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-rw-r--r--scripts/toy.groovy80
1 files changed, 1 insertions, 79 deletions
diff --git a/scripts/toy.groovy b/scripts/toy.groovy
index 9601e82..019c0c1 100644
--- a/scripts/toy.groovy
+++ b/scripts/toy.groovy
@@ -323,50 +323,6 @@ return new Object() {
sessionToys[BALLGAG] = getTime();
return 1.2;
};
- def clamps = {
- if (stateIs(CLAMPED)) return;
- if (!has(CLAMPS)) return;
- present([DRESSED],
- likes(PAIN) ? [
- ["We both like to see you suffer.", "Pain is fun."],
- ["Isn't that right, toy?", "Don't you agree?"]]
- : [
- ["I'm sorry, toy,"],
- ["but seeing you suffer is too much fun.", "but I need to find my amusement somewhere."]]);
- wait(10);
- present([DRESSED],[
- ["Go put your nipple clamps on...", "I want those nipples clamped..."],
- ["but on your way back...", "no walking though..."],
- ["crawl, down on all fours.", "on your knees."]]);
- showButtonG("Yes, ${dommeTitle()}", "ok");
- show(null);
- wait(10);
- set(CLAMPED, true);
- showButtonGT("Back, ${dommeTitle()}", "back", 60, 1);
- sessionToys[CLAMPS] = getTime();
- present([DRESSED], [
- ["On your knees,", "Kneel before me"],
- ["let me see.", "hands behind your back."]]);
- wait(getRandom(10) + 5);
- };
- def clampsShow = {
- present([DRESSED,TEASE], [
- ["Let me see", "Show me"],
- ["those nipple clamps,", "those nasty clamps,"],
- ["they look painful.", "and jiggle them about for me!"]]);
- wait(10);
- };
- def preClamps = {
- if (!has(CLAMPS)) return;
- if (stateIs(CLAMPED)) {
- clampsShow();
- }
- else {
- clamps();
- }
- clampPulls(getRandom(4));
- return 1.8;
- };
def preCollar = {
if (stateIs(COLLARED)) return 1.1;
if (!has(COLLAR)) return;
@@ -625,37 +581,6 @@ return new Object() {
save("toy.deepthroat.completed", completed);
wait(10);
};
- def playClamps = {
- if (!has(CLAMPS)) return;
- if (!stateIs(CLAMPED)) clamps();
- clampsShow();
- return clampPulls(3 + getRandom(10));
- };
- def intClamps = {
- if (!has(CLAMPS)) return;
- if (!stateIs(CLAMPED)) return;
- clampsShow();
- return clampPulls(getRandom(5));
- };
- def intSqueeze = {
- (2 + getRandom(4)).times { n ->
- if (n > 0) {
- present([DRESSED,TEASE], [
- ["And again,", "Again,", "Once more,"],
- ["harder!", "tighter!"]]);
- }
- else {
- present([DRESSED,TEASE], [
- ["Squeeze yours balls", "Grab your balls and squeeze them"],
- ["good and tight", "firm and hard"],
- ["until they hurt a little.", "as if I was doing it."]]);
- }
- wait(3 + getRandom(6));
- present(null, [
- ["Let them go.", "Hands off."]]);
- wait(3 + getRandom(6));
- };
- };
def stateToyName = { state ->
switch (state) {
case CUFFED:
@@ -716,14 +641,10 @@ return new Object() {
return false;
};
final activityList = [
- 'intSqueeze': intSqueeze,
- 'intClamps': intClamps,
'preGag': preGag,
'preStrip': preStrip,
'preCollar': preCollar,
- 'preClamps': preClamps,
'playKneel': playKneel,
- 'playClamps': playClamps,
'playNothing': playNothing,
'playBondage': playBondage,
'playSuck': playSuck,
@@ -1173,6 +1094,7 @@ return new Object() {
* scripts/toy/imagery.groovy
* scripts/toy/intro.groovy
* scripts/toy/orgasmControl.groovy
+ * scripts/toy/pain.groovy
* scripts/toy/sleep.groovy
* scripts/toy/social.groovy
* scripts/toy/tease.groovy