blob: dc8df50336316731987f9d2016a8e930a0dbd882 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#pragma once
#include <glm/vec3.hpp>
#include <optional>
class Ray;
class GeometricPlane {
public:
struct DistAndPosition {
float dist;
glm::vec3 position;
};
enum class PlaneRelation { Above, Below, On };
glm::vec3 origin, normal;
PlaneRelation getRelation(glm::vec3 point) const;
std::optional<DistAndPosition> getRayIntersectPosition(const Ray &) const;
static bool isIntersect(PlaneRelation a, PlaneRelation b);
};
|