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#pragma once
#include <OpenMesh/Core/Mesh/Traits.hh>
#include <glm/geometric.hpp>
#include <glm/vec3.hpp>
namespace glm {
template<length_t L, typename T, qualifier Q>
auto
norm(const vec<L, T, Q> & v)
{
return length(v);
}
template<length_t L, typename T, qualifier Q, typename S>
auto
vectorize(vec<L, T, Q> & v, S scalar)
{
v = vec<L, T, Q> {static_cast<T>(scalar)};
}
}
namespace OpenMesh {
template<glm::length_t L, typename T, glm::qualifier Q> struct vector_traits<glm::vec<L, T, Q>> {
using vector_type = glm::vec<L, T, Q>;
using value_type = T;
static constexpr glm::length_t size_ = L;
};
}
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