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#pragma once
#include <cstdint>
#include <glm/vec2.hpp>
struct TGAHead {
uint8_t idLength {}, colorMapType {}, format {};
uint16_t __attribute__((packed)) colorMapFirst {}, colorMapLength {};
uint8_t colorMapEntrySize {};
glm::vec<2, uint16_t> origin {}, size {};
uint8_t pixelDepth {};
uint8_t descriptor {};
};
static_assert(sizeof(TGAHead) == 18);
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