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#ifndef SQLITE_MODIFYCOMMAND_H
#define SQLITE_MODIFYCOMMAND_H
#include "sqlite-command.h"
#include <modifycommand.h>
#include <string>
namespace SQLite {
class Connection;
class ModifyCommand : public DB::ModifyCommand, public Command {
public:
ModifyCommand(const Connection *, const std::string & sql);
unsigned int execute(bool) override;
};
}
#endif
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