };
def getAvail = { dayNum -> loadInteger("toy.availability.$dayNum") ?: 0 };
def addAvail = { amount ->
def dayNum = getDayNum();
save("toy.availability.$dayNum", (int)(getAvail(dayNum) + amount));
};
def tidyAvail = {
def p = load("toy.availability");
if (!p) return;
def p2 = [:];
final firstDay = getDayNum() - 20;
p.eachWithIndex{ avail, day ->
if (day >= firstDay && avail > 0) {
p2["$day"] = avail;
}
}
save("toy.availability", p2);
};
setDefault("toy.punishment", 0);
execEvents(false);
tidyAvail();
moduleSetup.each { p -> p() };
final cycleTime = 60;
showLounge();
while (true) {
def away = getAway();
def e = nextEvent(loadEvents());
if (!e) return "toy"; // Force restart, should create some events
if (away) {
def note = loadString("toy.note");
def noteInstr = loadString("toy.noteInstr");
if (note) {
show("${dommeTitle()} ${dommeName()} is away ($away)... but you find a note:\n$note");
showButton("OK");
if (noteInstr) {
set(noteInstr, true);
}
readNote();
}
else {
show("${dommeTitle()} ${dommeName()} is away ($away)...");
}
if (e && e.event && e.event.time > getTime()) {
pause(e.event.time - getTime());
}
}
else {
if (stateIs("DEBUG")) {
def timeStr = localTimeOf(e.event.time).format(soonFormatter);
show("$e.name: $timeStr -> ${e.event.func}(${e.event.arg})");
}
else {
show("${dommeTitle()} ${dommeName()} will summon you when required.");
}
final waitTime = Math.min(cycleTime, e.event.time - getTime());
final clickTime = showButton("Please, ${dommeTitle()}?", waitTime);
if (clickTime < waitTime) {
def opts = requestables.values().toList().findAll {
it -> !it.cond || it.cond()
};
opts.push([ lbl: "Back", act: null ]);
def opt = getSelectedValue(stateIs("DEBUG") ? DOMME : "Yes, toy?", opts.collect { it.lbl });
def act = opts[opt].act;
if (act)
act(opts[opt].arg);
else if (stateIs("DEBUG"))
return "toy";
}
addAvail(clickTime);
}
def eStart = getTime();
execEvents(true);
addAvail(getTime() - eStart);
}
}
}.main();
/*
* Resources
* scripts/toy.groovy
* scripts/toy/bondage.groovy
* scripts/toy/cbt.groovy
* scripts/toy/chastity.groovy
* scripts/toy/confession.groovy
* scripts/toy/humiliation.groovy
* scripts/toy/imagery.groovy
* scripts/toy/intro.groovy
* scripts/toy/misc.groovy
* scripts/toy/orgasmControl.groovy
* scripts/toy/play.groovy
* scripts/toy/pain.groovy
* scripts/toy/sleep.groovy
* scripts/toy/social.groovy
* scripts/toy/tease.groovy
* scripts/toy/toys.groovy
* images/toy/ancilla/corset/1.jpg
* images/toy/ancilla/corset/10.jpg
* images/toy/ancilla/corset/11.jpg
* images/toy/ancilla/corset/12.jpg
* images/toy/ancilla/corset/13.jpg
* images/toy/ancilla/corset/14.jpg
* images/toy/ancilla/corset/15.jpg
* images/toy/ancilla/corset/16.jpg
* images/toy/ancilla/corset/2.jpg
* images/toy/ancilla/corset/3.jpg
* images/toy/ancilla/corset/4.jpg
* images/toy/ancilla/corset/5.jpg
* images/toy/ancilla/corset/6.jpg
* images/toy/ancilla/corset/7.jpg
* images/toy/ancilla/corset/8.jpg
* images/toy/ancilla/corset/9.jpg
* images/toy/ancilla/corset/tags
* images/toy/ancilla/crop/1.jpg
* images/toy/ancilla/crop/10.jpg
* images/toy/ancilla/crop/11.jpg
* images/toy/ancilla/crop/12.jpg
* images/toy/ancilla/crop/13.jpg
* images/toy/ancilla/crop/14.jpg
* images/toy/ancilla/crop/15.jpg
* images/toy/ancilla/crop/16.jpg
* images/toy/ancilla/crop/2.jpg
* images/toy/ancilla/crop/3.jpg
* images/toy/ancilla/crop/4.jpg
* images/toy/ancilla/crop/5.jpg
* images/toy/ancilla/crop/6.jpg
* images/toy/ancilla/crop/7.jpg
* images/toy/ancilla/crop/8.jpg
* images/toy/ancilla/crop/9.jpg
* images/toy/ancilla/crop/tags
* images/toy/ancilla/dress/1.jpg
* images/toy/ancilla/dress/10.jpg
* images/toy/ancilla/dress/11.jpg
* images/toy/ancilla/dress/12.jpg
* images/toy/ancilla/dress/13.jpg
* images/toy/ancilla/dress/14.jpg
* images/toy/ancilla/dress/15.jpg
* images/toy/ancilla/dress/2.jpg
* images/toy/ancilla/dress/3.jpg
* images/toy/ancilla/dress/4.jpg
* images/toy/ancilla/dress/5.jpg
* images/toy/ancilla/dress/6.jpg
* images/toy/ancilla/dress/7.jpg
* images/toy/ancilla/dress/8.jpg
* images/toy/ancilla/dress/9.jpg
* images/toy/ancilla/dress/tags
* images/toy/ancilla/pink/1.jpg
* images/toy/ancilla/pink/10.jpg
* images/toy/ancilla/pink/11.jpg
* images/toy/ancilla/pink/12.jpg
* images/toy/ancilla/pink/13.jpg
* images/toy/ancilla/pink/14.jpg
* images/toy/ancilla/pink/15.jpg
* images/toy/ancilla/pink/2.jpg
* images/toy/ancilla/pink/3.jpg
* images/toy/ancilla/pink/4.jpg
* images/toy/ancilla/pink/5.jpg
* images/toy/ancilla/pink/6.jpg
* images/toy/ancilla/pink/7.jpg
* images/toy/ancilla/pink/8.jpg
* images/toy/ancilla/pink/9.jpg
* images/toy/ancilla/pink/tags
* images/toy/ancilla/lounge.jpg
* images/toy/ancilla/person.groovy
* images/toy/domme.groovy
* sounds/toy/165bpm.mp3
* sounds/toy/180bpm.mp3
* sounds/toy/240bpm.mp3
* sounds/toy/30bpm.mp3
* sounds/toy/90bpm.mp3
*/
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