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#include "assetFactory/assetFactory.h"
#include "assetFactory/factoryMesh.h"
#include "testMainWindow.h"
#include "ui/applicationBase.h"
#include <benchmark/benchmark.h>
static void
brush47xml_load(benchmark::State & state)
{
for (auto _ : state) {
benchmark::DoNotOptimize(AssetFactory::loadXML(RESDIR "/brush47.xml"));
}
}
static void
brush47xml_mesh(benchmark::State & state)
{
TestMainWindow window;
const auto mf = AssetFactory::loadXML(RESDIR "/brush47.xml");
const auto brush47 = mf->assets.at("brush-47");
for (auto _ : state) {
std::for_each(brush47->meshes.begin(), brush47->meshes.end(), [](const FactoryMesh::CPtr & factoryMesh) {
factoryMesh->createMesh();
});
}
}
BENCHMARK(brush47xml_load);
BENCHMARK(brush47xml_mesh);
BENCHMARK_MAIN();
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