diff options
Diffstat (limited to 'scripts')
-rw-r--r-- | scripts/toy.groovy | 183 | ||||
-rw-r--r-- | scripts/toy/tease.groovy | 192 |
2 files changed, 193 insertions, 182 deletions
diff --git a/scripts/toy.groovy b/scripts/toy.groovy index 538c639..7ca5beb 100644 --- a/scripts/toy.groovy +++ b/scripts/toy.groovy @@ -296,45 +296,6 @@ return new Object() { } return null; }; - def harden = { imageSpec -> - expose(imageSpec); - present(imageSpec, [ - ["I want to see you hard.", "I need you hard now, very hard."], - ["Stroke it, slowly...", "Slow worship strokes..."], - ["don't edge...", "no edging..."], - ["and do NOT cum.", "and definitely no cumming."], - ["Not yet.", "Maybe soon."]]); - playBackgroundSound("toy/90bpm.mp3", 2); //45sec - if (showButtonG("Hard, ${dommeTitle()}", "hard", 60) == 60) { - playBackgroundSound(null); - present(imageSpec, [ - ["What's taking so long!?", "Come on!", "Don't disappoint me."], - ["Slap it about a bit!.", "Get it hard, now!", "Pinch your nipples."]]); - playBackgroundSound("toy/165bpm.mp3"); - if (showButtonG("Hard, ${dommeTitle()}", "hard", 30) == 30) { - playBackgroundSound("toy/180bpm.mp3"); - if (showButtonG("Hard, ${dommeTitle()}", "hard", 30) == 30) { - sessionAborted = SOFT; - present(imageSpec, [ - ["Bah!", "Pathetic!"], - ["That's no good to me!", "How do I have fun with that!?"]]); - adjustPunish(100); - showButtonG("Sorry, ${dommeTitle()}", "sorry"); - } - } - } - playBackgroundSound(null); - }; - def expose = { imageSpec -> - if (sessionToys[COCK]) return; - if (!stateIs(NAKED)) { - present(imageSpec, [ - ["Get that cock out, toy;", "Let's see that cock of mine."], - ["I want to torment it.", "It's playtime!"]]); - wait(10); - } - sessionToys[COCK] = getTime(); - }; // Return whether toy came or not def mightCum = { time, lenient = false, reason = "without permission" -> final taken = showButtonG("Sorry, ${dommeTitle()}, I'm cumming $reason", "cumming", time); @@ -451,121 +412,6 @@ return new Object() { } return cumChanceDenied(true); }; - def edge = { amount, imageSpec -> - def allowedTime = 128; - (getRandom(amount) + 2).times { - if (sessionAborted) return; - present(imageSpec, [ - ["Stroke to edge now, toy...", "Edge!"], - ["Don't cum.", "No cumming.", "No accidents though."]]); - showButtonGT("Edging, ${dommeTitle()}", "edging", allowedTime + 20, 1); - if (getRandom(2) == 1) { - present(imageSpec, [ - ["Hold it...", "And hold...", "Keeping going..."]]); - if (mightCum(getRandom(20) + 5)) return; - } - present(imageSpec, [ - ["Hands off!", "Stop!"]]); - if (mightCum(getRandom(5) + 5)) return; - allowedTime /= 2; - }; - }; - def strokes = { amount, imageSpec -> - def tags = present(imageSpec, [ - ["Stroke to the beat, toy.", "Follow the beat.", "Beat it!"], - ["No cumming unless I say so...", "Don't cum without my say so,"], - ["Tell me if you get too close.", "so tell me if you're edging.", "I don't want any messes."]]); - final BEATS = [ - // bpm:30, len:60 ], - [ bpm:90, len:45 ], - [ bpm:165, len:30 ], - [ bpm:180, len:30 ], - [ bpm:240, len:20 ], - ]; - def sto = loadInteger("toy.strokeTeaseOffset"); - def edges = 0; - def itr = 0; - (getRandom(amount) + 5).times { - if (sessionAborted) return; - switch (itr) { - case 2: - final cmt = imageTagsComment(tags); - if (cmt) { - show(cmt); - } - break; - case 4: - present(null, [ - ["Don't stop stroking!", "Keep jerking.", "Keep stroking."]]); - break; - } - itr += 1; - def beatNo = getRandom(BEATS.size()); - def beat = BEATS[beatNo]; - playBackgroundSound("toy/${beat.bpm}bpm.mp3", 10); // Lots, to cover offset - def len = getRandom(Math.max(5, beat.len + (sto * beatNo))); - if (showButtonG("Edging, ${dommeTitle()}", "edging", len) < len) { - sto -= 1; - edges += 1; - itr = 0; - playBackgroundSound(null); - switch (getRandom(3)) { - case 0: - present(imageSpec, [ - ["Stop!", "Let go!", "Hands off!"]]); - if (mightCum(getRandom(8) + 10)) return; - break; - case 1: - present(imageSpec, [ - ["Careful now...", "No accidents..."], - ["slow it down...", "slowly now..."]]); - playBackgroundSound("toy/30bpm.mp3"); - if (mightCum(getRandom(20) + 5)) { - playBackgroundSound(null); - return; - } - case 2: - switch(getSelectedValue("Would you like to cum, toy?", [ - gagText("Please, ${dommeTitle()}, may I cum!?", "yes"), - gagText("No, ${dommeTitle()}, please torment me more!", "no") - ])) { - case 0: - if (can(CUM)) { - present(imageSpec, [ - ["Maybe...", "Perhaps.", "We'll see."]]); - } - else { - present(imageSpec, [ - ["No you may not!", "Nope.", "Not a chance."]]); - adjustPunish(5); - } - break; - case 1: - present(imageSpec, [ - ["Good boy.", "Very well.", "OK then!"]]); - adjustPunish(-5); - break; - } - if (mightCum(getRandom(8) + 5)) { - playBackgroundSound(null); - return; - } - playBackgroundSound(null); - } - tags = present(imageSpec, [ - ["Back to stroking, toy...", "Get to it again...."], - ["follow the beat..."], - ["no accidents.", "and concentrate."]]); - } - else { - playBackgroundSound(null); - } - } - if (edges == 0) { - sto += 1; - } - save("toy.strokeTeaseOffset", sto); - } def clampPulls = { amount -> getRandom(1 + amount).times { if (getRandom(2)) { @@ -614,15 +460,6 @@ return new Object() { return amount; }; // Pre-tease - def preEdge = { - if (stateIs(CHASTE)) return; - harden([DRESSED]); - edge(4, [DRESSED]); - present([DRESSED], [ - ["And relax...", "Hands off..."], - ["cool down a little.", "but keep it hard for me!", "for now!"]]); - wait(getRandom(5) + 5); - }; def preGag = { if (stateIs(GAGGED)) return 1.2; if (!has(BALLGAG)) return; @@ -722,11 +559,6 @@ return new Object() { }; // Post - def postEdge = { - if (stateIs(CHASTE)) return; - if (!can(EDGE)) return; - edge(6, [TEASE]); - }; def postCum = { if (stateIs(CHASTE)) return; present([TEASE], [ @@ -741,16 +573,6 @@ return new Object() { }; // Play - def playStrokes = { - preRelease(); - harden([TITS]); - strokes(15, [TITS]); - }; - def playEdges = { - preRelease(); - harden([TITS]); - edge(6, [TITS]); - }; def playNothing = { (getRandom(3) + 2).times { show(imageTagsComment(showImage([TITS]))); @@ -1146,13 +968,10 @@ return new Object() { final activityList = [ 'intSqueeze': intSqueeze, 'intClamps': intClamps, - 'preEdge': preEdge, 'preGag': preGag, 'preStrip': preStrip, 'preCollar': preCollar, 'preClamps': preClamps, - 'playStrokes': playStrokes, - 'playEdges': playEdges, 'playKneel': playKneel, 'playBeatBalls': playBeatBalls, 'playBeatCock': playBeatCock, @@ -1530,7 +1349,6 @@ return new Object() { } save("toy.availability", p2); }; - setDefault("toy.strokeTeaseOffset", 0); setDefault("toy.punishment", 0); execEvents(false); setupEvents(); @@ -1611,6 +1429,7 @@ return new Object() { * scripts/toy/intro.groovy * scripts/toy/sleep.groovy * scripts/toy/social.groovy + * scripts/toy/tease.groovy * images/toy/ancilla/corset/1.jpg * images/toy/ancilla/corset/10.jpg * images/toy/ancilla/corset/11.jpg diff --git a/scripts/toy/tease.groovy b/scripts/toy/tease.groovy new file mode 100644 index 0000000..4fa42d9 --- /dev/null +++ b/scripts/toy/tease.groovy @@ -0,0 +1,192 @@ +{ toy -> + toy.metaClass.preEdge { + if (stateIs(CHASTE)) return; + harden([DRESSED]); + edge(4, [DRESSED]); + present([DRESSED], [ + ["And relax...", "Hands off..."], + ["cool down a little.", "but keep it hard for me!", "for now!"]]); + pause(getRandom(5) + 5); + }; + + toy.metaClass.postEdge { + if (stateIs(CHASTE)) return; + if (!can(EDGE)) return; + edge(6, [TEASE]); + }; + + toy.metaClass.harden { imageSpec -> + expose(imageSpec); + present(imageSpec, [ + ["I want to see you hard.", "I need you hard now, very hard."], + ["Stroke it, slowly...", "Slow worship strokes..."], + ["don't edge...", "no edging..."], + ["and do NOT cum.", "and definitely no cumming."], + ["Not yet.", "Maybe soon."]]); + playBackgroundSound("toy/90bpm.mp3", 2); //45sec + if (showButtonG("Hard, ${dommeTitle()}", "hard", 60) == 60) { + playBackgroundSound(null); + present(imageSpec, [ + ["What's taking so long!?", "Come on!", "Don't disappoint me."], + ["Slap it about a bit!.", "Get it hard, now!", "Pinch your nipples."]]); + playBackgroundSound("toy/165bpm.mp3"); + if (showButtonG("Hard, ${dommeTitle()}", "hard", 30) == 30) { + playBackgroundSound("toy/180bpm.mp3"); + if (showButtonG("Hard, ${dommeTitle()}", "hard", 30) == 30) { + sessionAborted = SOFT; + present(imageSpec, [ + ["Bah!", "Pathetic!"], + ["That's no good to me!", "How do I have fun with that!?"]]); + adjustPunish(100); + showButtonG("Sorry, ${dommeTitle()}", "sorry"); + } + } + } + playBackgroundSound(null); + }; + + toy.metaClass.expose { imageSpec -> + if (sessionToys[COCK]) return; + if (!stateIs(NAKED)) { + present(imageSpec, [ + ["Get that cock out, toy;", "Let's see that cock of mine."], + ["I want to torment it.", "It's playtime!"]]); + pause(10); + } + sessionToys[COCK] = getTime(); + }; + + toy.metaClass.edge { amount, imageSpec -> + def allowedTime = 128; + (getRandom(amount) + 2).times { + if (sessionAborted) return; + present(imageSpec, [ + ["Stroke to edge now, toy...", "Edge!"], + ["Don't cum.", "No cumming.", "No accidents though."]]); + showButtonGT("Edging, ${dommeTitle()}", "edging", allowedTime + 20, 1); + if (getRandom(2) == 1) { + present(imageSpec, [ + ["Hold it...", "And hold...", "Keeping going..."]]); + if (mightCum(getRandom(20) + 5)) return; + } + present(imageSpec, [ + ["Hands off!", "Stop!"]]); + if (mightCum(getRandom(5) + 5)) return; + allowedTime /= 2; + }; + }; + + toy.metaClass.strokes { amount, imageSpec -> + def tags = present(imageSpec, [ + ["Stroke to the beat, toy.", "Follow the beat.", "Beat it!"], + ["No cumming unless I say so...", "Don't cum without my say so,"], + ["Tell me if you get too close.", "so tell me if you're edging.", "I don't want any messes."]]); + final BEATS = [ + // bpm:30, len:60 ], + [ bpm:90, len:45 ], + [ bpm:165, len:30 ], + [ bpm:180, len:30 ], + [ bpm:240, len:20 ], + ]; + def sto = loadInteger("toy.strokeTeaseOffset"); + def edges = 0; + def itr = 0; + (getRandom(amount) + 5).times { + if (sessionAborted) return; + switch (itr) { + case 2: + final cmt = imageTagsComment(tags); + if (cmt) { + show(cmt); + } + break; + case 4: + present(null, [ + ["Don't stop stroking!", "Keep jerking.", "Keep stroking."]]); + break; + } + itr += 1; + def beatNo = getRandom(BEATS.size()); + def beat = BEATS[beatNo]; + playBackgroundSound("toy/${beat.bpm}bpm.mp3", 10); // Lots, to cover offset + def len = getRandom(Math.max(5, beat.len + (sto * beatNo))); + if (showButtonG("Edging, ${dommeTitle()}", "edging", len) < len) { + sto -= 1; + edges += 1; + itr = 0; + playBackgroundSound(null); + switch (getRandom(3)) { + case 0: + present(imageSpec, [ + ["Stop!", "Let go!", "Hands off!"]]); + if (mightCum(getRandom(8) + 10)) return; + break; + case 1: + present(imageSpec, [ + ["Careful now...", "No accidents..."], + ["slow it down...", "slowly now..."]]); + playBackgroundSound("toy/30bpm.mp3"); + if (mightCum(getRandom(20) + 5)) { + playBackgroundSound(null); + return; + } + case 2: + switch(getSelectedValue("Would you like to cum, toy?", [ + gagText("Please, ${dommeTitle()}, may I cum!?", "yes"), + gagText("No, ${dommeTitle()}, please torment me more!", "no") + ])) { + case 0: + if (can(CUM)) { + present(imageSpec, [ + ["Maybe...", "Perhaps.", "We'll see."]]); + } + else { + present(imageSpec, [ + ["No you may not!", "Nope.", "Not a chance."]]); + adjustPunish(5); + } + break; + case 1: + present(imageSpec, [ + ["Good boy.", "Very well.", "OK then!"]]); + adjustPunish(-5); + break; + } + if (mightCum(getRandom(8) + 5)) { + playBackgroundSound(null); + return; + } + playBackgroundSound(null); + } + tags = present(imageSpec, [ + ["Back to stroking, toy...", "Get to it again...."], + ["follow the beat..."], + ["no accidents.", "and concentrate."]]); + } + else { + playBackgroundSound(null); + } + } + if (edges == 0) { + sto += 1; + } + save("toy.strokeTeaseOffset", sto); + } + + toy.metaClass.playStrokes { + preRelease(); + harden([TITS]); + strokes(15, [TITS]); + }; + + toy.metaClass.playEdges { + preRelease(); + harden([TITS]); + edge(6, [TITS]); + }; + + toy.setDefault("toy.strokeTeaseOffset", 0); + toy.addActivity("playStrokes", { toy.playStrokes() }); + toy.addActivity("playEdges", { toy.playEdges() }); + toy.addActivity("preEdge", { toy.preEdge() }); +} |