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#include "obj.h"
#include <algorithm>
#include <cassert>
#include <filesystem>
#include <fstream>
#include <gfx/models/mesh.h> // IWYU pragma: keep
#include <gfx/models/vertex.hpp>
#include <glm/glm.hpp>
#include <iterator>
#include <map>
#include <memory>
#include <utility>
#include <vector>
ObjParser::ObjParser(const std::filesystem::path & fileName) : ObjParser {std::make_unique<std::ifstream>(fileName)} { }
ObjParser::ObjParser(std::unique_ptr<std::istream> in) : yyFlexLexer(in.get())
{
assert(in);
ObjParser::yylex();
assert(in->good());
constexpr const glm::mat4 obj2ilt {
-1, 0, 0, 0, // x
0, 0, 1, 0, // y
0, 1, 0, 0, // z
0, 0, 0, 0, // w
};
std::for_each(vertices.begin(), vertices.end(), [&obj2ilt](auto & v) {
v = v * obj2ilt;
});
std::for_each(normals.begin(), normals.end(), [&obj2ilt](auto & v) {
v = glm::vec4 {v, 0} * obj2ilt;
});
}
ObjParser::NamedMeshes
ObjParser::createMeshes() const
{
NamedMeshes out;
const auto data {createMeshData()};
std::transform(data.begin(), data.end(), std::inserter(out, out.end()), [](auto && obj) {
return std::make_pair(obj.first, std::make_shared<Mesh>(obj.second.first, obj.second.second));
});
return out;
}
ObjParser::NamedMeshesData
ObjParser::createMeshData() const
{
NamedMeshesData out;
std::transform(objects.begin(), objects.end(), std::inserter(out, out.end()), [this](auto && obj) {
std::vector<Vertex> overtices;
std::vector<ObjParser::FaceElement> vertexOrder;
std::vector<unsigned int> indices;
for (const auto & face : obj.second) {
for (auto idx = 2U; idx < face.size(); idx += 1) {
auto f = [&](auto idx) {
const auto & fe {face[idx]};
if (const auto existing = std::find(vertexOrder.begin(), vertexOrder.end(), fe);
existing != vertexOrder.end()) {
indices.push_back(static_cast<unsigned int>(std::distance(vertexOrder.begin(), existing)));
}
else {
indices.push_back(static_cast<unsigned int>(overtices.size()));
overtices.emplace_back(vertices[fe.x - 1], texCoords[fe.y - 1], -normals[fe.z - 1]);
vertexOrder.emplace_back(fe);
}
};
f(0U);
f(idx);
f(idx - 1);
}
}
return std::make_pair(obj.first, std::make_pair(overtices, indices));
});
return out;
}
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