blob: 472b7ed2ee3937754648900c82b0e5c0c4ed1417 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
#pragma once
#include <GL/glew.h>
#include <glArrays.h>
#include <memory>
#include <span>
#include <stdTypeDefs.hpp>
class Vertex;
class VertexArrayObject;
class Mesh : public ConstTypeDefs<Mesh> {
public:
Mesh(const std::span<const Vertex> vertices, const std::span<const unsigned int> indices, GLenum = GL_TRIANGLES);
void Draw() const;
VertexArrayObject & configureVAO(VertexArrayObject &&) const;
GLsizei count() const;
GLenum type() const;
private:
glVertexArray m_vertexArrayObject;
glBuffers<2> m_vertexArrayBuffers;
GLsizei m_numIndices;
GLenum mode;
};
|