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#pragma once
#define NO_COPY(TYPE) \
TYPE(const TYPE &) = delete; \
void operator=(const TYPE &) = delete
#define NO_MOVE(TYPE) \
TYPE(TYPE &&) = delete; \
void operator=(TYPE &&) = delete
#define DEFAULT_MOVE(TYPE) \
TYPE(TYPE &&) noexcept = default; \
TYPE & operator=(TYPE &&) noexcept = default
#define DEFAULT_COPY(TYPE) \
TYPE(const TYPE &) = default; \
TYPE & operator=(const TYPE &) = default
#define DEFAULT_MOVE_COPY(TYPE) \
DEFAULT_MOVE(TYPE); \
DEFAULT_COPY(TYPE)
#define DEFAULT_MOVE_NO_COPY(TYPE) \
DEFAULT_MOVE(TYPE); \
NO_COPY(TYPE)
#define CUSTOM_MOVE(TYPE) \
TYPE(TYPE &&) noexcept; \
TYPE & operator=(TYPE &&) noexcept
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