summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/shadowStencil.vs
blob: 45a0867024f97568049ceec0f0fd047c52e45c91 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
#version 330 core
#extension GL_ARB_shading_language_420pack : enable

layout(binding = 1) uniform usampler2DRect materialData;

include(`meshIn.glsl')
include(`materialInterface.glsl')
include(`getMaterialDetail.glsl')
uniform mat4 viewProjection;

void
main()
{
	TexCoords = texCoord;
	Material = getMaterialDetail(material);

	gl_Position = viewProjection * vec4(position, 1);
}