summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/shadowFixedPoint.vs
blob: 9e1cc6233a732ac2dd76faa03f7ff283d55d22d6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
#version 330 core

layout(location = 0) in vec3 position;
layout(location = 1) in vec3 normal;
layout(location = 2) in vec2 tex;

uniform mat4 viewProjection;

void
main()
{
	gl_Position = viewProjection * vec4(position, 1.0);
}